How to use InitOnEntry method of Microsoft.Coyote.Samples.Monitors.UnregisterClient class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.UnregisterClient.InitOnEntry

FailureDetector.cs

Source:FailureDetector.cs Github

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...53 /// Reference to the timer machine.54 /// </summary>55 private ActorId Timer;56 [Start]57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(Driver.RegisterClient), nameof(RegisterClientAction))]59 [OnEventDoAction(typeof(Driver.UnregisterClient), nameof(UnregisterClientAction))]60 [OnEventPushState(typeof(Unit), typeof(SendPing))]61 private class Init : State { }62 private void InitOnEntry(Event e)63 {64 var nodes = (e as Config).Nodes;65 this.Nodes = new HashSet<ActorId>(nodes);66 this.Clients = new HashSet<ActorId>();67 this.Alive = new HashSet<ActorId>();68 this.Responses = new HashSet<ActorId>();69 // Initializes the alive set to contain all available nodes.70 foreach (var node in this.Nodes)71 {72 this.Alive.Add(node);73 }74 // Initializes the timer.75 this.Timer = this.CreateActor(typeof(Timer), new Timer.Config(this.Id));76 // Transitions to the 'SendPing' state after everything has initialized....

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Driver.cs

Source:Driver.cs Github

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...43 private ActorId FailureDetector;44 private HashSet<ActorId> Nodes;45 private int NumOfNodes;46 [Start]47 [OnEntry(nameof(InitOnEntry))]48 private class Init : State { }49 private void InitOnEntry(Event e)50 {51 this.NumOfNodes = (e as Config).NumOfNodes;52 // Initializes the nodes.53 this.Nodes = new HashSet<ActorId>();54 for (int i = 0; i < this.NumOfNodes; i++)55 {56 var node = this.CreateActor(typeof(Node));57 this.Nodes.Add(node);58 }59 // Notifies the liveness monitor that the nodes are initialized.60 this.Monitor<Liveness>(new Liveness.RegisterNodes(this.Nodes));61 this.FailureDetector = this.CreateActor(typeof(FailureDetector), new FailureDetector.Config(this.Nodes));62 this.SendEvent(this.FailureDetector, new RegisterClient(this.Id));63 this.RaiseGotoStateEvent<InjectFailures>();...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var client = runtime.CreateActor(typeof(RegisterClient));13 runtime.SendEvent(client, new RegisterClientEvent());14 runtime.WaitCompletion(client);15 }16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Samples.Monitors;24{25 {26 Task IRegisterClient.Register()27 {28 this.CreateActor(typeof(UnregisterClient), new UnregisterClientEvent());29 return Task.CompletedTask;30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Samples.Monitors;38{39 {40 Task IUnregisterClient.Unregister()41 {42 this.SendEvent(this.Id, new UnregisterClientEvent());43 return Task.CompletedTask;44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.Monitors;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.Monitors;9using Microsoft.Coyote.Tasks;10{11 {12 public static void Main(string[] args)13 {14 Runtime.RegisterMonitor(typeof(UnregisterClient));15 Runtime.Start(new Configuration(), Run);16 }17 private static async Task Run(TaskCompletionSource<bool> tcs)18 {19 var client = Actor.Create(typeof(Client));20 var server = Actor.Create(typeof(Server));21 await client.Register(server);22 await client.Unregister(server);23 tcs.SetResult(true);24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Samples.Monitors;35using Microsoft.Coyote.Tasks;36{37 {38 public static void Main(string[] args)39 {40 Runtime.RegisterMonitor(typeof(UnregisterClient));41 Runtime.Start(new Configuration(), Run);42 }43 private static async Task Run(TaskCompletionSource<bool> tcs)44 {45 var client = Actor.Create(typeof(Client));46 var server = Actor.Create(typeof(Server));47 await client.Register(server);48 await client.Unregister(server);49 tcs.SetResult(true);50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Samples.Monitors;61using Microsoft.Coyote.Tasks;62{63 {64 public static void Main(string[] args)65 {66 Runtime.RegisterMonitor(typeof(UnregisterClient));67 Runtime.Start(new Configuration(), Run);68 }69 private static async Task Run(TaskCompletionSource<bool> tcs)70 {71 var client = Actor.Create(typeof(Client));

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public static async Task Main(string[] args)9 {10 Runtime.RegisterMonitor(typeof(UnregisterClient));11 var id = ActorId.CreateRandom();12 var actor = Runtime.CreateActor(typeof(Actor), id);13 Runtime.SendEvent(actor, new Event1());14 Runtime.UnregisterMonitor(typeof(UnregisterClient));15 Runtime.SendEvent(actor, new Event1());16 await Task.Delay(1000);17 Runtime.SendEvent(actor, new Event1());18 await Task.Delay(1000);19 Runtime.RegisterMonitor(typeof(UnregisterClient));20 Runtime.SendEvent(actor, new Event1());21 await Task.Delay(1000);22 Runtime.UnregisterMonitor(typeof(UnregisterClient));23 Runtime.SendEvent(actor, new Event1());24 await Task.Delay(1000);25 Runtime.SendEvent(actor, new Event1());26 await Task.Delay(1000);27 }28 }29}30using System;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Samples.Monitors;35{36 {37 public static async Task Main(string[] args)38 {39 Runtime.RegisterMonitor(typeof(UnregisterClient));40 var id = ActorId.CreateRandom();41 var actor = Runtime.CreateActor(typeof(Actor), id

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14 {15 public UnregisterClientTests(ITestOutputHelper output)16 : base(output)17 {18 }19 {20 public ActorId Id;21 public Config(ActorId id)22 {23 this.Id = id;24 }25 }26 {27 }28 {29 private ActorId Server;30 [OnEntry(nameof(InitOnEntry))]31 [OnEventDoAction(typeof(Config), nameof(ConfigEvent))]32 [OnEventDoAction(typeof(Start), nameof(StartEvent))]33 {34 }35 private void InitOnEntry()36 {37 this.Monitor<UnregisterClient>(new UnregisterClient.Event(this.Id));38 }39 private void ConfigEvent(Event e)40 {41 this.Server = (e as Config).Id;42 this.Send(this.Server, new Ping());43 }44 private void StartEvent()45 {46 this.Send(this.Server, new Ping());47 }48 }49 {50 private int Count;51 [OnEventDoAction(typeof(Ping), nameof(PingEvent))]52 {53 }54 private void PingEvent()55 {56 this.Count++;57 if (this.Count == 2)58 {59 this.RaiseHaltEvent();60 }61 }62 }63 [Fact(Timeout = 5000)]64 public void TestUnregisterClient()65 {66 this.TestWithError(r =>67 {68 r.RegisterMonitor<UnregisterClient>();69 r.CreateActor(typeof(Server));70 r.CreateActor(typeof(Client));71 },72 configuration: GetConfiguration().WithTestingIterations(100),73 replay: true);74 }

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Samples.Monitors.UnregisterClient;6using Microsoft.Coyote.Tasks;7{8 {9 private static async Task Main()10 {11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(UnregisterClient));13 await runtime.CreateActor(typeof(Client));14 Console.ReadLine();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Samples.Monitors;22using Microsoft.Coyote.Samples.Monitors.UnregisterClient;23using Microsoft.Coyote.Tasks;24{25 {26 private static async Task Main()27 {28 var runtime = RuntimeFactory.Create();29 runtime.RegisterMonitor(typeof(UnregisterClient));30 await runtime.CreateActor(typeof(Client));31 Console.ReadLine();32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Samples.Monitors;39using Microsoft.Coyote.Samples.Monitors.UnregisterClient;40using Microsoft.Coyote.Tasks;41{42 {43 private static async Task Main()44 {45 var runtime = RuntimeFactory.Create();46 runtime.RegisterMonitor(typeof(UnregisterClient));47 await runtime.CreateActor(typeof(Client));48 Console.ReadLine();49 }50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Samples.Monitors;56using Microsoft.Coyote.Samples.Monitors.UnregisterClient;57using Microsoft.Coyote.Tasks;58{59 {60 private static async Task Main()61 {62 var runtime = RuntimeFactory.Create();

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.Monitors;7using Microsoft.Coyote.Tasks;8{9 {10 {11 public ActorId Server;12 public ActorId Client;13 public Config(ActorId server, ActorId client)14 {15 this.Server = server;16 this.Client = client;17 }18 }19 private ActorId Server;20 private ActorId Client;21 [OnEntry(nameof(InitOnEntry))]22 [OnEventDoAction(typeof(UnregisterClientEvent), nameof(UnregisterClientAction))]23 {24 }25 private void InitOnEntry(Event e)26 {27 var config = e as Config;28 this.Server = config.Server;29 this.Client = config.Client;30 this.RaiseEvent(new UnregisterClientEvent(this.Client));31 }32 private void UnregisterClientAction()33 {34 this.Send(this.Server, new UnregisterClientEvent(this.Client));35 }36 }37}38using System;39using System.Collections.Generic;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.Monitors;44using Microsoft.Coyote.Tasks;45{46 {47 {48 public ActorId Server;49 public ActorId Client;50 public Config(ActorId server, ActorId client)51 {52 this.Server = server;53 this.Client = client;54 }55 }56 private ActorId Server;57 private ActorId Client;58 [OnEntry(nameof(InitOnEntry))]59 [OnEventDoAction(typeof(RegisterClientEvent), nameof(RegisterClientAction))]60 {61 }62 private void InitOnEntry(Event e)63 {64 var config = e as Config;65 this.Server = config.Server;66 this.Client = config.Client;

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InitOnEntry

Using AI Code Generation

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1 var m = new UnregisterClient();2 m.InitOnEntry();3 m.RegisterClientEvent += (s, e) => { ... };4 m.RegisterClientAsync();5 m.UnregisterClientEvent += (s, e) => { ... };6 m.UnregisterClientAsync();7 m.Monitor();8 m.Dispose();9 var m = new UnregisterClient();10 m.RegisterClientEvent += (s, e) => { ... };11 m.RegisterClientAsync();12 m.UnregisterClientEvent += (s, e) => { ... };13 m.UnregisterClientAsync();14 m.Monitor();15 m.Dispose();16 var m = new UnregisterClient();17 m.RegisterClientEvent += (s, e) => { ... };18 m.RegisterClientAsync();19 m.UnregisterClientEvent += (s, e) => { ... };20 m.UnregisterClientAsync();21 m.Monitor();22 m.Dispose();23 var m = new UnregisterClient();24 m.RegisterClientEvent += (s, e) => { ... };25 m.RegisterClientAsync();26 m.UnregisterClientEvent += (s, e) => { ... };27 m.UnregisterClientAsync();28 m.Monitor();29 m.Dispose();30 var m = new UnregisterClient();31 m.RegisterClientEvent += (s, e) => { ... };32 m.RegisterClientAsync();33 m.UnregisterClientEvent += (s, e) => { ... };34 m.UnregisterClientAsync();35 m.Monitor();36 m.Dispose();37 var m = new UnregisterClient();38 m.RegisterClientEvent += (s, e) => { ... };39 m.RegisterClientAsync();

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InitOnEntry

Using AI Code Generation

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1[OnEventDoAction(typeof(Register), nameof(Register))]2[OnEventDoAction(typeof(Unregister), nameof(Unregister))]3[OnEventDoAction(typeof(SendMessage), nameof(SendMessage))]4[OnEventDoAction(typeof(ReceiveMessage), nameof(ReceiveMessage))]5[OnEventDoAction(typeof(Timeout), nameof(Timeout))]6[InitOnEntry(nameof(InitOnEntry))]7{8 [OnEntry(nameof(InitOnEntry))]9 [OnEventGotoState(typeof(Register), typeof(Registered))]10 class Unregistered : State { }11 [OnEntry(nameof(InitOnEntry))]12 [OnEventGotoState(typeof(Unregister), typeof(Unregistered))]13 [OnEventGotoState(typeof(SendMessage), typeof(Registered))]14 [OnEventGotoState(typeof(ReceiveMessage), typeof(Registered))]15 [OnEventGotoState(typeof(Timeout), typeof(Registered))]16 class Registered : State { }17 private void InitOnEntry()18 {19 this.InitializeMonitor<UnregisterClient>(this.CurrentStateName);20 }21 private void Register()22 {23 this.Raise(new RegisterClient(this.Id));24 }25 private void Unregister()26 {27 this.Raise(new UnregisterClient(this.Id));28 }29 private void SendMessage()30 {31 this.Raise(new SendMessage(this.Id));32 }33 private void ReceiveMessage()34 {35 this.Raise(new ReceiveMessage(this.Id));36 }37 private void Timeout()38 {39 this.Raise(new Timeout(this.Id));40 }41}42[OnEventDoAction(typeof(Register), nameof(Register))]43[OnEventDoAction(typeof(Unregister), nameof(Unregister))]44[OnEventDoAction(typeof(SendMessage), nameof(SendMessage))]45[OnEventDoAction(typeof(ReceiveMessage), nameof(ReceiveMessage))]

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