Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.Active.CreateNavigator
FailoverDriver.cs
Source:FailoverDriver.cs
...39 }40 this.Log.WriteLine("<FailoverDriver> #################################################################");41 this.Log.WriteLine("<FailoverDriver> Starting the Robot.");42 this.StorageId = this.CreateActor(typeof(MockStorage));43 this.NavigatorId = this.CreateNavigator();44 // Create the Robot.45 this.RobotId = this.CreateActor(typeof(Robot), new Robot.ConfigEvent(this.RunForever, this.Id));46 // Wake up the Navigator.47 this.SendEvent(this.NavigatorId, new Navigator.WakeUpEvent(this.RobotId));48 this.RaiseGotoStateEvent<Active>();49 }50 [OnEventGotoState(typeof(TimerElapsedEvent), typeof(TerminatingNavigator))]51 [OnEventDoAction(typeof(Robot.RobotReadyEvent), nameof(OnRobotReady))]52 [IgnoreEvents(typeof(Robot.NavigatorResetEvent))]53 internal class Active : State { }54 private void OnRobotReady()55 {56 // We have to wait for the robot to be ready before we test killing the Navigator otherwise57 // we end up killing the Navigator before the Robot has anything to do which is a waste of time.58 // Setup a timer to randomly kill the Navigator. When the timer fires we will restart the59 // Navigator and this is testing that the Navigator and Robot can recover gracefully when that happens.60 int duration = this.RandomInteger(NavigatorTimeToLive) + NavigatorTimeToLive;61 this.HaltTimer = this.StartTimer(TimeSpan.FromMilliseconds(duration));62 }63 private void StopTimer()64 {65 if (this.HaltTimer != null)66 {67 this.StopTimer(this.HaltTimer);68 this.HaltTimer = null;69 }70 }71 private ActorId CreateNavigator()72 {73 var cognitiveServiceId = this.CreateActor(typeof(MockCognitiveService));74 var routePlannerServiceId = this.CreateActor(typeof(MockRoutePlanner));75 return this.CreateActor(typeof(Navigator), new Navigator.NavigatorConfigEvent(this.Id, this.StorageId, cognitiveServiceId, routePlannerServiceId));76 }77 [OnEntry(nameof(OnTerminateNavigator))]78 [OnEventDoAction(typeof(Navigator.HaltedEvent), nameof(OnHalted))]79 [OnEventDoAction(typeof(Robot.NavigatorResetEvent), nameof(OnNavigatorReset))]80 [IgnoreEvents(typeof(TimerElapsedEvent))]81 internal class TerminatingNavigator : State { }82 private void OnTerminateNavigator()83 {84 this.StopTimer();85 this.Log.WriteLine("<FailoverDriver> #################################################################");86 this.Log.WriteLine("<FailoverDriver> # Starting the fail over of the Navigator #");87 this.Log.WriteLine("<FailoverDriver> #################################################################");88 this.SendEvent(this.NavigatorId, new Navigator.TerminateEvent());89 }90 private void OnHalted()91 {92 this.Log.WriteLine("<FailoverDriver> ***** The Navigator confirmed that it has terminated ***** ");93 // Create a new Navigator.94 this.Log.WriteLine("<FailoverDriver> ***** Created a new Navigator -- paused *****");95 this.NavigatorId = this.CreateNavigator();96 this.Log.WriteLine("<FailoverDriver> ***** Waking up the new Navigator *****");97 this.SendEvent(this.NavigatorId, new Navigator.WakeUpEvent(this.RobotId));98 }99 private void OnNavigatorReset()100 {101 this.Log.WriteLine("***** Robot confirmed it reset to the new Navigator *****");102 this.Iterations++;103 if (this.Iterations == 1 || this.RunForever)104 {105 // Continue on, we expect the WakeUpEvent to RegisterNavigator on the Robot which106 // will cause the Robot to raise another RobotReady event.107 }108 else109 {...
CreateNavigator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.SystematicTesting;11{12 {13 public static ActorId CreateNavigator(ActorId robot, ActorId drinksMachine)14 {15 return ActorId.CreateActor(typeof(Navigator), new object[] { robot, drinksMachine });16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.DrinksServingRobot;27using Microsoft.Coyote.Tasks;28using Microsoft.Coyote.SystematicTesting;29{30 {31 public static ActorId CreateRobot(ActorId drinksMachine)32 {33 return ActorId.CreateActor(typeof(Robot), new object[] { drinksMachine });34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Samples.DrinksServingRobot;45using Microsoft.Coyote.Tasks;46using Microsoft.Coyote.SystematicTesting;47{48 {49 public static ActorId CreateDrinksMachine()50 {51 return ActorId.CreateActor(typeof(DrinksMachine));52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote;61using Microsoft.Coyote.Actors;
CreateNavigator
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.DrinksServingRobot;6{7 {8 public static ActorId CreateNavigator(ActorId robot)9 {10 return Actor.Create(typeof(Navigator), new Navigator.Init(robot));11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Samples.DrinksServingRobot;19{20 {21 public static ActorId CreateNavigator(ActorId robot)22 {23 return Actor.Create(typeof(Navigator), new Navigator.Init(robot));24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Samples.DrinksServingRobot;32{33 {34 public static ActorId CreateNavigator(ActorId robot)35 {36 return Actor.Create(typeof(Navigator), new Navigator.Init(robot));37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Samples.DrinksServingRobot;45{46 {47 public static ActorId CreateNavigator(ActorId robot)48 {49 return Actor.Create(typeof(Navigator), new Navigator.Init(robot));50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;
CreateNavigator
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using System;4{5 {6 static void Main(string[] args)7 {8 var robot = new DrinksServingRobot();9 var runtime = RuntimeFactory.Create();10 var navigator = runtime.CreateNavigator(robot);11 navigator.RunAsync().Wait();12 runtime.Dispose();13 }14 }15}
CreateNavigator
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot.Active;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingIterations = 1000;13 configuration.SchedulingSeed = 1;14 configuration.SchedulingVerbosity = 1;15 configuration.MaxFairSchedulingSteps = 10000;16 configuration.MaxUnfairSchedulingSteps = 10000;17 configuration.EnableCycleDetection = true;18 configuration.EnableDataRaceDetection = true;19 configuration.EnableHotStateDetection = true;20 configuration.EnableOperationInterleavings = true;21 configuration.EnableRandomExecution = true;22 configuration.EnableRandomScheduling = true;23 configuration.EnableTaskDebugging = true;24 configuration.EnableStateGraph = true;25 configuration.EnableStateGraphSlicing = true;26 configuration.EnableStateGraphSlicingWithFairScheduling = true;27 configuration.EnableStateGraphSlicingWithRandomScheduling = true;28 configuration.EnableStateGraphSlicingWithRandomExecution = true;29 configuration.EnableStateGraphSlicingWithFairSchedulingAndRandomExecution = true;30 configuration.EnableStateGraphSlicingWithRandomSchedulingAndRandomExecution = true;31 configuration.EnableStateGraphSlicingWithFairSchedulingAndRandomScheduling = true;32 configuration.EnableStateGraphSlicingWithFairSchedulingAndRandomExecutionAndRandomScheduling = true;33 configuration.EnableStateGraphSlicingWithFairSchedulingAndRandomSchedulingAndRandomExecution = true;34 configuration.EnableStateGraphSlicingWithRandomSchedulingAndRandomExecutionAndFairScheduling = true;35 configuration.EnableStateGraphSlicingWithRandomExecutionAndRandomSchedulingAndFairScheduling = true;36 configuration.EnableStateGraphSlicingWithRandomExecutionAndFairSchedulingAndRandomScheduling = true;37 configuration.EnableStateGraphSlicingWithRandomExecutionAndFairSchedulingAndRandomSchedulingAndRandomExecution = true;38 configuration.EnableStateGraphSlicingWithRandomSchedulingAndRandomExecutionAndFairSchedulingAndRandomExecution = true;39 configuration.EnableStateGraphSlicingWithRandomSchedulingAndRandomExecutionAndFairSchedulingAndRandomScheduling = true;
CreateNavigator
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Tasks;4{5 {6 public static void CreateNavigator()7 {8 var config = Configuration.Create();9 var runtime = RuntimeFactory.Create(config);10 runtime.CreateMachine(typeof(Navigator));11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Samples.DrinksServingRobot;16using Microsoft.Coyote.Tasks;17{18 {19 public static void CreateNavigator()20 {21 var config = Configuration.Create();22 var runtime = RuntimeFactory.Create(config);23 runtime.CreateMachine(typeof(Navigator));24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Samples.DrinksServingRobot;29using Microsoft.Coyote.Tasks;30{31 {32 public static void CreateNavigator()33 {34 var config = Configuration.Create();35 var runtime = RuntimeFactory.Create(config);36 runtime.CreateMachine(typeof(Navigator));37 }38 }39}40using Microsoft.Coyote;41using Microsoft.Coyote.Samples.DrinksServingRobot;42using Microsoft.Coyote.Tasks;43{44 {45 public static void CreateNavigator()46 {47 var config = Configuration.Create();48 var runtime = RuntimeFactory.Create(config);49 runtime.CreateMachine(typeof(Navigator));50 }51 }52}53using Microsoft.Coyote;54using Microsoft.Coyote.Samples.DrinksServingRobot;55using Microsoft.Coyote.Tasks;
CreateNavigator
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using System.Threading.Tasks;5using System.Threading;6{7 {8 static void Main(string[] args)9 {10 Task.Run(() => RobotMain());11 Console.ReadLine();12 }13 static async Task RobotMain()14 {15 var robot = new Active();16 var navigator = robot.CreateNavigator();17 var task = navigator.NavigateToAsync(new Location(1, 2));18 await Task.Delay(2000);19 var task2 = navigator.NavigateToAsync(new Location(3, 4));20 await Task.Delay(2000);21 var task3 = navigator.NavigateToAsync(new Location(5, 6));22 await Task.Delay(2000);23 var task4 = navigator.NavigateToAsync(new Location(7,
CreateNavigator
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Samples.DrinksServingRobot;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var machine = runtime.CreateMachine(typeof(Active));10 }11 }12}13I have a question about the code above. I am confused about the CreateMachine method. The CreateMachine method is defined in the Coyote Runtime class, which is defined in the Microsoft.Coyote.Runtime class. I can see that the Microsoft.Coyote.Runtime class is imported into the CoyoteTest project. However, I cannot see where the Microsoft.Coyote.Runtime class is imported into the Microsoft.Coyote.Samples.DrinksServingRobot project. How does the CreateMachine method work? Can someone explain this to me?14I am using Visual Studio 2019 and the Coyote extension. I am following the "Getting Started" tutorial on the Coyote website. I am working on the "Create a Coyote state machine" section of the tutorial. I have created a new project in Visual Studio 2019 called CoyoteTest. I have created a new class file called 3.cs and I have imported the Microsoft.Coyote.Samples.DrinksServingRobot namespace. I have copied and pasted the following code into the file:15using System;16using Microsoft.Coyote;17using Microsoft.Coyote.Samples.DrinksServingRobot;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var machine = runtime.CreateMachine(typeof(Active));24 }25 }26}27I have a question about the code above. I am confused about the CreateMachine method. The CreateMachine method is defined in the Coyote Runtime class, which is defined in the Microsoft.Coyote.Runtime class. I can see that the Microsoft.Coyote.Runtime class is imported into the
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