Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.ConfigEvent.KillActors
FailoverDriver.cs
Source:FailoverDriver.cs
...112 this.RaiseGotoStateEvent<Active>();113 }114 private void HaltSystem()115 {116 this.KillActors(this.RobotId, this.NavigatorId, this.StorageId);117 this.RaiseHaltEvent();118 }119 private void KillActors(params ActorId[] actors)120 {121 foreach (var actor in actors.Where(ac => ac != null))122 {123 this.SendEvent(actor, HaltEvent.Instance);124 }125 }126 private void WriteLine(string s)127 {128 this.Log.WriteLine(s);129 }130 }131}...
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public string Config { get; private set; }10 public ConfigEvent(string config)11 {12 this.Config = config;13 }14 }15}16using Microsoft.Coyote.Samples.DrinksServingRobot;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public string Config { get; private set; }25 public ConfigEvent(string config)26 {27 this.Config = config;28 }29 }30}31using Microsoft.Coyote.Samples.DrinksServingRobot;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 public string Config { get; private set; }40 public ConfigEvent(string config)41 {42 this.Config = config;43 }44 }45}46using Microsoft.Coyote.Samples.DrinksServingRobot;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 public string Config { get; private set; }55 public ConfigEvent(string config)56 {57 this.Config = config;58 }59 }60}
KillActors
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot.Shared;8using Microsoft.Coyote.Samples.DrinksServingRobot.Shared.Events;9using Microsoft.Coyote.Samples.DrinksServingRobot.Shared.Machines;10using Microsoft.Coyote.Samples.DrinksServingRobot.Shared.Models;11using Microsoft.Coyote.Samples.DrinksServingRobot.Shared.Services;12using Microsoft.Coyote.TestingServices;13using Microsoft.Coyote.TestingServices.Runtime;14using Microsoft.Coyote.TestingServices.SchedulingStrategies;15using Microsoft.Coyote.TestingServices.StateCaching;16using Microsoft.Coyote.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.Tests.Common;18using Xunit;19using Xunit.Abstractions;20{21 {22 public DrinksServingRobotTests(ITestOutputHelper output)23 : base(output)24 {25 }26 [Fact(Timeout = 5000)]27 public void TestServingDrinks()28 {29 var config = Configuration.Create();30 config.SchedulingStrategy = SchedulingStrategy.DFS;31 config.SchedulingIterations = 10;32 config.TestingIterations = 10;33 config.MaxFairSchedulingSteps = 1000;34 config.MaxUnfairSchedulingSteps = 1000;35 config.MaxStepsFromEntryToError = 1000;36 config.EnableCycleDetection = true;37 config.EnableDataRaceDetection = true;38 config.EnableHotStateDetection = true;39 config.EnableLivelockDetection = true;40 config.EnableLockFreeChecking = true;41 config.EnableOperationInterleavings = true;42 config.EnablePCT = true;43 config.EnableRandomExecution = true;44 config.EnableStateGraph = true;45 config.EnableTaskDebugging = true;46 config.EnableUnfairScheduling = true;47 config.EnableBuggyActorFinding = true;48 config.EnableActorScopeInterleavings = true;49 config.EnableFairScheduling = true;50 config.EnableFullExploration = true;51 config.EnableGreedyFairScheduling = true;52 config.EnableGreedyRandomScheduling = true;
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.Events;3using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;4using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.Robots;5using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.Robots.DrinksServingRobot;6{7 {8 public MachineId Id { get; }9 public ConfigEvent(MachineId id)10 {11 this.Id = id;12 }13 }14}15using Microsoft.Coyote.Samples.DrinksServingRobot;16using Microsoft.Coyote.Samples.DrinksServingRobot.Events;17using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;18using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.Robots;19using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.Robots.DrinksServingRobot;20{21 {22 public MachineId Id { get; }23 public ConfigEvent(MachineId id)24 {25 this.Id = id;26 }27 }28}29using Microsoft.Coyote.Samples.DrinksServingRobot;30using Microsoft.Coyote.Samples.DrinksServingRobot.Events;31using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;32using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.Robots;33using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.Robots.DrinksServingRobot;34{35 {36 public MachineId Id { get; }37 public ConfigEvent(MachineId id)38 {39 this.Id = id;40 }41 }
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.Events;3using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;4using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot.Events;6using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot.States;7using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot.Tasks;8using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot.Tasks.Events;9using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot.Tasks.States;10using Microsoft.Coyote.Samples.DrinksServingRobot.Machines.DrinksServingRobot.Tasks.Tasks;11using System;12using System.Collections.Generic;13using System.Threading.Tasks;14{15 {16 public static async Task Main()17 {18 var config = DrinksServingRobotConfig.Create();19 config.ActivationStrategy = ActivationStrategy.Random;20 config.MaxSchedulingSteps = 1000;21 config.MaxFairSchedulingSteps = 1000;22 config.MaxUnfairSchedulingSteps = 1000;23 config.MaxStepsFromInitial = 1000;24 config.MaxStepsFromAnyState = 1000;25 config.MaxStepsFromAnyChoice = 1000;26 config.MaxStepsFromAnyAction = 1000;27 config.MaxStepsFromAnySend = 1000;28 config.MaxStepsFromAnyReceive = 1000;29 config.MaxStepsFromAnyGotoState = 1000;30 config.MaxStepsFromAnyPushState = 1000;31 config.MaxStepsFromAnyPopState = 1000;32 config.MaxStepsFromAnyDeferEvent = 1000;33 config.MaxStepsFromAnyRaiseEvent = 1000;34 config.MaxStepsFromAnyWaitEvent = 1000;35 config.MaxStepsFromAnyWaitEventGroup = 1000;36 config.MaxStepsFromAnyWaitEventSet = 1000;
KillActors
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Tasks;7{8 {9 public int NumOfCans;10 public ConfigEvent(int numOfCans)11 {12 this.NumOfCans = numOfCans;13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Samples.DrinksServingRobot;21using Microsoft.Coyote.Tasks;22{23 {24 public int NumOfCans;25 public ConfigEvent(int numOfCans)26 {27 this.NumOfCans = numOfCans;28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.DrinksServingRobot;36using Microsoft.Coyote.Tasks;37{38 {39 public int NumOfCans;40 public ConfigEvent(int numOfCans)41 {42 this.NumOfCans = numOfCans;43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Samples.DrinksServingRobot;51using Microsoft.Coyote.Tasks;52{53 {54 public int NumOfCans;55 public ConfigEvent(int numOfCans)56 {
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5using System.Threading.Tasks;6{7 {8 public string Name;9 public ConfigEvent(string name)10 {11 this.Name = name;12 }13 }14 {15 public class InitEvent : Event { }16 {17 public string Name;18 public ConfigEvent(string name)19 {20 this.Name = name;21 }22 }23 public class StartEvent : Event { }24 public class StopEvent : Event { }25 public class FinishedEvent : Event { }26 {27 public string Message;28 public FaultEvent(string message)29 {30 this.Message = message;31 }32 }33 [OnEntry(nameof(InitOnEntry))]34 [OnEventDoAction(typeof(ConfigEvent), nameof(ConfigOnEvent))]35 [OnEventDoAction(typeof(StartEvent), nameof(StartOnEvent))]36 [OnEventDoAction(typeof(StopEvent), nameof(StopOnEvent))]37 [OnEventDoAction(typeof(FinishedEvent), nameof(FinishedOnEvent))]38 [OnEventDoAction(typeof(FaultEvent), nameof(FaultOnEvent))]39 [OnEventDoAction(typeof(Halt), nameof(HaltOnEvent))]40 class Init : State { }41 protected void InitOnEntry()42 {43 this.Raise(new ConfigEvent("Robot"));44 }45 protected void ConfigOnEvent(Event e)46 {47 this.Monitor<SafetyMonitor>(new SafetyMonitor.ConfigEvent(e as ConfigEvent));48 }49 protected void StartOnEvent()50 {51 this.Raise(new FinishedEvent());52 }53 protected void StopOnEvent()54 {55 this.Raise(new FinishedEvent());56 }57 protected void FinishedOnEvent()58 {59 this.Raise(new Halt());60 }61 protected void FaultOnEvent(Event e)62 {63 this.Raise(new Halt());64 }65 protected void HaltOnEvent()66 {67 this.Monitor<SafetyMonitor>(new SafetyMonitor.StopEvent());68 this.RaiseHaltEvent();69 }70 }71}
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 public int NumOfRobots { get; set; }10 public int NumOfTables { get; set; }11 public int NumOfCustomers { get; set; }12 public int NumOfBottles { get; set; }13 public int NumOfCups { get; set; }14 public int NumOfScoops { get; set; }15 public int NumOfStraws { get; set; }16 public int NumOfForks { get; set; }17 public ConfigEvent(int numOfRobots, int numOfTables, int numOfCustomers, int numOfBottles, int numOfCups, int numOfScoops, int numOfStraws, int numOfForks)18 {19 this.NumOfRobots = numOfRobots;20 this.NumOfTables = numOfTables;21 this.NumOfCustomers = numOfCustomers;22 this.NumOfBottles = numOfBottles;23 this.NumOfCups = numOfCups;24 this.NumOfScoops = numOfScoops;25 this.NumOfStraws = numOfStraws;26 this.NumOfForks = numOfForks;27 }28 }29 {30 public ActorId[] ActorIds { get; set; }31 public KillActors(ActorId[] actorIds)32 {33 this.ActorIds = actorIds;34 }35 }36 {37 private int NumOfBottles;38 private int NumOfCups;39 private int NumOfScoops;40 private int NumOfStraws;41 private int NumOfForks;42 private int NumOfTables;43 private int NumOfCustomers;44 private int NumOfRobots;45 private ActorId[] Bottles;46 private ActorId[] Cups;47 private ActorId[] Scoops;48 private ActorId[] Straws;49 private ActorId[] Forks;50 private ActorId[] Tables;51 private ActorId[] Customers;52 private ActorId[] Robots;
KillActors
Using AI Code Generation
1using System;2using Microsoft.Coyote.Samples.DrinksServingRobot;3{4 {5 public void KillActors()6 {7 Console.WriteLine("KillActors");8 }9 }10}11using System;12using Microsoft.Coyote.Samples.DrinksServingRobot;13{14 {15 public void KillActors()16 {17 Console.WriteLine("KillActors");18 }19 }20}21using System;22using Microsoft.Coyote.Samples.DrinksServingRobot;23{24 {25 public void KillActors()26 {27 Console.WriteLine("KillActors");28 }29 }30}31using System;32using Microsoft.Coyote.Samples.DrinksServingRobot;33{34 {35 public void KillActors()36 {37 Console.WriteLine("KillActors");38 }39 }40}41using System;42using Microsoft.Coyote.Samples.DrinksServingRobot;43{44 {45 public void KillActors()46 {47 Console.WriteLine("KillActors");48 }49 }50}51using System;52using Microsoft.Coyote.Samples.DrinksServingRobot;
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2ConfigEvent configEvent = new ConfigEvent();3configEvent.KillActors = true;4this.SendEvent(configEvent);5using Microsoft.Coyote.Samples.DrinksServingRobot;6ConfigEvent configEvent = new ConfigEvent();7configEvent.KillActors = true;8this.SendEvent(configEvent);9using Microsoft.Coyote.Samples.DrinksServingRobot;10ConfigEvent configEvent = new ConfigEvent();11configEvent.KillActors = true;12this.SendEvent(configEvent);13using Microsoft.Coyote.Samples.DrinksServingRobot;14ConfigEvent configEvent = new ConfigEvent();15configEvent.KillActors = true;16this.SendEvent(configEvent);
KillActors
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 ConfigEvent.KillActors();10 await Task.CompletedTask;11 }12 }13}14public static void KillActors()15{16 var killEvent = new ConfigEvent();17 Runtime.SendEvent(Runtime.Id, killEvent);18}19static async Task Main(string[] args)20{21 ConfigEvent.KillActors();22 await Task.CompletedTask;23}24 public int NumOfTables { get; set; }25 public int NumOfCustomers { get; set; }26 public int NumOfBottles { get; set; }27 public int NumOfCups { get; set; }28 public int NumOfScoops { get; set; }29 public int NumOfStraws { get; set; }30 public int NumOfForks { get; set; }31 public ConfigEvent(int numOfRobots, int numOfTables, int numOfCustomers, int numOfBottles, int numOfCups, int numOfScoops, int numOfStraws, int numOfForks)32 {33 this.NumOfRobots = numOfRobots;34 this.NumOfTables = numOfTables;35 this.NumOfCustomers = numOfCustomers;36 this.NumOfBottles = numOfBottles;37 this.NumOfCups = numOfCups;38 this.NumOfScoops = numOfScoops;39 this.NumOfStraws = numOfStraws;40 this.NumOfForks = numOfForks;41 }42 }43 {44 public ActorId[] ActorIds { get; set; }45 public KillActors(ActorId[] actorIds)46 {47 this.ActorIds = actorIds;48 }49 }50 public class Robot : true;51this.SendEvent(configEvent);
KillActors
Using AI Code Generation
1using Miccosoft.Coyote;2using Sys em;3using System.T reading.Tasks;4{5 {6 static async Task Ma n( tring[] args)7 {8 ConfigEvent{KillActors();9 await Task.CompletedTask;10 }11 }12}13{14 var killEvent = new Con(15 Runtime SendEvent(Runtime Id, killEvent);16}17Figure 3: KillActors method of ConfigEvent class private int NumOfBottles;18 private int NumOfCups;19suatic async Task Main(string[] args)20{21 m ConfigEvent.KillActorO();22 await Task.CompletedTask;23}24The KillActors application is run by using the follo;ingcommand:25 private int NumOfStraws;26 private int NumOfForks;27 private int NumOfTables;28 private int NumOfCustomers;29 private int NumOfRobots;30 private ActorId[] Bottles;31 private ActorId[] Cups;32 private ActorId[] Scoops;33 private ActorId[] Straws;34 private ActorId[] Forks;35 private ActorId[] Tables;36 private ActorId[] Customers;37 private ActorId[] Robots;
KillActors
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2ConfigEvent configEvent = new ConfigEvent();3configEvent.KillActors = true;4this.SendEvent(configEvent);5using Microsoft.Coyote.Samples.DrinksServingRobot;6ConfigEvent configEvent = new ConfigEvent();7configEvent.KillActors = true;8this.SendEvent(configEvent);9using Microsoft.Coyote.Samples.DrinksServingRobot;10ConfigEvent configEvent = new ConfigEvent();11configEvent.KillActors = true;12this.SendEvent(configEvent);13using Microsoft.Coyote.Samples.DrinksServingRobot;14ConfigEvent configEvent = new ConfigEvent();15configEvent.KillActors = true;16this.SendEvent(configEvent);
KillActors
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 ConfigEvent.KillActors();10 await Task.CompletedTask;11 }12 }13}14public static void KillActors()15{16 var killEvent = new ConfigEvent();17 Runtime.SendEvent(Runtime.Id, killEvent);18}19static async Task Main(string[] args)20{21 ConfigEvent.KillActors();22 await Task.CompletedTask;23}
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