Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.Safety.Pong
Safety.cs
Source:Safety.cs
...8namespace Microsoft.Coyote.Samples.Monitors9{10 /// <summary>11 /// Monitors allow the Coyote testing engine to detect global safety property12 /// violations. This monitor gathers 'Ping' and 'Pong' events and manages13 /// the per-client history.14 ///15 /// 'Ping' increments the client ping count and 'Pong' decrements it.16 ///17 /// A safety violation is reported if the ping count is less than 0 or18 /// greater than 3 (these indicate unmatched updates).19 /// </summary>20 internal class Safety : Monitor21 {22 internal class Ping : Event23 {24 public ActorId Client;25 public Ping(ActorId client)26 {27 this.Client = client;28 }29 }30 internal class Pong : Event31 {32 public ActorId Node;33 public Pong(ActorId node)34 {35 this.Node = node;36 }37 }38 private Dictionary<ActorId, int> Pending;39 [Start]40 [OnEntry(nameof(InitOnEntry))]41 [OnEventDoAction(typeof(Ping), nameof(PingAction))]42 [OnEventDoAction(typeof(Pong), nameof(PongAction))]43 private class Init : State { }44 private void InitOnEntry()45 {46 this.Pending = new Dictionary<ActorId, int>();47 }48 private void PingAction(Event e)49 {50 var client = (e as Ping).Client;51 if (!this.Pending.ContainsKey(client))52 {53 this.Pending[client] = 0;54 }55 this.Pending[client] = this.Pending[client] + 1;56 this.Assert(this.Pending[client] <= 3, $"'{client}' ping count must be <= 3.");57 }58 private void PongAction(Event e)59 {60 var node = (e as Pong).Node;61 this.Assert(this.Pending.ContainsKey(node), $"'{node}' is not in pending set.");62 this.Assert(this.Pending[node] > 0, $"'{node}' ping count must be > 0.");63 this.Pending[node] = this.Pending[node] - 1;64 }65 }66}...
Node.cs
Source:Node.cs
...7{8 /// <summary>9 /// Implementation of a simple node.10 ///11 /// The node responds with a 'Pong' event whenever it receives a 'Ping' event. This is modelling12 /// a commong type of heartbeat that indicates the node is still alive.13 /// </summary>14 internal class Node : StateMachine15 {16 internal class Ping : Event17 {18 public ActorId Client;19 public Ping(ActorId client)20 {21 this.Client = client;22 }23 }24 internal class Pong : Event25 {26 public ActorId Node;27 public Pong(ActorId node)28 {29 this.Node = node;30 }31 }32 [Start]33 [OnEventDoAction(typeof(Ping), nameof(SendPong))]34 private class WaitPing : State { }35 private void SendPong(Event e)36 {37 var client = (e as Ping).Client;38 this.Monitor<Safety>(new Safety.Pong(this.Id));39 this.SendEvent(client, new Pong(this.Id));40 }41 }42}...
Pong
Using AI Code Generation
1Microsoft.Coyote.Samples.Monitors.Safety.Pong();2Microsoft.Coyote.Samples.Monitors.Safety.Pong();3Microsoft.Coyote.Samples.Monitors.Safety.Pong();4Microsoft.Coyote.Samples.Monitors.Safety.Pong();5Microsoft.Coyote.Samples.Monitors.Safety.Pong();6Microsoft.Coyote.Samples.Monitors.Safety.Pong();7Microsoft.Coyote.Samples.Monitors.Safety.Pong();8Microsoft.Coyote.Samples.Monitors.Safety.Pong();9Microsoft.Coyote.Samples.Monitors.Safety.Pong();10Microsoft.Coyote.Samples.Monitors.Safety.Pong();11Microsoft.Coyote.Samples.Monitors.Safety.Pong();12Microsoft.Coyote.Samples.Monitors.Safety.Pong();13Microsoft.Coyote.Samples.Monitors.Safety.Pong();
Pong
Using AI Code Generation
1Microsoft.Coyote.Samples.Monitors.Safety.Pong();2Microsoft.Coyote.Samples.Monitors.Safety.Ping();3Microsoft.Coyote.Samples.Monitors.Safety.Pong();4Microsoft.Coyote.Samples.Monitors.Safety.Ping();5Microsoft.Coyote.Samples.Monitors.Safety.Pong();6Microsoft.Coyote.Samples.Monitors.Safety.Ping();7Microsoft.Coyote.Samples.Monitors.Safety.Pong();8Microsoft.Coyote.Samples.Monitors.Safety.Ping();9Microsoft.Coyote.Samples.Monitors.Safety.Pong();10Microsoft.Coyote.Samples.Monitors.Safety.Ping();11Microsoft.Coyote.Samples.Monitors.Safety.Pong();12Microsoft.Coyote.Samples.Monitors.Safety.Ping();13Microsoft.Coyote.Samples.Monitors.Safety.Pong();14Microsoft.Coyote.Samples.Monitors.Safety.Ping();15Microsoft.Coyote.Samples.Monitors.Safety.Pong();
Pong
Using AI Code Generation
1Microsoft.Coyote.Samples.Monitors.Safety.Pong();2Microsoft.Coyote.Samples.Monitors.Safety.Ping();3Microsoft.Coyote.Samples.Monitors.Safety.Pong();4Microsoft.Coyote.Samples.Monitors.Safety.Ping();5Microsoft.Coyote.Samples.Monitors.Safety.Pong();6Microsoft.Coyote.Samples.Monitors.Safety.Ping();7Microsoft.Coyote.Samples.Monitors.Safety.Pong();8Microsoft.Coyote.Samples.Monitors.Safety.Ping();9Microsoft.Coyote.Samples.Monitors.Safety.Pong();10Microsoft.Coyote.Samples.Monitors.Safety.Ping();11Microsoft.Coyote.Samples.Monitors.Safety.Pong();12Microsoft.Coyote.Samples.Monitors.Safety.Ping();13Microsoft.Coyote.Samples.Monitors.Safety.Pong();14Microsoft.Coyote.Samples.Monitors.Safety.Ping();
Pong
Using AI Code Generation
1Microsoft.Coyote.Samples.Monitors.Safety.Pong();2Microsoft.Coyote.Samples.Monitors.Safety.Pong();3Microsoft.Coyote.Samples.Monitors.Safety.Pong();4Microsoft.Coyote.Samples.Monitors.Safety.Pong();5Microsoft.Coyote.Samples.Monitors.Safety.Pong();6Microsoft.Coyote.Samples.Monitors.Safety.Pong();7Microsoft.Coyote.Samples.Monitors.Safety.Pong();8Microsoft.Coyote.Samples.Monitors.Safety.Pong();9Microsoft.Coyote.Samples.Monitors.Safety.Pong();10Microsoft.Coyote.Samples.Monitors.Safety.Pong();11Microsoft.Coyote.Samples.Monitors.Safety.Pong();12Microsoft.Coyote.Samples.Monitors.Safety.Pong();13Microsoft.Coyote.Samples.Monitors.Safety.Pong();14Microsoft.Coyote.Samples.Monitors.Safety.Pong();15Microsoft.Coyote.Samples.Monitors.Safety.Pong();
Pong
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors.Safety;2Safety.Pong();3using Microsoft.Coyote.Samples.Monitors.Safety;4Safety.Pong();5using Microsoft.Coyote.Samples.Monitors.Safety;6Safety.Pong();7using Microsoft.Coyote.Samples.Monitors.Safety;8Safety.Pong();9using Microsoft.Coyote.Samples.Monitors.Safety;10Safety.Pong();11using Microsoft.Coyote.Samples.Monitors.Safety;12Safety.Pong();13using Microsoft.Coyote.Samples.Monitors.Safety;14Safety.Pong();15using Microsoft.Coyote.Samples.Monitors.Safety;16Safety.Pong();17using Microsoft.Coyote.Samples.Monitors.Safety;18Safety.Pong();19using Microsoft.Coyote.Samples.Monitors.Safety;20Safety.Pong();21using Microsoft.Coyote.Samples.Monitors.Safety;22Safety.Pong();
Pong
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3{4 {5 static void Main(string[] args)6 {7 Safety safety = new Safety();8 safety.Pong();9 }10 }11}12using Microsoft.Coyote.Samples.Monitors;13using System;14{15 {16 static void Main(string[] args)17 {18 Safety safety = new Safety();19 safety.Pong();20 }21 }22}23using Microsoft.Coyote.Samples.Monitors;24using System;25{26 {27 static void Main(string[] args)28 {29 Safety safety = new Safety();30 safety.Pong();31 }32 }33}34using Microsoft.Coyote.Samples.Monitors;35using System;36{37 {38 static void Main(string[] args)39 {40 Safety safety = new Safety();41 safety.Pong();42 }43 }44}45using Microsoft.Coyote.Samples.Monitors;46using System;47{48 {49 static void Main(string[] args)50 {51 Safety safety = new Safety();52 safety.Pong();53 }54 }55}56using Microsoft.Coyote.Samples.Monitors;57using System;58{59 {60 static void Main(string[] args)61 {62 Safety safety = new Safety();63 safety.Pong();64 }65 }66}67using Microsoft.Coyote.Samples.Monitors;68using System;69{70 {71 static void Main(string[] args)72 {
Pong
Using AI Code Generation
1using System;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote;4using Microsoft.Coyote.Tasks;5{6 {7 public static void Pong()8 {9 Console.WriteLine("Pong!");10 }11 }12}13using System;14using Microsoft.Coyote.Samples.Monitors;15using Microsoft.Coyote;16using Microsoft.Coyote.Tasks;17{18 {19 public static void Pong()20 {21 Console.WriteLine("Pong!");22 }23 }24}25using System;26using Microsoft.Coyote.Samples.Monitors;27using Microsoft.Coyote;28using Microsoft.Coyote.Tasks;29{30 {31 public static void Pong()32 {33 Console.WriteLine("Pong!");34 }35 }36}37using System;38using Microsoft.Coyote.Samples.Monitors;39using Microsoft.Coyote;40using Microsoft.Coyote.Tasks;41{42 {43 public static void Pong()44 {45 Console.WriteLine("Pong!");46 }47 }48}49using System;50using Microsoft.Coyote.Samples.Monitors;51using Microsoft.Coyote;52using Microsoft.Coyote.Tasks;53{54 {55 public static void Pong()56 {57 Console.WriteLine("Pong!");58 }59 }60}61using System;62using Microsoft.Coyote.Samples.Monitors;63using Microsoft.Coyote;64using Microsoft.Coyote.Tasks;65{
Pong
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote.Samples.Monitors.Safety;3{4 {5 [OnEventGotoState(typeof(PongEvent), typeof(Active))]6 [OnEventDoAction(typeof(PingEvent), nameof(Ping))]7 class Inactive : MonitorState { }8 [OnEventGotoState(typeof(PingEvent), typeof(Inactive))]9 [OnEventDoAction(typeof(PongEvent), nameof(Pong))]10 class Active : MonitorState { }11 void Ping()12 {13 this.Assert(false, "Ping before pong!");14 }15 void Pong()16 {17 this.Assert(false, "Pong before ping!");18 }19 }20}
Pong
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors.Safety;2{3 {4 [OnEventDoAction(typeof(Ping), nameof(OnPing))]5 class Init : MonitorState { }6 void OnPing(Event e)7 {8 this.SendEvent(this.Id, new Pong());9 }10 }11}12using Microsoft.Coyote.Samples.Monitors.Safety;13{14 {15 [OnEventDoAction(typeof(Pong), nameof(OnPong))]16 class Init : MonitorState { }17 void OnPong(Event e)18 {19 this.SendEvent(this.Id, new Ping());20 }21 }22}23using Microsoft.Coyote.Samples.Monitors.Safety;24{25 {26 [OnEntry(nameof(OnInit))]27 [OnEventDoAction(typeof(Ping), nameof(OnPing))]28 [OnEventDoAction(typeof(Pong), nameof(OnPong))]29 class Init : MonitorState { }30 void OnInit()31 {32 this.SendEvent(this.Id, new Ping());33 }34 void OnPing(Event e)35 {36 this.SendEvent(this.Id, new Pong());37 }38 void OnPong(Event e)39 {40 this.SendEvent(this.Id, new Ping());41 }42 }43}44using Microsoft.Coyote.Samples.Monitors.Safety;45{46 {47 [OnEntry(nameof(OnInit))]48 [OnEventDoAction(typeof(Ping), nameof(OnPing))]49 [OnEventDoAction(typeof(Pong), nameof(OnPong))]50 class Init : MonitorState { }
Pong
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote;3{4 {5 public static void Main()6 {7 Safety.Pong();8 }9 }10}11using Microsoft.Coyote.Samples.Monitors;12using Microsoft.Coyote;13{14 {15 public static void Main()16 {17 Safety.Pong();18 }19 }20}21using Microsoft.Coyote.Samples.Monitors;22using Microsoft.Coyote;23{24 {25 public static void Main()26 {27 Safety.Pong();28 }29 }30}31using Microsoft.Coyote.Samples.Monitors;32using Microsoft.Coyote;33{34 {35 public static void Main()36 {37 Safety.Pong();38 }39 }40}41using Microsoft.Coyote.Samples.Monitors;42using Microsoft.Coyote;43{44 {45 public static void Main()46 {47 Safety.Pong();48 }49 }50}51using Microsoft.Coyote.Samples.Monitors;52using Microsoft.Coyote;53{54 {55 public static void Main()56 {57 Safety.Pong();58 }59 }60}61using Microsoft.Coyote.Samples.Monitors;62using Microsoft.Coyote;63{64 {65 public static void Main()66 {67 Safety.Pong();68 }69 }70}
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