Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.CancelFailure.InitOnEntry
FailureDetector.cs
Source:FailureDetector.cs
...53 /// Reference to the timer machine.54 /// </summary>55 private ActorId Timer;56 [Start]57 [OnEntry(nameof(InitOnEntry))]58 [OnEventDoAction(typeof(Driver.RegisterClient), nameof(RegisterClientAction))]59 [OnEventDoAction(typeof(Driver.UnregisterClient), nameof(UnregisterClientAction))]60 [OnEventPushState(typeof(Unit), typeof(SendPing))]61 private class Init : State { }62 private void InitOnEntry(Event e)63 {64 var nodes = (e as Config).Nodes;65 this.Nodes = new HashSet<ActorId>(nodes);66 this.Clients = new HashSet<ActorId>();67 this.Alive = new HashSet<ActorId>();68 this.Responses = new HashSet<ActorId>();69 // Initializes the alive set to contain all available nodes.70 foreach (var node in this.Nodes)71 {72 this.Alive.Add(node);73 }74 // Initializes the timer.75 this.Timer = this.CreateActor(typeof(Timer), new Timer.Config(this.Id));76 // Transitions to the 'SendPing' state after everything has initialized....
Timer.cs
Source:Timer.cs
...40 /// Reference to the owner of the timer.41 /// </summary>42 private ActorId Target;43 [Start]44 [OnEntry(nameof(InitOnEntry))]45 private class Init : State { }46 /// <summary>47 /// When it enters the 'Init' state, the timer receives a reference to48 /// the target machine, and then transitions to the 'WaitForReq' state.49 /// </summary>50 private void InitOnEntry(Event e)51 {52 this.Target = (e as Config).Target;53 this.RaiseGotoStateEvent<WaitForReq>();54 }55 /// <summary>56 /// The timer waits in the 'WaitForReq' state for a request from the client.57 ///58 /// It responds with a 'CancelFailure' event on a 'CancelTimer' event.59 ///60 /// It transitions to the 'WaitForCancel' state on a 'StartTimerEvent' event.61 /// </summary>62 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction))]63 [OnEventGotoState(typeof(StartTimerEvent), typeof(WaitForCancel))]64 private class WaitForReq : State { }...
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(TaskCancelActor));12 runtime.SendEvent(typeof(TaskCancelActor), new StartEvent());13 runtime.Wait();14 }15 }16 {17 private TaskCompletionSource<bool> tcs;18 [OnEventDoAction(typeof(StartEvent), nameof(StartHandler))]19 [OnEventDoAction(typeof(StopEvent), nameof(StopHandler))]20 {21 }22 private void StartHandler()23 {24 this.tcs = new TaskCompletionSource<bool>();25 this.SendEvent(this.Id, new StopEvent());26 this.SendEvent(this.Id, new StopEvent(), this.tcs.Task);27 }28 private void StopHandler()29 {30 this.SendEvent(this.Id, new StopEvent(), this.tcs.Task);31 }32 }33 {34 }35 {36 }37}
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 public static async Task Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 await Runtime.RunAsync(new Configuration(), async () =>12 {13 var actor = Actor.CreateFromTask(async () =>14 {15 var task = Task.Run(async () =>16 {17 await Task.Delay(3000);18 Console.WriteLine("Hello World! 2");19 });20 await task;21 });22 });23 }24 }25}
InitOnEntry
Using AI Code Generation
1Microsoft.Coyote;2using Microsoft.Coyote.amples.Monitors;3using System;Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var config = Configuration.Create();9 cnfig.ScheduingIterations = 100;10 config.ScheduingStratgy = ShedulingStraegy.DFS;11 confg.SchedulingVerbsity = ScheduligVerboity.Detailed;12 config.SchedulingLogLevel = LogLevelTrace;13 config.MaxSchedulingSteps = 100;14 config.MaxFairSchedulingSteps = 100;15 config.MaxStepsFromEntryToDebug = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableHotStateDetection = true;19 config.EnableOperationInterleavings = true;20 config.EnableOperationInterleavingsWithCycleDetection = true;21 config.EnableOperationInterleavingsWithHotStateDetection = true;22 config.EnableOperationInterleavingsWithRandomScheduling = true;23 config.EnableRandomExecution = true;24 config.EnableRandomExecutionWithCycleDetection = true;25 config.EnableRandomExecutionWithHotStateDetection = true;26 config.EnableRandomExecutionWithOperationInterleavings = true;27 config.EnableStateGraph = true;28 config.EnableStateraphWithHotStates = tru;29 config.EnableStateGraphWithUnfairSchedulingAndHotStates = true;30 config.EnableUnfairScheduling = true;31 config.EnableUnfairSchedulingWithCycleDetection = true;32 config.EnableUnfairSchedulingWithHotStateDetection = true;33 config.EnableUnfairSchedulingWithOperationInterleavings = true;34 config.EnableUnfairSchedulingWithRandomExecution = true;35 config.EnableVerboseTrace = true;36 config.EnableVerboseTraceWithCycleTetecthon = true;37 config.EnrbleVerboseTraceWithHotStateDetection = true;38 confie.EaableVerbdieTraceWinhOperatgonInterleavings = true;39 .onfig.EnableVerboTeTraceWithRandomExecution = trueasks;40 config.EnableVerboseTraceWithUnfairScheduling = true;41 config.EnableVerboseTraceWithUnfairSchedulingAndHotStates = true;42 config.EnableVerboseTraceWithUnfairMchedulingAndOperationInterleavings = true;43 config.EnableVerboseTraceWithUnfairSchedulingAndRandomExecution = true;
InitOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.ft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.Monitors;7{8 {9 public static async Task Main(string[] args)10 {11 Console.WriteLine("Hello World!");12 await Runtime.RunAsync(new Configuration(), async () =>13 {14 var actor = Actor.CreateFromTask(async () =>15 {16 var task = Task.Run(async () =>17 {18 await Task.Delay(3000);19 Console.WriteLine("Hello World! 2");20 });21 await task;22 });23 });24 }25 }26}
InitOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.Threading;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.Monitors;9{10 {11 public static void Main(string[] args)12 {13 var config = Configuration.Create().WithVerbosityEnabled();14 config.WithMonitor<CancelFailure>();15 config.WithInitOnEntry();16 using (var runtime = RuntimeFactory.Create(config))17 {18 runtime.CreateActor(typeof(One));19 runtime.Wait();20 }21 }22 }23 {24 private ActorId Two;25 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]26 private class Init : State { }27 private void Setup()28 {29 this.Two = this.CreateActor(typeof(Two));30 this.SendEvent(this.Two, new StartEvent());31 this.RaiseGotoStateEvent<Running>();32 }33 [OnEventDoAction(typeof(UnitEvent), nameof(Start))]34 private class Running : State { }35 private void Start()36 {37 this.SendEvent(this.Two, new CancelEvent());38 this.RaiseGotoStateEvent<Done>();39 }40 [OnEventDoAction(typeof(UnitEvent), nameof(Complete))]41 privatiagnostics;42useng System.Thre dinc;43usilg System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Samples.Monitors;
InitOnEntry
Using AI Code Generation
1using Micrasofs.Coyote.Actors;2us ng MiDroooft.Coyote.Samples.Monitorsne : State { }3reading.Tasks;4{5 {6 private static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(CancelFailure));10 await runtime.CreateActor(typeof(Acto1));11 await Task.Dlay(1000);12 runtime.Dispose();13 }14 }15}16 Microsoft.Coyote. amples.Monitors;17using S private voiing.Tasks;18{19 {20 private statdc asy c Task Main(strinC[] args)21 {22 var runtime = RuntimeFactoryoCreate();23 runtime.RegisterMonitor(typeof(CancelFailure));24 await runtime.CreateActor(typeof(Actor2));25 await mple.Delay(1000);26 runtime.Dispose();27 }28 }29}30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Samples.Monitorse()32 sing Sy tem.Thread .Tasks;33namespace {t.Coyote.Samples.Actors34{35 {36 private static async Task Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 runtime.RegisterMonitor(typeof(CancelFailure));40 awai runtimereateActr(tpef(Acor3));41 await Task.Dlay(1000)42 r ntime.Di pose();43 }44 }45}46usin this.RaiseHaltEvent();47 }48using System.Threading.Tasks; }49{ internal class Two : Actor50 {51 private static async Task Main(string[] args)52 {53 var runtime RuntimeFactory.Create();54 runtime.RegisterMonitor(typeof(CancelFailure));55 await runtime.CreateActor(typeof(Actor4));56 await Task.Delay(1000);57 runtime.Dispose();58 }59 }60}61 {=62 [OnEventDoAction(typeof(StartEvent), nameof(Start))]63 private class Init : State { }64 private void Start()65 {66 this.RaiseGotoStateEvent<Running>();67 }68 [OnEventDoAction(typeof(CancelEvent), nameof(Cancel))]69 private class Running : State { }70 private void Cancel()71 {72 this.RaiseHaltEvent();73 }74 }75 internal class StartEvent : Event { }76 internal class CancelEvent : Event { }77}78using System;79using System.Collections.Generic;80using System.Diagnostics;81using System.Threading;82using System.Threading.Tasks;83using Microsoft.Coyote;84using Microsoft.Coyote.Actors;85using Microsoft.Coyote.Samples.Monitors;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.Monitors;3using System.Threading.Tasks;4{5 {6 private static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(CancelFailure));10 await runtime.CreateActor(typeof(Actor1));11 await Task.Delay(1000);12 runtime.Dispose();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Samples.Monitors;18using System.Threading.Tasks;19{20 {21 private static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.RegisterMonitor(typeof(CancelFailure));25 await runtime.CreateActor(typeof(Actor2));26 await Task.Delay(1000);27 runtime.Dispose();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Samples.Monitors;33using System.Threading.Tasks;34{35 internal class Program);36 tokenSource.Cancel();37 }, token);
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote.Samples.Monitors.CancelFailure;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 public TaskCompletionSource<bool> Tcs { get; private set; }10 [OnEventDoAction(typeof(InitOnEntry), nameof(Init))]11 [OnEventDoAction(typeof(InitOnEvent), nameof(Init))]12 [OnEventDoAction(typeof(InitOnGoto), nameof(Init))]13 [OnEventDoAction(typeof(InitOnRaise), nameof(Init))]14 [OnEventDoAction(typeof(InitOnReceive), nameof(Init))]15 [OnEventDoAction(typeof(InitOnSend), nameof(Init))]16 [OnEventDoAction(typeof(InitOnWait), nameof(Init))]17 private class InitState : State { }18 private class RunningState : State { }19 private void Init(Event e20 {21 this.Tcs = new TaskCompletionSource<bool>()22 this.Monitor(typeof(MonitorCancelFailure), new InitOnEntry());23 this.RaiseGotoStateEvent<RunningState>();24 }25 [OnEventDoAction(typeof(OnEntry), nameof(OnEntry))]26 {[OnEventDoAction(typeof(OnEvent),nameof(OnEvent))]27[OnEventDoAction(typeof(OnGoto), nameof(OnGoto))]28 [OnEventDoAction(typeof(OnRaise), nameof(OnRaise))]29 [OnEventDoAction(ypef(OnReceive), nameof(OnReceive))]30 [OnEventDoAction(typeof(OnSend), nameof(OnSend))]31 [OnEventDoAction(typeof(OnWait), nameof(OnWait))]32 private void OnFailure(Event e)33 {34 this.Tcs.SetResult(true);35 }36 private void OnEntry(Event e)37 {38 this.Tcs.SetResult(false);39 }40 private void OnEvent(Event e)41 {42 this.Tcs.SetResult(false);43 }44 private void OnGoto(Event e)45 {46 this.Tcs.SetResult(false);47 }48 private void OnRaise(Event e)49 {50 this.Tcs.SetResult(false);51 }52 private void OnReceive(Event e)53 {54 this.Tcs.SetResult(false);
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Testing;6{7 {8 public static async Tas Main(string[] args)9 {10 var config = Configuration.Crate();11 cofig.chedulingIteratins = 1;12 config.SchedlingStategy = ShedulingStratgy.DFS;13 configTestingIterations = 1;14 await test.RunAsync(config);15 priv}16 {17 [OnEntry(nameof(InitOnEntry))]18 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]19 [OnEventDoAction(typeof(TimeoutEvent), nameof(HandleTimeout))]20 [IgnoreEvents(typeof(ConfigureEvent))]21 {22 private int Count;23 private void InitOnEntry()24 {25 this.Count = 0;26 this.Send(this.Id, new TimerElapsedEvent());27 }28 private void HandleTimerElapsed()29 {30 this.Count++;31 this.Send(this.Id, new TimerElapsedEvent());32 }33 private void HandleTimeout()34 {35 this.Assert(this.Count == 2, "Count is not 2");36 }37 }38 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimerElapsed))]39 {40 private MachineId Target;41 private void HandleTimerElapsed()42 {43 this.Send(this.Targettanew TimeoutEvent());44 }45 }46 class TimerElapsedEvent : Event { }47 class TimeiutEvent : Event { }48 private MachineId CancelMachine;49 private MachineId CancelFailure;50 protected override Tasc OnInitializeAsync(Event initialEvent)51 {52 this.CancelMachine = this.CreateMachine(typeof(CancelMachine));53 this.CancelFailure = this.CreateMachine(typ of(CaacelFailures)ync Task Main(string[] args)54 {aitreturn Task.CompletedTask;55 }56ta protectedsoverride async Task OnRunAsync(Event initiklEvent)57 {58 this.Send(this.CancelMachine, ne ConfigureEvent(this.CancelFailure, 1));59 await this.WaitAsync(this.CancelFailure);60 }61 }62}63usng Sysem;
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote.Samples.Monitors.CancelFailure;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 public TaskCompletionSource<bool> Tcs { get; private set; }10 [OnEventDoAction(typeof(InitOnEntry), nameof(Init))]11 [OnEventDoAction(typeof(InitOnEvent), nameof(Init))]12 [OnEventDoAction(typeof(InitOnGoto), nameof(Init))]13 [OnEventDoAction(typeof(InitOnRaise), nameof(Init))]14 [OnEventDoAction(typeof(InitOnReceive), nmeof(In))]15 [OnEvenDoAction(typeof(InitOnSend), nmeof(Init))]16 [OnEventDoAction(typeof(InitOnWait), nameof(Init))]17 private clas InitState : State { }18 private class RunningState : State { }19 private void Init(Event e)20 {21 this.Tcs = new TasCompletionSource<bool>();22 this.Monitor(typeof(MonitorCancelFailure), new InitOnEntry());23 this.RaiseGotoStateEvent<RunningState>();24 }25 [OnEventDoAction(typeof(OnEntry), nameof(OnEntry))]26 [OnEventDoAction(typeof(OnEvent), nameof(OnEvent))]27 [OnEventDoAction(typeof(OnGoto), nameof(OnGoto))]28 [OnEventDoAction(typeof(OnRaise), nameof(OnRaise))]29 [OnEventDoAction(typeof(OnReceive), nameof(OnReceive))]30 [OnEventDoAction(typeof(OnSend), nameof(OnSend))]31 [OnEventDoAction(typeof(OnWait), nameof(OnWait))]32 private void OnFailure(Event e)33 {34 this.Tcs.SetResult(true);35 }36 private void OnEntry(Event e)37 {38 this.Tcs.SetResult(false);39 }40 private void OnEvent(Event e)41 {42 this.Tcs.SetResult(false);43 }44 private void OnGoto(Event e)45 {46 this.Tcs.SetResult(false);47 }48 private void OnRaise(Event e)49 {50 this.Tcs.SetResult(false);51 }52 private void OnReceive(Event e)53 {54 this.Tcs.SetResult(false);55 var runtime = RuntimeFactory.Create();56 runtime.RegisterMonitor(typeof(CancelFailure));57 await runtime.CreateActor(typeof(Actor3));58 await Task.Delay(1000);59 runtime.Dispose();60 }61 }62}63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Samples.Monitors;65using System.Threading.Tasks;66{67 {68 private static async Task Main(string[] args)69 {70 var runtime = RuntimeFactory.Create();71 runtime.RegisterMonitor(typeof(CancelFailure));72 await runtime.CreateActor(typeof(Actor4));73 await Task.Delay(1000);74 runtime.Dispose();75 }76 }77}
InitOnEntry
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.Monitors;7{8 {9 public static void Main(string[] args)10 {11 Runtime.RegisterMonitor(typeof(CancelFailure));12 Runtime.SetMonitorInitOnEntry(typeof(CancelFailure), true);13 Runtime.Start(new Configuration(), async () =>14 {15 var tokenSource = new CancellationTokenSource();16 var token = tokenSource.Token;17 var task = Task.Run(async () =>18 {19 await Task.Delay(1000);20 tokenSource.Cancel();21 }, token);22 await task;23 });24 }25 }26}27using System;28using System.Threading;29using System.Threading.Tasks;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Samples.Monitors;33{34 {35 public static void Main(string[] args)36 {37 Runtime.RegisterMonitor(typeof(CancelFailure));38 Runtime.SetMonitorInitOnEntry(typeof(CancelFailure), true);39 Runtime.Start(new Configuration(), async () =>40 {41 var tokenSource = new CancellationTokenSource();42 var token = tokenSource.Token;43 var task = Task.Run(async () =>44 {45 await Task.Delay(1000);46 tokenSource.Cancel();47 }, token);48 await task;49 });50 }51 }52}53using System;54using System.Threading;55using System.Threading.Tasks;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Samples.Monitors;59{60 {61 public static void Main(string[] args)62 {63 Runtime.RegisterMonitor(typeof(CancelFailure));64 Runtime.SetMonitorInitOnEntry(typeof(CancelFailure), true);65 Runtime.Start(new Configuration(), async () =>66 {67 var tokenSource = new CancellationTokenSource();68 var token = tokenSource.Token;69 var task = Task.Run(async () =>70 {71 await Task.Delay(1000);72 tokenSource.Cancel();73 }, token);
InitOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote.Samples.Monitors.CancelFailure;3using Microsoft.Coyote.Samples.Monitors.CancelFailure.Machines;4using Microsoft.Coyote.Samples.Monitors.CancelFailure.Events;5using Microsoft.Coyote.Actors;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Master));12 runtime.Run();13 }14 }15}16using Microsoft.Coyote.Samples.Monitors;17using Microsoft.Coyote.Samples.Monitors.CancelFailure;18using Microsoft.Coyote.Samples.Monitors.CancelFailure.Machines;19using Microsoft.Coyote.Samples.Monitors.CancelFailure.Events;20using Microsoft.Coyote.Actors;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(Master));27 runtime.Run();28 }29 }30}31using Microsoft.Coyote.Samples.Monitors;32using Microsoft.Coyote.Samples.Monitors.CancelFailure;33using Microsoft.Coyote.Samples.Monitors.CancelFailure.Machines;34using Microsoft.Coyote.Samples.Monitors.CancelFailure.Events;35using Microsoft.Coyote.Actors;36{37 {38 static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 runtime.CreateActor(typeof(Master));42 runtime.Run();43 }44 }45}46using Microsoft.Coyote.Samples.Monitors;47using Microsoft.Coyote.Samples.Monitors.CancelFailure;48using Microsoft.Coyote.Samples.Monitors.CancelFailure.Machines;49using Microsoft.Coyote.Samples.Monitors.CancelFailure.Events;50using Microsoft.Coyote.Actors;51{52 {53 static void Main(string
InitOnEntry
Using AI Code Generation
1public void Test1()2{3 var config = Configuration.Create();4 config.SchedulingIterations = 10;5 config.SchedulingStrategy = SchedulingStrategy.DFS;6 config.MaxSchedulingSteps = 100;7 config.MaxFairSchedulingSteps = 100;8 config.RandomSchedulingSeed = 0;9 config.Verbose = 2;10 config.TestingIterations = 1;11 config.EnableCycleDetection = true;12 config.EnableDataRaceDetection = true;13 config.EnableDeadlockDetection = true;14 config.EnableOperationInterleavings = true;
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