Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.NavigatorResetEvent.NextMove
Robot.cs
Source: Robot.cs
...141 this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());142 }143 this.RaiseGotoStateEvent<MovingOnRoute>();144 }145 [OnEventDoAction(typeof(MoveTimerElapsedEvent), nameof(NextMove))]146 [IgnoreEvents(typeof(Navigator.DrinkOrderProducedEvent))]147 internal class MovingOnRoute : State { }148 private void NextMove()149 {150 this.DrinkOrderPending = false;151 if (this.Route == null)152 {153 return;154 }155 if (!this.Route.Any())156 {157 this.StopMoving();158 this.RaiseGotoStateEvent<ServingClient>();159 this.Log.WriteLine("<Robot> Reached Client.");160 Specification.Assert(161 this.Coordinates == this.CurrentOrder.ClientDetails.Coordinates,162 "Having reached the Client the Robot's coordinates must be the same as the Client's, but they aren't");...
NextMove
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.DrinksServingRobot;7{8 {9 private readonly Dictionary<string, int> _inventory;10 private readonly Dictionary<string, int> _orders;11 private readonly Dictionary<string, int> _shelves;12 private readonly Dictionary<string, int> _locations;13 private readonly Dictionary<string, int> _path;14 private readonly Dictionary<int, string> _pathIds;15 private readonly Dictionary<string, int> _drinks;16 private readonly Dictionary<string, int> _drinksInCart;17 private readonly Dictionary<string, int> _cart;18 private readonly Dictionary<string, int> _cartContents;19 private readonly Dictionary<string, int> _cartContentsInCart;20 private readonly Dictionary<string, int> _cartContentsInShelves;21 private readonly Dictionary<string, int> _cartContentsInLocations;22 private readonly Dictionary<string, int> _cartContentsInPath;23 private readonly Dictionary<string, int> _cartContentsInPathIds;24 private readonly Dictionary<string, int> _cartContentsInDrinks;25 private readonly Dictionary<string, int> _cartContentsInDrinksInCart;26 private readonly Dictionary<string, int> _cartContentsInCartContents;27 private readonly Dictionary<string, int> _cartContentsInCartContentsInCart;28 private readonly Dictionary<string, int> _cartContentsInCartContentsInShelves;29 private readonly Dictionary<string, int> _cartContentsInCartContentsInLocations;30 private readonly Dictionary<string, int> _cartContentsInCartContentsInPath;31 private readonly Dictionary<string, int> _cartContentsInCartContentsInPathIds;32 private readonly Dictionary<string, int> _cartContentsInCartContentsInDrinks;33 private readonly Dictionary<string, int> _cartContentsInCartContentsInDrinksInCart;34 private readonly Dictionary<string, int> _cartContentsInCartContentsInCartContents;35 private readonly Dictionary<string, int> _cartContentsInCartContentsInCartContentsInCart;36 private readonly Dictionary<string, int> _cartContentsInCartContentsInCartContentsInShelves;
NextMove
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.DrinksServingRobot;5{6 {7 public NavigatorResetEvent()8 {9 }10 }11}12using System;13using Microsoft.Coyote;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Samples.DrinksServingRobot;16{17 {18 public NavigatorResetEvent()19 {20 }21 }22}23using System;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.DrinksServingRobot;27{28 {29 public NavigatorResetEvent()30 {31 }32 }33}34using System;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Samples.DrinksServingRobot;38{39 {40 public NavigatorResetEvent()41 {42 }43 }44}45using System;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Samples.DrinksServingRobot;49{50 {51 public NavigatorResetEvent()52 {53 }54 }55}
NextMove
Using AI Code Generation
1{2 {3 public int NextMove { get; private set; }4 public NavigatorResetEvent(int nextMove)5 {6 this.NextMove = nextMove;7 }8 }9}10{11 {12 public int NextMove { get; private set; }13 public NavigatorResetEvent(int nextMove)14 {15 this.NextMove = nextMove;16 }17 }18}19{20 {21 public int NextMove { get; private set; }22 public NavigatorResetEvent(int nextMove)23 {24 this.NextMove = nextMove;25 }26 }27}28{29 {30 public int NextMove { get; private set; }31 public NavigatorResetEvent(int nextMove)32 {33 this.NextMove = nextMove;34 }35 }36}
NextMove
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;
NextMove
Using AI Code Generation
1{2 public Robot()3 {4 }5 public void Move()6 {7 }8 public void Reset()9 {10 }11}12{13 public Robot()14 {15 }16 public void Move()17 {18 }19 public void Reset()20 {21 }22}23{24 public Robot()25 {26 }27 public void Move()28 {29 }30 public void Reset()31 {32 }33}34{35 public Robot()36 {37 }38 public void Move()39 {40 }41 public void Reset()42 {43 }44}45{46 public Robot()47 {48 }49 public void Move()50 {51 }52 public void Reset()53 {54 }55}
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