How to use OnInitializeAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterTank class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterTank.OnInitializeAsync

MockSensors.cs

Source:MockSensors.cs Github

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...35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {227 this.StopTimer(this.WaterPumpTimer);228 this.WaterPumpTimer = null;229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {...

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OnInitializeAsync

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1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5{6 {7 [OnEventDoAction(typeof(InitializeEvent), nameof(OnInitializeAsync))]8 {9 }10 private async Task OnInitializeAsync(Event e)11 {12 var initializeEvent = e as InitializeEvent;13 this.Assert(initializeEvent != null, "InitializeEvent is null");14 await Task.CompletedTask;15 }16 }17}18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Samples.CoffeeMachineActors;22{23 {24 [OnEventDoAction(typeof(InitializeEvent), nameof(OnInitializeAsync))]25 {26 }27 private async Task OnInitializeAsync(Event e)28 {29 var initializeEvent = e as InitializeEvent;30 this.Assert(initializeEvent != null, "InitializeEvent is null");31 await Task.CompletedTask;32 }33 }34}35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Samples.CoffeeMachineActors;39{40 {41 [OnEventDoAction(typeof(InitializeEvent), nameof(OnInitializeAsync))]42 {43 }44 private async Task OnInitializeAsync(Event e)45 {46 var initializeEvent = e as InitializeEvent;47 this.Assert(initializeEvent != null, "InitializeEvent is null");48 await Task.CompletedTask;49 }50 }51}

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4{5 {6 protected int WaterLevel;7 [OnEntry(nameof(OnInit))]8 [OnEventDoAction(typeof(ReadWaterLevel), nameof(OnReadWaterLevel))]9 [OnEventDoAction(typeof(WriteWaterLevel), nameof(OnWriteWaterLevel))]10 {11 }12 private void OnInit()13 {14 this.WaterLevel = 0;15 }16 private void OnReadWaterLevel(Event e)17 {18 this.SendEvent((e as ReadWaterLevel).ResponseEvent, new WaterLevelResponse(this.WaterLevel));19 }20 private void OnWriteWaterLevel(Event e)21 {22 this.WaterLevel = (e as WriteWaterLevel).WaterLevel;23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29{30 {31 protected bool Pumping;32 [OnEntry(nameof(OnInit))]33 [OnEventDoAction(typeof(StartPumping), nameof(OnStartPumping))]34 [OnEventDoAction(typeof(StopPumping), nameof(OnStopPumping))]35 {36 }37 private void OnInit()38 {39 this.Pumping = false;40 }41 private void OnStartPumping()42 {43 this.Pumping = true;44 }45 private void OnStopPumping()46 {47 this.Pumping = false;48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54{55 {56 protected bool Heating;57 protected bool Grinding;58 [OnEntry(nameof(OnInit))]59 [OnEventDoAction(typeof(StartHeating

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OnInitializeAsync

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks.Interfaces;6using System.Threading.Tasks;7{8 {9 private IWaterTank waterTank;10 private IBrewingUnit brewingUnit;11 private IBeanContainer beanContainer;12 private IIndicatorLight indicatorLight;13 private IWarmerPlate warmerPlate;14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 this.waterTank = new MockWaterTank();17 this.brewingUnit = new MockBrewingUnit();18 this.beanContainer = new MockBeanContainer();19 this.indicatorLight = new MockIndicatorLight();20 this.warmerPlate = new MockWarmerPlate();21 return Task.CompletedTask;22 }23 private async Task OnStartEventAsync(Start startEvent)24 {25 }26 private async Task OnBrewEventAsync(Brew brewEvent)27 {28 }29 private async Task OnCompleteEventAsync(Complete completeEvent)30 {31 }32 private async Task OnStopEventAsync(Stop stopEvent)33 {34 }35 private async Task OnShutdownEventAsync(Shutdown shutdownEvent)36 {37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Samples.CoffeeMachineActors;42using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;43using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks;44using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks.Interfaces;45using System.Threading.Tasks;46{47 {48 private IWaterTank waterTank;49 private IBrewingUnit brewingUnit;50 private IBeanContainer beanContainer;

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OnInitializeAsync

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1{2 public static async Task Main ( string [] args)3 {4 var machine = new CoffeeMachine();5 machine.OnInitializeAsync( new MockWaterTank( 100 ));6 machine.OnInitializeAsync( new MockHeater( 100 ));7 machine.OnInitializeAsync( new MockPressureReliefValve( 100 ));8 machine.OnStartAsync();9 machine.OnButtonPressAsync( 1 );10 machine.OnButtonPressAsync( 3 );11 machine.OnButtonPressAsync( 2 );12 machine.OnButtonPressAsync( 1 );13 machine.OnButtonPressAsync( 2 );14 machine.OnButtonPressAsync( 2 );15 machine.OnButtonPressAsync( 3 );16 machine.OnButtonPressAsync( 1 );17 machine.OnButtonPressAsync( 1 );18 machine.OnButtonPressAsync( 2 );19 machine.OnButtonPressAsync( 2 );20 machine.OnButtonPressAsync( 1 );21 machine.OnButtonPressAsync( 3 );22 machine.OnButtonPressAsync( 3 );23 machine.OnButtonPressAsync( 2 );24 machine.OnButtonPressAsync( 3 );25 machine.OnButtonPressAsync( 3 );26 machine.OnButtonPressAsync( 1 );27 machine.OnButtonPressAsync( 1 );28 machine.OnButtonPressAsync( 2 );29 machine.OnButtonPressAsync( 1 );30 machine.OnButtonPressAsync( 2 );31 machine.OnButtonPressAsync( 3 );32 machine.OnButtonPressAsync( 3 );33 machine.OnButtonPressAsync( 3 );34 machine.OnButtonPressAsync( 2 );35 machine.OnButtonPressAsync( 1 );36 machine.OnButtonPressAsync( 2 );37 machine.OnButtonPressAsync( 1 );38 machine.OnButtonPressAsync( 1 );39 machine.OnButtonPressAsync( 3 );40 machine.OnButtonPressAsync( 2 );41 machine.OnButtonPressAsync( 1 );42 machine.OnButtonPressAsync( 2 );43 machine.OnButtonPressAsync( 3 );44 machine.OnButtonPressAsync( 3 );45 machine.OnButtonPressAsync( 2 );46 machine.OnButtonPressAsync( 1 );47 machine.OnButtonPressAsync( 2 );48 machine.OnButtonPressAsync( 1 );49 machine.OnButtonPressAsync( 1

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OnInitializeAsync

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1var mockWaterTank = new MockWaterTank();2await mockWaterTank.OnInitializeAsync(0);3var mockWaterHeater = new MockWaterHeater();4await mockWaterHeater.OnInitializeAsync(0);5var mockCoffeePot = new MockCoffeePot();6await mockCoffeePot.OnInitializeAsync(0);7var mockCoffeeGrounds = new MockCoffeeGrounds();8await mockCoffeeGrounds.OnInitializeAsync(0);9var mockCoffeeFilter = new MockCoffeeFilter();10await mockCoffeeFilter.OnInitializeAsync(0);11var mockCoffeeGrinder = new MockCoffeeGrinder();12await mockCoffeeGrinder.OnInitializeAsync(0);13var mockCoffeeBeans = new MockCoffeeBeans();14await mockCoffeeBeans.OnInitializeAsync(0);15var mockCoffeeMachine = new MockCoffeeMachine();

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