How to use StopMoving method of Microsoft.Coyote.Samples.DrinksServingRobot.ReachingClient class

Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.ReachingClient.StopMoving

Robot.cs

Source:Robot.cs Github

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...73 if (this.DrinkOrderPending)74 {75 // stop any current driving and wait for DrinkOrderProducedEvent from new navigator76 // as it restarts the previous drink order request.77 this.StopMoving();78 this.RaiseGotoStateEvent<Active>();79 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());80 }81 }82 this.SendEvent(this.CreatorId, new NavigatorResetEvent());83 }84 }85 [OnEntry(nameof(OnInitActive))]86 [OnEventGotoState(typeof(Navigator.DrinkOrderProducedEvent), typeof(ExecutingOrder))]87 [OnEventDoAction(typeof(Navigator.DrinkOrderConfirmedEvent), nameof(OnDrinkOrderConfirmed))]88 internal class Active : State { }89 private void OnInitActive()90 {91 if (!this.DrinkOrderPending)92 {93 this.SendEvent(this.NavigatorId, new Navigator.GetDrinkOrderEvent(this.GetPicture()));94 this.Log.WriteLine("<Robot> Asked for a new Drink Order");95 }96 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());97 }98 private void OnDrinkOrderConfirmed()99 {100 this.DrinkOrderPending = true;101 this.SendEvent(this.CreatorId, new RobotReadyEvent());102 }103 public RoomPicture GetPicture()104 {105 var now = DateTime.UtcNow;106 this.Log.WriteLine($"<Robot> Obtained a Room Picture at {now} UTC");107 return new RoomPicture() { TimeTaken = now, Image = ReadCamera() };108 }109 private static byte[] ReadCamera()110 {111 return new byte[1]; // todo: plug in real camera code here.112 }113 [OnEntry(nameof(OnInitExecutingOrder))]114 [OnEventGotoState(typeof(DrivingInstructionsEvent), typeof(ReachingClient))]115 internal class ExecutingOrder : State { }116 private void OnInitExecutingOrder(Event e)117 {118 this.CurrentOrder = (e as Navigator.DrinkOrderProducedEvent)?.DrinkOrder;119 if (this.CurrentOrder != null)120 {121 this.Log.WriteLine("<Robot> Received new Drink Order. Executing ...");122 this.ExecuteOrder();123 }124 }125 private void ExecuteOrder()126 {127 var clientLocation = this.CurrentOrder.ClientDetails.Coordinates;128 this.Log.WriteLine($"<Robot> Asked for driving instructions from {this.Coordinates} to {clientLocation}");129 this.SendEvent(this.NavigatorId, new Navigator.GetDrivingInstructionsEvent(this.Coordinates, clientLocation));130 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());131 }132 [OnEntry(nameof(ReachClient))]133 internal class ReachingClient : State { }134 private void ReachClient(Event e)135 {136 var route = (e as DrivingInstructionsEvent)?.Route;137 if (route != null)138 {139 this.Route = route;140 // this.DrinkOrderPending = false; // this is where it really belongs.141 this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());142 }143 this.RaiseGotoStateEvent<MovingOnRoute>();144 }145 [OnEventDoAction(typeof(MoveTimerElapsedEvent), nameof(NextMove))]146 [IgnoreEvents(typeof(Navigator.DrinkOrderProducedEvent))]147 internal class MovingOnRoute : State { }148 private void NextMove()149 {150 this.DrinkOrderPending = false;151 if (this.Route == null)152 {153 return;154 }155 if (!this.Route.Any())156 {157 this.StopMoving();158 this.RaiseGotoStateEvent<ServingClient>();159 this.Log.WriteLine("<Robot> Reached Client.");160 Specification.Assert(161 this.Coordinates == this.CurrentOrder.ClientDetails.Coordinates,162 "Having reached the Client the Robot's coordinates must be the same as the Client's, but they aren't");163 }164 else165 {166 var nextDestination = this.Route[0];167 this.Route.RemoveAt(0);168 this.MoveTo(nextDestination);169 this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());170 }171 }172 private void StopMoving()173 {174 this.Route = null;175 this.DestroyTimer("MoveTimer");176 }177 private void DestroyTimer(string name)178 {179 if (this.Timers.TryGetValue(name, out TimerInfo info))180 {181 this.StopTimer(info);182 this.Timers.Remove(name);183 }184 }185 private void MoveTo(Location there)186 {...

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StopMoving

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public void StopMoving()10 {11 Console.WriteLine("stop moving");12 }13 }14}15using Microsoft.Coyote.Samples.DrinksServingRobot;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 public void MoveForward()24 {25 Console.WriteLine("move forward");26 }27 }28}29using Microsoft.Coyote.Samples.DrinksServingRobot;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 public void MoveBackward()38 {39 Console.WriteLine("move backward");40 }41 }42}43using Microsoft.Coyote.Samples.DrinksServingRobot;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 public void MoveRight()52 {53 Console.WriteLine("move right");54 }55 }56}57using Microsoft.Coyote.Samples.DrinksServingRobot;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{

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StopMoving

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6{7 {8 static async Task Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 var config = Configuration.Create().WithNumberOfIterations(1);12 var runtime = RuntimeFactory.Create(config);13 runtime.RegisterMonitor(typeof(Monitoring.Monitor));14 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C1"));15 await Task.Delay(10000);16 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C2"));17 await Task.Delay(10000);18 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C3"));19 await Task.Delay(10000);20 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C4"));21 await Task.Delay(10000);22 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C5"));23 await Task.Delay(10000);24 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C6"));25 await Task.Delay(10000);26 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C7"));27 await Task.Delay(10000);28 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C8"));29 await Task.Delay(10000);30 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C9"));31 await Task.Delay(10000);32 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C10"));33 await Task.Delay(10000);34 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C11"));35 await Task.Delay(10000);36 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C12"));37 await Task.Delay(10000);38 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C13"));39 await Task.Delay(10000);40 await runtime.CreateActor(typeof(ReachingClient), new ReachingClient.SetupEvent("C14"));

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StopMoving

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.SharedObjects;10using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary;11using Microsoft.Coyote.Actors.SharedObjects.SharedQueue;12using Microsoft.Coyote.Actors.SharedObjects.SharedChannel;13using Microsoft.Coyote.Actors.SharedObjects.SharedStack;14using Microsoft.Coyote.Actors.SharedObjects.SharedLog;15using Microsoft.Coyote.Actors.SharedObjects.SharedCounter;16using Microsoft.Coyote.Actors.SharedObjects.SharedRandom;17using Microsoft.Coyote.Actors.SharedObjects.SharedMachine;18using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask;19using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.Task;20using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskCompletionSource;21using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler;22using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler;23using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler;24using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler;25using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler;26using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler;27using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler;28using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler;29using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler;30using Microsoft.Coyote.Actors.SharedObjects.SharedMachineTask.TaskScheduler.ThreadPoolTaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler.TaskScheduler;

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StopMoving

Using AI Code Generation

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1await Task.Delay(1000);2await StopMoving();3}4public async Task StopMoving()5{6 await this.SendEventAsync(new StopMovingEvent());7}8{9}10public Task SendEventAsync(Event e)11{12 return this.machine.SendEventAsync(e);13}14{15 private readonly ActorId id;16 private readonly ActorRuntime runtime;17 private readonly ActorState state;18 private readonly ActorMailbox mailbox;19 private readonly ActorMonitor monitor;20 private readonly ActorLogger logger;21 protected Actor()22 {23 this.id = ActorId.CreateRandom();24 this.runtime = ActorRuntime.Current;25 this.state = new ActorState(this.id, this.runtime, this);26 this.mailbox = new ActorMailbox(this.id, this.runtime, this.state);27 this.monitor = new ActorMonitor(this.id, this.runtime, this.state);28 this.logger = new ActorLogger(this.id, this.runtime, this.state);29 }

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