Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.ConfigEvent.GetRandomDrink
Robot.cs
Source:Robot.cs
...215 }216 private DrinkType SelectDrink()217 {218 var clientType = this.CurrentOrder.ClientDetails.PersonType;219 var selectedDrink = this.GetRandomDrink(clientType);220 this.Log.WriteLine($"<Robot> Selected \"{selectedDrink}\" for {clientType} client");221 return selectedDrink;222 }223 private Glass GetFullFlass(DrinkType drinkType)224 {225 var fillLevel = 100;226 this.Log.WriteLine($"<Robot> Filled a new glass of {drinkType} to {fillLevel}% level");227 return new Glass(drinkType, fillLevel);228 }229 private DrinkType GetRandomDrink(PersonType drinkerType)230 {231 var appropriateDrinks = drinkerType == PersonType.Adult232 ? Drinks.ForAdults233 : Drinks.ForMinors;234 return appropriateDrinks[this.RandomInteger(appropriateDrinks.Count)];235 }236 [OnEntry(nameof(Finish))]237 internal class FinishState : State { }238 private void Finish()239 {240 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241 this.SendEvent(this.Id, HaltEvent.Instance);242 }243 protected override Task OnEventUnhandledAsync(Event e, string state)...
GetRandomDrink
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2{3 {4 public static string GetRandomDrink()5 {6 return "Coke";7 }8 }9}10using Microsoft.Coyote.Samples.DrinksServingRobot;11{12 {13 public static string GetRandomDrink()14 {15 return "Sprite";16 }17 }18}19using Microsoft.Coyote.Samples.DrinksServingRobot;20{21 {22 public static string GetRandomDrink()23 {24 return "Mountain Dew";25 }26 }27}28using Microsoft.Coyote.Samples.DrinksServingRobot;29{30 {31 public static string GetRandomDrink()32 {33 return "Fanta";34 }35 }36}37using Microsoft.Coyote.Samples.DrinksServingRobot;38{39 {40 public static string GetRandomDrink()41 {42 return "Pepsi";43 }44 }45}46using Microsoft.Coyote.Samples.DrinksServingRobot;47{48 {49 public static string GetRandomDrink()50 {
GetRandomDrink
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var drink = ConfigEvent.GetRandomDrink();9 Console.WriteLine($"Random drink: {drink}");10 await Task.CompletedTask;11 }12 }13}
GetRandomDrink
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.ConfigEvent;3using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks;4using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkEvent;5using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState;6using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent;7using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent;8using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent.DrinkStateEventEventEvent;9using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent.DrinkStateEventEventEvent.DrinkStateEventEventEventEvent;10using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent.DrinkStateEventEventEvent.DrinkStateEventEventEventEvent.DrinkStateEventEventEventEventEvent;11using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent.DrinkStateEventEventEvent.DrinkStateEventEventEventEvent.DrinkStateEventEventEventEventEvent.DrinkStateEventEventEventEventEventEvent;12using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent.DrinkStateEventEventEvent.DrinkStateEventEventEventEvent.DrinkStateEventEventEventEventEvent.DrinkStateEventEventEventEventEventEvent.DrinkStateEventEventEventEventEventEventEvent;13using Microsoft.Coyote.Samples.DrinksServingRobot.Drinks.DrinkState.DrinkStateEvent.DrinkStateEventEvent.DrinkStateEventEventEvent.DrinkStateEventEventEventEvent.DrinkStateEventEventEventEventEvent.DrinkStateEventEventEventEventEventEvent.DrinkStateEventEventEventEventEventEventEvent.DrinkStateEventEventEventEventEventEventEventEvent;
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