Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.Safety.InitOnEntry
FailureDetector.cs
Source:FailureDetector.cs
...53 /// Reference to the timer machine.54 /// </summary>55 private ActorId Timer;56 [Start]57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(Driver.RegisterClient), nameof(RegisterClientAction))]59 [OnEventDoAction(typeof(Driver.UnregisterClient), nameof(UnregisterClientAction))]60 [OnEventPushState(typeof(Unit), typeof(SendPing))]61 private class Init : State { }62 private void InitOnEntry(Event e)63 {64 var nodes = (e as Config).Nodes;65 this.Nodes = new HashSet<ActorId>(nodes);66 this.Clients = new HashSet<ActorId>();67 this.Alive = new HashSet<ActorId>();68 this.Responses = new HashSet<ActorId>();69 // Initializes the alive set to contain all available nodes.70 foreach (var node in this.Nodes)71 {72 this.Alive.Add(node);73 }74 // Initializes the timer.75 this.Timer = this.CreateActor(typeof(Timer), new Timer.Config(this.Id));76 // Transitions to the 'SendPing' state after everything has initialized....
Safety.cs
Source:Safety.cs
...36 }37 }38 private Dictionary<ActorId, int> Pending;39 [Start]40 [OnEntry(nameof(InitOnEntry))]41 [OnEventDoAction(typeof(Ping), nameof(PingAction))]42 [OnEventDoAction(typeof(Pong), nameof(PongAction))]43 private class Init : State { }44 private void InitOnEntry()45 {46 this.Pending = new Dictionary<ActorId, int>();47 }48 private void PingAction(Event e)49 {50 var client = (e as Ping).Client;51 if (!this.Pending.ContainsKey(client))52 {53 this.Pending[client] = 0;54 }55 this.Pending[client] = this.Pending[client] + 1;56 this.Assert(this.Pending[client] <= 3, $"'{client}' ping count must be <= 3.");57 }58 private void PongAction(Event e)...
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 public static async Task Main(string[] args)10 {11 Safety safety = Safety.Create();12 safety.InitOnEntry();13 await Run();14 }15 private static async Task Run()16 {17 await Task.Run(() =>18 {19 });20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Samples.Monitors;28using Microsoft.Coyote.Tasks;29{30 {31 public static async Task Main(string[] args)32 {33 Liveness liveness = Liveness.Create();34 liveness.InitOnEntry();35 await Run();36 }37 private static async Task Run()38 {39 await Task.Run(() =>40 {41 });42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Samples.Monitors;50using Microsoft.Coyote.Tasks;51{52 {53 public static async Task Main(string[] args)54 {55 SafetyLiveness safetyLiveness = SafetyLiveness.Create();56 safetyLiveness.InitOnEntry();57 await Run();58 }59 private static async Task Run()60 {61 await Task.Run(() =>62 {63 });64 }65 }66}67using System;68using System.Threading.Tasks;69using Microsoft.Coyote;70using Microsoft.Coyote.Actors;71using Microsoft.Coyote.Samples.Monitors;72using Microsoft.Coyote.Tasks;
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 private static async Task Main(string[] args)8 {9 Safety safetyMonitor = new Safety();10 safetyMonitor.InitOnEntry();
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static async Task Main(string[] args)9 {10 Safety safetyMonitor = new Safety();11 safetyMonitor.InitOnEntry();12 var runtime = RuntimeFactory.Create();13 runtime.RegisterMonitor(safetyMonitor);14 var id = await runtime.CreateActorAsync(typeof(Counter));
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using System;4{5 {6 static void Main(string[] args)7 {8 Safety.InitOnEntry();9 Console.WriteLine("Hello World!");10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Samples.Monitors;15using System;16{17 {18 static void Main(string[] args)19 {20 Safety.InitOnEntry();21 Console.WriteLine("Hello World!");22 }23 }24}25using Microsoft.Coyote;26using System;27{28 {29 static void Init()30 {31 Console.WriteLine("Hello World!");32 }33 }34}35using Microsoft.Coyote;36using System;37{38 {39 static Program()40 {41 Init();42 }43 static void Init()44 {45 Console.WriteLine("Hello World!");46 }47 }48}49using Microsoft.Coyote.Runtime;50using System;51{52 {53 static void Main(string[] args)54 {55 Coyote.Runtime.InitOnEntry();56 Console.WriteLine("Hello World!");57 }58 }59}
InitOnEntry
Using AI Code Generation
1InitOnEntry(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);2InitOnExit(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);3Entry(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);4Exit(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);5OnEventDrop(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);6OnHalt(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);7OnWait(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);8OnWaitEvent(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);9OnWaitEvent(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);10OnWaitEvent(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);11OnWaitEvent(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);12OnWaitEvent(Microsoft.Coyote.Samples.Monitors.Safety, 1, 2);13OnWaitEvent(M
InitOnEntry
Using AI Code Generation
1 [OnEntry(nameof(InitOnEntry))]2 class Init : MachineState { }3 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]4 class Done : MachineState { }5 void InitOnEntry()6 {7 this.RaiseEvent(new UnitEvent());8 }9 void InitOnEvent()10 {11 this.RaiseEvent(new UnitEvent());12 }13 }14}15private void InitOnEntry()16{17 this.RaiseEvent(new UnitEvent());18}19{20 using Microsoft.Coyote;21 using Microsoft.Coyote.Actors;22 using Microsoft.Coyote.Samples.Monitors;23 using Microsoft.Coyote.Tasks;24 using System;25 using System.IO;26 using System.Threading.Tasks;27 {28 [OnEntry(nameof(InitOnEntry))]29 class Init : MachineState { }30 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]31 class Done : MachineState { }32 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEvent))]33 class Init : MachineState { }34 void InitOnEntry()35 {36 this.RaiseEvent(new UnitEvent());37 }38 void InitOnEvent()39 {40 this.RaiseEvent(new UnitEvent());41 }42 }43}44private void InitOnEntry()45{46 this.RaiseEvent(new UnitEvent());47}
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using static Microsoft.Coyote.Specifications.Specification;6{7 {8 public static async Task Main(string[] args)9 {10 Safety safety = new Safety();11 safety.InitOnEntry();12 await Task.Run(() => safety.Monitor());13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Samples.Monitors;20using static Microsoft.Coyote.Specifications.Specification;21{22 {23 public static async Task Main(string[] args)24 {25 Safety safety = new Safety();26 safety.InitOnExit();27 await Task.Run(() => safety.Monitor());28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Samples.Monitors;35using static Microsoft.Coyote.Specifications.Specification;36{37 {38 public static async Task Main(string[] args)39 {40 Safety safety = new Safety();41 safety.InitOnEvent(typeof(Start));42 await Task.Run(() => safety.Monitor());43 }44 }45 {46 }47}48using System;49using System.Threading.Tasks;50using Microsoft.Coyote;51using Microsoft.Coyote.Samples.Monitors;52using static Microsoft.Coyote.Specifications.Specification;53{54 {55 public static async Task Main(string[] args)56 {57 Safety safety = new Safety();58 safety.InitOnEvent(typeof(Start));59 await Task.Run(() => safety.Monitor());60 }61 }62 {63 }64}65using System;
InitOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5{6 {7 private int counter;8 private void InitOnEntry(Event e)9 {10 this.counter = 0;11 }12 private void IncrementOnEntry(Event e)13 {14 this.counter++;15 }16 private void DecrementOnEntry(Event e)17 {18 this.counter--;19 }20 private void PrintOnEntry(Event e)21 {22 Console.WriteLine(this.counter);23 }24 [OnEventDoAction(typeof(InitEvent), nameof(InitOnEntry))]25 [OnEventGotoState(typeof(IncEvent), typeof(Incremented))]26 [OnEventGotoState(typeof(DecEvent), typeof(Decremented))]27 [OnEventDoAction(typeof(PrintEvent), nameof(PrintOnEntry))]28 {29 }30 [OnEntry(nameof(IncrementOnEntry))]31 [OnEventGotoState(typeof(IncEvent), typeof(Incremented))]32 [OnEventGotoState(typeof(DecEvent), typeof(Decremented))]33 [OnEventDoAction(typeof(PrintEvent), nameof(PrintOnEntry))]34 {35 }36 [OnEntry(nameof(DecrementOnEntry))]37 [OnEventGotoState(typeof(IncEvent), typeof(Incremented))]38 [OnEventGotoState(typeof(DecEvent), typeof(Decremented))]39 [OnEventDoAction(typeof(PrintEvent), nameof(PrintOnEntry))]40 {41 }42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 private static async Task Main(string[] args)53 {
InitOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4{5 {6 public static void Main()7 {8 Safety.InitOnEntry();9 var m = new Machine1();10 m.Run();11 }12 }13}14using System;15using Microsoft.Coyote;16using Microsoft.Coyote.Samples.Monitors;17{18 {19 public static void Main()20 {21 Safety.InitOnEntry();22 var m = new Machine2();23 m.Run();24 }25 }26}27using System;28using Microsoft.Coyote;29using Microsoft.Coyote.Samples.Monitors;30{31 {32 public static void Main()33 {34 Safety.InitOnEntry();35 var m = new Machine3();36 m.Run();37 }38 }39}40using System;41using Microsoft.Coyote;42using Microsoft.Coyote.Samples.Monitors;43{44 {45 public static void Main()46 {47 Safety.InitOnEntry();48 var m = new Machine4();49 m.Run();50 }51 }52}53using System;54using Microsoft.Coyote;55using Microsoft.Coyote.Samples.Monitors;56{57 {58 public static void Main()59 {60 Safety.InitOnEntry();61 var m = new Machine5();62 m.Run();63 }64 }65}
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