How to use OnHandleRaisedEvent method of Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog class

Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Runtime.CustomActorRuntimeLog.OnHandleRaisedEvent

CustomActorRuntimeLog.cs

Source:CustomActorRuntimeLog.cs Github

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...64 }65 public void OnHalt(ActorId id, int inboxSize)66 {67 }68 public void OnHandleRaisedEvent(ActorId id, string stateName, Event e)69 {70 }71 public void OnPopStateUnhandledEvent(ActorId id, string stateName, Event e)72 {73 }74 public void OnExceptionThrown(ActorId id, string stateName, string actionName, Exception ex)75 {76 }77 public void OnExceptionHandled(ActorId id, string stateName, string actionName, Exception ex)78 {79 }80 public void OnCreateTimer(TimerInfo info)81 {82 }...

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OnHandleRaisedEvent

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Runtime;4using Microsoft.Coyote.Tests.Common.Runtime;5using System;6using System.Threading.Tasks;7{8 {9 public static async Task Main(string[] args)10 {11 CustomActorRuntimeLog runtimeLog = new CustomActorRuntimeLog();12 ActorRuntime.RegisterLogHandler(runtimeLog.OnHandleRaisedEvent);13 using (var runtime = RuntimeFactory.Create())14 {15 await runtime.CreateActor(typeof(MyActor));16 await Task.Delay(1000);17 }18 }19 }20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.SendEvent(this.Id, new E());24 }25 [OnEventDoAction(typeof(E), nameof(HandleE))]26 private class Init : State { }27 private void HandleE(Event e)

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OnHandleRaisedEvent

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Runtime;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = new CustomActorRuntimeLog();14 runtime.CreateActor(typeof(MyActor));15 Console.ReadKey();16 }17 }18 {19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 this.SendEvent(this.Id, new MyEvent());22 return Task.CompletedTask;23 }24 }25 {26 }27}28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Tests.Common.Runtime;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var runtime = new CustomActorRuntimeLog();41 runtime.CreateActor(typeof(MyActor));42 Console.ReadKey();43 }44 }45 {46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.SendEvent(this.Id, new MyEvent());49 return Task.CompletedTask;50 }51 }52 {53 }54}55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Tests.Common.Runtime;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 var runtime = new CustomActorRuntimeLog();68 runtime.CreateActor(typeof(MyActor));69 Console.ReadKey();70 }71 }72 {73 protected override Task OnInitializeAsync(Event initialEvent)74 {

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OnHandleRaisedEvent

Using AI Code Generation

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1[OnEventDoAction(typeof(RaiseEvent), nameof(OnHandleRaisedEvent))]2{3 private CustomActorRuntimeLog _customActorRuntimeLog;4 public CustomActor(CustomActorRuntimeLog customActorRuntimeLog)5 {6 this._customActorRuntimeLog = customActorRuntimeLog;7 }8 private void OnHandleRaisedEvent()9 {10 if (this.ReceivedEvent != null)11 {12 this._customActorRuntimeLog.OnHandleRaisedEvent(this.ReceivedEvent);13 }14 }15}16[OnEventDoAction(typeof(RaiseEvent), nameof(OnHandleRaisedEvent))]17{18 private CustomActorRuntimeLog _customActorRuntimeLog;19 public CustomActor(CustomActorRuntimeLog customActorRuntimeLog)20 {21 this._customActorRuntimeLog = customActorRuntimeLog;22 }23 private void OnHandleRaisedEvent()24 {25 if (this.ReceivedEvent != null)26 {27 this._customActorRuntimeLog.OnHandleRaisedEvent(this.ReceivedEvent);28 }29 }30}31[OnEventDoAction(typeof(RaiseEvent), nameof(OnHandleRaisedEvent))]32{33 private CustomActorRuntimeLog _customActorRuntimeLog;34 public CustomActor(CustomActorRuntimeLog customActorRuntimeLog)35 {36 this._customActorRuntimeLog = customActorRuntimeLog;37 }38 private void OnHandleRaisedEvent()39 {40 if (this.ReceivedEvent != null)41 {42 this._customActorRuntimeLog.OnHandleRaisedEvent(this.ReceivedEvent);43 }44 }45}46[OnEventDoAction(typeof(RaiseEvent), nameof(OnHandleRaisedEvent))]47{48 private CustomActorRuntimeLog _customActorRuntimeLog;49 public CustomActor(CustomActorRuntimeLog customActorRuntimeLog)

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