How to use CancelTimerAction2 method of Microsoft.Coyote.Samples.Monitors.CancelSuccess class

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.CancelSuccess.CancelTimerAction2

Timer.cs

Source:Timer.cs Github

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...70 /// In the 'WaitForCancel' state, any 'StartTimerEvent' event is dequeued and dropped without any71 /// action (indicated by the 'IgnoreEvents' declaration).72 /// </summary>73 [IgnoreEvents(typeof(StartTimerEvent))]74 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction2))]75 [OnEventGotoState(typeof(DefaultEvent), typeof(WaitForReq), nameof(DefaultAction))]76 private class WaitForCancel : State { }77 private void DefaultAction()78 {79 this.SendEvent(this.Target, new TimeoutEvent());80 }81 /// <summary>82 /// The response to a 'CancelTimer' event is nondeterministic. During testing, Coyote will83 /// take control of this source of nondeterminism and explore different execution paths.84 ///85 /// Using this approach, we model the race condition between the arrival of a 'CancelTimer'86 /// event from the target and the elapse of the timer.87 /// </summary>88 private void CancelTimerAction2()89 {90 // A nondeterministic choice that is controlled by the Coyote runtime during testing.91 if (this.RandomBoolean())92 {93 this.SendEvent(this.Target, new CancelSuccess());94 }95 else96 {97 this.SendEvent(this.Target, new CancelFailure());98 this.SendEvent(this.Target, new TimeoutEvent());99 }100 }101 }102}...

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CancelTimerAction2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 static void Main(string[] args)10 {11 Task t = RunAsync();12 t.Wait();13 }14 static async Task RunAsync()15 {16 var runtime = RuntimeFactory.Create();17 runtime.RegisterMonitor(typeof(CancelSuccess));18 var a = runtime.CreateActor(typeof(A));19 await runtime.SendEventAsync(a, new E(10));20 await runtime.SendEventAsync(a, new E(20));21 await runtime.SendEventAsync(a, new E(30));22 await runtime.SendEventAsync(a, new E(40));23 await Task.Delay(1000);24 await runtime.SendEventAsync(a, new E(50));25 await runtime.SendEventAsync(a, new E(60));26 await runtime.SendEventAsync(a, new E(70));27 await runtime.SendEventAsync(a, new E(80));28 await runtime.SendEventAsync(a, new E(90));29 await Task.Delay(1000);30 await runtime.SendEventAsync(a, new E(100));31 await runtime.SendEventAsync(a, new E(110));32 await runtime.SendEventAsync(a, new E(120));33 await runtime.SendEventAsync(a, new E(130));34 await runtime.SendEventAsync(a, new E(140));35 await Task.Delay(1000);36 await runtime.SendEventAsync(a, new E(150));37 await runtime.SendEventAsync(a, new E(160));38 await runtime.SendEventAsync(a, new E(170));39 await runtime.SendEventAsync(a, new E(180));40 await runtime.SendEventAsync(a, new E(190));41 await Task.Delay(1000);42 await runtime.SendEventAsync(a, new E(200));43 await runtime.SendEventAsync(a, new E(210));44 await runtime.SendEventAsync(a, new E(220));45 await runtime.SendEventAsync(a, new E(230));46 await runtime.SendEventAsync(a, new E(240));47 await Task.Delay(1000);48 await runtime.SendEventAsync(a, new E(250));49 await runtime.SendEventAsync(a, new E(260));50 await runtime.SendEventAsync(a

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CancelTimerAction2

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Runtime;7 using Microsoft.Coyote.Tasks;8 {9 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]10 class Init : State { }11 void StartTimer()12 {13 this.SendEvent(this.Id, new UnitEvent(), 1000);14 }15 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer))]16 class Waiting : State { }17 void OnTimer()18 {19 this.SendEvent(this.Id, new UnitEvent(), 1000);20 }21 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer2))]22 class Waiting2 : State { }23 void OnTimer2()24 {25 this.SendEvent(this.Id, new UnitEvent(), 1000);26 }27 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer3))]28 class Waiting3 : State { }29 void OnTimer3()30 {31 this.SendEvent(this.Id, new UnitEvent(), 1000);32 }33 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer4))]34 class Waiting4 : State { }35 void OnTimer4()36 {37 this.SendEvent(this.Id, new UnitEvent(), 1000);38 }39 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer5))]40 class Waiting5 : State { }41 void OnTimer5()42 {43 this.SendEvent(this.Id, new UnitEvent(), 1000);44 }45 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer6))]46 class Waiting6 : State { }47 void OnTimer6()48 {49 this.SendEvent(this.Id, new UnitEvent(), 1000);50 }51 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer7))]52 class Waiting7 : State { }53 void OnTimer7()54 {55 this.SendEvent(this.Id, new UnitEvent(), 1000);56 }57 [OnEventDoAction(typeof(UnitEvent), nameof(OnTimer8))]58 class Waiting8 : State { }59 void OnTimer8()60 {61 this.SendEvent(this.Id, new UnitEvent(), 100

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CancelTimerAction2

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Testing;7 using Microsoft.Coyote.Tasks;8 using Microsoft.Coyote.Samples.Monitors;9 {10 public CancelSuccess(int id)11 {12 this.Id = id;13 }14 public int Id { get; }15 }16 {17 public CancelFailure(int id)18 {19 this.Id = id;20 }21 public int Id { get; }22 }23 {24 public CancelTimerAction2(int id)25 {26 this.Id = id;27 }28 public int Id { get; }29 }30 {31 private readonly int Id;32 private readonly ActorId Client;33 public TimerActor(int id, ActorId client)34 {35 this.Id = id;36 this.Client = client;37 }38 protected override Task OnInitializeAsync(Event initialEvent)39 {40 this.StartTimer(this.Id, TimeSpan.FromSeconds(1), new CancelTimerAction2(this.Id));41 return Task.CompletedTask;42 }43 protected override Task OnEventAsync(Event e)44 {45 switch (e)46 {47 this.SendEvent(this.Client, new CancelSuccess(this.Id));48 break;49 this.Assert(false, "Received unexpected event {0}.", e.GetType().Name);50 break;51 }52 return Task.CompletedTask;53 }54 }55 {56 private readonly ActorId Timer;57 public ClientActor(ActorId timer)58 {59 this.Timer = timer;60 }61 protected override Task OnInitializeAsync(Event initialEvent)62 {63 this.SendEvent(this.Timer, new CancelTimerAction2(1));64 this.SendEvent(this.Timer, new CancelTimerAction2(2));65 return Task.CompletedTask;66 }67 protected override Task OnEventAsync(Event e)68 {69 switch (e)70 {71 this.Assert(s.Id != 1, "Received unexpected cancel success event for timer {0}.", s.Id);72 this.Assert(s.Id == 2, "Received unexpected cancel success

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CancelTimerAction2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(CancelSuccess));11 await Task.Delay(1000);12 await runtime.SendEvent(typeof(CancelSuccess), new CancelTimerAction2());13 await Task.Delay(1000);14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Samples.Monitors;21{22 {23 static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 await runtime.CreateActor(typeof(CancelSuccess));27 await Task.Delay(1000);28 await runtime.SendEvent(typeof(CancelSuccess), new CancelTimerAction3());29 await Task.Delay(1000);30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Samples.Monitors;37{38 {39 static async Task Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 await runtime.CreateActor(typeof(CancelSuccess));43 await Task.Delay(1000);44 await runtime.SendEvent(typeof(CancelSuccess), new CancelTimerAction4());45 await Task.Delay(1000);46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Samples.Monitors;53{54 {55 static async Task Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 await runtime.CreateActor(typeof(CancelSuccess));59 await Task.Delay(1000);60 await runtime.SendEvent(typeof(CancelSuccess), new CancelTimerAction5());61 await Task.Delay(1000);62 }63 }64}

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CancelTimerAction2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6{7 {8 [OnEntry(nameof(InitOnEntry))]9 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]10 private class Init : MonitorState { }11 private void InitOnEntry()12 {13 this.StartTimer(TimeSpan.FromSeconds(2), new TimerElapsedEvent());14 }15 private void HandleTimerElapsed()16 {17 this.CancelTimerAction2();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.Timers;26{27 {28 [OnEntry(nameof(InitOnEntry))]29 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]30 private class Init : MonitorState { }31 private void InitOnEntry()32 {33 this.StartTimer(TimeSpan.FromSeconds(2), new TimerElapsedEvent());34 }35 private void HandleTimerElapsed()36 {37 this.CancelTimerAction3();38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.Timers;46{47 {48 [OnEntry(nameof(InitOnEntry))]49 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]50 private class Init : MonitorState { }51 private void InitOnEntry()52 {53 this.StartTimer(TimeSpan.FromSeconds(2), new TimerElapsedEvent());54 }55 private void HandleTimerElapsed()56 {57 this.CancelTimerAction4();58 }59 }60}

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CancelTimerAction2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static void Main(string[] args)9 {10 Runtime.RegisterMonitor(typeof(CancelSuccess));11 Runtime.Run(new Action(async () =>12 {13 var m = ActorId.CreateActor(typeof(MonitoredActor));14 var t = ActorId.CreateActor(typeof(TimerActor), new TimerActor.Setup(m));15 await Task.Delay(1000);16 t.SendEvent(new TimerActor.CancelTimerEvent());17 await Task.Delay(2000);18 }));19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Timers;27using Microsoft.Coyote.Specifications;28using Microsoft.Coyote.Tasks;29{30 {31 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(CheckTimer))]32 [OnEventDoAction(typeof(Time

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CancelTimerAction2

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.Monitors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(CancelSuccess));10 runtime.CreateActor(typeof(Actor1));11 runtime.Run();12 }13 }14 {15 private TimerInfo timerInfo;16 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]17 class Init : State { }18 void StartTimer()19 {20 this.timerInfo = this.StartTimer(TimeSpan.FromSeconds(5), new UnitEvent());21 this.RaiseEvent(new UnitEvent());22 }23 [OnEntry(nameof(CancelTimer))]24 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]25 class TimerStarted : State { }26 void CancelTimer()27 {28 this.CancelTimer(this.timerInfo);29 }30 }31}32using System;33using Microsoft.Coyote;34using Microsoft.Coyote.Samples.Monitors;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 runtime.RegisterMonitor(typeof(CancelSuccess));41 runtime.CreateActor(typeof(Actor1));42 runtime.Run();43 }44 }45 {46 private TimerInfo timerInfo;47 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]48 class Init : State { }49 void StartTimer()50 {51 this.timerInfo = this.StartTimer(TimeSpan.FromSeconds(5), new UnitEvent());52 this.RaiseEvent(new UnitEvent());53 }54 [OnEntry(nameof(CancelTimer))]55 [OnEventDoAction(typeof(UnitEvent), nameof(StartTimer))]56 class TimerStarted : State { }57 void CancelTimer()58 {59 this.CancelTimer(this.timerInfo, true);60 }61 }62}63using System;64using Microsoft.Coyote;65using Microsoft.Coyote.Samples.Monitors;66{67 {68 static void Main(string[] args

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CancelTimerAction2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Samples.Monitors.Tasks;6using Microsoft.Coyote.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 await runtime.CreateActor(typeof(CancelSuccess), new CancelSuccess.Config());13 await runtime.WaitCompletionAsync();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Samples.Monitors;21using Microsoft.Coyote.Samples.Monitors.Tasks;22using Microsoft.Coyote.Tasks;23{24 {25 {26 }27 [OnEntry(nameof(InitOnEntry))]28 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]29 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed2))]30 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed3))]31 {32 }33 private void InitOnEntry(Event e)34 {35 this.SendEvent(this.Id,

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CancelTimerAction2

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote;4{5 {6 static void Main(string[] args)7 {8 CancelSuccess cancelSuccess = new CancelSuccess();9 cancelSuccess.CancelTimerAction2();10 }11 }12}

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CancelTimerAction2

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using static Microsoft.Coyote.Samples.Monitors.CancelSuccess;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Actors;12using Microsoft.Coyote.Actors.Timers;13using Microsoft.Coyote.Runtime;14using Microsoft.Coyote.SystematicTesting;15using Microsoft.Coyote.SystematicTesting.Strategies;16using Microsoft.Coyote.SystematicTesting.Strategies.ScheduleExploration;17using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;18using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph;19using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies;20using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.BugFinding;21using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay;22using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration;23using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies;24using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.BugFinding;25using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.Replay;26using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.Replay.ReplayExploration;27using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.Replay.ReplayExploration.Strategies;28using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.Replay.ReplayExploration.Strategies.BugFinding;29using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.Replay.ReplayExploration.Strategies.Replay;30using Microsoft.Coyote.SystematicTesting.Strategies.StateGraph.Strategies.Replay.ReplayExploration.Strategies.Replay.ReplayExploration.Strategies.Replay.ReplayExploration;

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