Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.Navigator.OnEventUnhandledAsync
Navigator.cs
Source:Navigator.cs
...241 this.Log.WriteLine("<Navigator> Halting now ...");242 this.RaiseHaltEvent();243 }244 }245 protected override Task OnEventUnhandledAsync(Event e, string state)246 {247 // this can be handy for debugging.248 return base.OnEventUnhandledAsync(e, state);249 }250 }251}...
Robot.cs
Source:Robot.cs
...239 {240 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241 this.SendEvent(this.Id, HaltEvent.Instance);242 }243 protected override Task OnEventUnhandledAsync(Event e, string state)244 {245 // this can be handy for debugging.246 return base.OnEventUnhandledAsync(e, state);247 }248 }249}...
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot.Events;5using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;6{7 {8 }9}10using System;11using System.Threading.Tasks;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot.Events;14using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;15{16 {17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote.Samples.DrinksServingRobot;22using Microsoft.Coyote.Samples.DrinksServingRobot.Events;23using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;24{25 {26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Samples.DrinksServingRobot;31using Microsoft.Coyote.Samples.DrinksServingRobot.Events;32using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;33{34 {
OnEventUnhandledAsync
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 {9 public Robot Robot;10 public NavigatorConfig Parameters;11 public Config(Robot robot, NavigatorConfig parameters)12 {13 this.Robot = robot;14 this.Parameters = parameters;15 }16 }17 {18 public Location Destination;19 public Navigate(Location destination)20 {21 this.Destination = destination;22 }23 }24 {25 }26 {27 }28 {29 }30 {31 }32 private Robot Robot;33 private Location CurrentLocation;34 private Location Destination;35 private NavigatorConfig Parameters;36 [OnEntry(nameof(InitOnEntry))]37 [OnEventDoAction(typeof(Navigate), nameof(NavigateToDestination))]38 {39 }40 private void InitOnEntry(Event e)41 {42 var config = (Config)e;43 this.Robot = config.Robot;44 this.CurrentLocation = config.Robot.Location;45 this.Parameters = config.Parameters;46 }47 private void NavigateToDestination()48 {49 this.Destination = (this.ReceivedEvent as Navigate).Destination;50 this.RaiseGotoStateEvent<Moving>();51 }52 [OnEntry(nameof(MovingOnEntry))]53 [OnEventDoAction(typeof(Arrived), nameof(OnArrived))]54 [OnEventDoAction(typeof(Stop), nameof(OnStop))]55 [OnEventDoAction(typeof(Navigate), nameof(NavigateToDestination))]56 {57 }58 private void MovingOnEntry()59 {60 this.SendMoveToDestinationEvent();61 }62 private void SendMoveToDestinationEvent()63 {64 this.Send(this.Robot.Id, new Robot.MoveToDestination(this.CurrentLocation, this.Destination));65 }66 private void OnArrived()67 {68 this.CurrentLocation = this.Destination;69 this.RaiseGotoStateEvent<Idle>();70 }71 private void OnStop()72 {
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Tasks;7{8 {9 private Navigator navigator;10 private bool isNavigating;11 [OnEventDoAction(typeof(StartEvent), nameof(Start))]12 [OnEventDoAction(typeof(StopEvent), nameof(Stop))]13 [OnEventDoAction(typeof(NavigateEvent), nameof(Navigate))]14 [OnEventDoAction(typeof(NavigateCompletedEvent), nameof(NavigateCompleted))]15 [OnEventDoAction(typeof(NavigateFailedEvent), nameof(NavigateFailed))]16 [OnEventDoAction(typeof(ExecuteEvent), nameof(Execute))]17 {18 }19 private void Start()20 {21 this.navigator = new Navigator(this);22 this.isNavigating = false;23 }24 private void Stop()25 {26 this.RaiseHaltEvent();27 }28 private void Navigate()29 {30 this.isNavigating = true;31 this.navigator.Navigate();32 }33 private void NavigateCompleted()34 {35 this.isNavigating = false;36 this.SendEvent(this.Id, new NavigateCompletedEvent());37 }38 private void NavigateFailed()39 {40 this.isNavigating = false;41 this.SendEvent(this.Id, new NavigateFailedEvent());42 }43 private void Execute()44 {45 this.SendEvent(this.Id, new ExecuteEvent());46 }47 protected override Task OnEventUnhandledAsync(Event e)48 {49 if (this.isNavigating)50 {51 this.navigator.OnEventUnhandledAsync(e);52 }53 {54 throw new NotImplementedException();55 }56 return Task.CompletedTask;57 }58 }59}60using System;61using System.Threading.Tasks;62using Microsoft.Coyote;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Samples.DrinksServingRobot;65using Microsoft.Coyote.Tasks;66{67 {68 private Navigator navigator;69 private bool isNavigating;70 [OnEventDoAction(typeof(StartEvent), nameof(Start))]
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Tasks;6{7 {8 static void Main(string[] args)9 {10 RunAsync().Wait();11 }12 static async Task RunAsync()13 {14 var config = Configuration.Create();15 config.SchedulingIterations = 1000;16 config.MaxSchedulingSteps = 1000;17 config.MaxFairSchedulingSteps = 1000;18 config.MaxInterleavings = 1000;19 config.MaxUnfairSchedulingSteps = 1000;20 config.MaxStepsFromEntryToExit = 1000;21 config.MaxStepsFromAnyActionToExit = 1000;22 config.MaxStepsFromAnyActionToAnyAction = 1000;23 config.MaxStepsFromAnyActionToNextAction = 1000;24 config.MaxStepsFromNextActionToExit = 1000;25 config.MaxStepsFromNextActionToNextAction = 1000;26 config.MaxStepsFromNextActionToAnyAction = 1000;27 config.MaxStepsFromEntryToNextAction = 1000;28 config.MaxStepsFromEntryToAnyAction = 1000;29 config.MaxStepsFromExitToNextAction = 1000;30 config.MaxStepsFromExitToAnyAction = 1000;31 config.MaxStepsFromExitToExit = 1000;32 config.MaxStepsFromAnyActionToAnyAction = 1000;33 config.MaxStepsFromAnyActionToNextAction = 1000;34 config.MaxStepsFromAnyActionToExit = 1000;35 config.MaxStepsFromNextActionToExit = 1000;36 config.MaxStepsFromNextActionToNextAction = 1000;37 config.MaxStepsFromNextActionToAnyAction = 1000;38 config.SchedulingStrategy = SchedulingStrategy.Random;39 config.SchedulingSeed = 0;40 config.SchedulingIterations = 10000;41 config.MaxFairSchedulingSteps = 100000;42 config.MaxInterleavings = 100000;43 config.MaxUnfairSchedulingSteps = 100000;44 config.MaxStepsFromEntryToExit = 100000;45 config.MaxStepsFromAnyActionToExit = 100000;
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.SharedObjects;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.Monitors;9using Microsoft.Coyote.Actors.SharedObjects;10using Microsoft.Coyote.Actors.SharedObjects.SharedDictionary;11using Microsoft.Coyote.Actors.SharedObjects.SharedQueue;12using Microsoft.Coyote.Actors.SharedObjects.SharedStack;13using Microsoft.Coyote.Actors.SharedObjects.SharedHashSet;14using Microsoft.Coyote.Actors.SharedObjects.SharedList;15using Microsoft.Coyote.Actors.SharedObjects.SharedLog;16using Microsoft.Coyote.Actors.SharedObjects.SharedCounter;17using Microsoft.Coyote.Actors.SharedObjects.SharedEvent;18using Microsoft.Coyote.Actors.SharedObjects.SharedChannel;19using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBuffer;20using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferReader;21using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriter;22using Microsoft.Coyote.Actors.SharedObjects.SharedChannelReader;23using Microsoft.Coyote.Actors.SharedObjects.SharedChannelWriter;24using Microsoft.Coyote.Actors.SharedObjects.SharedChannelReaderWriter;25using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferReaderWriter;26using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriterReader;27using Microsoft.Coyote.Actors.SharedObjects.SharedChannelWriterReader;28using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriterReader;29using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferReaderWriter;30using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriterReader;31using Microsoft.Coyote.Actors.SharedObjects.SharedChannelWriterReader;32using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriterReader;33using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferReaderWriter;34using Microsoft.Coyote.Actors.SharedObjects.SharedChannelWriterReader;35using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriterReader;36using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferReaderWriter;37using Microsoft.Coyote.Actors.SharedObjects.SharedChannelWriterReader;38using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferWriterReader;39using Microsoft.Coyote.Actors.SharedObjects.SharedChannelBufferReaderWriter;
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6{7 {8 public static void Main(string[] args)9 {10 Task.Run(async () => await Run()).Wait();11 }12 private static async Task Run()13 {14 var runtime = RuntimeFactory.Create();15 var navigator = await runtime.CreateActorAsync(typeof(Navigator));16 await runtime.SendEventAsync(navigator, new NavigateToLocation("Bar"));17 Console.WriteLine("Press enter to exit.");18 Console.ReadLine();19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.DrinksServingRobot;27{28 {29 public static void Main(string[] args)30 {31 Task.Run(async () => await Run()).Wait();32 }33 private static async Task Run()34 {35 var runtime = RuntimeFactory.Create();36 var navigator = await runtime.CreateActorAsync(typeof(Navigator));37 await runtime.SendEventAsync(navigator, new NavigateToLocation("Bar"));38 Console.WriteLine("Press enter to exit.");39 Console.ReadLine();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.DrinksServingRobot;48{49 {50 public static void Main(string[] args)51 {52 Task.Run(async () => await Run()).Wait();53 }54 private static async Task Run()55 {56 var runtime = RuntimeFactory.Create();57 var navigator = await runtime.CreateActorAsync(typeof(Navigator));58 await runtime.SendEventAsync(navigator, new NavigateToLocation("Bar"));59 Console.WriteLine("Press enter to exit.");60 Console.ReadLine();61 }62 }63}
OnEventUnhandledAsync
Using AI Code Generation
1 protected override Task OnEventUnhandledAsync(Event e, string opName)2 {3 if (e is EvtDrinkServed)4 {5 this.Assert(this.CurrentState == State.Serving);6 this.Assert(this.CurrentDrink == (e as EvtDrinkServed).Drink);7 this.Assert(this.CurrentDrink != null);8 this.CurrentDrink = null;9 this.RaiseEvent(new EvtDrinkServed());10 return Task.CompletedTask;11 }12 else if (e is EvtDrinkDelivered)13 {14 this.Assert(this.CurrentState == State.Delivering);15 this.Assert(this.CurrentDrink == (e as EvtDrinkDelivered).Drink);16 this.Assert(this.CurrentDrink != null);17 this.CurrentDrink = null;18 this.RaiseEvent(new EvtDrinkDelivered());19 return Task.CompletedTask;20 }21 else if (e is EvtDrinkServedAndDelivered)22 {23 this.Assert(this.CurrentState == State.Serving);24 this.Assert(this.CurrentDrink == (e as EvtDrinkServedAndDelivered).Drink);25 this.Assert(this.CurrentDrink != null);26 this.CurrentDrink = null;27 this.RaiseEvent(new EvtDrinkServedAndDelivered());28 return Task.CompletedTask;29 }30 else if (e is EvtDrinkReady)31 {32 this.Assert(this.CurrentState == State.Serving);33 this.Assert(this.CurrentDrink == (e as EvtDrinkReady).Drink);34 this.Assert(this.CurrentDrink != null);35 this.CurrentDrink = null;36 this.RaiseEvent(new EvtDrinkReady());37 return Task.CompletedTask;38 }39 else if (e is EvtDrinkReadyAndDelivered)40 {41 this.Assert(this.CurrentState == State.Delivering);42 this.Assert(this.CurrentDrink == (e as EvtDrinkReadyAndDelivered).Drink);43 this.Assert(this.CurrentDrink != null);44 this.CurrentDrink = null;45 this.RaiseEvent(new EvtDrinkReadyAndDelivered());46 return Task.CompletedTask;47 }48 else if (e is EvtDrinkReadyAndServed)49 {50 this.Assert(this.CurrentState == State.Serving);51 this.Assert(this.CurrentDrink == (e as EvtDrinkReadyAndServed).Drink);52 this.Assert(this.CurrentDrink != null);53 this.CurrentDrink = null;54 this.RaiseEvent(new EvtDrinkReadyAndServed());
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