How to use OnTerminate method of Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.OnTerminate

CoffeeMachine.cs

Source: CoffeeMachine.cs Github

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...6using Microsoft.Coyote.Samples.Common;7using static Microsoft.Coyote.Samples.CoffeeMachineActors.FailoverDriver;8namespace Microsoft.Coyote.Samples.CoffeeMachineActors9{10 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]11 internal class CoffeeMachine : StateMachine12 {13 private ActorId Client;14 private ActorId WaterTank;15 private ActorId CoffeeGrinder;16 private ActorId DoorSensor;17 private readonly LogWriter Log = LogWriter.Instance;18 internal class ConfigEvent : Event19 {20 public ActorId WaterTank;21 public ActorId CoffeeGrinder;22 public ActorId Client;23 public ActorId DoorSensor;24 public ConfigEvent(ActorId waterTank, ActorId coffeeGrinder, ActorId doorSensor, ActorId client)25 {26 this.WaterTank = waterTank;27 this.CoffeeGrinder = coffeeGrinder;28 this.Client = client;29 this.DoorSensor = doorSensor;30 }31 }32 internal class MakeCoffeeEvent : Event33 {34 public int Shots;35 public MakeCoffeeEvent(int shots)36 {37 this.Shots = shots;38 }39 }40 internal class CoffeeCompletedEvent : Event41 {42 public bool Error;43 }44 internal class TerminateEvent : Event { }45 internal class HaltedEvent : Event { }46 [Start]47 [OnEntry(nameof(OnInit))]48 [DeferEvents(typeof(MakeCoffeeEvent))]49 private class Init : State { }50 private void OnInit(Event e)51 {52 if (e is ConfigEvent configEvent)53 {54 this.Log.WriteLine("initializing...");55 this.Client = configEvent.Client;56 this.WaterTank = configEvent.WaterTank;57 this.CoffeeGrinder = configEvent.CoffeeGrinder;58 this.DoorSensor = configEvent.DoorSensor;59 this.RaiseGotoStateEvent<Check>60 }61 }62 [OnEntry(nameof(OnError))]63 private class Error : State { }64 private void OnError()65 {66 if (this.Client != null)67 {68 this.SendEvent(this.Client, new CoffeeCompletedEvent() { Error = true });69 }70 }71 private void OnTerminate(Event e)72 {73 if (e is TerminateEvent te)74 {75 this.Log.WriteLine("Coffee Machine Terminating...");76 /​/​ better turn everything off then!77 }78 }79 }80}...

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OnTerminate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 private bool isRunning;10 private int numberOfCups;11 private int numberOfCupsToMake;12 private ActorId userInterfaceActor;13 private ActorId coffeeMakerActor;14 private ActorId coffeePotActor;15 private ActorId waterTankActor;16 private ActorId coffeeGroundsBinActor;17 private ActorId coffeeGroundsBinFullActor;18 private ActorId coffeeGroundsBinFullMonitorActor;19 private ActorId coffeePotFullActor;20 private ActorId coffeePotFullMonitorActor;21 private ActorId coffeeMakerActorMonitorActor;22 private ActorId waterTankActorMonitorActor;23 private ActorId coffeeGroundsBinActorMonitorActor;24 private ActorId coffeePotActorMonitorActor;25 private ActorId userInterfaceActorMonitorActor;26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.isRunning = true;29 this.numberOfCups = 0;30 this.numberOfCupsToMake = 0;31 this.userInterfaceActor = null;32 this.coffeeMakerActor = null;33 this.coffeePotActor = null;34 this.waterTankActor = null;35 this.coffeeGroundsBinActor = null;36 this.coffeeGroundsBinFullActor = null;37 this.coffeeGroundsBinFullMonitorActor = null;38 this.coffeePotFullActor = null;39 this.coffeePotFullMonitorActor = null;40 this.coffeeMakerActorMonitorActor = null;41 this.waterTankActorMonitorActor = null;42 this.coffeeGroundsBinActorMonitorActor = null;43 this.coffeePotActorMonitorActor = null;44 this.userInterfaceActorMonitorActor = null;45 return Task.CompletedTask;46 }47 protected override async Task OnEventAsync(Event e)48 {49 switch (e)50 {51 this.userInterfaceActor = startEvent.UserInterfaceActor;52 this.coffeeMakerActor = startEvent.CoffeeMakerActor;53 this.coffeePotActor = startEvent.CoffeePotActor;54 this.waterTankActor = startEvent.WaterTankActor;

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OnTerminate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9{10 {11 [OnEventDoAction(typeof(StartCoffeeMachineEvent), nameof(StartCoffeeMachine))]12 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]13 class Init : State { }14 private void StartCoffeeMachine(Event e)15 {16 this.RaiseEvent(new TerminateEvent());17 }18 private void OnTerminate(Event e)19 {20 this.RaiseHaltEvent();21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Samples.CoffeeMachineActors;32{33 {34 [OnEventDoAction(typeof(StartCoffeeMachineEvent), nameof(StartCoffeeMachine))]35 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]36 class Init : State { }37 private void StartCoffeeMachine(Event e)38 {39 this.RaiseEvent(new TerminateEvent());40 }41 private void OnTerminate(Event e)42 {43 this.RaiseHaltEvent();44 }45 protected override void OnHalt()46 {47 base.OnHalt();48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Samples.CoffeeMachineActors;59{60 {61 [OnEventDoAction(typeof(Start

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OnTerminate

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4{5 {6 public ActorId ActorId;7 public TerminateEvent(ActorId actorId)8 {9 this.ActorId = actorId;10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Samples.CoffeeMachineActors;16{17 {18 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]19 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]20 {21 }22 private void OnStart(Event e)23 {24 this.RaiseEvent(new TerminateEvent(this.Id));25 }26 private void OnTerminate(Event e)27 {28 this.Runtime.StopActor(this.Id);29 }30 }31}32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Samples.CoffeeMachineActors;35{36 {37 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]38 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]39 {40 }41 private void OnStart(Event e)42 {43 this.RaiseEvent(new TerminateEvent(this.Id));44 }45 private void OnTerminate(Event e)46 {47 this.Runtime.StopActor(this.Id);48 }49 }50}51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Samples.CoffeeMachineActors;

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OnTerminate

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.StateCaching;13using Microsoft.Coyote.TestingServices.Tracing.Schedule;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded.Strategies;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded.Strategies.Coverage;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded.Strategies.Coverage.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded.Strategies.Coverage.Strategies.Coverage;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded.Strategies.Coverage.Strategies.Coverage.Strategies;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.FairSchedule.Strategies.Coverage.Strategies.Bounded.Strategies.Coverage.Strategies.Coverage.Strategies.Coverage;

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OnTerminate

Using AI Code Generation

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1this.OnEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent>(e => {2 this.Send(this.Monitor, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());3 this.Raise(new Microsoft.Coyote.Samples.CoffeeMachineActors.Halt());4});5this.OnEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent>(e => {6 this.Send(this.Monitor, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());7 this.Raise(new Microsoft.Coyote.Samples.CoffeeMachineActors.Halt());8});9this.OnEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent>(e => {10 this.Send(this.Monitor, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());11 this.Raise(new Microsoft.Coyote.Samples.CoffeeMachineActors.Halt());12});13this.OnEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent>(e => {14 this.Send(this.Monitor, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());15 this.Raise(new Microsoft.Coyote.Samples.CoffeeMachineActors.Halt());16});17this.OnEvent<Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent>(e => {18 this.Send(this.Monitor, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());19 this.Raise(new Microsoft.Coyote.Samples.CoffeeMachineActors.Halt());20});

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OnTerminate

Using AI Code Generation

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1{2 public static void Main(string[] args)3 {4 var configuration = Configuration.Create().WithVerbosityEnabled();5 using var runtime = RuntimeFactory.Create(configuration);6 runtime.RegisterMonitor(typeof(Monitor));7 runtime.CreateActor(typeof(CoffeeMachine));8 runtime.SendEvent(typeof(TerminateEvent));9 runtime.Wait();10 }11}

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OnTerminate

Using AI Code Generation

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1{2 {3 private bool IsOn;4 private bool IsHeated;5 private bool IsBrewing;6 private bool IsReady;7 private bool IsBrewed;8 private bool IsCleaned;9 private bool IsBrewingCancelled;10 [OnEntry(nameof(EntryInit))]11 [OnEventDoAction(typeof(TurnOnEvent), nameof(TurnOn))]12 [OnEventDoAction(typeof(TurnOffEvent), nameof(TurnOff))]13 [OnEventDoAction(typeof(HeatedEvent), nameof(Heated))]14 [OnEventDoAction(typeof(BrewEvent), nameof(Brew))]15 [OnEventDoAction(typeof(CancelBrewEvent), nameof(CancelBrew))]16 [OnEventDoAction(typeof(ReadyEvent), nameof(Ready))]17 [OnEventDoAction(typeof(BrewedEvent), nameof(Brewed))]18 [OnEventDoAction(typeof(CleanEvent), nameof(Clean))]19 [OnEventDoAction(typeof(TerminateEvent), nameof(OnTerminate))]20 private class Init : State { }21 private void EntryInit()22 {23 this.IsOn = false;24 this.IsHeated = false;25 this.IsBrewing = false;26 this.IsReady = false;27 this.IsBrewed = false;28 this.IsCleaned = false;29 this.IsBrewingCancelled = false;30 }31 private void TurnOn()32 {33 this.IsOn = true;34 this.RaiseEvent(new TurnOnAckEvent());35 }36 private void TurnOff()37 {38 this.IsOn = false;39 this.RaiseEvent(new TurnOffAckEvent());40 }41 private void Heated()42 {43 this.IsHeated = true;44 this.RaiseEvent(new HeatedAckEvent());45 }46 private void Brew()47 {48 this.IsBrewing = true;49 this.RaiseEvent(new BrewAckEvent());50 }51 private void CancelBrew()52 {53 this.IsBrewingCancelled = true;54 this.RaiseEvent(new CancelBrewAckEvent());55 }56 private void Ready()57 {58 this.IsReady = true;59 this.RaiseEvent(new ReadyAckEvent());60 }61 private void Brewed()62 {63 this.IsBrewed = true;

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OnTerminate

Using AI Code Generation

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1 this.SendEvent(this.id, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());2 }3 }4}5{6 {7 private void OnTerminate()8 {9 this.SendEvent(this.id, new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent());10 }11 }12}13public void SendEvent(MachineId target, Event e);14private void OnTerminate();

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