Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty
CoffeeMachine.cs
Source:CoffeeMachine.cs
...271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");329 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));330 if (this.Client != null)331 {332 this.SendEvent(this.Client, new CoffeeCompletedEvent());333 }...
OnWaterEmpty
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();2Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();3Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();4Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();5Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();6Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();7Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();8Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();9Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();10Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();
OnWaterEmpty
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();2Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();3Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();4Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();5Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();6Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();7Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();8Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();9Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();10Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();
OnWaterEmpty
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public TerminateEvent()10 {11 this.OnWaterEmpty = () => { Console.WriteLine("Water is empty. Terminating."); };12 }13 public Action OnWaterEmpty { get; private set; }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var terminateEvent = new TerminateEvent();26 terminateEvent.OnWaterEmpty();27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 delegate void MyDelegate();38 static void Main(string[] args)39 {40 MyDelegate myDelegate = () => { Console.WriteLine("Hello World!"); };41 myDelegate();42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50{51 {52 delegate void MyDelegate();53 static void Main(string[] args)54 {55 MyDelegate myDelegate = () => { Console.WriteLine("Hello World!"); };56 myDelegate();57 }58 }59}
OnWaterEmpty
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var config = Configuration.Create();6 config.LivenessTemperatureThreshold = 100;7 config.LivenessTemperatureCheckPeriod = 1000;8 config.LivenessTemperatureIncrease = 10;9 config.LivenessTemperatureCheckTimeout = 3000;10 var runtime = RuntimeFactory.Create(config);11 runtime.RegisterMonitor(typeof(HeatingMonitor));12 runtime.CreateActor(typeof(CoffeeMachine));13 runtime.Wait();14 }15 }16}17{18 {19 static void Main(string[] args)20 {21 var config = Configuration.Create();22 config.LivenessTemperatureThreshold = 100;23 config.LivenessTemperatureCheckPeriod = 1000;24 config.LivenessTemperatureIncrease = 10;25 config.LivenessTemperatureCheckTimeout = 3000;26 var runtime = RuntimeFactory.Create(config);27 runtime.RegisterMonitor(typeof(HeatingMonitor));28 runtime.CreateActor(typeof(CoffeeMachine));29 runtime.Wait();30 }31 }32}33{34 {35 static void Main(string[] args)36 {37 var config = Configuration.Create();38 config.LivenessTemperatureThreshold = 100;39 config.LivenessTemperatureCheckPeriod = 1000;40 config.LivenessTemperatureIncrease = 10;41 config.LivenessTemperatureCheckTimeout = 3000;42 var runtime = RuntimeFactory.Create(config);43 runtime.RegisterMonitor(typeof(HeatingMonitor));44 runtime.CreateActor(typeof(CoffeeMachine));45 runtime.Wait();46 }47 }48}49{50 {51 static void Main(string[] args)52 {53 var config = Configuration.Create();
OnWaterEmpty
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();2Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();3Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();4Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();5Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();6Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();7Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();8Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();9Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnWaterEmpty();
OnWaterEmpty
Using AI Code Generation
1var terminateEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent();2terminateEvent.OnWaterEmpty += (sender, e) => {3 Console.WriteLine("Water is empty");4};5var coffeeMachine = new Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor(coffeeMachineConfig, terminateEvent);6await coffeeMachine.StartAsync();7await coffeeMachine.MakeCoffeeAsync();8var terminateEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent();9terminateEvent.OnWaterEmpty += (sender, e) => {10 Console.WriteLine("Water is empty");11};12var coffeeMachine = new Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor(coffeeMachineConfig, terminateEvent);13await coffeeMachine.StartAsync();14await coffeeMachine.MakeCoffeeAsync();15var terminateEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent();16terminateEvent.OnWaterEmpty += (sender, e) => {17 Console.WriteLine("Water is empty");18};19var coffeeMachine = new Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor(coffeeMachineConfig, terminateEvent);20await coffeeMachine.StartAsync();21await coffeeMachine.MakeCoffeeAsync();22var terminateEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent();23terminateEvent.OnWaterEmpty += (sender, e) => {24 Console.WriteLine("Water is empty");25};26var coffeeMachine = new Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor(coffeeMachineConfig, terminateEvent);27await coffeeMachine.StartAsync();28await coffeeMachine.MakeCoffeeAsync();29var terminateEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent();30terminateEvent.OnWaterEmpty += (sender,
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