How to use DefaultAction method of Microsoft.Coyote.Samples.Monitors.StartTimerEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.StartTimerEvent.DefaultAction

Timer.cs

Source:Timer.cs Github

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...71 /// action (indicated by the 'IgnoreEvents' declaration).72 /// </summary>73 [IgnoreEvents(typeof(StartTimerEvent))]74 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction2))]75 [OnEventGotoState(typeof(DefaultEvent), typeof(WaitForReq), nameof(DefaultAction))]76 private class WaitForCancel : State { }77 private void DefaultAction()78 {79 this.SendEvent(this.Target, new TimeoutEvent());80 }81 /// <summary>82 /// The response to a 'CancelTimer' event is nondeterministic. During testing, Coyote will83 /// take control of this source of nondeterminism and explore different execution paths.84 ///85 /// Using this approach, we model the race condition between the arrival of a 'CancelTimer'86 /// event from the target and the elapse of the timer.87 /// </summary>88 private void CancelTimerAction2()89 {90 // A nondeterministic choice that is controlled by the Coyote runtime during testing.91 if (this.RandomBoolean())...

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DefaultAction

Using AI Code Generation

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1Microsoft.Coyote.Samples.Monitors.StartTimerEvent.DefaultAction();2Microsoft.Coyote.Samples.Monitors.StopTimerEvent.DefaultAction();3Microsoft.Coyote.Samples.Monitors.TimerElapsedEvent.DefaultAction();4Microsoft.Coyote.Samples.Monitors.TimerEvent.DefaultAction();5Microsoft.Coyote.Samples.Monitors.TimerMonitor.DefaultAction();6Microsoft.Coyote.Samples.Monitors.TimerMonitorConfiguration.DefaultAction();7Microsoft.Coyote.Samples.Monitors.TimerMonitorState.DefaultAction();8Microsoft.Coyote.Samples.Monitors.TimerMonitorState.TimerInfo.DefaultAction();9Microsoft.Coyote.Samples.Monitors.TimerMonitorState.TimerInfo.TimerInfo.DefaultAction();10Microsoft.Coyote.Samples.Monitors.TimerMonitorState.TimerInfo.TimerInfo.TimerInfo.DefaultAction();11Microsoft.Coyote.Samples.Monitors.TimerMonitorState.TimerInfo.TimerInfo.TimerInfo.TimerInfo.DefaultAction();

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DefaultAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.Monitors;7{8 {9 public int Timeout { get; set; }10 public StartTimerEvent(int timeout)11 {12 this.Timeout = timeout;13 }14 }15}16using System;17using System.Collections.Generic;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Samples.Monitors;22{23 {24 }25}26using System;27using System.Collections.Generic;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Samples.Monitors;32{33 {34 }35}36using System;37using System.Collections.Generic;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Samples.Monitors;42{43 {44 private int Timeout;45 private ActorId Client;46 private bool IsRunning;47 [OnEventDoAction(typeof(StartTimerEvent), nameof(Start))]48 {49 }50 private void Start()51 {52 this.Timeout = (this.ReceivedEvent as StartTimerEvent).Timeout;53 this.Client = this.Id;54 this.IsRunning = true;55 this.RaiseGotoStateEvent<Running>();56 }57 [OnEventDoAction(typeof(StopTimerEvent), nameof(Stop))]58 {59 }60 private void Stop()61 {62 this.IsRunning = false;63 this.RaiseGotoStateEvent<Stopped>();64 }65 [OnEventDoAction(typeof(HaltEvent), nameof(Stop))]66 {67 }

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public StartTimerEvent(int milliSeconds)9 {10 this.MilliSeconds = milliSeconds;11 }12 public int MilliSeconds { get; }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Samples.Monitors;20{21 {22 [OnEventDoAction(typeof(StartTimerEvent), nameof(DefaultAction))]23 {24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Samples.Monitors;32{33 {34 [OnEventDoAction(typeof(StartTimerEvent), nameof(DefaultAction))]35 {36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.Monitors;44{45 {46 [OnEventDoAction(typeof(StartTimerEvent), nameof(DefaultAction))]47 {48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Samples.Monitors;

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DefaultAction

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.Monitors;4{5 {6 public static void Main(string[] args)7 {8 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));9 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));10 ActorRuntime.RegisterMonitor(typeof(Timer));11 ActorRuntime.RegisterMonitor(typeof(Timer));12 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));13 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));14 ActorRuntime.RegisterMonitor(typeof(Timer));15 ActorRuntime.RegisterMonitor(typeof(Timer));16 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));17 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));18 ActorRuntime.RegisterMonitor(typeof(Timer));19 ActorRuntime.RegisterMonitor(typeof(Timer));20 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));21 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));22 ActorRuntime.RegisterMonitor(typeof(Timer));23 ActorRuntime.RegisterMonitor(typeof(Timer));24 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));25 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));26 ActorRuntime.RegisterMonitor(typeof(Timer));27 ActorRuntime.RegisterMonitor(typeof(Timer));28 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));29 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));30 ActorRuntime.RegisterMonitor(typeof(Timer));31 ActorRuntime.RegisterMonitor(typeof(Timer));32 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));33 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));34 ActorRuntime.RegisterMonitor(typeof(Timer));35 ActorRuntime.RegisterMonitor(typeof(Timer));36 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));37 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));38 ActorRuntime.RegisterMonitor(typeof(Timer));39 ActorRuntime.RegisterMonitor(typeof(Timer));40 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));41 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));42 ActorRuntime.RegisterMonitor(typeof(Timer));43 ActorRuntime.RegisterMonitor(typeof(Timer));44 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));45 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));46 ActorRuntime.RegisterMonitor(typeof(Timer));47 ActorRuntime.RegisterMonitor(typeof(Timer));48 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));49 ActorRuntime.RegisterMonitor(typeof(StopTimerEvent));50 ActorRuntime.RegisterMonitor(typeof(Timer));51 ActorRuntime.RegisterMonitor(typeof(Timer));52 ActorRuntime.RegisterMonitor(typeof(StartTimerEvent));

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DefaultAction

Using AI Code Generation

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1{2 method DefaultAction()3 {4 }5}6{7 method DefaultAction()8 {9 }10}11{12 method DefaultAction()13 {14 }15}16{17 method DefaultAction()18 {19 }20}21{22 method DefaultAction()23 {24 }25}26{27 method DefaultAction()28 {29 }30}31{32 method DefaultAction()33 {34 }35}36{37 method DefaultAction()38 {39 }40}41{42 method DefaultAction()43 {44 }45}46{47 method DefaultAction()48 {49 }50}51{52 method DefaultAction()53 {

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DefaultAction

Using AI Code Generation

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1public void DefaultAction()2{3 this.StartTimer();4}5public void DefaultAction()6{7 this.StartTimer();8}9public void DefaultAction()10{11 this.StartTimer();12}13public void DefaultAction()14{15 this.StartTimer();16}17public void DefaultAction()18{19 this.StartTimer();20}21public void DefaultAction()22{23 this.StartTimer();24}

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