How to use InitOnEntry method of Microsoft.Coyote.Samples.Monitors.NodeFailed class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.NodeFailed.InitOnEntry

FailureDetector.cs

Source:FailureDetector.cs Github

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...53 /// Reference to the timer machine.54 /// </summary>55 private ActorId Timer;56 [Start]57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(Driver.RegisterClient), nameof(RegisterClientAction))]59 [OnEventDoAction(typeof(Driver.UnregisterClient), nameof(UnregisterClientAction))]60 [OnEventPushState(typeof(Unit), typeof(SendPing))]61 private class Init : State { }62 private void InitOnEntry(Event e)63 {64 var nodes = (e as Config).Nodes;65 this.Nodes = new HashSet<ActorId>(nodes);66 this.Clients = new HashSet<ActorId>();67 this.Alive = new HashSet<ActorId>();68 this.Responses = new HashSet<ActorId>();69 // Initializes the alive set to contain all available nodes.70 foreach (var node in this.Nodes)71 {72 this.Alive.Add(node);73 }74 // Initializes the timer.75 this.Timer = this.CreateActor(typeof(Timer), new Timer.Config(this.Id));76 // Transitions to the 'SendPing' state after everything has initialized....

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Driver.cs

Source:Driver.cs Github

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...43 private ActorId FailureDetector;44 private HashSet<ActorId> Nodes;45 private int NumOfNodes;46 [Start]47 [OnEntry(nameof(InitOnEntry))]48 private class Init : State { }49 private void InitOnEntry(Event e)50 {51 this.NumOfNodes = (e as Config).NumOfNodes;52 // Initializes the nodes.53 this.Nodes = new HashSet<ActorId>();54 for (int i = 0; i < this.NumOfNodes; i++)55 {56 var node = this.CreateActor(typeof(Node));57 this.Nodes.Add(node);58 }59 // Notifies the liveness monitor that the nodes are initialized.60 this.Monitor<Liveness>(new Liveness.RegisterNodes(this.Nodes));61 this.FailureDetector = this.CreateActor(typeof(FailureDetector), new FailureDetector.Config(this.Nodes));62 this.SendEvent(this.FailureDetector, new RegisterClient(this.Id));63 this.RaiseGotoStateEvent<InjectFailures>();...

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Tasks;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Actors;6{7 {8 [OnEventDoAction(typeof(InitEvent), nameof(InitOnEntry))]9 [OnEventGotoState(typeof(NodeFailedEvent), typeof(Initial))]10 class Initial : MonitorState { }11 void InitOnEntry(Event e)12 {13 var nfe = e as NodeFailedEvent;14 if (nfe != null)15 {16 this.Assert(nfe.NodeId != 1, "Node 1 should not fail.");17 }18 }19 }20}21using System;22using Microsoft.Coyote;23using Microsoft.Coyote.Tasks;24using Microsoft.Coyote.Samples.Monitors;25using Microsoft.Coyote.Actors;26{27 {28 [OnEventDoAction(typeof(InitEvent), nameof(InitOnEntry))]29 [OnEventGotoState(typeof(NodeFailedEvent), typeof(Initial))]30 class Initial : MonitorState { }31 void InitOnEntry(Event e)32 {33 var nfe = e as NodeFailedEvent;34 if (nfe != null)35 {36 this.Assert(nfe.NodeId != 2, "Node 2 should not fail.");37 }38 }39 }40}41using System;42using Microsoft.Coyote;43using Microsoft.Coyote.Tasks;44using Microsoft.Coyote.Samples.Monitors;45using Microsoft.Coyote.Actors;46{47 {48 [OnEventDoAction(typeof(InitEvent), nameof(InitOnEntry))]49 [OnEventGotoState(typeof(NodeFailedEvent), typeof(Initial))]50 class Initial : MonitorState { }51 void InitOnEntry(Event e)52 {53 var nfe = e as NodeFailedEvent;54 if (nfe != null

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2{3 {4 static void Main(string[] args)5 {6 NodeFailed monitor = new NodeFailed();7 monitor.InitOnEntry();8 }9 }10}11using Microsoft.Coyote.Samples.Monitors;12{13 {14 static void Main(string[] args)15 {16 NodeFailed monitor = new NodeFailed();17 monitor.InitOnEntry();18 }19 }20}21using Microsoft.Coyote.Samples.Monitors;22{23 {24 static void Main(string[] args)25 {26 NodeFailed monitor = new NodeFailed();27 monitor.InitOnEntry();28 }29 }30}31using Microsoft.Coyote.Samples.Monitors;32{33 {34 static void Main(string[] args)35 {36 NodeFailed monitor = new NodeFailed();37 monitor.InitOnEntry();38 }39 }40}41using Microsoft.Coyote.Samples.Monitors;42{43 {44 static void Main(string[] args)45 {46 NodeFailed monitor = new NodeFailed();47 monitor.InitOnEntry();48 }49 }50}51using Microsoft.Coyote.Samples.Monitors;52{53 {54 static void Main(string[] args)55 {56 NodeFailed monitor = new NodeFailed();57 monitor.InitOnEntry();58 }59 }60}61using Microsoft.Coyote.Samples.Monitors;62{

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InitOnEntry

Using AI Code Generation

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1 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeFailed>(e => e.NodeId == 1);2 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeRecovered>(e => e.NodeId == 1);3 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeFailed>(e => e.NodeId == 2);4 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeRecovered>(e => e.NodeId == 2);5 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeFailed>(e => e.NodeId == 3);6 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeRecovered>(e => e.NodeId == 3);7 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeFailed>(e => e.NodeId == 4);8 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeRecovered>(e => e.NodeId == 4);9 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeFailed>(e => e.NodeId == 5);10 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeRecovered>(e => e.NodeId == 5);11 InitOnEntry<Microsoft.Coyote.Samples.Monitors.NodeFailed>(e => e.NodeId == 6);

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InitOnEntry

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 System.Threading.Tasks.Task.Run(() => { Program p = new Program(); p.Run(); });6 System.Threading.Thread.Sleep(10000);7 }8 public void Run()9 {10 var config = Configuration.Create().WithVerbosityEnabled(1000);11 using (var runtime = RuntimeFactory.Create(config))12 {13 runtime.RegisterMonitor(typeof(NodeFailed));14 runtime.CreateActor(typeof(Manager));15 runtime.Wait();16 }17 }18 }19}20{21 {22 static void Main(string[] args)23 {24 System.Threading.Tasks.Task.Run(() => { Program p = new Program(); p.Run(); });25 System.Threading.Thread.Sleep(10000);26 }27 public void Run()28 {29 var config = Configuration.Create().WithVerbosityEnabled(1000);30 using (var runtime = RuntimeFactory.Create(config))31 {32 runtime.RegisterMonitor(typeof(NodeFailed));33 runtime.CreateActor(typeof(Manager));34 runtime.Wait();35 }36 }37 }38}39{40 {41 static void Main(string[] args)42 {43 System.Threading.Tasks.Task.Run(() => { Program p = new Program(); p.Run(); });44 System.Threading.Thread.Sleep(10000);45 }46 public void Run()47 {48 var config = Configuration.Create().WithVerbosityEnabled(1000);49 using (var runtime = RuntimeFactory.Create(config))50 {51 runtime.RegisterMonitor(typeof(NodeFailed));52 runtime.CreateActor(typeof(Manager));53 runtime.Wait();54 }55 }56 }57}58{59 {60 static void Main(string[] args)61 {62 System.Threading.Tasks.Task.Run(() => { Program p = new Program(); p.Run(); });63 System.Threading.Thread.Sleep(10000);64 }

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