How to use HandleGreeting method of Microsoft.Coyote.Samples.HelloWorldActors.Greeter class

Best Coyote code snippet using Microsoft.Coyote.Samples.HelloWorldActors.Greeter.HandleGreeting

Program.cs

Source: Program.cs Github

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...36 }37 /​/​/​ <summary>38 /​/​/​ This TestActor is designed to test our "Greeter" by sending it one or more RequestGreetingEvents.39 /​/​/​ </​summary>40 [OnEventDoAction(typeof(GreetingEvent), nameof(HandleGreeting))]41 private class TestActor : Actor42 {43 private ActorId GreeterId;44 private int Count;45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 /​/​ Create the Greeter and hold onto the returned ActorId. The ActorId is not the48 /​/​ actual Greeter object instance, it is like a handle to the actor that is managed49 /​/​ by the Coyote actor runtime.50 this.GreeterId = this.CreateActor(typeof(Greeter));51 /​/​ Now request a random number of greetings. The SendEvent call here queues up52 /​/​ work on the Greeter, but HandleGreeting will not be called until this method53 /​/​ is done.54 this.Count = 1 + this.RandomInteger(5);55 Console.WriteLine("Requesting {0} greeting{1}", this.Count, this.Count == 1 ? string.Empty : "s");56 for (int i = 0; i < this.Count; i++)57 {58 this.SendEvent(this.GreeterId, new RequestGreetingEvent(this.Id));59 }60 return base.OnInitializeAsync(initialEvent);61 }62 private void HandleGreeting(Event e)63 {64 /​/​ this is perfectly thread safe, because all message handling in actors is65 /​/​ serialized within the Actor class.66 this.Count--;67 string greeting = ((GreetingEvent)e).Greeting;68 Console.WriteLine("Received greeting: {0}", greeting);69 this.Assert(this.Count >= 0, "Too many greetings returned!");70 }71 }72 }73}...

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Greeter.cs

Source: Greeter.cs Github

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...6 /​/​/​ <summary>7 /​/​/​ This is a Coyote Actor that handles a RequestGreetingEvent and responds8 /​/​/​ with a GreetingEvent.9 /​/​/​ </​summary>10 [OnEventDoAction(typeof(RequestGreetingEvent), nameof(HandleGreeting))]11 public class Greeter : Actor12 {13 /​/​/​ <summary>14 /​/​/​ This method is called when this actor receives a RequestGreetingEvent.15 /​/​/​ </​summary>16 /​/​/​ <param name="e">The event should be of type RequestGreetingEvent.</​param>17 private void HandleGreeting(Event e)18 {19 if (e is RequestGreetingEvent ge)20 {21 string greeting = this.RandomBoolean() ? "Hello World!" : "Good Morning";22 this.SendEvent(ge.Caller, new GreetingEvent(greeting));23 if (this.RandomInteger(10) is 0)24 {25 /​/​ bug: a 1 in 10 chance of sending too many greetings.26 this.SendEvent(ge.Caller, new GreetingEvent(greeting));27 }28 }29 }30 }31}...

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HandleGreeting

Using AI Code Generation

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1Greeter greeter = new Greeter();2greeter.HandleGreeting("Coyote");3Greeter greeter = new Greeter();4greeter.HandleGreeting("Coyote");5Greeter greeter = new Greeter();6greeter.HandleGreeting("Coyote");7Greeter greeter = new Greeter();8greeter.HandleGreeting("Coyote");9Greeter greeter = new Greeter();10greeter.HandleGreeting("Coyote");11Greeter greeter = new Greeter();12greeter.HandleGreeting("Coyote");13Greeter greeter = new Greeter();14greeter.HandleGreeting("Coyote");15Greeter greeter = new Greeter();16greeter.HandleGreeting("Coyote");17Greeter greeter = new Greeter();18greeter.HandleGreeting("Coyote");19Greeter greeter = new Greeter();20greeter.HandleGreeting("Coyote");

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HandleGreeting

Using AI Code Generation

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1var greeter = new Greeter();2greeter.HandleGreeting("Hello world!");3var greeter = new Greeter();4greeter.HandleGreeting("Hello world!");5var greeter = new Greeter();6greeter.HandleGreeting("Hello world!");7var greeter = new Greeter();8greeter.HandleGreeting("Hello world!");9var greeter = new Greeter();10greeter.HandleGreeting("Hello world!");11var greeter = new Greeter();12greeter.HandleGreeting("Hello world!");13var greeter = new Greeter();14greeter.HandleGreeting("Hello world!");15var greeter = new Greeter();16greeter.HandleGreeting("Hello world!");17var greeter = new Greeter();18greeter.HandleGreeting("Hello world!");19var greeter = new Greeter();20greeter.HandleGreeting("Hello world!");21var greeter = new Greeter();

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HandleGreeting

Using AI Code Generation

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1{2 static void Main(string[] args)3 {4 var config = Configuration.Create();5 var runtime = RuntimeFactory.Create(config);6 var greeter = runtime.CreateActor(typeof(Greeter));7 runtime.SendEvent(greeter, new GreetingEvent("Coyote"));8 }9}10{11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 var runtime = RuntimeFactory.Create(config);15 var greeter = runtime.CreateActor(typeof(Greeter));16 runtime.SendEvent(greeter, new GreetingEvent("Coyote"));17 }18}19{20 static void Main(string[] args)21 {22 var config = Configuration.Create();23 var runtime = RuntimeFactory.Create(config);24 var greeter = runtime.CreateActor(typeof(Greeter));25 runtime.SendEvent(greeter, new GreetingEvent("Coyote"));26 }27}28{29 static void Main(string[] args)30 {31 var config = Configuration.Create();32 var runtime = RuntimeFactory.Create(config);33 var greeter = runtime.CreateActor(typeof(Greeter));34 runtime.SendEvent(greeter, new GreetingEvent("Coyote"));35 }36}37{38 static void Main(string[] args)39 {40 var config = Configuration.Create();41 var runtime = RuntimeFactory.Create(config);42 var greeter = runtime.CreateActor(typeof(Greeter));43 runtime.SendEvent(greeter, new GreetingEvent("Coyote"));44 }45}46{47 static void Main(string[] args)48 {49 var config = Configuration.Create();

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HandleGreeting

Using AI Code Generation

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1using Microsoft.Coyote.Samples.HelloWorldActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var greeter = new Greeter();9 await greeter.HandleGreeting("Hello World!");10 }11 }12}13{14 using System.Threading.Tasks;15 using Microsoft.Coyote;16 using Microsoft.Coyote.Actors;17 using Microsoft.Coyote.Tasks;18 {19 private TaskCompletionSource<bool> tcs;20 private string greeting;21 [OnEventDoAction(typeof(Greet), nameof(HandleGreet))]22 {23 }24 private void HandleGreet(Event e)25 {26 var greet = e as Greet;27 greeting = greet.Message;28 this.tcs.SetResult(true);29 }30 public async Task HandleGreeting(string message)31 {32 this.tcs = TaskCompletionSource.Create<bool>();33 this.SendEvent(this.Id, new Greet(message));34 await this.tcs.Task;35 await Task.Delay(1000);36 System.Console.WriteLine(greeting);37 }38 }39 {40 public Greet(string message)41 {42 this.Message = message;43 }44 public string Message { get; private set; }45 }46}

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HandleGreeting

Using AI Code Generation

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1var greeter = Actor.CreateHandle(new Greeter());2greeter.SendEvent(new Greeting("Coyote"));3await Task.Delay(1000);4var greeter = Actor.CreateHandle(new Greeter());5greeter.SendEvent(new Greeting("Coyote"));6await Task.Delay(1000);7var greeter = Actor.CreateHandle(new Greeter());8greeter.SendEvent(new Greeting("Coyote"));9await Task.Delay(1000);10var greeter = Actor.CreateHandle(new Greeter());11greeter.SendEvent(new Greeting("Coyote"));12await Task.Delay(1000);13var greeter = Actor.CreateHandle(new Greeter());14greeter.SendEvent(new Greeting("Coyote"));15await Task.Delay(1000);16var greeter = Actor.CreateHandle(new Greeter());17greeter.SendEvent(new Greeting("Coyote"));18await Task.Delay(1000);19var greeter = Actor.CreateHandle(new Greeter());20greeter.SendEvent(new Greeting("Coyote"));21await Task.Delay(1000);22var greeter = Actor.CreateHandle(new Greeter());23greeter.SendEvent(new Greeting("Coyote"));24await Task.Delay(1000);

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