Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.Init.OnHalted
FailoverDriver.cs
Source:FailoverDriver.cs
...74 var routePlannerServiceId = this.CreateActor(typeof(MockRoutePlanner));75 return this.CreateActor(typeof(Navigator), new Navigator.NavigatorConfigEvent(this.Id, this.StorageId, cognitiveServiceId, routePlannerServiceId));76 }77 [OnEntry(nameof(OnTerminateNavigator))]78 [OnEventDoAction(typeof(Navigator.HaltedEvent), nameof(OnHalted))]79 [OnEventDoAction(typeof(Robot.NavigatorResetEvent), nameof(OnNavigatorReset))]80 [IgnoreEvents(typeof(TimerElapsedEvent))]81 internal class TerminatingNavigator : State { }82 private void OnTerminateNavigator()83 {84 this.StopTimer();85 this.Log.WriteLine("<FailoverDriver> #################################################################");86 this.Log.WriteLine("<FailoverDriver> # Starting the fail over of the Navigator #");87 this.Log.WriteLine("<FailoverDriver> #################################################################");88 this.SendEvent(this.NavigatorId, new Navigator.TerminateEvent());89 }90 private void OnHalted()91 {92 this.Log.WriteLine("<FailoverDriver> ***** The Navigator confirmed that it has terminated ***** ");93 // Create a new Navigator.94 this.Log.WriteLine("<FailoverDriver> ***** Created a new Navigator -- paused *****");95 this.NavigatorId = this.CreateNavigator();96 this.Log.WriteLine("<FailoverDriver> ***** Waking up the new Navigator *****");97 this.SendEvent(this.NavigatorId, new Navigator.WakeUpEvent(this.RobotId));98 }99 private void OnNavigatorReset()100 {101 this.Log.WriteLine("***** Robot confirmed it reset to the new Navigator *****");102 this.Iterations++;103 if (this.Iterations == 1 || this.RunForever)104 {...
OnHalted
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6{7 {8 [OnEntry(nameof(InitOnEntry))]9 [OnEventGotoState(typeof(Start), typeof(Idle))]10 [OnEventGotoState(typeof(Halt), typeof(Halted))]11 class InitState : State { }12 void InitOnEntry(Event e)13 {14 Console.WriteLine("InitOnEntry");15 this.RaiseEvent(new Start());16 }17 [OnEntry(nameof(IdleOnEntry))]18 [OnEventGotoState(typeof(Start), typeof(Idle))]19 [OnEventGotoState(typeof(Halt), typeof(Halted))]20 class IdleState : State { }21 void IdleOnEntry(Event e)22 {23 Console.WriteLine("IdleOnEntry");24 this.RaiseEvent(new Halt());25 }26 [OnEntry(nameof(HaltedOnEntry))]27 class HaltedState : State { }28 void HaltedOnEntry(Event e)29 {30 Console.WriteLine("HaltedOnEntry");31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Samples.DrinksServingRobot;39{40 {41 [OnEntry(nameof(InitOnEntry))]42 [OnEventGotoState(typeof(Start), typeof(Idle))]43 [OnEventGotoState(typeof(Halt), typeof(Halted))]44 class InitState : State { }45 void InitOnEntry(Event e)46 {47 Console.WriteLine("InitOnEntry");48 this.RaiseEvent(new Start());49 }50 [OnEntry(nameof(IdleOnEntry))]51 [OnEventGotoState(typeof(Start), typeof(Idle))]52 [OnEventGotoState(typeof(Halt), typeof(Halted))]53 class IdleState : State { }54 void IdleOnEntry(Event e)55 {56 Console.WriteLine("IdleOnEntry");
OnHalted
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.DrinksServingRobot;9{10 {11 [OnEntry(nameof(InitOnEntry))]12 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEvent))]13 [OnEventDoAction(typeof(OnHalted), nameof(OnHalted))]14 private class InitState : State { }15 private void InitOnEntry()16 {17 this.SendEvent(this.Id, new UnitEvent());18 }19 private void InitOnEvent()20 {21 this.SendEvent(this.Id, new UnitEvent());22 }23 private void OnHalted()24 {25 this.RaiseHaltEvent();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.DrinksServingRobot;37{38 {39 [OnEntry(nameof(InitOnEntry))]40 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEvent))]41 [OnEventDoAction(typeof(OnHalted), nameof(OnHalted))]42 private class InitState : State { }43 private void InitOnEntry()44 {45 this.SendEvent(this.Id, new UnitEvent());46 }47 private void InitOnEvent()48 {49 this.SendEvent(this.Id, new UnitEvent());50 }51 private void OnHalted()52 {53 this.RaiseHaltEvent();54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote;63using Microsoft.Coyote.Actors;
OnHalted
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main()9 {10 var robot = new DrinksServingRobot();11 robot.Start();12 await robot.OnHaltedAsync();13 Console.WriteLine("Robot halted!");14 }15 }16}17using Microsoft.Coyote.Samples.DrinksServingRobot;18using Microsoft.Coyote;19using Microsoft.Coyote.Tasks;20using System;21using System.Threading.Tasks;22{23 {24 private readonly TaskCompletionSource<bool> haltedTaskCompletionSource;25 public Task OnHaltedAsync()26 {27 return this.haltedTaskCompletionSource.Task;28 }29 public void Start()30 {31 var robot = new DrinksServingRobot();32 robot.Start();33 await robot.OnHaltedAsync();34 Console.WriteLine("Robot halted!");35 }36 }37}38using Microsoft.Coyote.Samples.DrinksServingRobot;39using Microsoft.Coyote;40using Microsoft.Coyote.Tasks;41using System;42using System.Threading.Tasks;43{44 {45 private readonly TaskCompletionSource<bool> haltedTaskCompletionSource;
OnHalted
Using AI Code Generation
1 {2 {3 public static void OnHalted()4 {5 Console.WriteLine("Robot is halted");6 }7 }8 }9 {10 {11 public static void Main(string[] args)12 {13 var config = Configuration.Create().WithVerbosityEnabled();14 using (var runtime = RuntimeFactory.Create(config))15 {16 runtime.CreateActor(typeof(Robot));17 runtime.Wait();18 }19 }20 }21 }22 {23 {24 [OnEntry(nameof(InitOnEntry))]25 [OnEventDoAction(typeof(Start), nameof(StartHandling))]26 [OnEventDoAction(typeof(Stop), nameof(StopHandling))]27 [OnEventDoAction(typeof(Reset), nameof(ResetHandling))]28 [OnEventDoAction(typeof(Wait), nameof(WaitHandling))]29 [OnEventDoAction(typeof(Start), nameof(StartHandling))]30 [OnEventGotoState(typeof(Start), typeof(Working))]31 [OnEventGotoState(typeof(Stop), typeof(Stopped))]32 [OnEventGotoState(typeof(Reset), typeof(Resetting))]33 [OnEventGotoState(typeof(Wait), typeof(Waiting))]34 [OnEventGotoState(typeof(Start), typeof(Working))]35 {36 }37 private void InitOnEntry()38 {39 this.RaiseEvent<Start>();40 }41 [OnEntry(nameof(WorkingOnEntry))]42 [OnEventDoAction(typeof(Stop), nameof(StopHandling))]43 [OnEventDoAction(typeof(Reset), nameof(ResetHandling))]44 [OnEventDoAction(typeof(Wait), nameof(WaitHandling))]45 [OnEventDoAction(typeof(Start), nameof(Start
OnHalted
Using AI Code Generation
1 public void Init()2 {3 var config = Configuration.Create();4 var runtime = RuntimeFactory.Create(config);5 var machine = runtime.CreateMachine(typeof(Microsoft.Coyote.Samples.DrinksServingRobot.Init));6 runtime.SendEvent(machine, new Microsoft.Coyote.Samples.DrinksServingRobot.Start());7 runtime.Wait();8 }9}
OnHalted
Using AI Code Generation
1public void OnHalted()2{3 this.Runtime.NotifyHalted();4}5public void OnHalted()6{7 this.Runtime.NotifyHalted();8}9public void OnHalted()10{11 this.Runtime.NotifyHalted();12}13public void OnHalted()14{15 this.Runtime.NotifyHalted();16}17public void OnHalted()18{19 this.Runtime.NotifyHalted();20}21public void OnHalted()22{23 this.Runtime.NotifyHalted();24}25public void OnHalted()26{27 this.Runtime.NotifyHalted();28}29public void OnHalted()30{31 this.Runtime.NotifyHalted();32}33public void OnHalted()34{35 this.Runtime.NotifyHalted();36}
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