How to use SetGrinderButtonAsync method of Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.SetGrinderButtonAsync

MockSensors.cs

Source:MockSensors.cs Github

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...25 Task<double> GetWaterTemperatureAsync();26 Task<double> GetPortaFilterCoffeeLevelAsync();27 Task<bool> GetReadDoorOpenAsync();28 Task SetWaterHeaterButtonAsync(bool value);29 Task SetGrinderButtonAsync(bool value);30 Task SetShotButtonAsync(bool value);31 Task SetDumpGrindsButtonAsync(bool value);32 Task TerminateAsync();33 /// <summary>34 /// An async event can be raised any time the water temperature changes.35 /// </summary>36 event EventHandler<double> WaterTemperatureChanged;37 /// <summary>38 /// An async event can be raised any time the water temperature reaches the right level for making coffee.39 /// </summary>40 event EventHandler<bool> WaterHot;41 /// <summary>42 /// An async event can be raised any time the coffee level changes in the porta filter.43 /// </summary>44 event EventHandler<double> PortaFilterCoffeeLevelChanged;45 /// <summary>46 /// Raised if we run out of coffee beans.47 /// </summary>48 event EventHandler<bool> HopperEmpty;49 /// <summary>50 /// Running a shot takes time, this event is raised when the shot is complete.51 /// </summary>52 event EventHandler<bool> ShotComplete;53 /// <summary>54 /// Raised if we run out of water.55 /// </summary>56 event EventHandler<bool> WaterEmpty;57 }58 /// <summary>59 /// This is a mock implementation of the ISensor interface.60 /// </summary>61 internal class MockSensors : ISensors62 {63 private readonly AsyncLock Lock;64 private bool PowerOn;65 private bool WaterHeaterButton;66 private double WaterLevel;67 private double HopperLevel;68 private double WaterTemperature;69 private bool GrinderButton;70 private double PortaFilterCoffeeLevel;71 private bool ShotButton;72 private readonly bool DoorOpen;73 private readonly Generator RandomGenerator;74 private ControlledTimer WaterHeaterTimer;75 private ControlledTimer CoffeeLevelTimer;76 private ControlledTimer ShotTimer;77 public bool RunSlowly;78 private readonly LogWriter Log = LogWriter.Instance;79 public event EventHandler<double> WaterTemperatureChanged;80 public event EventHandler<bool> WaterHot;81 public event EventHandler<double> PortaFilterCoffeeLevelChanged;82 public event EventHandler<bool> HopperEmpty;83 public event EventHandler<bool> ShotComplete;84 public event EventHandler<bool> WaterEmpty;85 public MockSensors(bool runSlowly)86 {87 this.Lock = new AsyncLock();88 this.RunSlowly = runSlowly;89 this.RandomGenerator = Generator.Create();90 // The use of randomness here makes this mock a more interesting test as it will91 // make sure the coffee machine handles these values correctly.92 this.WaterLevel = this.RandomGenerator.NextInteger(100);93 this.HopperLevel = this.RandomGenerator.NextInteger(100);94 this.WaterHeaterButton = false;95 this.WaterTemperature = this.RandomGenerator.NextInteger(50) + 30;96 this.GrinderButton = false;97 this.PortaFilterCoffeeLevel = 0;98 this.ShotButton = false;99 this.DoorOpen = this.RandomGenerator.NextInteger(5) is 0;100 this.WaterHeaterTimer = new ControlledTimer("WaterHeaterTimer", TimeSpan.FromSeconds(0.1), this.MonitorWaterTemperature);101 }102 public Task TerminateAsync()103 {104 StopTimer(this.WaterHeaterTimer);105 StopTimer(this.CoffeeLevelTimer);106 StopTimer(this.ShotTimer);107 return Task.CompletedTask;108 }109 public async Task<bool> GetPowerSwitchAsync()110 {111 // to model real async behavior we insert a delay here.112 await Task.Delay(1);113 return this.PowerOn;114 }115 public async Task<double> GetWaterLevelAsync()116 {117 await Task.Delay(1);118 return this.WaterLevel;119 }120 public async Task<double> GetHopperLevelAsync()121 {122 await Task.Delay(1);123 return this.HopperLevel;124 }125 public async Task<double> GetWaterTemperatureAsync()126 {127 await Task.Delay(1);128 return this.WaterTemperature;129 }130 public async Task<double> GetPortaFilterCoffeeLevelAsync()131 {132 await Task.Delay(1);133 return this.PortaFilterCoffeeLevel;134 }135 public async Task<bool> GetReadDoorOpenAsync()136 {137 await Task.Delay(1);138 return this.DoorOpen;139 }140 public async Task SetPowerSwitchAsync(bool value)141 {142 await Task.Delay(1);143 // NOTE: you should not use C# locks that interact with Tasks (like Task.Run) because144 // it can result in deadlocks, instead use the Coyote AsyncLock as follows.145 using (await this.Lock.AcquireAsync())146 {147 this.PowerOn = value;148 if (!this.PowerOn)149 {150 // Master power override then also turns everything else off for safety!151 this.WaterHeaterButton = false;152 this.GrinderButton = false;153 this.ShotButton = false;154 StopTimer(this.CoffeeLevelTimer);155 this.CoffeeLevelTimer = null;156 StopTimer(this.ShotTimer);157 this.ShotTimer = null;158 }159 }160 }161 public async Task SetWaterHeaterButtonAsync(bool value)162 {163 await Task.Delay(1);164 using (await this.Lock.AcquireAsync())165 {166 this.WaterHeaterButton = value;167 // Should never turn on the heater when there is no water to heat.168 if (this.WaterHeaterButton && this.WaterLevel <= 0)169 {170 Specification.Assert(false, "Please do not turn on heater if there is no water");171 }172 }173 }174 public async Task SetGrinderButtonAsync(bool value)175 {176 await Task.Delay(1);177 await this.OnGrinderButtonChanged(value);178 }179 private async Task OnGrinderButtonChanged(bool value)180 {181 using (await this.Lock.AcquireAsync())182 {183 this.GrinderButton = value;184 if (this.GrinderButton)185 {186 // Should never turn on the grinder when there is no coffee to grind.187 if (this.HopperLevel <= 0)188 {...

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SetGrinderButtonAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4{5 {6 static async Task Main(string[] args)7 {8 var sensors = new MockSensors();9 await sensors.SetGrinderButtonAsync();10 }11 }12}

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SetGrinderButtonAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4using Microsoft.Coyote.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var coffeeMachine = new CoffeeMachine();10 await coffeeMachine.StartAsync();11 await MockSensors.SetGrinderButtonAsync(true);12 await Task.Delay(1000);13 await MockSensors.SetGrinderButtonAsync(false);14 await Task.Delay(1000);15 await coffeeMachine.StopAsync();16 Console.WriteLine("Coffee machine stopped.");17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Tasks;24{25 {26 private bool GrinderButton;27 private bool GrinderOn;28 [OnEventDoAction(typeof(Start), nameof(StartCoffeeMachine))]29 [OnEventDoAction(typeof(GrinderButtonPressed), nameof(ProcessGrinderButton))]30 [OnEventDoAction(typeof(GrinderOn), nameof(ProcessGrinderOn))]31 [OnEventDoAction(typeof(GrinderOff), nameof(ProcessGrinderOff))]32 private class Started : MachineState { }33 private async Task StartCoffeeMachine()34 {35 this.GrinderButton = false;36 this.GrinderOn = false;37 await this.MonitorAsync(typeof(GrinderButtonMonitor), new GrinderButtonMonitor.Init(this.GrinderButton));38 await this.MonitorAsync(typeof(GrinderMonitor), new GrinderMonitor.Init

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SetGrinderButtonAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static async Task Main(string[] args)10 {11 var config = Configuration.Create().WithVerbosityEnabled();12 config.SchedulingIterations = 10000;13 config.MaxFairSchedulingSteps = 100000;14 config.MaxUnfairSchedulingSteps = 100000;15 var runtime = RuntimeFactory.Create(config);16 await runtime.CreateActorAndExecuteAsync(typeof(CoffeeMachine), null, null);17 }18 }19 {20 private bool GrinderButtonPressed;21 private bool GrinderOn;22 private bool GrinderMotorRunning;23 private bool GrinderReady;24 private bool HotPlateOn;25 private bool HotPlateReady;26 private bool HotPlateButtonPressed;27 private bool HotPlateBrewing;28 private bool HotPlateBrewingComplete;29 [OnEventDoAction(typeof(ConfigureMachine), nameof(Configure))]30 [OnEventDoAction(typeof(PressGrinderButton), nameof(PressGrinderButton))]31 [OnEventDoAction(typeof(PressHotPlateButton), nameof(PressHotPlateButton))]32 class Init : State { }33 void Configure()34 {35 this.RaiseEvent(new GrinderButtonPressed());36 this.RaiseEvent(new HotPlateButtonPressed());37 }38 void PressGrinderButton()39 {40 this.RaiseEvent(new GrinderButtonPressed());41 }42 void PressHotPlateButton()43 {44 this.RaiseEvent(new HotPlateButtonPressed());45 }46 [OnEntry(nameof(OnEntryGrinderButtonPressed))]47 [OnEventDoAction(typeof(GrinderButtonPressed), nameof(GrinderButtonPressed))]48 [OnEventDoAction(typeof(GrinderReady), nameof(GrinderReady))]49 class GrinderButtonPressed : State { }50 void OnEntryGrinderButtonPressed()51 {52 this.GrinderButtonPressed = true;53 this.SendEvent(this.Id, new GrinderButtonPressed());54 }55 void GrinderButtonPressed()56 {57 if (this.GrinderOn && !this.GrinderMotorRunning)58 {59 this.SendEvent(this.Id, new GrinderReady());60 }61 }62 void GrinderReady()63 {

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SetGrinderButtonAsync

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System.Threading.Tasks;3{4 static async Task Main(string[] args)5 {6 await MockSensors.SetGrinderButtonAsync(false);7 }8}9using System;10using System.Threading.Tasks;11using Microsoft.Coyote;12using Microsoft.Coyote.Samples.CoffeeMachineTasks;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.Testing;15using Xunit;16using Xunit.Abstractions;17{18 {19 public GrinderButtonTest(ITestOutputHelper output)20 : base(output)21 {22 }23 [Fact(Timeout = 5000)]24 public void TestGrinderButton()25 {26 this.Test(async () =>27 {28 var coffeeMachine = this.CreateCoffeeMachine();29 await coffeeMachine.StartAsync();30 await Task.Delay(1000);31 await coffeeMachine.PressGrinderButtonAsync();32 await coffeeMachine.PressGrinderButtonAsync();33 await Task.Delay(1000);

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SetGrinderButtonAsync

Using AI Code Generation

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1await SetGrinderButtonAsync(true);2await SetGrinderButtonAsync(false);3await SetGrinderButtonAsync(true);4await SetGrinderButtonAsync(false);5await SetGrinderButtonAsync(true);6await SetGrinderButtonAsync(true);7await SetGrinderButtonAsync(false);8await SetGrinderButtonAsync(true);9await SetGrinderButtonAsync(false);10await SetGrinderButtonAsync(true);11await SetGrinderButtonAsync(true);

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SetGrinderButtonAsync

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2await MockSensors.SetGrinderButtonAsync(true);3using Microsoft.Coyote.Samples.CoffeeMachineTasks;4await MockSensors.SetGrinderButtonAsync(false);5using Microsoft.Coyote.Samples.CoffeeMachineTasks;6await MockSensors.SetGrinderButtonAsync(true);7using Microsoft.Coyote.Samples.CoffeeMachineTasks;8await MockSensors.SetGrinderButtonAsync(false);9using Microsoft.Coyote.Samples.CoffeeMachineTasks;10await MockSensors.SetGrinderButtonAsync(true);11using Microsoft.Coyote.Samples.CoffeeMachineTasks;12await MockSensors.SetGrinderButtonAsync(false);13using Microsoft.Coyote.Samples.CoffeeMachineTasks;14await MockSensors.SetGrinderButtonAsync(true);15using Microsoft.Coyote.Samples.CoffeeMachineTasks;

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SetGrinderButtonAsync

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System;3using System.Threading.Tasks;4{5 {6 public async Task SetGrinderButtonAsync(bool pressed)7 {8 await MockSensors.SetGrinderButtonAsync(pressed);9 }10 }11}12using Microsoft.Coyote.Samples.CoffeeMachineTasks;13using System;14using System.Threading.Tasks;15{16 {17 public async Task SetGrinderButtonAsync(bool pressed)18 {19 await MockSensors.SetGrinderButtonAsync(pressed);20 }21 }22}23using Microsoft.Coyote.Samples.CoffeeMachineTasks;24using System;25using System.Threading.Tasks;26{27 {28 public async Task SetGrinderButtonAsync(bool pressed)29 {30 await MockSensors.SetGrinderButtonAsync(pressed);31 }32 }33}34using Microsoft.Coyote.Samples.CoffeeMachineTasks;35using System;36using System.Threading.Tasks;37{38 {39 public async Task SetGrinderButtonAsync(bool pressed)40 {41 await MockSensors.SetGrinderButtonAsync(pressed);42 }43 }44}

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