How to use MonitorGrinder method of Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorGrinder

MockSensors.cs

Source:MockSensors.cs Github

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...191 }192 if (value && this.CoffeeLevelTimer == null)193 {194 // Start monitoring the coffee level.195 this.CoffeeLevelTimer = new ControlledTimer("CoffeeLevelTimer", TimeSpan.FromSeconds(0.1), this.MonitorGrinder);196 }197 else if (!value && this.CoffeeLevelTimer != null)198 {199 StopTimer(this.CoffeeLevelTimer);200 this.CoffeeLevelTimer = null;201 }202 }203 }204 public async Task SetShotButtonAsync(bool value)205 {206 await Task.Delay(1);207 using (await this.Lock.AcquireAsync())208 {209 this.ShotButton = value;210 if (this.ShotButton)211 {212 // Should never turn on the make shots button when there is no water.213 if (this.WaterLevel <= 0)214 {215 Specification.Assert(false, "Please do not turn on shot maker if there is no water");216 }217 }218 if (value && this.ShotTimer == null)219 {220 // Start monitoring the coffee level.221 this.ShotTimer = new ControlledTimer("ShotTimer", TimeSpan.FromSeconds(1), this.MonitorShot);222 }223 else if (!value && this.ShotTimer != null)224 {225 StopTimer(this.ShotTimer);226 this.ShotTimer = null;227 }228 }229 }230 public async Task SetDumpGrindsButtonAsync(bool value)231 {232 await Task.Delay(1);233 if (value)234 {235 // This is a toggle button, in no time grinds are dumped (just for simplicity).236 this.PortaFilterCoffeeLevel = 0;237 }238 }239 private void MonitorWaterTemperature()240 {241 double temp = this.WaterTemperature;242 if (this.WaterHeaterButton)243 {244 // Note: when running in production mode we run forever, and it is fun to245 // watch the water heat up and cool down. But in test mode this creates too246 // many async events to explore which makes the test slow. So in test mode247 // we short circuit this process and jump straight to the boundary conditions.248 if (!this.RunSlowly && temp < 99)249 {250 temp = 99;251 }252 // Every time interval the temperature increases by 10 degrees up to 100 degrees.253 if (temp < 100)254 {255 temp = (int)temp + 10;256 this.WaterTemperature = temp;257 this.WaterTemperatureChanged?.Invoke(this, this.WaterTemperature);258 }259 else260 {261 this.WaterHot?.Invoke(this, true);262 }263 }264 else265 {266 // Then it is cooling down to room temperature, more slowly.267 if (temp > 70)268 {269 temp -= 0.1;270 this.WaterTemperature = temp;271 }272 }273 // Start another callback.274 this.WaterHeaterTimer = new ControlledTimer("WaterHeaterTimer", TimeSpan.FromSeconds(0.1), this.MonitorWaterTemperature);275 }276 private void MonitorGrinder()277 {278 // Every time interval the porta filter fills 10%. When it's full the grinder turns off279 // automatically, unless the hopper is empty in which case grinding does nothing!280 Task.Run(async () =>281 {282 bool changed = false;283 bool notifyEmpty = false;284 bool turnOffGrinder = false;285 using (await this.Lock.AcquireAsync())286 {287 double hopperLevel = this.HopperLevel;288 if (hopperLevel > 0)289 {290 double level = this.PortaFilterCoffeeLevel;291 // Note: when running in production mode we run in real time, and it is fun292 // to watch the porta filter filling up. But in test mode this creates too293 // many async events to explore which makes the test slow. So in test mode294 // we short circuit this process and jump straight to the boundary conditions.295 if (!this.RunSlowly && level < 99)296 {297 hopperLevel -= 98 - (int)level;298 this.Log.WriteLine("### HopperLevel: RunSlowly = {0}, level = {1}", this.RunSlowly, hopperLevel);299 level = 99;300 }301 if (level < 100)302 {303 level += 10;304 this.PortaFilterCoffeeLevel = level;305 changed = true;306 if (level >= 100)307 {308 turnOffGrinder = true;309 }310 }311 // And the hopper level drops by 0.1 percent.312 hopperLevel -= 1;313 this.HopperLevel = hopperLevel;314 }315 if (this.HopperLevel <= 0)316 {317 hopperLevel = 0;318 notifyEmpty = true;319 StopTimer(this.CoffeeLevelTimer);320 this.CoffeeLevelTimer = null;321 }322 }323 if (turnOffGrinder)324 {325 // Turning off the grinder is automatic.326 await this.OnGrinderButtonChanged(false);327 }328 // Event callbacks should not be inside the lock otherwise we could get deadlocks.329 if (notifyEmpty && this.HopperEmpty != null)330 {331 this.HopperEmpty(this, true);332 }333 if (changed && this.PortaFilterCoffeeLevelChanged != null)334 {335 this.PortaFilterCoffeeLevelChanged(this, this.PortaFilterCoffeeLevel);336 }337 if (this.HopperLevel <= 0 && this.HopperEmpty != null)338 {339 this.HopperEmpty(this, true);340 }341 // Start another callback.342 this.CoffeeLevelTimer = new ControlledTimer("WaterHeaterTimer", TimeSpan.FromSeconds(0.1), this.MonitorGrinder);343 });344 }345 private void MonitorShot()346 {347 Task.Run(async () =>348 {349 // One second of running water completes the shot.350 using (await this.Lock.AcquireAsync())351 {352 this.WaterLevel -= 1;353 // Turn off the water.354 this.ShotButton = false;355 this.ShotTimer = null;356 }...

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MonitorGrinder

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineTasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.Start();11 runtime.CreateActor(typeof(CoffeeMachine));12 runtime.CreateActor(typeof(MockSensors), new MockSensors.MonitorGrinder());13 Console.WriteLine("Press any key to exit...");14 Console.ReadKey();15 runtime.Stop();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Samples.CoffeeMachineTasks;23{24 {25 static void Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 runtime.Start();29 runtime.CreateActor(typeof(CoffeeMachine));30 runtime.CreateActor(typeof(MockSensors), new MockSensors.MonitorGrinder());31 Console.WriteLine("Press any key to exit...");32 Console.ReadKey();33 runtime.Stop();34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Samples.CoffeeMachineTasks;41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.Start();47 runtime.CreateActor(typeof(CoffeeMachine));

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task MonitorGrinder()7 {8 Console.WriteLine("Grinder is off");9 await Task.Delay(1000);10 Console.WriteLine("Grinder is on");11 await Task.Delay(1000);12 Console.WriteLine("Grinder is off");13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineTasks;17using System;18using System.Threading.Tasks;19{20 {21 public static async Task MonitorGrinder()22 {23 Console.WriteLine("Grinder is off");24 await Task.Delay(1000);25 Console.WriteLine("Grinder is on");26 await Task.Delay(1000);27 Console.WriteLine("Grinder is off");28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineTasks;32using System;33using System.Threading.Tasks;34{35 {36 public static async Task MonitorGrinder()37 {38 Console.WriteLine("Grinder is off");39 await Task.Delay(1000);40 Console.WriteLine("Grinder is on");41 await Task.Delay(1000);42 Console.WriteLine("Grinder is off");43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineTasks;47using System;48using System.Threading.Tasks;49{50 {51 public static async Task MonitorGrinder()52 {53 Console.WriteLine("Grinder is off");54 await Task.Delay(1000);55 Console.WriteLine("Grinder is on");56 await Task.Delay(1000);57 Console.WriteLine("Grinder is off");58 }59 }60}

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task MonitorGrinder()7 {8 Console.WriteLine("MonitorGrinder");9 await Task.CompletedTask;10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineTasks;14using System;15using System.Threading.Tasks;16{17 {18 public static async Task MonitorGrinder()19 {20 Console.WriteLine("MonitorGrinder");21 await Task.CompletedTask;22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineTasks;26using System;27using System.Threading.Tasks;28{29 {30 public static async Task MonitorGrinder()31 {32 Console.WriteLine("MonitorGrinder");33 await Task.CompletedTask;34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineTasks;38using System;39using System.Threading.Tasks;40{41 {42 public static async Task MonitorGrinder()43 {44 Console.WriteLine("MonitorGrinder");45 await Task.CompletedTask;46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineTasks;50using System;51using System.Threading.Tasks;52{53 {54 public static async Task MonitorGrinder()55 {56 Console.WriteLine("MonitorGrinder");57 await Task.CompletedTask;58 }59 }60}

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MonitorGrinder

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineTasks;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Testing;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.TestingServices.Scheduling;14using static Microsoft.Coyote.TestingServices.TestingEngine;15{16 {17 public static async Task Main(string[] args)18 {19 var config = Configuration.Create();20 config.SchedulingStrategy = new RandomStrategy(config);21 config.SchedulingIterations = 100;22 config.MaxSchedulingSteps = 1000;23 config.Verbose = 1;24 config.TestingIterations = 100;25 config.LogWriter = new ConsoleLogWriter();26 var result = await TestingEngine.TestAsync(config, async () =>27 {28 var coffeeMachine = Actor.CreateFromTask<CoffeeMachine>(async (actor) =>29 {30 await actor.RunAsync();31 });32 coffeeMachine.SendEvent(new TurnOn());33 coffeeMachine.SendEvent(new InsertCoin());34 coffeeMachine.SendEvent(new

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MonitorGrinder

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorGrinder();2Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorHeater();3Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorPressure();4Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorPump();5Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorValve();6Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorWaterLevel();7Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorWaterTank();8Microsoft.Coyote.Samples.CoffeeMachineTasks.MockSensors.MonitorWaterTemperature();

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2{3 static void Main(string[] args)4 {5 MockSensors.MonitorGrinder();6 }7}8using System;9using System.Threading;10using Microsoft.Coyote;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Actors;13{14 {15 protected override async Task RunTask()16 {17 while (true)18 {19 await Task.Run(() => { Thread.Sleep(1000); });20 if (MockSensors.GrinderSensor == true)21 {22 Console.WriteLine("Coffee beans are ground");23 MockSensors.GrinderSensor = false;24 }25 }26 }27 }28}29using System;30using System.Threading;31using Microsoft.Coyote;32using Microsoft.Coyote.Tasks;33using Microsoft.Coyote.Actors;34{35 {36 protected override async Task RunTask()37 {38 while (true)39 {40 await Task.Run(() => { Thread.Sleep(1000); });41 if (MockSensors.GrinderSensor == true)42 {43 Console.WriteLine("Coffee beans are ground");44 MockSensors.GrinderSensor = false;45 }46 }47 }48 }49}50using System;51using System.Threading;52using Microsoft.Coyote;53using Microsoft.Coyote.Tasks;54using Microsoft.Coyote.Actors;55{56 {57 protected override async Task RunTask()58 {59 while (true)60 {

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineTasks;2using Microsoft.Coyote.Tasks;3using System.Threading.Tasks;4{5 {6 public async Task GrinderSensorTask()7 {8 while (true)9 {10 await Task.Delay(1000);11 if (MockSensors.GrinderSensor)12 {13 MockSensors.GrinderSensor = false;14 GrinderSensorChanged();15 }16 {17 MockSensors.GrinderSensor = true;18 GrinderSensorChanged();19 }20 }21 }22 }23}

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