Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Actors.EventGroupList.OnInitializeAsync
TraceableStateMachine.cs
Source:TraceableStateMachine.cs
...31 }32 public class TraceableStateMachine : StateMachine33 {34 protected EventGroupList TraceOp;35 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)36 {37 this.TraceOp = this.CurrentEventGroup as EventGroupList;38 this.Assert(this.TraceOp != null, "Did you forget to provide OperationTrace?");39 return base.OnInitializeAsync(initialEvent);40 }41 protected void Trace(string format, params object[] args)42 {43 var msg = string.Format(format, args);44 this.TraceOp.AddItem(msg);45 }46 private protected override void OnStateChanged()47 {48 if (this.TraceOp != null && !string.IsNullOrEmpty(this.CurrentStateName))49 {50 this.Trace("CurrentState={0}", this.CurrentStateName);51 }52 base.OnStateChanged();53 }...
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tests.Common.Actors;9{10 {11 public static void Main(string[] args)12 {13 RunAsync().Wait();14 }15 private static async Task RunAsync()16 {17 var config = Configuration.Create();18 config.SchedulingIterations = 1000;19 config.Verbose = 2;20 config.LivenessTemperatureThreshold = 100;21 config.SchedulingStrategy = SchedulingStrategy.Probabilistic;22 config.SchedulingSeed = 1;23 config.SchedulingIterations = 1000;24 config.SchedulingMaxSteps = 1000;25 config.SchedulingMaxFairSchedulingSteps = 1000;26 var runtime = RuntimeFactory.Create(config);27 await runtime.CreateActor(typeof(Actor1));28 await runtime.StartExecutionAsync();29 }30 }31 {32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 await base.OnInitializeAsync(initialEvent);35 this.RegisterEventGroup(new EventGroup(new List<Type> { typeof(Event1), typeof(Event2) }));36 }37 protected override async Task OnEventGroupAsync(EventGroup eventGroup)38 {39 await Task.CompletedTask;40 }41 }42 class Event1 : Event { }43 class Event2 : Event { }44}45Thanks for reporting this issue. The EventGroupList actor is not designed to be used in production code, it is only used for testing. The reason it is not working is because the EventGroupList actor is not supported in liveness checking (i.e., it is not supported by the Probabilistic strategy). The reason is that the EventGroupList actor is not deterministic and can have multiple
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Microsoft.Coyote.Tests.Common.Utilities;10{11 {12 public EventGroupList()13 {14 this.Initialize();15 }16 public void Initialize()17 {18 this.OnInitializeAsync();19 }20 protected virtual Task OnInitializeAsync() => Task.CompletedTask;21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Tests.Common.Actors;30using Microsoft.Coyote.Tests.Common.Runtime;31using Microsoft.Coyote.Tests.Common.Utilities;32{33 {34 public EventGroupList()35 {36 this.Initialize();37 }38 public void Initialize()39 {40 this.OnInitializeAsync();41 }42 protected virtual Task OnInitializeAsync() => Task.CompletedTask;43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Tests.Common.Actors;52using Microsoft.Coyote.Tests.Common.Runtime;53using Microsoft.Coyote.Tests.Common.Utilities;54{55 {56 public EventGroupList()57 {58 this.Initialize();59 }60 public void Initialize()61 {62 this.OnInitializeAsync();63 }64 protected virtual Task OnInitializeAsync() => Task.CompletedTask;65 }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Threading.Tasks;71using Microsoft.Coyote;
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Tests.Common.Actors;9{10 {11 static async Task Main(string[] args)12 {13 EventGroupList eventGroupList = new EventGroupList();14 eventGroupList.OnInitializeAsync();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Tests.Common.Actors;26{27 {28 static async Task Main(string[] args)29 {30 TestEventGroupList testEventGroupList = new TestEventGroupList();31 testEventGroupList.OnInitializeAsync();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Tests.Common.Actors;43{44 {45 static async Task Main(string[] args)46 {47 TestEventGroupList testEventGroupList = new TestEventGroupList();48 testEventGroupList.OnInitializeAsync();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Tests.Common.Actors;60{61 {62 static async Task Main(string[] args)63 {64 TestEventGroupList testEventGroupList = new TestEventGroupList();65 testEventGroupList.OnInitializeAsync();66 }67 }68}
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Tests.Common.Actors;8{9 {10 static async Task Main(string[] args)11 {12 var group = new EventGroupList();13 group.OnInitializeAsync();14 Console.Read();15 }16 }17}18 at Microsoft.Coyote.Tests.Common.Actors.EventGroupList.OnInitializeAsync()19 at Test.Program.Main(String[] args) in C:\Users\user\source\repos\Test\Test\Program.cs:line 15
OnInitializeAsync
Using AI Code Generation
1using Microsoft.Coyote.Tests.Common.Actors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public async Task OnInitializeAsync()10 {11 await Task.CompletedTask;12 }13 }14}15using Microsoft.Coyote.Tests.Common.Actors;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 public async Task OnInitializeAsync()24 {25 await Task.CompletedTask;26 }27 }28}29using Microsoft.Coyote.Tests.Common.Actors;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 public async Task OnInitializeAsync()38 {39 await Task.CompletedTask;40 }41 }42}43using Microsoft.Coyote.Tests.Common.Actors;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 public async Task OnInitializeAsync()52 {53 await Task.CompletedTask;54 }55 }56}57using Microsoft.Coyote.Tests.Common.Actors;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 public async Task OnInitializeAsync()66 {67 await Task.CompletedTask;68 }69 }70}
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tests.Common.Actors;6{7 {8 public static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 }12 public static async Task MainAsync(string[] args)13 {14 EventGroupList egList = new EventGroupList();15 ActorId egActor = ActorId.CreateRandom();16 var runtime = RuntimeFactory.Create();17 runtime.CreateActor(typeof(EventGroupActor), egActor, egList);18 var eg = egList.CreateEventGroup();19 eg.AddEvent(typeof(E1));20 eg.AddEvent(typeof(E2));21 await runtime.SendEvent(egActor, new E1());22 await runtime.SendEvent(egActor, new E2());23 }24 }25 {26 }27 {28 }29 {30 private EventGroupList egList;31 public EventGroupActor(EventGroupList egList)32 {33 this.egList = egList;34 }35 [OnEntry(nameof(OnInit))]36 {37 }38 private async Task OnInit(Event e)39 {40 await this.egList.WaitEventGroupAsync(this.Id, "eg");41 }42 }43}44using System;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Specifications;48using Microsoft.Coyote.Tests.Common.Actors;49{50 {51 public static void Main(string[] args)52 {53 Console.WriteLine("Hello World!");54 }55 public static async Task MainAsync(string[] args)56 {57 EventGroupList egList = new EventGroupList();
OnInitializeAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Tests.Common.Actors;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 EventGroupList eventGroupList = new EventGroupList();9 await eventGroupList.OnInitializeAsync();10 }11 }12}
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tests.Common.Actors;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(Actor1));13 runtime.Run();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await base.OnInitializeAsync(initialEvent);20 EventGroupList eventGroupList = new EventGroupList();21 eventGroupList.AddEventGroup(new EventGroup(new List<Type> { typeof(Event1), typeof(Event2) }));22 this.RegisterEventGroupList(eventGroupList);23 }24 protected override Task OnEventAsync(Event e)25 {26 if (e is Event1)27 {28 Console.WriteLine("Event1");29 }30 else if (e is Event2)31 {32 Console.WriteLine("Event2");33 }34 return Task.CompletedTask;35 }36 }37 {38 }39 {40 }41}42using System;43using System.Collections.Generic;44using System.Text;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Tests.Common.Actors;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 var runtime = RuntimeFactory.Create();53 runtime.CreateActor(typeof(Actor1));54 runtime.Run();55 }56 }57 {58 protected override async Task OnInitializeAsync(Event initialEvent)59 {60 await base.OnInitializeAsync(initialEvent);61 EventGroupList eventGroupList = new EventGroupList();62 eventGroupList.AddEventGroup(new EventGroup(new List<Type> { typeof(Event1), typeof(Event2) }));63 this.RegisterEventGroupList(eventGroupList);64 }65 protected override Task OnEventAsync(Event e)66 {67 if (e is Event1)68 {69 Console.WriteLine("Event1");70 }71 else if (
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