How to use AddItem method of Microsoft.Coyote.Tests.Common.Actors.EventGroupList class

Best Coyote code snippet using Microsoft.Coyote.Tests.Common.Actors.EventGroupList.AddItem

PushPopStateTests.cs

Source:PushPopStateTests.cs Github

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...67 {68 }69 private void InitOnEntry()70 {71 this.TraceOp.AddItem("InitOnEntry");72 }73 [OnEntry(nameof(OnFinal))]74 private class Final : State75 {76 }77 private void OnFinal()78 {79 this.TraceOp.AddItem("OnFinal");80 this.OnFinalEvent();81 }82 }83 [Fact(Timeout = 5000)]84 public void TestPushStateTransitionAfterSend()85 {86 this.Test(async (IActorRuntime runtime) =>87 {88 var op = new EventGroupList();89 var id = runtime.CreateActor(typeof(M2), null, op);90 runtime.SendEvent(id, new E1());91 await this.GetResultAsync(op.Task);92 var actual = op.ToString();93 Assert.Equal("InitOnEntry, CurrentState=Final, OnFinal", actual);...

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TraceableStateMachine.cs

Source:TraceableStateMachine.cs Github

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...7{8 public class EventGroupList : AwaitableEventGroup<List<string>>9 {10 public List<string> Items = new List<string>();11 public void AddItem(string msg)12 {13 lock (this.Items)14 {15 this.Items.Add(msg);16 }17 }18 public void Complete()19 {20 this.SetResult(this.Items);21 }22 public override string ToString()23 {24 string result = null;25 lock (this.Items)26 {27 result = string.Join(", ", this.Items);28 }29 return result;30 }31 }32 public class TraceableStateMachine : StateMachine33 {34 protected EventGroupList TraceOp;35 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)36 {37 this.TraceOp = this.CurrentEventGroup as EventGroupList;38 this.Assert(this.TraceOp != null, "Did you forget to provide OperationTrace?");39 return base.OnInitializeAsync(initialEvent);40 }41 protected void Trace(string format, params object[] args)42 {43 var msg = string.Format(format, args);44 this.TraceOp.AddItem(msg);45 }46 private protected override void OnStateChanged()47 {48 if (this.TraceOp != null && !string.IsNullOrEmpty(this.CurrentStateName))49 {50 this.Trace("CurrentState={0}", this.CurrentStateName);51 }52 base.OnStateChanged();53 }54 protected void OnFinalEvent()55 {56 this.TraceOp.SetResult(this.TraceOp.Items);57 }58 }...

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AddItem

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 private readonly List<TaskCompletionSource<bool>> Events;13 public EventGroupList()14 {15 this.Events = new List<TaskCompletionSource<bool>>();16 }17 public TaskCompletionSource<bool> AddItem()18 {19 var tcs = new TaskCompletionSource<bool>();20 this.Events.Add(tcs);21 return tcs;22 }23 public async Task WaitAllAsync()24 {25 await Task.WhenAll(this.Events.Select(tcs => tcs.Task));26 }27 }28}29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Specifications;32using Microsoft.Coyote.Tasks;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 private readonly List<TaskCompletionSource<bool>> Events;41 public EventGroupList()42 {43 this.Events = new List<TaskCompletionSource<bool>>();44 }45 public TaskCompletionSource<bool> AddItem()46 {47 var tcs = new TaskCompletionSource<bool>();48 this.Events.Add(tcs);49 return tcs;50 }51 public async Task WaitAllAsync()52 {53 await Task.WhenAll(this.Events.Select(tcs => tcs.Task));54 }55 }56 {57 private EventGroupList EventGroupList;58 protected override async Task OnInitializeAsync(Event initialEvent)59 {60 this.EventGroupList = new EventGroupList();61 var tcs1 = this.EventGroupList.AddItem();62 var tcs2 = this.EventGroupList.AddItem();63 var tcs3 = this.EventGroupList.AddItem();64 var tcs4 = this.EventGroupList.AddItem();

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AddItem

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Tests.Common.Actors;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.IO;12using System.Diagnostics;13using System.Threading;14using System.Collections;15using System.Collections.Concurrent;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20using System.IO;21using System.Diagnostics;22using System.Threading;23using System.Collections;24using System.Collections.Concurrent;25{26 {27 private readonly List<T> list = new List<T>();28 private readonly object lockObject = new object();29 public void AddItem(T item)30 {31 lock (this.lockObject)32 {33 this.list.Add(item);34 }35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Tests.Common.Actors;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using System.IO;49using System.Diagnostics;50using System.Threading;51using System.Collections;52using System.Collections.Concurrent;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using System.IO;58using System.Diagnostics;59using System.Threading;60using System.Collections;61using System.Collections.Concurrent;62{63 {64 private readonly List<T> list = new List<T>();65 private readonly object lockObject = new object();66 public bool RemoveItem(T item)67 {68 lock (this.lockObject)69 {70 return this.list.Remove(item);71 }72 }73 }74}75using System;76using System.Threading.Tasks;77using Microsoft.Coyote;78using Microsoft.Coyote.Actors;79using Microsoft.Coyote.Actors.Timers;80using Microsoft.Coyote.Tests.Common.Actors;

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AddItem

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tests.Common.Actors;4using System;5{6 {7 static void Main(string[] args)8 {9 EventGroupList eventGroupList = new EventGroupList();10 eventGroupList.AddItem(1);11 eventGroupList.AddItem(2);12 eventGroupList.AddItem(3);13 eventGroupList.AddItem(4);14 eventGroupList.AddItem(5);15 eventGroupList.AddItem(6);16 eventGroupList.AddItem(7);17 eventGroupList.AddItem(8);18 eventGroupList.AddItem(9);19 eventGroupList.AddItem(10);20 eventGroupList.AddItem(11);21 eventGroupList.AddItem(12);22 eventGroupList.AddItem(13);23 eventGroupList.AddItem(14);24 eventGroupList.AddItem(15);25 eventGroupList.AddItem(16);26 eventGroupList.AddItem(17);27 eventGroupList.AddItem(18);28 eventGroupList.AddItem(19);29 eventGroupList.AddItem(20);30 eventGroupList.AddItem(21);31 eventGroupList.AddItem(22);32 eventGroupList.AddItem(23);33 eventGroupList.AddItem(24);34 eventGroupList.AddItem(25);35 eventGroupList.AddItem(26);36 eventGroupList.AddItem(27);37 eventGroupList.AddItem(28);38 eventGroupList.AddItem(29);39 eventGroupList.AddItem(30);40 eventGroupList.AddItem(31);41 eventGroupList.AddItem(32);42 eventGroupList.AddItem(33);43 eventGroupList.AddItem(34);44 eventGroupList.AddItem(35);45 eventGroupList.AddItem(36);46 eventGroupList.AddItem(37);47 eventGroupList.AddItem(38);48 eventGroupList.AddItem(39);49 eventGroupList.AddItem(40);50 eventGroupList.AddItem(41);51 eventGroupList.AddItem(42);52 eventGroupList.AddItem(43);53 eventGroupList.AddItem(44);54 eventGroupList.AddItem(45);55 eventGroupList.AddItem(46);56 eventGroupList.AddItem(47);57 eventGroupList.AddItem(48);58 eventGroupList.AddItem(49);59 eventGroupList.AddItem(50);60 eventGroupList.AddItem(51);61 eventGroupList.AddItem(52);62 eventGroupList.AddItem(53);63 eventGroupList.AddItem(54);

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AddItem

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tests.Common.Actors;5{6 {7 public static void Main(string[] args)8 {9 EventGroupList list = new EventGroupList();10 list.AddItem(1, 2);11 }12 }13}14using System;15using Microsoft.Coyote;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Tests.Common.Actors;18{19 {20 public static void Main(string[] args)21 {22 EventGroupList list = new EventGroupList();23 list.AddItem(1, 2);24 }25 }26}27using System;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Tests.Common.Actors;31{32 {33 public static void Main(string[] args)34 {35 EventGroupList list = new EventGroupList();36 list.AddItem(1, 2);37 }38 }39}40using System;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Tests.Common.Actors;44{45 {46 public static void Main(string[] args)47 {48 EventGroupList list = new EventGroupList();49 list.AddItem(1, 2);50 }51 }52}53using System;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Tests.Common.Actors;57{58 {59 public static void Main(string[] args)60 {61 EventGroupList list = new EventGroupList();62 list.AddItem(1, 2);63 }64 }65}

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AddItem

Using AI Code Generation

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1using Microsoft.Coyote.Tests.Common.Actors;2var list = new EventGroupList();3list.AddItem(1);4list.AddItem(2);5list.AddItem(3);6list.AddItem(4);7list.AddItem(5);8list.AddItem(6);9list.AddItem(7);10list.AddItem(8);11list.AddItem(9);12list.AddItem(10);13list.AddItem(11);14list.AddItem(12);15list.AddItem(13);16list.AddItem(14);17list.AddItem(15);18list.AddItem(16);19list.AddItem(17);20list.AddItem(18);21list.AddItem(19);22list.AddItem(20);23list.AddItem(21);24list.AddItem(22);25list.AddItem(23);26list.AddItem(24);27list.AddItem(25);28list.AddItem(26);29list.AddItem(27);30list.AddItem(28);31list.AddItem(29);32list.AddItem(30);33list.AddItem(31);34list.AddItem(32);35list.AddItem(33);36list.AddItem(34);37list.AddItem(35);38list.AddItem(36);39list.AddItem(37);40list.AddItem(38);41list.AddItem(39);42list.AddItem(40);43list.AddItem(41);44list.AddItem(42);45list.AddItem(43);46list.AddItem(44);47list.AddItem(45);48list.AddItem(46);49list.AddItem(47);50list.AddItem(48);51list.AddItem(49);52list.AddItem(50);53list.AddItem(51);54list.AddItem(52);55list.AddItem(53);56list.AddItem(54);57list.AddItem(55);58list.AddItem(56);59list.AddItem(57);60list.AddItem(58);61list.AddItem(59);62list.AddItem(60);63list.AddItem(61);64list.AddItem(62);65list.AddItem(63);66list.AddItem(64);67list.AddItem(65);68list.AddItem(66);69list.AddItem(67);70list.AddItem(68);71list.AddItem(69);72list.AddItem(70);73list.AddItem(71);74list.AddItem(72);75list.AddItem(73);76list.AddItem(74);77list.AddItem(75);78list.AddItem(76);79list.AddItem(77);80list.AddItem(78);81list.AddItem(79);82list.AddItem(80);83list.AddItem(81);84list.AddItem(82);85list.AddItem(83);86list.AddItem(84);87list.AddItem(85);88list.AddItem(86);89list.AddItem(87);90list.AddItem(88);91list.AddItem(89);92list.AddItem(90);93list.AddItem(91);94list.AddItem(92);95list.AddItem(93);96list.AddItem(94);97list.AddItem(95);98list.AddItem(96

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AddItem

Using AI Code Generation

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1{2 public void AddItem(object item)3 {4 }5}6{7 public void AddItem(object item)8 {9 }10}11{12 public void AddItem(object item)13 {14 }15}16{17 public void AddItem(object item)18 {19 }20}21{22 public void AddItem(object item)23 {24 }25}26{27 public void AddItem(object item)28 {29 }30}31{32 public void AddItem(object item)33 {34 }35}36{37 public void AddItem(object item)38 {39 }40}41{42 public void AddItem(object item)43 {44 }45}

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AddItem

Using AI Code Generation

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1using Microsoft.Coyote.Tests.Common.Actors;2EventGroupList list = new EventGroupList();3list.AddItem(1, new EventGroup(2, new Event(3)));4using Microsoft.Coyote.Tests.Common.Actors;5EventGroupList list = new EventGroupList();6list.AddItem(1, new EventGroup(2, new Event(3)));7using Microsoft.Coyote.Tests.Common.Actors;8EventGroupList list = new EventGroupList();9list.AddItem(1, new EventGroup(2, new Event(3)));10using Microsoft.Coyote.Tests.Common.Actors;11EventGroupList list = new EventGroupList();12list.AddItem(1, new EventGroup(2, new Event(3)));13using Microsoft.Coyote.Tests.Common.Actors;14EventGroupList list = new EventGroupList();15list.AddItem(1, new EventGroup(2, new Event(3)));16using Microsoft.Coyote.Tests.Common.Actors;17EventGroupList list = new EventGroupList();18list.AddItem(1, new EventGroup(2, new Event(3)));19using Microsoft.Coyote.Tests.Common.Actors;20EventGroupList list = new EventGroupList();21list.AddItem(1, new EventGroup(2, new Event(3)));22using Microsoft.Coyote.Tests.Common.Actors;23EventGroupList list = new EventGroupList();24list.AddItem(1, new EventGroup(2, new Event(3)));

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AddItem

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Text;6 using System.Threading.Tasks;7 {8 private List<object> list = new List<object>();9 public void AddItem(object item)10 {11 this.list.Add(item);12 }13 public object GetItem(int index)14 {15 return this.list[index];16 }17 public void RemoveItem(int index)18 {19 this.list.RemoveAt(index);20 }21 public int GetCount()22 {23 return this.list.Count;24 }25 public void Clear()26 {27 this.list.Clear();28 }29 }30}

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