Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.WaterPumpTimerEvent.MonitorGrinder
MockSensors.cs
Source:MockSensors.cs
...244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;...
MonitorGrinder
Using AI Code Generation
1var waterPumpTimerEvent = new WaterPumpTimerEvent();2waterPumpTimerEvent.MonitorGrinder();3var waterPumpTimerEvent = new WaterPumpTimerEvent();4waterPumpTimerEvent.MonitorGrinder();5var waterPumpTimerEvent = new WaterPumpTimerEvent();6waterPumpTimerEvent.MonitorGrinder();7var waterPumpTimerEvent = new WaterPumpTimerEvent();8waterPumpTimerEvent.MonitorGrinder();9var waterPumpTimerEvent = new WaterPumpTimerEvent();10waterPumpTimerEvent.MonitorGrinder();11var waterPumpTimerEvent = new WaterPumpTimerEvent();12waterPumpTimerEvent.MonitorGrinder();13var waterPumpTimerEvent = new WaterPumpTimerEvent();14waterPumpTimerEvent.MonitorGrinder();15var waterPumpTimerEvent = new WaterPumpTimerEvent();16waterPumpTimerEvent.MonitorGrinder();17var waterPumpTimerEvent = new WaterPumpTimerEvent();18waterPumpTimerEvent.MonitorGrinder();
MonitorGrinder
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var waterPumpTimerEvent = new WaterPumpTimerEvent();9 await waterPumpTimerEvent.MonitorGrinder();10 Console.WriteLine("Press any key to exit.");11 Console.ReadKey();12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(GrindCoffee))]21 [OnEventDoAction(typeof(GrindFinishedEvent), nameof(GrindFinished))]22 {23 }24 private void GrindCoffee(Event e)25 {26 Console.WriteLine("Grinding coffee...");27 this.RaiseEvent(new GrindFinishedEvent());28 }29 private void GrindFinished(Event e)30 {31 Console.WriteLine("Coffee grinded.");32 }33 public async Task MonitorGrinderAsync()34 {35 var grindFinishedEvent = await this.ReceiveEventAsync<GrindFinishedEvent>();36 Console.WriteLine("Coffee grinded.");37 }38 }39}
MonitorGrinder
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public void MonitorGrinder(ActorId actorId)12 {13 this.SendEvent(actorId, new WaterPumpTimerEvent());14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Samples.CoffeeMachineActors;19using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.StartGrinder();30 return Task.CompletedTask;31 }32 private void StartGrinder()33 {34 this.SendEvent(this.Id, new WaterPumpTimerEvent());35 }36 }37}38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Samples.CoffeeMachineActors;40using Microsoft.Coyote.Samples.CoffeeMachineActors.Timers;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.StartGrinder();51 return Task.CompletedTask;52 }53 private void StartGrinder()54 {55 this.SendEvent(this.Id, new WaterPumpTimerEvent());56 }57 }58}
MonitorGrinder
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public string Message { get; private set; }10 public WaterPumpTimerEvent(string msg)11 {12 this.Message = msg;13 }14 public void MonitorGrinder()15 {16 Console.WriteLine("WaterPumpTimerEvent.MonitorGrinder");17 }18 }19}20using Microsoft.Coyote.Samples.CoffeeMachineActors;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 public string Message { get; private set; }29 public WaterPumpTimerEvent(string msg)30 {31 this.Message = msg;32 }33 public void MonitorGrinder()34 {35 Console.WriteLine("WaterPumpTimerEvent.MonitorGrinder");36 }37 }38}39using Microsoft.Coyote.Samples.CoffeeMachineActors;40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 public string Message { get; private set; }48 public WaterPumpTimerEvent(string msg)49 {50 this.Message = msg;51 }52 public void MonitorGrinder()53 {
MonitorGrinder
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine("Hello World!");
MonitorGrinder
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.Events;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.Coffee;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.Milk;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.Water;14using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterPump;15using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank;16using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank.Events;17using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank.States;18using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank.States.Empty;19using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank.States.Full;20using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank.States.Overflow;21using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.CoffeeMachine.States.WaterTank.States.Underflow;22using Microsoft.Coyote.TestingServices;23using Microsoft.Coyote.TestingServices.SchedulingStrategies;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;25using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR.Strategies;26using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR.Strategies.StateExploration;27using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR.Strategies.StateMatching;
MonitorGrinder
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var config = Configuration.Create().WithVerbosityEnabled(1);5 var runtime = RuntimeFactory.Create(config);6 runtime.CreateActor(typeof(MonitorGrinder));7 Console.ReadLine();8 }9}
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