Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.Safety.PingAction
Safety.cs
Source:Safety.cs
...37 }38 private Dictionary<ActorId, int> Pending;39 [Start]40 [OnEntry(nameof(InitOnEntry))]41 [OnEventDoAction(typeof(Ping), nameof(PingAction))]42 [OnEventDoAction(typeof(Pong), nameof(PongAction))]43 private class Init : State { }44 private void InitOnEntry()45 {46 this.Pending = new Dictionary<ActorId, int>();47 }48 private void PingAction(Event e)49 {50 var client = (e as Ping).Client;51 if (!this.Pending.ContainsKey(client))52 {53 this.Pending[client] = 0;54 }55 this.Pending[client] = this.Pending[client] + 1;56 this.Assert(this.Pending[client] <= 3, $"'{client}' ping count must be <= 3.");57 }58 private void PongAction(Event e)59 {60 var node = (e as Pong).Node;61 this.Assert(this.Pending.ContainsKey(node), $"'{node}' is not in pending set.");62 this.Assert(this.Pending[node] > 0, $"'{node}' ping count must be > 0.");...
PingAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 private readonly ActorId pong;10 private readonly MachineId safetyMonitor;11 public PingPong(ActorId pong, MachineId safetyMonitor)12 {13 this.pong = pong;14 this.safetyMonitor = safetyMonitor;15 }16 [OnEventDoAction(typeof(Ping), nameof(Pong))]17 private class Init : State { }18 private void Ping()19 {20 this.Send(this.pong, new Pong());21 }22 private void Pong()23 {24 this.Send(this.pong, new Ping());25 }26 }27 {28 [OnEventGotoState(typeof(Ping), typeof(PingState))]29 [OnEventGotoState(typeof(Pong), typeof(PongState))]30 private class Init : State { }31 private class PingState : State { }32 private class PongState : State { }33 }34 {35 public Ping() : base()36 {37 }38 }39 {40 public Pong() : base()41 {42 }43 }44 {45 private static void Main(string[] args)46 {47 Runtime.RegisterMonitor<SafetyMonitor>();48 Runtime.RegisterMonitor<SafetyMonitor>(new Configuration() { Verbosity = 2 });49 Task.Run(() =>50 {51 var config = Configuration.Create().WithVerbosity(1);52 var runtime = RuntimeFactory.Create(config);53 runtime.CreateActor(typeof(PingPong), new ActorId("ping"), new ActorId("pong"));54 runtime.CreateActor(typeof(PingPong), new ActorId("pong"), new ActorId("ping"));55 runtime.Run();56 }).Wait();57 }58 }59}
PingAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4using Microsoft.Coyote.Tasks;5{6 {7 public static void Main(string[] args)8 {9 Safety.PingAction();10 }11 }12}13using System;14using Microsoft.Coyote;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Tasks;17{18 {19 public static void PingAction()20 {21 MachineId ping = Task.Run(() => new Ping());22 MachineId pong = Task.Run(() => new Pong());23 Runtime.SendEvent(ping, new PingEvent(pong));24 }25 }26}27using System;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Tasks;31{32 {33 [OnEntry(nameof(InitOnEntry))]34 private class Init : MachineState { }35 private void InitOnEntry()36 {37 this.Receive<PongEvent>(e => this.Goto<Loop>());38 }39 [OnEntry(nameof(LoopOnEntry))]40 private class Loop : MachineState { }41 private void LoopOnEntry()42 {43 Runtime.SendEvent((this.ReceivedEvent as PongEvent).Pong, new PingEvent(this.Id));44 this.Receive<PongEvent>(e => this.Goto<Loop>());45 }46 }47}48using System;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Tasks;52{53 {54 [OnEntry(nameof(InitOnEntry))]55 private class Init : MachineState { }
PingAction
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3{4 {5 static void Main(string[] args)6 {7 Safety.PingAction();8 }9 }10}11using Microsoft.Coyote.Samples.Monitors;12using System;13{14 {15 static void Main(string[] args)16 {17 Safety.PingAction();18 }19 }20}21using Microsoft.Coyote.Samples.Monitors;22using System;23{24 {25 static void Main(string[] args)26 {27 Safety.PingAction();28 }29 }30}31using Microsoft.Coyote.Samples.Monitors;32using System;33{34 {35 static void Main(string[] args)36 {37 Safety.PingAction();38 }39 }40}41using Microsoft.Coyote.Samples.Monitors;42using System;43{44 {45 static void Main(string[] args)46 {47 Safety.PingAction();48 }49 }50}51using Microsoft.Coyote.Samples.Monitors;52using System;53{54 {55 static void Main(string[] args)56 {57 Safety.PingAction();58 }59 }60}61using Microsoft.Coyote.Samples.Monitors;62using System;63{64 {65 static void Main(string[] args)66 {67 Safety.PingAction();68 }69 }70}
PingAction
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3{4 static void Main(string[] args)5 {6 Safety safety = new Safety();7 safety.PingAction();8 }9}
PingAction
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Net.NetworkInformation;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Safety.PingAction("www.microsoft.com");10 Console.WriteLine("Press any key to exit...");11 Console.ReadKey();12 }13 }14}
PingAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors.Safety;5using Microsoft.Coyote.Tasks;6{7 {8 private static void Main(string[] args)9 {10 using (var r = RuntimeFactory.Create())11 {12 var scheduler = new CoyoteTaskScheduler();13 var factory = new CoyoteTaskFactory(scheduler);14 var task = factory.StartNew(PingAction, scheduler);15 task.Wait();16 }17 }18 private static async Task PingAction()19 {20 var monitor = new Ping();21 using (var r = RuntimeFactory.Create())22 {23 r.RegisterMonitor(monitor);24 var scheduler = new CoyoteTaskScheduler();25 var factory = new CoyoteTaskFactory(scheduler);26 var task = factory.StartNew(PingAction, scheduler);27 task.Wait();28 }29 }30 private static async Task PingAction()31 {32 var monitor = new Ping();33 using (var r = RuntimeFactory.Create())34 {35 r.RegisterMonitor(monitor);36 var scheduler = new CoyoteTaskScheduler();37 var factory = new CoyoteTaskFactory(scheduler);38 var task = factory.StartNew(PingAction, scheduler);39 task.Wait();40 }41 }42 private static async Task PingAction()43 {44 var monitor = new Ping();45 using (var r = RuntimeFactory.Create())46 {
PingAction
Using AI Code Generation
1 {2 static void Main(string[] args)3 {4 Safety.PingAction("www.microsoft.com");5 Console.WriteLine("Press any key to exit...");6 Console.ReadKey();7 }8 }9}
PingAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors.Safety;5using Microsoft.Coyote.Tasks;6{7 {8 private static void Main(string[] args)9 {10 using (var r = RuntimeFactory.Create())11 {12 var scheduler = new CoyoteTaskScheduler();13 var factory = new CoyoteTaskFactory(scheduler);14 var task = factory.StartNew(PingAction, scheduler);15 task.Wait();16 }17 }18 private static async Task PingAction()19 {20 var monitor = new Ping();21 using (var r = RuntimeFactory.Create())22 {23 r.RegisterMonitor(monitor);24 var scheduler = new CoyoteTaskScheduler();25 var factory = new CoyoteTaskFactory(scheduler);26 var task = factory.StartNew(PingAction, scheduler);27 task.Wait();28 }29 }30 private static async Task PingAction()31 {32 var monitor = new Ping();33 using (var r = RuntimeFactory.Create())34 {35 r.RegisterMonitor(monitor);36 var scheduler = new CoyoteTaskScheduler();37 var factory = new CoyoteTaskFactory(scheduler);38 var task = factory.StartNew(PingAction, scheduler);39 task.Wait();40 }41 }42 private static async Task PingAction()43 {44 var monitor = new Ping();45 using (var r = RuntimeFactory.Create())46 {
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