How to use CheckInitialState method of Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...101 this.Log.WriteLine("Coffee machine is out of water");102 this.RaiseGotoStateEvent<RefillRequired>();103 return;104 }105 this.CheckInitialState();106 }107 private void OnHopperLevel(Event e)108 {109 var evt = e as HopperLevelEvent;110 this.HopperLevel = evt.HopperLevel;111 this.Log.WriteLine("Hopper level is {0} %", (int)this.HopperLevel.Value);112 if ((int)this.HopperLevel.Value == 0)113 {114 this.Log.WriteError("Coffee machine is out of coffee beans");115 this.RaiseGotoStateEvent<RefillRequired>();116 return;117 }118 this.CheckInitialState();119 }120 private void OnDoorOpen(Event e)121 {122 var evt = e as DoorOpenEvent;123 this.DoorOpen = evt.Open;124 if (this.DoorOpen.Value != false)125 {126 this.Log.WriteError("Cannot safely operate coffee machine with the door open!");127 this.RaiseGotoStateEvent<Error>();128 return;129 }130 this.CheckInitialState();131 }132 private void OnPortaFilterCoffeeLevel(Event e)133 {134 var evt = e as PortaFilterCoffeeLevelEvent;135 this.PortaFilterCoffeeLevel = evt.CoffeeLevel;136 if (evt.CoffeeLevel > 0)137 {138 // Dump these grinds because they could be old, we have no idea how long139 // the coffee machine was off (no real time clock sensor).140 this.Log.WriteLine("Dumping old smelly grinds!");141 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142 }143 this.CheckInitialState();144 }145 private void CheckInitialState()146 {147 if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148 this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149 {150 this.RaiseGotoStateEvent<HeatingWater>();151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {...

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CheckInitialState

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();2Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();3Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();4Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();5Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();6Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();7Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();8Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();9Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();10Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();11Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState();

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CheckInitialState

Using AI Code Generation

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1Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);2Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);3Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);4Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);5Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);6Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);7Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);8Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent);9Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent.CheckInitialState(Microsoft.Coyote.Samples.Coffee

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CheckInitialState

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(CoffeeMachineActor));14 runtime.SendEvent(new TerminateEvent());15 Console.ReadLine();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Samples.CoffeeMachineActors;26{27 {28 static void Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 runtime.CreateActor(typeof(CoffeeMachineActor));32 runtime.SendEvent(new TerminateEvent());33 Console.ReadLine();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.CoffeeMachineActors;44{45 {46 static void Main(string[] args)47 {48 var runtime = RuntimeFactory.Create();49 runtime.CreateActor(typeof(CoffeeMachineActor));50 runtime.SendEvent(new TerminateEvent());51 Console.ReadLine();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Samples.CoffeeMachineActors;62{63 {64 static void Main(string[] args)65 {66 var runtime = RuntimeFactory.Create();67 runtime.CreateActor(typeof(CoffeeMachineActor));68 runtime.SendEvent(new TerminateEvent());69 Console.ReadLine();70 }

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var terminateEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent();12 terminateEvent.CheckInitialState();13 }14 }15}16machine.Check(m => m.CurrentState is StateA);

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CheckInitialState

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Actors;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachineActor));11 runtime.SendEvent(coffeeMachine, new TerminateEvent());12 runtime.Dispose();13 }14 }15}16using System;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Samples.CoffeeMachineActors;19{20 {21 public int CheckInitialState()22 {23 return 0;24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Samples.CoffeeMachineActors;30{31 {32 public int CheckInitialState()33 {34 return 0;35 }36 }37}38using System;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Samples.CoffeeMachineActors;41{42 {43 public int CheckInitialState()44 {45 return 0;46 }47 }48}49using System;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.CoffeeMachineActors;52{53 {54 public int CheckInitialState()55 {56 return 0;57 }58 }59}60using System;61using Microsoft.Coyote.Actors;

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3{4 {5 static void Main(string[] args)6 {7 var config = Configuration.Create();8 config.MaxSchedulingSteps = 1000;9 config.MaxFairSchedulingSteps = 1000;10 config.MaxStepsFromAnyEntryToExit = 1000;11 config.MaxStepsFromAnyActionToExit = 1000;12 config.MaxStepsFromEntryToExit = 1000;13 config.MaxStepsFromActionToExit = 1000;14 config.MaxStepsFromAnyActionToAnyExit = 1000;15 config.MaxStepsFromActionToAnyExit = 1000;16 config.MaxStepsFromAnyActionToExit = 1000;17 config.MaxStepsFromAnyActionToAnyExit = 1000;18 config.MaxStepsFromEntryToAnyExit = 1000;19 config.MaxStepsFromAnyEntryToExit = 1000;20 config.MaxStepsFromAnyEntryToAnyExit = 1000;21 config.MaxStepsFromEntryToExit = 1000;22 config.MaxStepsFromEntryToAnyExit = 1000;23 config.MaxStepsFromAnyEntryToExit = 1000;24 config.MaxStepsFromAnyEntryToAnyExit = 1000;25 config.MaxStepsFromActionToExit = 1000;26 config.MaxStepsFromActionToAnyExit = 1000;27 config.MaxStepsFromAnyActionToExit = 1000;28 config.MaxStepsFromAnyActionToAnyExit = 1000;29 config.MaxStepsFromEntryToExit = 1000;30 config.MaxStepsFromEntryToAnyExit = 1000;31 config.MaxStepsFromAnyEntryToExit = 1000;32 config.MaxStepsFromAnyEntryToAnyExit = 1000;33 config.MaxStepsFromActionToExit = 1000;34 config.MaxStepsFromActionToAnyExit = 1000;35 config.MaxStepsFromAnyActionToExit = 1000;36 config.MaxStepsFromAnyActionToAnyExit = 1000;37 config.MaxStepsFromEntryToExit = 1000;38 config.MaxStepsFromEntryToAnyExit = 1000;39 config.MaxStepsFromAnyEntryToExit = 1000;

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CheckInitialState

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System.Threading.Tasks;3using static Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent;4{5 {6 static async Task Main(string[] args)7 {8 var terminateEvent = new TerminateEvent();9 terminateEvent.CheckInitialState();10 await Task.CompletedTask;11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System.Threading.Tasks;16using static Microsoft.Coyote.Samples.CoffeeMachineActors.TerminateEvent;17{18 {19 static async Task Main(string[] args)20 {21 var terminateEvent = new TerminateEvent();22 terminateEvent.CheckInitialState();23 await Task.CompletedTask;24 }25 }26}27using Microsoft.Coyote.Actors;28using System.Threading.Tasks;29{30 {31 static async Task Main(string[] args)32 {33 var coffeeMachine = new Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor();34 coffeeMachine.CheckInitialState();35 await Task.CompletedTask;36 }37 }38}

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