Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.MovingOnRoute.OnEventUnhandledAsync
Robot.cs
Source:Robot.cs
...239 {240 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241 this.SendEvent(this.Id, HaltEvent.Instance);242 }243 protected override Task OnEventUnhandledAsync(Event e, string state)244 {245 // this can be handy for debugging.246 return base.OnEventUnhandledAsync(e, state);247 }248 }249}...
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.DrinksServingRobot;9{10 {11 protected override async Task OnEventUnhandledAsync(Event e)12 {13 await this.SendEventAsync(this.Id, new MoveOnRoute());14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Samples.DrinksServingRobot;25{26 {27 protected override async Task OnEventUnhandledAsync(Event e)28 {29 await this.SendEventAsync(this.Id, new MoveOnRoute());30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Samples.DrinksServingRobot;41{42 {43 protected override async Task OnEventUnhandledAsync(Event e)44 {45 await this.SendEventAsync(this.Id, new MoveOnRoute());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Samples.DrinksServingRobot;57{
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.DrinksServingRobot;7{8 {9 {10 public Robot Robot;11 public List<Coord> Route;12 public ActorId Destination;13 public Config(Robot robot, List<Coord> route, ActorId destination)14 {15 this.Robot = robot;16 this.Route = route;17 this.Destination = destination;18 }19 }20 protected class Start : Event { }21 protected class Stop : Event { }22 {23 public List<Coord> Route;24 public SetRoute(List<Coord> route)25 {26 this.Route = route;27 }28 }29 {30 public Coord Coord;31 public Move(Coord coord)32 {33 this.Coord = coord;34 }35 }36 protected class Arrived : Event { }37 protected class Moving : State { }38 protected class Stopped : State { }39 protected Robot Robot;40 protected List<Coord> Route;41 protected ActorId Destination;42 protected ActorId MovingRobot;43 [OnEntry(nameof(InitOnEntry))]44 [OnEventDoAction(typeof(Stop), nameof(StopOnEvent))]45 [OnEventDoAction(typeof(SetRoute), nameof(SetRouteOnEvent))]46 [OnEventGotoState(typeof(Start), typeof(Moving))]47 class Init : State { }48 void InitOnEntry(Event e)49 {50 this.Robot = (e as Config).Robot;51 this.Route = (e as Config).Route;52 this.Destination = (e as Config).Destination;53 this.MovingRobot = null;54 }55 void StopOnEvent()56 {57 this.RaiseGotoStateEvent<Stopped>();58 }59 void SetRouteOnEvent(Event e)60 {61 this.Route = (e as SetRoute).Route;62 }63 [OnEntry(nameof(MovingOnEntry))]64 [OnEventDoAction(typeof(Move), nameof(MoveOnEvent))]65 [OnEventGotoState(typeof(Stop), typeof(Stopped))]66 [OnEventDoAction(typeof(A
OnEventUnhandledAsync
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Text;6 using System.Threading.Tasks;7 using Microsoft.Coyote;8 using Microsoft.Coyote.Actors;9 using Microsoft.Coyote.Tasks;10 {11 {12 public Robot Owner;13 public List<Position> Route;14 public Config(Robot owner, List<Position> route)15 {16 this.Owner = owner;17 this.Route = route;18 }19 }20 {21 public Position Destination;22 public Move(Position destination)23 {24 this.Destination = destination;25 }26 }27 {28 }29 private Robot Owner;30 private List<Position> Route;31 [OnEventDoAction(typeof(Config), nameof(Configure))]32 [OnEventDoAction(typeof(Move), nameof(MoveTo))]33 {34 }35 private void Configure(Event e)36 {37 this.Owner = (e as Config).Owner;38 this.Route = (e as Config).Route;39 }40 private async Task MoveTo(Event e)41 {42 var destination = (e as Move).Destination;43 await this.Owner.MoveToAsync(destination);44 this.RaiseEvent(new Arrived());45 }46 protected override Task OnEventUnhandledAsync(Event e, string stateName, int eventId)47 {48 if (e is Arrived)49 {50 this.Route.RemoveAt(0);51 if (this.Route.Count > 0)52 {53 this.RaiseEvent(new Move(this.Route[0]));54 }55 {56 this.Owner.RaiseEvent(new DoneMoving());57 this.RaiseHaltEvent();58 }59 }60 return Task.CompletedTask;61 }62 }63}64{65 using System;66 using System.Collections.Generic;67 using System.Linq;68 using System.Text;69 using System.Threading.Tasks;70 using Microsoft.Coyote;71 using Microsoft.Coyote.Actors;
OnEventUnhandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Tasks;6{7 {8 {9 public RobotPosition CurrentPosition;10 public RobotPosition TargetPosition;11 public Config(RobotPosition currentPosition, RobotPosition targetPosition)12 {13 this.CurrentPosition = currentPosition;14 this.TargetPosition = targetPosition;15 }16 }17 protected RobotPosition CurrentPosition;18 protected RobotPosition TargetPosition;19 [OnEventDoAction(typeof(Config), nameof(Configure))]20 class Init : State { }21 void Configure()22 {23 this.CurrentPosition = (this.ReceivedEvent as Config).CurrentPosition;24 this.TargetPosition = (this.ReceivedEvent as Config).TargetPosition;25 }26 [OnEventDoAction(typeof(Start), nameof(Move))]27 class Moving : State { }28 void Move()29 {30 }31 [OnEventDoAction(typeof(MoveCompleted), nameof(Report))]32 class Completed : State { }33 void Report()34 {35 }36 protected override Task OnEventUnhandledAsync(Event e)37 {38 this.Assert(false, "Unexpected event '{0}' received by the robot.", e.GetType().Name);39 return Task.CompletedTask;40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Samples.DrinksServingRobot;47using Microsoft.Coyote.Tasks;48{49 {50 {51 public RobotPosition CurrentPosition;52 public RobotPosition TargetPosition;53 public Config(RobotPosition currentPosition, RobotPosition targetPosition)54 {55 this.CurrentPosition = currentPosition;
OnEventUnhandledAsync
Using AI Code Generation
1 public void OnEventUnhandledAsync(Event e)2 {3 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);4 }5 public void OnEventUnhandledAsync(Event e)6 {7 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);8 }9 public void OnEventUnhandledAsync(Event e)10 {11 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);12 }13 public void OnEventUnhandledAsync(Event e)14 {15 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);16 }17 public void OnEventUnhandledAsync(Event e)18 {19 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);20 }21 public void OnEventUnhandledAsync(Event e)22 {23 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);24 }25 public void OnEventUnhandledAsync(Event e)26 {27 this.Assert(false, "Machine {0} received unhandled event {1}.", this.Id, e.GetType().FullName);28 }
OnEventUnhandledAsync
Using AI Code Generation
1{2 public async Task OnEventUnhandledAsync(Event e, string methodName)3 {4 if (e is MoveToNextWaypointEvent)5 {6 await this.MoveToNextWaypointAsync();7 }8 }9}10{11 public async Task OnEventUnhandledAsync(Event e, string methodName)12 {13 if (e is MoveToNextWaypointEvent)14 {15 await this.MoveToNextWaypointAsync();16 }17 {18 throw new NotImplementedException($"Unhandled event '{e.GetType().Name}' in state '{this.State}' of '{this.GetType().Name}'");19 }20 }21}22{23 public async Task OnEventUnhandledAsync(Event e, string methodName)24 {25 if (e is MoveToNextWaypointEvent)26 {27 await this.MoveToNextWaypointAsync();28 }29 else if (e is MoveToWaypointEvent)30 {31 await this.MoveToWaypointAsync((MoveToWaypointEvent)e);32 }33 {34 throw new NotImplementedException($"Unhandled event '{e.GetType().Name}' in state '{this.State}' of '{this.GetType().Name}'");35 }36 }37}38{39 public async Task OnEventUnhandledAsync(Event e, string methodName)40 {41 if (e is MoveToNextWaypointEvent)42 {43 await this.MoveToNextWaypointAsync();44 }45 else if (e is MoveToWaypoint
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