How to use DefaultAction method of Microsoft.Coyote.Samples.Monitors.TimeoutEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.TimeoutEvent.DefaultAction

Timer.cs

Source:Timer.cs Github

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...71 /// action (indicated by the 'IgnoreEvents' declaration).72 /// </summary>73 [IgnoreEvents(typeof(StartTimerEvent))]74 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction2))]75 [OnEventGotoState(typeof(DefaultEvent), typeof(WaitForReq), nameof(DefaultAction))]76 private class WaitForCancel : State { }77 private void DefaultAction()78 {79 this.SendEvent(this.Target, new TimeoutEvent());80 }81 /// <summary>82 /// The response to a 'CancelTimer' event is nondeterministic. During testing, Coyote will83 /// take control of this source of nondeterminism and explore different execution paths.84 ///85 /// Using this approach, we model the race condition between the arrival of a 'CancelTimer'86 /// event from the target and the elapse of the timer.87 /// </summary>88 private void CancelTimerAction2()89 {90 // A nondeterministic choice that is controlled by the Coyote runtime during testing.91 if (this.RandomBoolean())...

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DefaultAction

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4using Microsoft.Coyote.Tasks;5{6 {7 static void Main(string[] args)8 {9 Runtime runtime = RuntimeFactory.Create();10 Task task = Task.Run(() => Test(runtime));11 runtime.Run();12 task.Wait();13 runtime.Dispose();14 }15 static async Task Test(Runtime runtime)16 {17 TimeoutEvent timeoutEvent = new TimeoutEvent(100);18 runtime.RegisterMonitorEvent<TimeoutEvent>(timeoutEvent, (e) =>19 {20 Console.WriteLine("TimeoutEvent fired");21 });22 runtime.SendEvent(timeoutEvent);23 }24 }25}

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(MyActor));11 runtime.Run();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 await this.SendEvent(this.Id, new TimeoutEvent(1000));18 }19 protected override async Task OnEventAsync(Event e)20 {21 switch (e)22 {23 timeout.DefaultAction();24 break;25 }26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Samples.Monitors;33{34 {35 public static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(MyActor));39 runtime.Run();40 }41 }42 {43 protected override async Task OnInitializeAsync(Event initialEvent)44 {45 var timeout = new TimeoutEvent(1000);46 await this.SendEvent(this.Id, timeout);47 timeout.DefaultAction();48 }49 protected override async Task OnEventAsync(Event e)50 {51 switch (e)52 {53 timeout.DefaultAction();54 break;55 }56 }57 }58}59using System;60using System.Threading.Tasks;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Samples.Monitors;63{64 {65 public static void Main(string[] args)66 {67 var runtime = RuntimeFactory.Create();68 runtime.CreateActor(typeof(MyActor));69 runtime.Run();70 }71 }72 {73 protected override async Task OnInitializeAsync(Event initialEvent)74 {75 await this.SendEvent(this.Id, new TimeoutEvent(1000

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DefaultAction

Using AI Code Generation

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1{2 {3 public TimeoutEvent() : base(DefaultAction)4 {5 }6 public static void DefaultAction(Event e)7 {8 Console.WriteLine("Timeout!");9 }10 }11}12{13 {14 [OnEventDoAction(typeof(TimeoutEvent), nameof(HandleTimeout))]15 {16 private int Count;17 private MachineId Machine2;18 [OnEntry(nameof(InitializeOnEntry))]19 [OnEventDoAction(typeof(UnitEvent), nameof(CountUnitEvent))]20 [OnEventDoAction(typeof(TimeoutEvent), nameof(Timeout))]21 {22 }23 private void InitializeOnEntry()24 {25 this.Machine2 = this.CreateMachine(typeof(Machine2));26 this.Raise(new UnitEvent());27 this.Raise(new TimeoutEvent());28 }29 private void CountUnitEvent()30 {31 this.Count++;32 this.Assert(this.Count == 1);33 }34 private void Timeout()35 {36 this.Assert(false);37 }38 private void HandleTimeout()39 {40 this.Assert(false);41 }42 }43 {44 [OnEntry(nameof(InitializeOnEntry))]45 {46 }47 private void InitializeOnEntry()48 {49 this.Send(this.Id, new TimeoutEvent());50 }51 }52 [Fact(Timeout = 5000)]53 public void TestTimeout()54 {55 this.Test(r =>56 {57 r.CreateMachine(typeof(Machine1));58 });59 }60 }61}62{63 {64 {65 [OnEventGotoState(typeof(UnitEvent), typeof(CountedUnitEvent))]66 [OnEventGotoState(typeof(TimeoutEvent), typeof(Timeout))]67 {68 }

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DefaultAction

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(TimeoutMonitor));10 Runtime.RegisterMonitor(typeof(TimeoutMonitor2));11 Run().Wait();12 }13 private static async Task Run()14 {15 await Task.Run(() =>16 {17 Console.WriteLine("Hello World!");18 });19 }20 }21}22using Microsoft.Coyote;23using Microsoft.Coyote.Samples.Monitors;24using System;25using System.Threading.Tasks;26{27 {28 public static void Main(string[] args)29 {30 Runtime.RegisterMonitor(typeof(TimeoutMonitor));31 Runtime.RegisterMonitor(typeof(TimeoutMonitor2));32 Run().Wait();33 }34 private static async Task Run()35 {36 await Task.Run(() =>37 {38 Console.WriteLine("Hello World!");39 });40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Samples.Monitors;45using System;46using System.Threading.Tasks;47{48 {49 public static void Main(string[] args)50 {51 Runtime.RegisterMonitor(typeof(TimeoutMonitor));52 Runtime.RegisterMonitor(typeof(TimeoutMonitor2));53 Run().Wait();54 }55 private static async Task Run()56 {57 await Task.Run(() =>58 {59 Console.WriteLine("Hello World!");60 });61 }62 }63}64using Microsoft.Coyote;65using Microsoft.Coyote.Samples.Monitors;66using System;

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DefaultAction

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Specifications;6{7 {8 static async Task Main(string[] args)9 {10 await Runtime.RunAsync(async () =>11 {12 var timeoutEvent = new TimeoutEvent(TimeSpan.FromSeconds(5));13 var task = Task.Run(() =>14 {15 Runtime.Wait(timeoutEvent);16 if (!timeoutEvent.IsFired)17 {18 Console.WriteLine("Timeout expired.");19 }20 });21 await task;22 });23 }24 }25}26using System;27using Microsoft.Coyote;28using Microsoft.Coyote.Samples.Monitors;29using Microsoft.Coyote.Tasks;30using Microsoft.Coyote.Specifications;31{32 {33 static async Task Main(string[] args)34 {35 await Runtime.RunAsync(async () =>36 {37 var timeoutEvent = new TimeoutEvent(TimeSpan.FromSeconds(5));38 var task = Task.Run(() =>39 {40 Runtime.Wait(timeoutEvent);41 if (!timeoutEvent.IsFired)42 {43 Console.WriteLine("Timeout expired.");44 }45 });46 await task;47 });48 }49 }50}51using System;52using Microsoft.Coyote;53using Microsoft.Coyote.Samples.Monitors;54using Microsoft.Coyote.Tasks;55using Microsoft.Coyote.Specifications;56{57 {58 static async Task Main(string[] args)59 {60 await Runtime.RunAsync(async () =>61 {

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public static async Task Main()9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var actor = runtime.CreateActor(typeof(MyActor));13 await runtime.SendEventAsync(actor, new TimeoutEvent(1000));14 }15 }16 }17 {18 [OnEventDoAction(typeof(TimeoutEvent), nameof(HandleTimeout))]19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 await base.OnInitializeAsync(initialEvent);22 }23 private void HandleTimeout(Event e)24 {25 Console.WriteLine("Timeout!");26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Samples.Monitors;34{35 {36 public static async Task Main()37 {38 using (var runtime = RuntimeFactory.Create())39 {40 var actor = runtime.CreateActor(typeof(MyActor));41 await runtime.SendEventAsync(actor, new TimeoutEvent(1000));42 }43 }44 }45 {46 [OnEventDoAction(typeof(TimeoutEvent), nameof(HandleTimeout))]47 protected override async Task OnInitializeAsync(Event initialEvent)48 {49 await base.OnInitializeAsync(initialEvent);50 }51 private void HandleTimeout(Event e)52 {53 Console.WriteLine("Timeout!");54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Samples.Monitors;62{

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActorAsync(typeof(TimerActor));12 await runtime.WaitCompletionAsync();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 var timeoutEvent = TimeoutEvent.DefaultAction(TimeSpan.FromSeconds(1));19 await this.SendEventAsync(this.Id, timeoutEvent);20 }21 protected override async Task OnEventAsync(Event e)22 {23 if (e is TimeoutEvent)24 {25 Console.WriteLine("Timeout!");26 }27 }28 }29}30{31 {32 static async Task Main(sring[] args)33 {34 await RuntimRunsyn(async () =>35 {36 var timeoutEvent = new TimeoutEvent(TimeSpan.FromSeconds(5))37 var task = Ta k.Run(() =>38 {39 Runtime.Wait(timeoutEvent);40 if (!timeoutEvent.IsFired)41 {42 Console.WriteLine("Timeout expired.");43 }44 });45 await task;46 });47 }48 }49}50using System;51using Microsoft.Coyote;52usin Microsoft.Coyote.Samples.ponitors;53using Microsoft.Coyote.Tasks;54using Microsoft.Coyote.Specifications;55{56 {57 static async Task Main(string[] args)58 {59 await Runtime.RunAsync(async () =>60 {61 var timeoutEvent = new TimeoutEvent(TimeSpan.FromSeconds(5));62 var task = Task.Run(() =>63 {64 Runtime.Wait(tumeoutEvent);65 if (!timeoutEvent.IsFired)66 {67 Console.WriteLine("Timeout expired.");68 }69 });70 await task;71 });72 }73 }74}75using System;76using Microsoft.Coyote;77using Microsoft.Coyote.Samples.Monitors;78using Microsoft.Coyote.Tasks;79using Microsoft.Coyote.Specifications;80{81 {82 static async Task Main(string[] args)83 {84 await Runtime.RunAsync(async () =>85 {

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActorAsync(typeof(TimerActor));12 await runtime.WaitCompletionAsync();13 }14 }15 {16 protected override async Task OnInitializeAsync(Event initialEvent)17 {18 var timeoutEvent = TimeoutEvent.DefaultAction(TimeSpan.FromSeconds(1));19 await this.SendEventAsync(this.Id, timeoutEvent);20 }21 protected override async Task OnEventAsync(Event e)22 {23 if (e is TimeoutEvent)24 {25 Console.WriteLine("Timeout!");26 }27 }28 }29}30Coyote is licensed under the MIT license.blic TimeoutEvent() : base(DefaultAction)31 {32 }33 public static void DefaultAction(Event e)34 {35 Console.WriteLine("Timeout!");36 }37 }38}39{40 {41 [OnEventDoAction(typeof(TimeoutEvent), nameof(HandleTimeout))]42 {43 private int Count;44 private MachineId Machine2;45 [OnEntry(nameof(InitializeOnEntry))]46 [OnEventDoAction(typeof(UnitEvent), nameof(CountUnitEvent))]47 [OnEventDoAction(typeof(TimeoutEvent), nameof(Timeout))]48 {49 }50 private void InitializeOnEntry()51 {52 this.Machine2 = this.CreateMachine(typeof(Machine2));53 this.Raise(new UnitEvent());54 this.Raise(new TimeoutEvent());55 }56 private void CountUnitEvent()57 {58 this.Count++;59 this.Assert(this.Count == 1);60 }61 private void Timeout()62 {63 this.Assert(false);64 }65 private void HandleTimeout()66 {67 this.Assert(false);68 }69 }70 {71 [OnEntry(nameof(InitializeOnEntry))]72 {73 }74 private void InitializeOnEntry()75 {76 this.Send(this.Id, new TimeoutEvent());77 }78 }79 [Fact(Timeout = 5000)]80 public void TestTimeout()81 {82 this.Test(r =>83 {84 r.CreateMachine(typeof(Machine1));85 });86 }87 }88}89{90 {91 {92 [OnEventGotoState(typeof(UnitEvent), typeof(CountedUnitEvent))]93 [OnEventGotoState(typeof(TimeoutEvent), typeof(Timeout))]94 {95 }

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DefaultAction

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(TimeoutMonitor));10 Runtime.RegisterMonitor(typeof(TimeoutMonitor2));11 Run().Wait();12 }13 private static async Task Run()14 {15 await Task.Run(() =>16 {17 Console.WriteLine("Hello World!");18 });19 }20 }21}22using Microsoft.Coyote;23using Microsoft.Coyote.Samples.Monitors;24using System;25using System.Threading.Tasks;26{27 {28 public static void Main(string[] args)29 {30 Runtime.RegisterMonitor(typeof(TimeoutMonitor));31 Runtime.RegisterMonitor(typeof(TimeoutMonitor2));32 Run().Wait();33 }34 private static async Task Run()35 {36 await Task.Run(() =>37 {38 Console.WriteLine("Hello World!");39 });40 }41 }42}43using Microsoft.Coyote;44using Microsoft.Coyote.Samples.Monitors;45using System;46using System.Threading.Tasks;47{48 {49 public static void Main(string[] args)50 {51 Runtime.RegisterMonitor(typeof(TimeoutMonitor));52 Runtime.RegisterMonitor(typeof(TimeoutMonitor2));53 Run().Wait();54 }55 private static async Task Run()56 {57 await Task.Run(() =>58 {59 Console.WriteLine("Hello World!");60 });61 }62 }63}64using Microsoft.Coyote;65using Microsoft.Coyote.Samples.Monitors;66using System;

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