How to use MonitorShot method of Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorShot

MockSensors.cs

Source:MockSensors.cs Github

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...217 }218 if (value && this.ShotTimer == null)219 {220 // Start monitoring the coffee level.221 this.ShotTimer = new ControlledTimer("ShotTimer", TimeSpan.FromSeconds(1), this.MonitorShot);222 }223 else if (!value && this.ShotTimer != null)224 {225 StopTimer(this.ShotTimer);226 this.ShotTimer = null;227 }228 }229 }230 public async Task SetDumpGrindsButtonAsync(bool value)231 {232 await Task.Delay(1);233 if (value)234 {235 // This is a toggle button, in no time grinds are dumped (just for simplicity).236 this.PortaFilterCoffeeLevel = 0;237 }238 }239 private void MonitorWaterTemperature()240 {241 double temp = this.WaterTemperature;242 if (this.WaterHeaterButton)243 {244 // Note: when running in production mode we run forever, and it is fun to245 // watch the water heat up and cool down. But in test mode this creates too246 // many async events to explore which makes the test slow. So in test mode247 // we short circuit this process and jump straight to the boundary conditions.248 if (!this.RunSlowly && temp < 99)249 {250 temp = 99;251 }252 // Every time interval the temperature increases by 10 degrees up to 100 degrees.253 if (temp < 100)254 {255 temp = (int)temp + 10;256 this.WaterTemperature = temp;257 this.WaterTemperatureChanged?.Invoke(this, this.WaterTemperature);258 }259 else260 {261 this.WaterHot?.Invoke(this, true);262 }263 }264 else265 {266 // Then it is cooling down to room temperature, more slowly.267 if (temp > 70)268 {269 temp -= 0.1;270 this.WaterTemperature = temp;271 }272 }273 // Start another callback.274 this.WaterHeaterTimer = new ControlledTimer("WaterHeaterTimer", TimeSpan.FromSeconds(0.1), this.MonitorWaterTemperature);275 }276 private void MonitorGrinder()277 {278 // Every time interval the porta filter fills 10%. When it's full the grinder turns off279 // automatically, unless the hopper is empty in which case grinding does nothing!280 Task.Run(async () =>281 {282 bool changed = false;283 bool notifyEmpty = false;284 bool turnOffGrinder = false;285 using (await this.Lock.AcquireAsync())286 {287 double hopperLevel = this.HopperLevel;288 if (hopperLevel > 0)289 {290 double level = this.PortaFilterCoffeeLevel;291 // Note: when running in production mode we run in real time, and it is fun292 // to watch the porta filter filling up. But in test mode this creates too293 // many async events to explore which makes the test slow. So in test mode294 // we short circuit this process and jump straight to the boundary conditions.295 if (!this.RunSlowly && level < 99)296 {297 hopperLevel -= 98 - (int)level;298 this.Log.WriteLine("### HopperLevel: RunSlowly = {0}, level = {1}", this.RunSlowly, hopperLevel);299 level = 99;300 }301 if (level < 100)302 {303 level += 10;304 this.PortaFilterCoffeeLevel = level;305 changed = true;306 if (level >= 100)307 {308 turnOffGrinder = true;309 }310 }311 // And the hopper level drops by 0.1 percent.312 hopperLevel -= 1;313 this.HopperLevel = hopperLevel;314 }315 if (this.HopperLevel <= 0)316 {317 hopperLevel = 0;318 notifyEmpty = true;319 StopTimer(this.CoffeeLevelTimer);320 this.CoffeeLevelTimer = null;321 }322 }323 if (turnOffGrinder)324 {325 // Turning off the grinder is automatic.326 await this.OnGrinderButtonChanged(false);327 }328 // Event callbacks should not be inside the lock otherwise we could get deadlocks.329 if (notifyEmpty && this.HopperEmpty != null)330 {331 this.HopperEmpty(this, true);332 }333 if (changed && this.PortaFilterCoffeeLevelChanged != null)334 {335 this.PortaFilterCoffeeLevelChanged(this, this.PortaFilterCoffeeLevel);336 }337 if (this.HopperLevel <= 0 && this.HopperEmpty != null)338 {339 this.HopperEmpty(this, true);340 }341 // Start another callback.342 this.CoffeeLevelTimer = new ControlledTimer("WaterHeaterTimer", TimeSpan.FromSeconds(0.1), this.MonitorGrinder);343 });344 }345 private void MonitorShot()346 {347 Task.Run(async () =>348 {349 // One second of running water completes the shot.350 using (await this.Lock.AcquireAsync())351 {352 this.WaterLevel -= 1;353 // Turn off the water.354 this.ShotButton = false;355 this.ShotTimer = null;356 }357 // Event callbacks should not be inside the lock otherwise we could get deadlocks.358 if (this.WaterLevel > 0)359 {...

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MonitorShot

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 public static async Task Main(string[] args)8 {9 await Task.Run(() => MockSensors.MonitorShot());10 }11 }12}13using System;14using System.Threading.Tasks;15using Microsoft.Coyote;16using Microsoft.Coyote.Samples.CoffeeMachineTasks;17{18 {19 public static async Task Main(string[] args)20 {21 await Task.Run(() => MockSensors.MonitorShot());22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Samples.CoffeeMachineTasks;29{30 {31 public static async Task Main(string[] args)32 {33 await Task.Run(() => MockSensors.MonitorShot());34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Samples.CoffeeMachineTasks;41{42 {43 public static async Task Main(string[] args)44 {45 await Task.Run(() => MockSensors.MonitorShot());46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Samples.CoffeeMachineTasks;53{54 {55 public static async Task Main(string[] args)56 {57 await Task.Run(() => MockSensors.MonitorShot());58 }

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MonitorShot

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.CoffeeMachineTasks;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 public static Task<bool> MonitorShot()9 {10 return Task.Run(() =>11 {12 Task.Delay(1000).Wait();13 return true;14 });15 }16 }17}18using Microsoft.Coyote;19using Microsoft.Coyote.Samples.CoffeeMachineTasks;20using Microsoft.Coyote.Tasks;21using System;22using System.Threading.Tasks;23{24 {25 public static Task MakeCoffee()26 {27 return Task.Run(() =>28 {29 MockSensors.MonitorShot().Wait();30 });31 }32 }33}34using Microsoft.Coyote;35using Microsoft.Coyote.Samples.CoffeeMachineTasks;36using Microsoft.Coyote.Tasks;37using System;38using System.Threading.Tasks;39{40 {41 public static Task MakeCoffee()42 {43 return Task.Run(() =>44 {45 MockSensors.MonitorShot().Wait();46 });47 }48 }49}

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Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Press any key to start the program");9 Console.ReadKey();10 var sensors = new MockSensors();11 sensors.MonitorShot();12 Console.WriteLine("Press any key to end the program");13 Console.ReadKey();14 }15 }16}17using Microsoft.Coyote.Samples.CoffeeMachineTasks;18using System;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 Console.WriteLine("Press any key to start the program");25 Console.ReadKey();26 var sensors = new MockSensors();27 sensors.MonitorShot();28 Console.WriteLine("Press any key to end the program");29 Console.ReadKey();30 }31 }32}33using Microsoft.Coyote.Samples.CoffeeMachineTasks;34using System;35using System.Threading.Tasks;36{37 {38 static async Task Main(string[] args)39 {40 Console.WriteLine("Press any key to start the program");41 Console.ReadKey();42 var sensors = new MockSensors();43 sensors.MonitorShot();44 Console.WriteLine("Press any key to end the program");45 Console.ReadKey();46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineTasks;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 Console.WriteLine("Press any key to start the program");57 Console.ReadKey();58 var sensors = new MockSensors();59 sensors.MonitorShot();60 Console.WriteLine("Press any key to end the program");61 Console.ReadKey();62 }63 }64}

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MonitorShot

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Samples.CoffeeMachineTasks.Events;7using Microsoft.Coyote.Samples.CoffeeMachineTasks.Tasks;8{9 {10 private bool _isBrewing;11 private bool _isReady;12 private bool _isCoffeePresent;13 private bool _isWaterPresent;14 private bool _isPotPresent;15 private bool _isHotPlateOn;16 private bool _isDoorClosed;17 private bool _isCoffeePotFull;18 private bool _isCoffeePotFullAndReady;19 private bool _isCoffeePotEmpty;20 private bool _isCoffeePotEmptyAndReady;21 private bool _isCoffeePotPresent;22 private bool _isCoffeePotPresentAndReady;23 private bool _isCoffeePotRemoved;24 private bool _isCoffeePotRemovedAndReady;25 private bool _isCoffeePotPlaced;26 private bool _isCoffeePotPlacedAndReady;27 private bool _isWaterPotFull;28 private bool _isWaterPotFullAndReady;29 private bool _isWaterPotEmpty;30 private bool _isWaterPotEmptyAndReady;31 private bool _isWaterPotPresent;32 private bool _isWaterPotPresentAndReady;33 private bool _isWaterPotRemoved;34 private bool _isWaterPotRemovedAndReady;35 private bool _isWaterPotPlaced;36 private bool _isWaterPotPlacedAndReady;37 [OnEventDoAction(typeof(StartBrewingCoffee), nameof(StartBrewingCoffee))]38 [OnEventDoAction(typeof(StopBrewingCoffee), nameof(StopBrewingCoffee))]39 [OnEventDoAction(typeof(CoffeePotPlaced), nameof(CoffeePotPlaced))]40 [OnEventDoAction(typeof(CoffeePotRemoved), nameof(CoffeePotRemoved))]41 [OnEventDoAction(typeof(CoffeePotFull), nameof(CoffeePotFull))]42 [OnEventDoAction(typeof(CoffeePotEmpty), nameof(CoffeePotEmpty))]43 [OnEventDoAction(typeof(WaterPotPlaced), nameof(WaterPotPlaced))]

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MonitorShot

Using AI Code Generation

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1public void TestMonitorShot()2{3 var config = Configuration.Create();4 config.SchedulingIterations = 100;5 config.TestingIterations = 100;6 config.Verbose = 2;7 config.MaxFairSchedulingSteps = 100;8 config.MaxUnfairSchedulingSteps = 100;9 config.MaxUnfairSchedulingStepsBound = 100;10 config.MaxSchedulingSteps = 100;11 config.SchedulingStrategy = SchedulingStrategy.DFS;12 config.ScheduleTrace = true;13 config.SchedulingSeed = 1;14 config.SchedulingIterations = 100;15 config.TestingIterations = 100;16 config.MaxFairSchedulingSteps = 100;17 config.MaxUnfairSchedulingSteps = 100;18 config.MaxUnfairSchedulingStepsBound = 100;19 config.MaxSchedulingSteps = 100;20 config.SchedulingStrategy = SchedulingStrategy.DFS;21 config.ScheduleTrace = true;22 config.SchedulingSeed = 1;23 config.SchedulingIterations = 100;24 config.TestingIterations = 100;25 config.MaxFairSchedulingSteps = 100;26 config.MaxUnfairSchedulingSteps = 100;27 config.MaxUnfairSchedulingStepsBound = 100;28 config.MaxSchedulingSteps = 100;29 config.SchedulingStrategy = SchedulingStrategy.DFS;30 config.ScheduleTrace = true;31 config.SchedulingSeed = 1;32 config.SchedulingIterations = 100;33 config.TestingIterations = 100;34 config.MaxFairSchedulingSteps = 100;35 config.MaxUnfairSchedulingSteps = 100;36 config.MaxUnfairSchedulingStepsBound = 100;37 config.MaxSchedulingSteps = 100;38 config.SchedulingStrategy = SchedulingStrategy.DFS;39 config.ScheduleTrace = true;40 config.SchedulingSeed = 1;41 config.SchedulingIterations = 100;42 config.TestingIterations = 100;43 config.MaxFairSchedulingSteps = 100;44 config.MaxUnfairSchedulingSteps = 100;45 config.MaxUnfairSchedulingStepsBound = 100;46 config.MaxSchedulingSteps = 100;47 config.SchedulingStrategy = SchedulingStrategy.DFS;48 config.ScheduleTrace = true;49 config.SchedulingSeed = 1;

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Using AI Code Generation

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1private static async Task SimulateShotAsync()2{3 await Task.Delay(1000);4 MockSensors.MonitorShot();5}6private static async Task SimulateWaterAsync()7{8 await Task.Delay(1000);9 MockSensors.MonitorWater();10}11private static async Task SimulateMilkAsync()12{13 await Task.Delay(1000);14 MockSensors.MonitorMilk();15}16private static async Task SimulateCupAsync()17{18 await Task.Delay(1000);19 MockSensors.MonitorCup();20}21private static async Task SimulateButtonAsync()22{23 await Task.Delay(1000);24 MockSensors.MonitorButton();25}26private static async Task SimulateBoilerAsync()27{28 await Task.Delay(1000);29 MockSensors.MonitorBoiler();30}31private static async Task SimulatePotAsync()32{

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