Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Actors.EventGroupList.Trace
ClassHandlerTests.cs
Source:ClassHandlerTests.cs
...24 private class E3 : Event25 {26 }27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 private class M1 : TraceableStateMachine29 {30 [Start]31 private class Init : State32 {33 }34 private void HandleE1()35 {36 this.Trace("HandleE1");37 this.OnFinalEvent();38 }39 }40 [OnEventDoAction(typeof(E1), nameof(HandleE1))]41 private class M2 : TraceableStateMachine42 {43 [Start]44 [OnEventDoAction(typeof(E1), nameof(HandleInitE1))]45 private class Init : State46 {47 }48 private void HandleE1()49 {50 this.Trace("HandleE1");51 this.OnFinalEvent();52 }53 private void HandleInitE1()54 {55 this.Trace("HandleInitE1");56 this.OnFinalEvent();57 }58 }59 [OnEventDoAction(typeof(E1), nameof(HandleE1))]60 private class M3 : TraceableStateMachine61 {62 [Start]63 [OnEntry(nameof(OnInitEntry))]64 [DeferEvents(typeof(E1))]65 private class Init : State66 {67 }68 private void OnInitEntry()69 {70 this.Trace("OnInitEntry");71 this.RaiseGotoStateEvent<Active>();72 }73 [OnEventDoAction(typeof(E1), nameof(HandleActiveE1))]74 private class Active : State75 {76 }77 private void HandleE1()78 {79 this.Trace("HandleE1");80 this.OnFinalEvent();81 }82 private void HandleActiveE1()83 {84 this.Trace("HandleActiveE1");85 this.OnFinalEvent();86 }87 }88 [OnEventDoAction(typeof(E1), nameof(HandleE1))]89 private class M4 : TraceableStateMachine90 {91 [Start]92 [OnEventDoAction(typeof(WildCardEvent), nameof(HandleWildCard))]93 private class Init : State94 {95 }96 private void HandleE1()97 {98 this.Trace("HandleE1");99 this.OnFinalEvent();100 }101 private void HandleWildCard()102 {103 this.Trace("HandleWildCard");104 this.OnFinalEvent();105 }106 }107 [Fact(Timeout = 5000)]108 public void TestClassEventHandler()109 {110 this.Test(async (IActorRuntime runtime) =>111 {112 var op = new EventGroupList();113 var id = runtime.CreateActor(typeof(M1), null, op);114 runtime.SendEvent(id, new E1());115 await this.GetResultAsync(op.Task);116 var actual = op.ToString();117 Assert.Equal("HandleE1", actual);...
GotoStateTransitionTests.cs
Source:GotoStateTransitionTests.cs
...13 }14 private class Message : Event15 {16 }17 private class M1 : TraceableStateMachine18 {19 [Start]20 [OnEntry(nameof(InitOnEntry))]21 private class Init : State22 {23 }24 private void InitOnEntry()25 {26 this.Trace("InitOnEntry");27 this.RaiseGotoStateEvent<Final>();28 }29 [OnEntry(nameof(FinalOnEntry))]30 private class Final : State31 {32 }33 private void FinalOnEntry()34 {35 this.Trace("FinalOnEntry");36 this.OnFinalEvent();37 }38 }39 private class M2 : TraceableStateMachine40 {41 [Start]42 [OnEntry(nameof(InitOnEntry))]43 [OnEventGotoState(typeof(Message), typeof(Final))]44 private class Init : State45 {46 }47 private void InitOnEntry()48 {49 this.Trace("InitOnEntry");50 }51 [OnEntry(nameof(FinalOnEntry))]52 private class Final : State53 {54 }55 private void FinalOnEntry()56 {57 this.Trace("FinalOnEntry");58 this.OnFinalEvent();59 }60 }61 private class M3 : TraceableStateMachine62 {63 [Start]64 [OnEntry(nameof(InitOnEntry))]65 [OnEventGotoState(typeof(Message), typeof(Final))]66 private class Init : State67 {68 }69 private void InitOnEntry()70 {71 this.Trace("InitOnEntry");72 this.RaiseEvent(new Message());73 }74 [OnEntry(nameof(FinalOnEntry))]75 private class Final : State76 {77 }78 private void FinalOnEntry()79 {80 this.Trace("FinalOnEntry");81 this.OnFinalEvent();82 }83 }84 [Fact(Timeout = 5000)]85 public void TestGotoStateTransition()86 {87 this.Test(async (IActorRuntime runtime) =>88 {89 var op = new EventGroupList();90 runtime.CreateActor(typeof(M1), null, op);91 await this.GetResultAsync(op.Task);92 var actual = op.ToString();93 Assert.Equal("InitOnEntry, CurrentState=Final, FinalOnEntry", actual);94 });...
TraceableStateMachine.cs
Source:TraceableStateMachine.cs
...28 }29 return result;30 }31 }32 public class TraceableStateMachine : StateMachine33 {34 protected EventGroupList TraceOp;35 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)36 {37 this.TraceOp = this.CurrentEventGroup as EventGroupList;38 this.Assert(this.TraceOp != null, "Did you forget to provide OperationTrace?");39 return base.OnInitializeAsync(initialEvent);40 }41 protected void Trace(string format, params object[] args)42 {43 var msg = string.Format(format, args);44 this.TraceOp.AddItem(msg);45 }46 private protected override void OnStateChanged()47 {48 if (this.TraceOp != null && !string.IsNullOrEmpty(this.CurrentStateName))49 {50 this.Trace("CurrentState={0}", this.CurrentStateName);51 }52 base.OnStateChanged();53 }54 protected void OnFinalEvent()55 {56 this.TraceOp.SetResult(this.TraceOp.Items);57 }58 }59}...
Trace
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tests.Common.Actors;7using Microsoft.Coyote.Tests.Common.Actors.EventGroupList;8using Microsoft.Coyote.Tests.Common.Actors.EventGroupList.Events;9using Microsoft.Coyote.Tests.Common.Actors.EventGroupList.Machines;10using Microsoft.Coyote.Tests.Common.Actors.EventGroupList.States;11using Microsoft.Coyote.Tests.Common.Actors.Timers;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.Common.Utilities.Collections;14using Microsoft.Coyote.Tests.Common.Utilities.Mocks;15using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting;16using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Strategies;17using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.TestingServices;18using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace;19using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule;20using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default;21using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies;22using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Failures;23using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Failures.Fair;24using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Failures.Unfair;25using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Liveness;26using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Liveness.Fair;27using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Liveness.Unfair;28using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Quiescence;29using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Quiescence.Fair;30using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Quiescence.Unfair;31using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Quiescence.Unfair.Strategies;32using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting.Trace.Schedule.Default.Strategies.Quiescence.Unfair.Strategies.Fair;
Trace
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tests.Common.Actors;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.MaxSchedulingSteps = 10000;17 configuration.SchedulingIterations = 100;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableHotStateDetection = true;21 configuration.EnableLivenessChecking = true;22 configuration.EnableOperationInterleavings = true;23 configuration.EnableRandomExecution = true;24 configuration.EnableStateGraphChecking = true;25 configuration.EnableTaskDebugging = true;26 configuration.EnableTestingIterations = true;27 configuration.EnableVerboseTrace = true;28 configuration.EnableBuggyTrace = true;29 configuration.EnableActorTracing = true;30 configuration.EnableEventTracing = true;31 configuration.EnableTimerTracing = true;32 configuration.EnableTaskTracing = true;33 configuration.EnableStateTracing = true;
Trace
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Tests.Common.Actors;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 private Dictionary<Type, EventGroup> eventGroups;11 public EventGroupList()12 {13 this.eventGroups = new Dictionary<Type, EventGroup>();14 }15 public void Add(EventGroup eventGroup)16 {17 this.eventGroups.Add(eventGroup.EventType, eventGroup);18 }19 public void Trace(Event e, ActorId sender)20 {21 if (this.eventGroups.ContainsKey(e.GetType()))22 {23 this.eventGroups[e.GetType()].Trace(e, sender);24 }25 }26 public void Clear()27 {28 foreach (var eventGroup in this.eventGroups.Values)29 {30 eventGroup.Clear();31 }32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Specifications;37using Microsoft.Coyote.Tests.Common.Actors;38using System;39using System.Collections.Generic;40using System.Text;41using System.Threading.Tasks;42{43 {44 private List<Event> events;45 public EventGroup(Type eventType)46 {47 this.EventType = eventType;48 this.events = new List<Event>();49 }50 public Type EventType { get; private set; }51 public void Trace(Event e, ActorId sender)52 {53 this.events.Add(e);54 }55 public void Clear()56 {57 this.events.Clear();58 }59 public IEnumerable<Event> GetEvents()60 {61 return this.events;62 }63 }64}65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Specifications;67using Microsoft.Coyote.Tests.Common.Actors;68using System;69using System.Collections.Generic;70using System.Text;71using System.Threading.Tasks;72{73 {74 private Dictionary<ActorId, ActorGroup> actorGroups;75 public ActorGroupList()76 {
Trace
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tests.Common.Actors;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Monitor));11 runtime.CreateActor(typeof(Actor1));12 runtime.CreateActor(typeof(Actor2));13 runtime.CreateActor(typeof(Actor3));14 runtime.CreateActor(typeof(Actor4));15 runtime.CreateActor(typeof(Actor5));16 runtime.CreateActor(typeof(Actor6));17 runtime.CreateActor(typeof(Actor7));18 runtime.CreateActor(typeof(Actor8));19 runtime.CreateActor(typeof(Actor9));20 runtime.CreateActor(typeof(Actor10));21 runtime.CreateActor(typeof(Actor11));22 runtime.CreateActor(typeof(Actor12));23 runtime.CreateActor(typeof(Actor13));24 runtime.CreateActor(typeof(Actor14));25 runtime.CreateActor(typeof(Actor15));26 runtime.CreateActor(typeof(Actor16));27 runtime.CreateActor(typeof(Actor17));28 runtime.CreateActor(typeof(Actor18));29 runtime.CreateActor(typeof(Actor19));30 runtime.CreateActor(typeof(Actor20));31 runtime.CreateActor(typeof(Actor21));32 runtime.CreateActor(typeof(Actor22));33 runtime.CreateActor(typeof(Actor23));34 runtime.CreateActor(typeof(Actor24));35 runtime.CreateActor(typeof(Actor25));36 runtime.CreateActor(typeof(Actor26));37 runtime.CreateActor(typeof(Actor27));38 runtime.CreateActor(typeof(Actor28));39 runtime.CreateActor(typeof(Actor29));40 runtime.CreateActor(typeof(Actor30));41 runtime.CreateActor(typeof(Actor31));42 runtime.CreateActor(typeof(Actor32));43 runtime.CreateActor(typeof(Actor33));44 runtime.CreateActor(typeof(Actor34));45 runtime.CreateActor(typeof(Actor35));46 runtime.CreateActor(typeof(Actor36));47 runtime.CreateActor(typeof(Actor37));48 runtime.CreateActor(typeof(Actor38));49 runtime.CreateActor(typeof(Actor39));50 runtime.CreateActor(typeof(Actor40));51 runtime.CreateActor(typeof(Actor41));52 runtime.CreateActor(typeof(Actor42));53 runtime.CreateActor(typeof(Actor43));54 runtime.CreateActor(typeof(Actor44));55 runtime.CreateActor(typeof(Actor45));56 runtime.CreateActor(typeof(Actor46));57 runtime.CreateActor(typeof(Actor47));58 runtime.CreateActor(typeof(Actor48));
Trace
Using AI Code Generation
1using Microsoft.Coyote.Tests.Common.Actors;2using Microsoft.Coyote.Tests.Common.Actors.EventGroupList;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static void Trace(this EventGroupList groupList, string message)11 {12 groupList.EventGroup.Trace(message);13 }14 }15}16using Microsoft.Coyote.Tests.Common.Actors;17using Microsoft.Coyote.Tests.Common.Actors.EventGroupList;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 public static void Trace(this EventGroupList groupList, string message)26 {27 groupList.EventGroup.Trace(message);28 }29 }30}31using Microsoft.Coyote.Tests.Common.Actors;32using Microsoft.Coyote.Tests.Common.Actors.EventGroupList;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 public static void Trace(this EventGroupList groupList, string message)41 {42 groupList.EventGroup.Trace(message);43 }44 }45}46using Microsoft.Coyote.Tests.Common.Actors;47using Microsoft.Coyote.Tests.Common.Actors.EventGroupList;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 public static void Trace(this EventGroupList groupList, string message)56 {57 groupList.EventGroup.Trace(message);58 }59 }60}
Trace
Using AI Code Generation
1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var list = new EventGroupList();10 list.Trace();11 }12 }13}14using Microsoft.Coyote.Actors;15using System;16using System.Collections.Generic;17using System.Threading.Tasks;18{19 {20 public static void Main(string[] args)21 {22 var list = new EventGroupList();23 list.Trace();24 }25 }26}27Error: The type or namespace name 'EventGroupList' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)28Error: The type or namespace name 'EventGroupList' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)29Error: The type or namespace name 'EventGroupList' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)30Error: The type or namespace name 'EventGroupList' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)31Error: The type or namespace name 'EventGroupList' does not exist in the namespace 'Microsoft.Coyote.Actors' (
Trace
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Actors;4using System;5using System.Threading.Tasks;6{7 {8 internal static async Task Main(string[] args)9 {10 EventGroupList trace = new EventGroupList();11 trace.Add("EventGroup1", new Event[] {new E1(), new E2()});12 trace.Add("EventGroup2", new Event[] {new E3(), new E4()});13 trace.Add("EventGroup3", new Event[] {new E5(), new E6()});14 trace.Add("EventGroup4", new Event[] {new E7(), new E8()});15 trace.Add("EventGroup5", new Event[] {new E9(), new E10()});16 trace.Add("EventGroup6", new Event[] {new E11(), new E12()});17 trace.Add("EventGroup7", new Event[] {new E13(), new E14()});18 trace.Add("EventGroup8", new Event[] {new E15(), new E16()});19 trace.Add("EventGroup9", new Event[] {new E17(), new E18()});20 trace.Add("EventGroup10", new Event[] {new E19(), new E20()});21 trace.Add("EventGroup11", new Event[] {new E21(), new E22()});22 trace.Add("EventGroup12", new Event[] {new E23(), new E24()});23 trace.Add("EventGroup13", new Event[] {new E25(), new E26()});24 trace.Add("EventGroup14", new Event[] {new E27(), new E28()});25 trace.Add("EventGroup15", new Event[] {new E29(), new E30()});26 trace.Add("EventGroup16", new Event[] {new E31(), new E32()});27 trace.Add("EventGroup17", new Event[] {new E33(), new E34()});28 trace.Add("EventGroup18", new Event[] {new E35(), new E36()});29 trace.Add("EventGroup19", new Event[] {new E37(), new E38()});30 trace.Add("EventGroup20", new Event[] {new E39(), new E40()});31 trace.Add("EventGroup21", new Event[] {new E41(), new E42()});32 trace.Add("EventGroup22", new Event[] {
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