How to use CancelTimerAction method of Microsoft.Coyote.Samples.Monitors.CancelTimerEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.CancelTimerEvent.CancelTimerAction

Timer.cs

Source:Timer.cs Github

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...58 /// It responds with a 'CancelFailure' event on a 'CancelTimer' event.59 ///60 /// It transitions to the 'WaitForCancel' state on a 'StartTimerEvent' event.61 /// </summary>62 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction))]63 [OnEventGotoState(typeof(StartTimerEvent), typeof(WaitForCancel))]64 private class WaitForReq : State { }65 private void CancelTimerAction()66 {67 this.SendEvent(this.Target, new CancelFailure());68 }69 /// <summary>70 /// In the 'WaitForCancel' state, any 'StartTimerEvent' event is dequeued and dropped without any71 /// action (indicated by the 'IgnoreEvents' declaration).72 /// </summary>73 [IgnoreEvents(typeof(StartTimerEvent))]74 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction2))]75 [OnEventGotoState(typeof(DefaultEvent), typeof(WaitForReq), nameof(DefaultAction))]76 private class WaitForCancel : State { }77 private void DefaultAction()78 {79 this.SendEvent(this.Target, new TimeoutEvent());80 }81 /// <summary>82 /// The response to a 'CancelTimer' event is nondeterministic. During testing, Coyote will83 /// take control of this source of nondeterminism and explore different execution paths.84 ///85 /// Using this approach, we model the race condition between the arrival of a 'CancelTimer'86 /// event from the target and the elapse of the timer.87 /// </summary>88 private void CancelTimerAction2()89 {90 // A nondeterministic choice that is controlled by the Coyote runtime during testing.91 if (this.RandomBoolean())92 {93 this.SendEvent(this.Target, new CancelSuccess());94 }95 else96 {97 this.SendEvent(this.Target, new CancelFailure());98 this.SendEvent(this.Target, new TimeoutEvent());99 }100 }101 }102}...

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CancelTimerAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 private static async Task Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var actor = runtime.CreateActor(typeof(TimerActor));13 var timer = new TimerInfo(1000, actor, new CancelTimerEvent());14 runtime.SendEvent(actor, timer);15 await Task.Delay(2000);16 runtime.SendEvent(actor, new CancelTimerAction(timer));17 await Task.Delay(2000);18 }19 }20 }21 {22 [OnEventDoAction(typeof(TimerInfo), nameof(HandleTimer))]23 [OnEventDoAction(typeof(CancelTimerAction), nameof(HandleCancelTimer))]24 private class Init : State { }25 private void HandleTimer(Event e)26 {27 this.Logger.WriteLine("Timer expired.");28 }29 private void HandleCancelTimer(Event e)30 {31 this.Logger.WriteLine("Timer cancelled.");32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Samples.Monitors;40{41 {42 private static async Task Main(string[] args)43 {44 using (var runtime = RuntimeFactory.Create())45 {46 var actor = runtime.CreateActor(typeof(TimerActor));47 var timer = new TimerInfo(1000, actor, new CancelTimerEvent());48 runtime.SendEvent(actor, timer);

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CancelTimerAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public static async Task Main(string[] args)9 {10 Runtime runtime = RuntimeFactory.Create();11 runtime.Start();12 ActorId actor = runtime.CreateActor(typeof(ActorWithTimer));13 runtime.SendEvent(actor, new CancelTimerEvent());14 await Task.Delay(5000);15 runtime.Stop();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Samples.Monitors;24{25 {26 public static async Task Main(string[] args)27 {28 Runtime runtime = RuntimeFactory.Create();29 runtime.Start();30 ActorId actor = runtime.CreateActor(typeof(ActorWithTimer));31 runtime.SendEvent(actor, new TimerElapsedEvent());32 await Task.Delay(5000);33 runtime.Stop();34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Samples.Monitors;42{43 {44 public static async Task Main(string[] args)45 {46 Runtime runtime = RuntimeFactory.Create();47 runtime.Start();48 ActorId actor = runtime.CreateActor(typeof(ActorWithTimer));49 runtime.SendEvent(actor, new TimerElapsedEvent());50 await Task.Delay(5000);51 runtime.Stop();52 }53 }54}

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CancelTimerAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 public static void Main(string[] args)10 {11 Runtime runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(CancelTimerEvent));13 runtime.CreateActor(typeof(ActorA));14 runtime.Wait();15 }16 }17 {18 private TaskCompletionSource<bool> tcs;19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 this.tcs = (TaskCompletionSource<bool>)initialEvent.Payload;22 await this.SendEvent(this.Id, new E1());23 }24 protected override async Task OnEventAsync(Event e)25 {26 switch (e)27 {28 this.SendEvent(this.Id, new E2(), 1000);29 await this.ReceiveEventAsync<E3>();30 this.tcs.SetResult(true);31 break;32 this.SendEvent(this.Id, new E3());33 break;34 this.SendEvent(this.Id, new E4());35 break;36 this.SendEvent(this.Id, new E5());37 break;38 this.SendEvent(this.Id, new E6());39 break;40 this.SendEvent(this.Id, new E7());41 break;42 this.SendEvent(this.Id, new E8());43 break;44 this.SendEvent(this.Id, new E9());45 break;46 this.SendEvent(this.Id, new E10());47 break;48 this.SendEvent(this.Id, new E11());49 break;50 this.SendEvent(this.Id, new E12());51 break;52 this.SendEvent(this.Id, new E13());53 break;54 this.SendEvent(this.Id, new E14());55 break;56 this.SendEvent(this.Id, new E15());57 break;

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CancelTimerAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Specifications;7{8 {9 public static async Task Main()10 {11 Runtime runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(CancelTimerEvent));13 await runtime.CreateActor(typeof(MyActor));14 await Task.Delay(10000);15 runtime.Dispose();16 }17 }18 {19 private int counter = 0;20 private TimerInfo timerInfo = new TimerInfo();21 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]22 private class Init : State { }23 private void StartTimer()24 {25 this.timerInfo = this.StartTimer(1000, new UnitEvent());26 }27 [OnEventDoAction(typeof(UnitEvent), nameof(DoWork))]28 [OnEventDoAction(typeof(CancelTimerEvent), nameof(CancelTimer))]29 private class Work : State { }30 private void DoWork()31 {32 if (this.counter < 5)33 {34 this.counter++;35 this.SendEvent(this.Id, new UnitEvent());36 }37 {38 this.RaiseGotoStateEvent<Done>();39 }40 }41 private void CancelTimer()42 {43 this.CancelTimer(this.timerInfo);44 }45 private class Done : State { }46 }47}48using System;49using System.Threading.Tasks;50using Microsoft.Coyote;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Samples.Monitors;53using Microsoft.Coyote.Specifications;54{55 {56 public static async Task Main()57 {58 Runtime runtime = RuntimeFactory.Create();59 runtime.RegisterMonitor(typeof(CancelTimerEvent));60 await runtime.CreateActor(typeof(MyActor));61 await Task.Delay(10000);62 runtime.Dispose();63 }64 }65 {66 private int counter = 0;67 private TimerInfo timerInfo = new TimerInfo();68 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]

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CancelTimerAction

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 public static void Main()8 {9 Runtime.RegisterMonitor(typeof(CancelTimerEvent));10 Runtime.RegisterMonitor(typeof(CancelTimerAction));11 Runtime.RegisterMonitor(typeof(CancelTimerMethod));12 Runtime.RegisterMonitor(typeof(CancelTimerClass));13 Runtime.RegisterMonitor(typeof(CancelTimerClassMethod));14 Runtime.Start(new Configuration());15 Runtime.CreateActor(typeof(M));16 Runtime.Wait();17 }18 }19 {20 private TimerInfo timer;21 [OnEntry(nameof(OnInit))]22 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(OnTimerElapsed))]23 private class Init : State { }24 private void OnInit()25 {26 this.timer = this.CreateTimer(this.Id, 1000);27 this.SendEvent(this.Id, new CancelTimerAction(this.timer));28 }29 private void OnTimerElapsed()30 {31 this.Assert(false, "Timer elapsed.");32 }33 }34}

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CancelTimerAction

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.Monitors;4using System;5{6 {7 public static void Main(string[] args)8 {9 Runtime runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(TimerMonitor));11 runtime.CreateActor(typeof(Actor1));12 runtime.Wait();13 }14 }15 {16 protected override void OnInitialize(Event initialEvent)17 {18 this.SendEvent(this.Id, new CancelTimerEvent());19 }20 }21}

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CancelTimerAction

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1{2 {3 private static void Main()4 {5 using (var runtime = RuntimeFactory.Create())6 {7 var engine = new Engine(runtime);8 var configuration = Configuration.Create().WithTestingIterations(10000);9 engine.Run(configuration, () => {10 var m = new Machine1();11 runtime.SendEvent(m.Id, new E1());12 var m2 = new Machine2();13 runtime.SendEvent(m2.Id, new E2());14 var m3 = new Machine3();15 runtime.SendEvent(m3.Id, new E3());16 });17 }18 }19 }20 internal class E1 : Event { }21 internal class E2 : Event { }22 internal class E3 : Event { }23 internal class E4 : Event { }24 internal class E5 : Event { }25 internal class E6 : Event { }26 internal class E7 : Event { }27 internal class E8 : Event { }28 internal class E9 : Event { }29 internal class E10 : Event { }30 internal class E11 : Event { }31 internal class E12 : Event { }32 internal class E13 : Event { }33 internal class E14 : Event { }34 internal class E15 : Event { }35 internal class E16 : Event { }36 internal class E17 : Event { }37 internal class E18 : Event { }38 internal class E19 : Event { }39 internal class E20 : Event { }40 internal class E21 : Event { }41 internal class E22 : Event { }42 internal class E23 : Event { }43 internal class E24 : Event { }44 internal class E25 : Event { }45 internal class E26 : Event { }46 internal class E27 : Event { }47 internal class E28 : Event { }48 internal class E29 : Event { }

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CancelTimerAction

Using AI Code Generation

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1CoyoteRuntime runtime = new CoyoteRuntime();2runtime.CreateActor(typeof(CancelTimerEvent));3runtime.Run();4CoyoteRuntime runtime = new CoyoteRuntime();5runtime.CreateActor(typeof(CancelTimerEvent));6runtime.Run();7CoyoteRuntime runtime = new CoyoteRuntime();8runtime.CreateActor(typeof(CancelTimerEvent));9runtime.Run();10CoyoteRuntime runtime = new CoyoteRuntime();11runtime.CreateActor(typeof(CancelTimerEvent));12runtime.Run();13CoyoteRuntime runtime = new CoyoteRuntime();14runtime.CreateActor(typeof(CancelTimerEvent));15runtime.Run();16CoyoteRuntime runtime = new CoyoteRuntime();17runtime.CreateActor(typeof(CancelTimerEvent));18runtime.Run();19CoyoteRuntime runtime = new CoyoteRuntime();20runtime.CreateActor(typeof(CancelTimerEvent));21runtime.Run();22CoyoteRuntime runtime = new CoyoteRuntime();23runtime.CreateActor(typeof(CancelTimerEvent));24runtime.Run();25CoyoteRuntime runtime = new CoyoteRuntime();26runtime.CreateActor(typeof(CancelTimerEvent));27runtime.Run();28CoyoteRuntime runtime = new CoyoteRuntime();29runtime.CreateActor(typeof(CancelTimerEvent));30runtime.Run();31CoyoteRuntime runtime = new CoyoteRuntime();32runtime.CreateActor(typeof(CancelTimerEvent));33runtime.Run();34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.Monitors;37using Microsoft.Coyote.Specifications;38{39 {40 public static async Task Main()41 {42 Runtime runtime = RuntimeFactory.Create();43 runtime.RegisterMonitor(typeof(CancelTimerEvent));44 await runtime.CreateActor(typeof(MyActor));45 await Task.Delay(10000);46 runtime.Dispose();47 }48 }49 {50 private int counter = 0;51 private TimerInfo timerInfo = new TimerInfo();52 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]

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CancelTimerAction

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 public static void Main()8 {9 Runtime.RegisterMonitor(typeof(CancelTimerEvent));10 Runtime.RegisterMonitor(typeof(CancelTimerAction));11 Runtime.RegisterMonitor(typeof(CancelTimerMethod));12 Runtime.RegisterMonitor(typeof(CancelTimerClass));13 Runtime.RegisterMonitor(typeof(CancelTimerClassMethod));14 Runtime.Start(new Configuration());15 Runtime.CreateActor(typeof(M));16 Runtime.Wait();17 }18 }19 {20 private TimerInfo timer;21 [OnEntry(nameof(OnInit))]22 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(OnTimerElapsed))]23 private class Init : State { }24 private void OnInit()25 {26 this.timer = this.CreateTimer(this.Id, 1000);27 this.SendEvent(this.Id, new CancelTimerAction(this.timer));28 }29 private void OnTimerElapsed()30 {31 this.Assert(false, "Timer elapsed.");32 }33 }34}

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CancelTimerAction

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1CoyoteRuntime runtime = new CoyoteRuntime();2runtime.CreateActor(typeof(CancelTimerEvent));3runtime.Run();4CoyoteRuntime runtime = new CoyoteRuntime();5runtime.CreateActor(typeof(CancelTimerEvent));6runtime.Run();7CoyoteRuntime runtime = new CoyoteRuntime();8runtime.CreateActor(typeof(CancelTimerEvent));9runtime.Run();10CoyoteRuntime runtime = new CoyoteRuntime();11runtime.CreateActor(typeof(CancelTimerEvent));12runtime.Run();13CoyoteRuntime runtime = new CoyoteRuntime();14runtime.CreateActor(typeof(CancelTimerEvent));15runtime.Run();16CoyoteRuntime runtime = new CoyoteRuntime();17runtime.CreateActor(typeof(CancelTimerEvent));18runtime.Run();19CoyoteRuntime runtime = new CoyoteRuntime();20runtime.CreateActor(typeof(CancelTimerEvent));21runtime.Run();22CoyoteRuntime runtime = new CoyoteRuntime();23runtime.CreateActor(typeof(CancelTimerEvent));24runtime.Run();25CoyoteRuntime runtime = new CoyoteRuntime();26runtime.CreateActor(typeof(CancelTimerEvent));27runtime.Run();28CoyoteRuntime runtime = new CoyoteRuntime();29runtime.CreateActor(typeof(CancelTimerEvent));30runtime.Run();31CoyoteRuntime runtime = new CoyoteRuntime();32runtime.CreateActor(typeof(CancelTimerEvent));33runtime.Run();

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CancelTimerAction

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 public static void Main(string[] args)10 {11 Runtime runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(CancelTimerEvent));13 runtime.CreateActor(typeof(ActorA));14 runtime.Wait();15 }16 }17 {18 private TaskCompletionSource<bool> tcs;19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 this.tcs = (TaskCompletionSource<bool>)initialEvent.Payload;22 await this.SendEvent(this.Id, new E1());23 }24 protected override async Task OnEventAsync(Event e)25 {26 switch (e)27 {28 this.SendEvent(this.Id, new E2(), 1000);29 await this.ReceiveEventAsync<E3>();30 this.tcs.SetResult(true);31 break;32 this.SendEvent(this.Id, new E3());33 break;34 this.SendEvent(this.Id, new E4());35 break;36 this.SendEvent(this.Id, new E5());37 break;38 this.SendEvent(this.Id, new E6());39 break;40 this.SendEvent(this.Id, new E7());41 break;42 this.SendEvent(this.Id, new E8());43 break;44 this.SendEvent(this.Id, new E9());45 break;46 this.SendEvent(this.Id, new E10());47 break;48 this.SendEvent(this.Id, new E11());49 break;50 this.SendEvent(this.Id, new E12());51 break;52 this.SendEvent(this.Id, new E13());53 break;54 this.SendEvent(this.Id, new E14());55 break;56 this.SendEvent(this.Id, new E15());57 break;

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CancelTimerAction

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 public static void Main()8 {9 Runtime.RegisterMonitor(typeof(CancelTimerEvent));10 Runtime.RegisterMonitor(typeof(CancelTimerAction));11 Runtime.RegisterMonitor(typeof(CancelTimerMethod));12 Runtime.RegisterMonitor(typeof(CancelTimerClass));13 Runtime.RegisterMonitor(typeof(CancelTimerClassMethod));14 Runtime.Start(new Configuration());15 Runtime.CreateActor(typeof(M));16 Runtime.Wait();17 }18 }19 {20 private TimerInfo timer;21 [OnEntry(nameof(OnInit))]22 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(OnTimerElapsed))]23 private class Init : State { }24 private void OnInit()25 {26 this.timer = this.CreateTimer(this.Id, 1000);27 this.SendEvent(this.Id, new CancelTimerAction(this.timer));28 }29 private void OnTimerElapsed()30 {31 this.Assert(false, "Timer elapsed.");32 }33 }34}

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