How to use DefaultAction method of Microsoft.Coyote.Samples.Monitors.CancelSuccess class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.CancelSuccess.DefaultAction

Timer.cs

Source:Timer.cs Github

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...71 /// action (indicated by the 'IgnoreEvents' declaration).72 /// </summary>73 [IgnoreEvents(typeof(StartTimerEvent))]74 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction2))]75 [OnEventGotoState(typeof(DefaultEvent), typeof(WaitForReq), nameof(DefaultAction))]76 private class WaitForCancel : State { }77 private void DefaultAction()78 {79 this.SendEvent(this.Target, new TimeoutEvent());80 }81 /// <summary>82 /// The response to a 'CancelTimer' event is nondeterministic. During testing, Coyote will83 /// take control of this source of nondeterminism and explore different execution paths.84 ///85 /// Using this approach, we model the race condition between the arrival of a 'CancelTimer'86 /// event from the target and the elapse of the timer.87 /// </summary>88 private void CancelTimerAction2()89 {90 // A nondeterministic choice that is controlled by the Coyote runtime during testing.91 if (this.RandomBoolean())...

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 private static async Task Main(string[] args)10 {11 Runtime.RegisterMonitor<CancelSuccess>();12 var m = Runtime.CreateActor(typeof(M));

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Samples.Shared;7{8 {9 static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var monitor = runtime.CreateActor(typeof(Monitor));14 runtime.RegisterMonitor(typeof(CancelSuccess), monitor);15 var actor = runtime.CreateActor(typeof(CancelSuccess));16 runtime.SendEvent(actor, new Start());17 await runtime.WaitCompletionAsync(actor);18 }19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.Shared;27{28 {29 internal class Start : Event { }30 internal class Cancel : Event { }31 internal class Canceled : Event { }32 internal class Success : Event { }33 internal class Failure : Event { }34 internal class Unknown : Event { }

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DefaultAction

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(CancelSuccess));10 runtime.CreateActor(typeof(Actor1));11 runtime.Start();12 }13 }14}15using System;16using Microsoft.Coyote;17using Microsoft.Coyote.Samples.Monitors;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 runtime.RegisterMonitor(typeof(CancelSuccess));24 runtime.CreateActor(typeof(Actor1));25 runtime.Start();26 }27 }28}29using System;30using Microsoft.Coyote;31using Microsoft.Coyote.Samples.Monitors;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 runtime.RegisterMonitor(typeof(CancelSuccess));38 runtime.CreateActor(typeof(Actor1));39 runtime.Start();40 }41 }42}43using System;44using Microsoft.Coyote;45using Microsoft.Coyote.Samples.Monitors;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 runtime.RegisterMonitor(typeof(CancelSuccess));52 runtime.CreateActor(typeof(Actor1));53 runtime.Start();54 }55 }56}57using System;58using Microsoft.Coyote;59using Microsoft.Coyote.Samples.Monitors;60{61 {62 static void Main(string[] args)63 {64 var runtime = RuntimeFactory.Create();65 runtime.RegisterMonitor(typeof(CancelSuccess));66 runtime.CreateActor(typeof(Actor1));67 runtime.Start();68 }69 }70}

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DefaultAction

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Tasks;3using Microsoft.Coyote.Samples.Monitors;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(CancelSuccess));10 await Task.Run(() => DefaultAction());11 }12 private static async Task DefaultAction()13 {14 await Task.Run(() => { });15 }16 }17}18using Microsoft.Coyote;19using Microsoft.Coyote.Tasks;20using Microsoft.Coyote.Samples.Monitors;21using System.Threading.Tasks;22{23 {24 public static async Task Main(string[] args)25 {26 Runtime.RegisterMonitor(typeof(CancelFailure));27 await Task.Run(() => DefaultAction());28 }29 private static async Task DefaultAction()30 {31 await Task.Run(() => { });32 }33 }34}35using Microsoft.Coyote;36using Microsoft.Coyote.Tasks;37using Microsoft.Coyote.Samples.Monitors;38using System.Threading.Tasks;39{40 {41 public static async Task Main(string[] args)42 {43 Runtime.RegisterMonitor(typeof(CancelFailure));44 await Task.Run(() => DefaultAction());45 }46 private static async Task DefaultAction()47 {48 await Task.Run(() => { });49 }50 }51}52using Microsoft.Coyote;53using Microsoft.Coyote.Tasks;54using Microsoft.Coyote.Samples.Monitors;55using System.Threading.Tasks;56{57 {58 public static async Task Main(string[] args)59 {60 Runtime.RegisterMonitor(typeof(CancelFailure));61 await Task.Run(() => DefaultAction());62 }63 private static async Task DefaultAction()64 {65 await Task.Run(() => { });66 }67 }68}

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DefaultAction

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create();6 configuration.SchedulingIterations = 100;7 configuration.SchedulingSeed = 0;8 configuration.SchedulingStrategy = SchedulingStrategy.DFS;9 configuration.SchedulingMaxSteps = 10;10 configuration.SchedulingVerbosity = 2;11 var test = new Coyote.Testing.Test(configuration, () => {12 var machine = new CancelSuccess();13 machine.DefaultAction();14 });15 test.Execute();16 }17 }18}19{20 {21 static void Main(string[] args)22 {23 var configuration = Configuration.Create();24 configuration.SchedulingIterations = 100;25 configuration.SchedulingSeed = 0;26 configuration.SchedulingStrategy = SchedulingStrategy.DFS;27 configuration.SchedulingMaxSteps = 10;28 configuration.SchedulingVerbosity = 2;29 var test = new Coyote.Testing.Test(configuration, () => {30 var machine = new CancelFailure();31 machine.DefaultAction();32 });33 test.Execute();34 }35 }36}37{38 {39 static void Main(string[] args)40 {41 var configuration = Configuration.Create();42 configuration.SchedulingIterations = 100;43 configuration.SchedulingSeed = 0;44 configuration.SchedulingStrategy = SchedulingStrategy.DFS;45 configuration.SchedulingMaxSteps = 10;46 configuration.SchedulingVerbosity = 2;47 var test = new Coyote.Testing.Test(configuration, () => {48 var machine = new CancelFailure2();49 machine.DefaultAction();50 });51 test.Execute();52 }53 }54}55{56 {57 static void Main(string[] args)58 {59 var configuration = Configuration.Create();60 configuration.SchedulingIterations = 100;61 configuration.SchedulingSeed = 0;62 configuration.SchedulingStrategy = SchedulingStrategy.DFS;

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DefaultAction

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 await DefaultAction();10 }11 static async Task DefaultAction()12 {13 var cancelSuccess = new CancelSuccess();14 await cancelSuccess.DefaultAction();15 }16 }17}18using Microsoft.Coyote.Samples.Monitors;19using System;20using System.Threading.Tasks;21{22 {23 static async Task Main(string[] args)24 {25 Console.WriteLine("Hello World!");26 await DefaultAction();27 }28 static async Task DefaultAction()29 {30 var cancelSuccess = new CancelSuccess();31 await cancelSuccess.DefaultAction();32 }33 }34}35using Microsoft.Coyote.Samples.Monitors;36using System;37using System.Threading.Tasks;38{39 {40 static async Task Main(string[] args)41 {42 Console.WriteLine("Hello World!");43 await DefaultAction();44 }45 static async Task DefaultAction()46 {47 var cancelSuccess = new CancelSuccess();48 await cancelSuccess.DefaultAction();49 }50 }51}52using Microsoft.Coyote.Samples.Monitors;53using System;54using System.Threading.Tasks;55{56 {57 static async Task Main(string[] args)58 {59 Console.WriteLine("Hello World!");60 await DefaultAction();61 }62 static async Task DefaultAction()63 {64 var cancelSuccess = new CancelSuccess();65 await cancelSuccess.DefaultAction();66 }67 }68}69using Microsoft.Coyote.Samples.Monitors;70using System;71using System.Threading.Tasks;72{73 {74 static async Task Main(string[] args)75 {76 Console.WriteLine("Hello World!");77 await DefaultAction();78 }

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DefaultAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 static void Main(string[] args)8 {9 Task.Run(() => { DefaultAction(); });10 Console.ReadLine();11 }12 static async Task DefaultAction()13 {14 var m = new CancelSuccess();15 m.DefaultAction();16 await Task.CompletedTask;17 }18 }19}

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DefaultAction

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create();6 configuration.SchedulingIterations = 100;7 configuration.SchedulingSeed = 0;8 configuration.SchedulingStrategy = SchedulingStrategy.DFS;9 configuration.LivenessTemperatureThreshold = 100;10 configuration.EnableCycleDetection = true;11 configuration.EnableDataRaceDetection = true;12 configuration.EnableOperationCanceledException = true;13 configuration.EnableActorGarbageCollection = true;14 configuration.EnableHotStateDetection = true;15 configuration.EnableHotStateTemperatureThreshold = 100;16 configuration.EnableBuggyWaitOperationsDetection = true;17 configuration.EnableRandomExecution = true;18 configuration.EnableRandomExecutionTemperatureThreshold = 100;19 configuration.EnableRandomExecutionProbability = 0.3;20 configuration.EnableFairScheduling = true;21 configuration.EnableFairSchedulingTemperatureThreshold = 100;22 configuration.EnableFairSchedulingProbability = 0.3;23 var runtime = RuntimeFactory.Create(configuration);24 var task = runtime.CreateActor(typeof(A));25 runtime.SendEvent(task, new E());26 runtime.Wait();27 }28 }29 {30 }31 {32 private Monitor monitor;33 [OnEntry(nameof(InitOnEntry))]34 [OnEventDoAction(typeof(E), nameof(Action))]35 {36 }37 private void InitOnEntry()38 {39 this.monitor = this.Monitor<CancelSuccess>();40 this.RaiseGotoStateEvent<Init>();41 }42 private void Action()43 {44 this.monitor.DefaultAction();45 }46 }47}

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