Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump
MockSensors.cs
Source:MockSensors.cs
...70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {...
MonitorWaterPump
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();2Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();3Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();4Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();5Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();6Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();7Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();8Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();9Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorWaterPump();
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Models;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;7using Microsoft.Coyote.Samples.CoffeeMachineActors.States;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Utilities;9using Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 var waterPumpTimer = new WaterPumpTimer();20 var coffeeMachine = new CoffeeMachine(waterPumpTimer);21 Monitor<WaterPumpTimerEvent>(coffeeMachine, waterPumpTimer);22 coffeeMachine.Start();23 }24 }25}26using Microsoft.Coyote.Samples.CoffeeMachineActors;27using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;28using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;29using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;30using Microsoft.Coyote.Samples.CoffeeMachineActors.Models;31using Microsoft.Coyote.Samples.CoffeeMachineActors.Services;32using Microsoft.Coyote.Samples.CoffeeMachineActors.States;33using Microsoft.Coyote.Samples.CoffeeMachineActors.Utilities;34using Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 await Task.Run(() => { 10 MonitorWaterPump obj = new MonitorWaterPump();11 obj.MonitorWaterPumpMethod();12 });13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Samples.CoffeeMachineActors;18using System;19using System.Threading.Tasks;20{21 {22 static async Task Main(string[] args)23 {24 await Task.Run(() => { 25 MonitorWaterPump obj = new MonitorWaterPump();26 obj.MonitorWaterPumpMethod();27 });28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Samples.CoffeeMachineActors;33using System;34using System.Threading.Tasks;35{36 {37 static async Task Main(string[] args)38 {39 await Task.Run(() => { 40 MonitorWaterPump obj = new MonitorWaterPump();41 obj.MonitorWaterPumpMethod();42 });43 }44 }45}46using Microsoft.Coyote;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48using System;49using System.Threading.Tasks;50{51 {52 static async Task Main(string[] args)53 {54 await Task.Run(() => { 55 MonitorWaterPump obj = new MonitorWaterPump();56 obj.MonitorWaterPumpMethod();57 });58 }59 }60}
MonitorWaterPump
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3 {4 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]5 class Init : MonitorState { }6 void MonitorWaterPump()7 {8 var e = this.ReceivedEvent as WaterPumpTimerEvent;9 e.MonitorWaterPump();10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineActors;14{15 {16 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]17 class Init : MonitorState { }18 void MonitorWaterPump()19 {20 var e = this.ReceivedEvent as WaterPumpTimerEvent;21 e.MonitorWaterPump();22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26{27 {28 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]29 class Init : MonitorState { }30 void MonitorWaterPump()31 {32 var e = this.ReceivedEvent as WaterPumpTimerEvent;33 e.MonitorWaterPump();34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38{39 {40 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]41 class Init : MonitorState {
MonitorWaterPump
Using AI Code Generation
1var waterPumpTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent();2await this.Monitor.WaterPump(waterPumpTimerEvent);3var heaterTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.HeaterTimerEvent();4await this.Monitor.HeaterPump(heaterTimerEvent);5var grinderTimerEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent();6await this.Monitor.GrinderPump(grinderTimerEvent);7await this.Monitor.CoffeeMachine();8await this.Monitor.CoffeeMachine();9await this.Monitor.CoffeeMachine();10await this.Monitor.CoffeeMachine();11await this.Monitor.CoffeeMachine();12await this.Monitor.CoffeeMachine();13await this.Monitor.CoffeeMachine();14await this.Monitor.CoffeeMachine();15await this.Monitor.CoffeeMachine();16await this.Monitor.CoffeeMachine();
MonitorWaterPump
Using AI Code Generation
1var WaterPumpTimer = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimer));2this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());3this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());4var WaterPumpTimer = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimer));5this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());6this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());7var WaterPumpTimer = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimer));8this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());9this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());10var WaterPumpTimer = this.Runtime.CreateActor(typeof(Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimer));11this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());12this.Runtime.SendEvent(WaterPumpTimer, new Microsoft.Coyote.Samples.CoffeeMachineActors.MonitorWaterPump());
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