Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockWaterTank.MonitorWaterTemperature
MockSensors.cs
Source:MockSensors.cs
...68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)...
MonitorWaterTemperature
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 static void Main(string[] args)11 {12 ActorRuntime.RegisterActor<MockWaterTank>();13 var runtime = ActorRuntime.Create();14 var tank = runtime.CreateActor(typeof(MockWaterTank), new ActorId("tank"));15 runtime.SendEvent(tank, new MonitorWaterTemperature());16 Console.ReadLine();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Samples.CoffeeMachineActors;27{28 {29 static void Main(string[] args)30 {31 ActorRuntime.RegisterActor<MockWaterTank>();32 var runtime = ActorRuntime.Create();33 var tank = runtime.CreateActor(typeof(MockWaterTank), new ActorId("tank"));34 runtime.SendEvent(tank, new MonitorWaterTemperature());35 Console.ReadLine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Samples.CoffeeMachineActors;46{47 {48 static void Main(string[] args)49 {50 ActorRuntime.RegisterActor<MockWaterTank>();51 var runtime = ActorRuntime.Create();52 var tank = runtime.CreateActor(typeof(MockWaterTank), new ActorId("tank"));53 runtime.SendEvent(tank, new MonitorWaterTemperature());54 Console.ReadLine();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;
MonitorWaterTemperature
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 public static async Task Main()10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var waterTank = Actor.Create(runtime, typeof(MockWaterTank));14 var monitorTask = Actor.SendEventAsync(waterTank, new MonitorWaterTemperatureEvent());15 await monitorTask;16 var heatWaterTask = Actor.SendEventAsync(waterTank, new HeatWaterEvent());17 await heatWaterTask;18 }19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Tasks;27using Microsoft.Coyote.Samples.CoffeeMachineActors;28{29 {30 public static async Task Main()31 {32 using (var runtime = RuntimeFactory.Create())33 {34 var waterTank = Actor.Create(runtime, typeof(MockWaterTank));35 var monitorTask = Actor.SendEventAsync(waterTank, new MonitorWaterTemperatureEvent());36 await monitorTask;37 var heatWaterTask = Actor.SendEventAsync(waterTank, new HeatWaterEvent());38 await heatWaterTask;
MonitorWaterTemperature
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static async Task Main(string[] args)9 {10 var monitorWaterTemperature = Actor.CreateFromTask<MonitorWaterTemperature>(new ActorId("MonitorWaterTemperature"), async (actor, token) =>11 {12 var waterTank = Actor.CreateFromTask<MockWaterTank>(new ActorId("WaterTank"), async (actor, token) =>13 {14 await actor.ReceiveEventAsync<MockWaterTank.InitializeEvent>(e =>15 {16 actor.State.WaterLevel = e.WaterLevel;17 actor.State.Temperature = e.Temperature;18 actor.State.IsHeaterOn = e.IsHeaterOn;19 actor.State.IsPumpOn = e.IsPumpOn;20 actor.State.IsValveOpen = e.IsValveOpen;21 });22 await actor.ReceiveEventAsync<MockWaterTank.SetWaterLevelEvent>(e =>23 {24 actor.State.WaterLevel = e.WaterLevel;25 });26 await actor.ReceiveEventAsync<MockWaterTank.SetTemperatureEvent>(e =>27 {28 actor.State.Temperature = e.Temperature;29 });30 await actor.ReceiveEventAsync<MockWaterTank.SetHeaterOnEvent>(e =>31 {32 actor.State.IsHeaterOn = e.IsHeaterOn;33 });34 await actor.ReceiveEventAsync<MockWaterTank.SetPumpOnEvent>(e =>35 {36 actor.State.IsPumpOn = e.IsPumpOn;37 });38 await actor.ReceiveEventAsync<MockWaterTank.SetValveOpenEvent>(e =>39 {40 actor.State.IsValveOpen = e.IsValveOpen;41 });42 await actor.ReceiveEventAsync<MockWaterTank.GetWaterLevelEvent>(e =>43 {44 actor.SendEvent(e.ResponseEvent, new MockWaterTank.WaterLevelEvent(actor.State.WaterLevel));45 });46 await actor.ReceiveEventAsync<MockWaterTank.GetTemperatureEvent>(e =>47 {48 actor.SendEvent(e.ResponseEvent, new MockWaterTank.TemperatureEvent(actor.State.Temperature));49 });50 await actor.ReceiveEventAsync<MockWaterTank.GetHeaterOnEvent>(e =>51 {52 actor.SendEvent(e.ResponseEvent, new MockWater
MonitorWaterTemperature
Using AI Code Generation
1{2 using System.Threading.Tasks;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;5 {6 private readonly MockWaterTank waterTank;7 public WaterTank()8 {9 this.waterTank = new MockWaterTank();10 }11 Task IWaterTank.MonitorWaterTemperature()12 {13 return this.MonitorWaterTemperatureAsync();14 }15 private async Task MonitorWaterTemperatureAsync()16 {17 await this.ReceiveEventAsync<TemperatureChangedEvent>(async e =>18 {19 await this.waterTank.MonitorWaterTemperatureAsync(e.Temperature);20 });21 }22 }23}24[Back to top](#top)25{26 using System;27 using System.Threading.Tasks;28 using Microsoft.Coyote.Actors;29 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;30 {31 private readonly ActorId waterTank;32 private readonly ActorId brewingUnit;33 private readonly ActorId hotWaterUnit;34 public CoffeeMachineActor(ActorId waterTank, ActorId brewingUnit, ActorId hotWaterUnit)35 {36 this.waterTank = waterTank;37 this.brewingUnit = brewingUnit;38 this.hotWaterUnit = hotWaterUnit;39 }40 protected override async Task OnInitializeAsync(Event initialEvent)41 {42 await this.MonitorWaterTemperatureAsync();43 await this.BrewCoffeeAsync();44 }45 private async Task MonitorWaterTemperatureAsync()46 {47 await this.SendEventAsync(this
MonitorWaterTemperature
Using AI Code Generation
1using System;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3{4 {5 static void Main(string[] args)6 {7 var waterTank = new MockWaterTank();8 waterTank.MonitorWaterTemperature();9 }10 }11}12using System;13using System.Threading;14using System.Threading.Tasks;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;17{18 {19 private int temperature;20 private bool isHeating;21 private readonly ActorId coffeeMachine;22 public MockWaterTank(ActorId coffeeMachine)23 {24 this.temperature = 0;25 this.isHeating = false;26 this.coffeeMachine = coffeeMachine;27 }28 public MockWaterTank() : this(null) { }29 public void MonitorWaterTemperature()30 {31 Task.Run(() =>32 {33 while (true)34 {35 Thread.Sleep(1000);36 if (this.isHeating)37 {38 this.temperature++;39 if (this.temperature >= 100)40 {41 this.temperature = 100;42 this.isHeating = false;43 }44 }45 {46 this.temperature--;47 if (this.temperature <= 0)48 {49 this.temperature = 0;50 }51 }52 if (this.coffeeMachine != null)53 {54 this.coffeeMachine.SendEvent(new WaterTemperatureChangedEvent(this.temperature));55 }56 }57 });58 }59 public void HeatWater()60 {61 this.isHeating = true;62 }63 public void CoolWater()64 {65 this.isHeating = false;66 }67 }68}69using System;
MonitorWaterTemperature
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Mocks;3using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;4using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;5using System.Threading.Tasks;6{7 static async Task Main(string[] args)8 {9 IWaterTank waterTank = new MockWaterTank();10 while (true)11 {12 await waterTank.MonitorWaterTemperature();13 }14 }15}16{17 {18 Task MonitorWaterTemperature();19 }20}21{22 using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;23 using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;24 using System.Threading.Tasks;25 {26 public async Task MonitorWaterTemperature()27 {28 await Task.Delay(1000);
MonitorWaterTemperature
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Tasks;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var waterTank = new MockWaterTank();10 runtime.CreateActor(typeof(MockWaterTank), waterTank);11 var task = Task.Run(() => waterTank.MonitorWaterTemperature());12 runtime.Run();13 task.Wait();14 }15 }16}
MonitorWaterTemperature
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 IWaterTank waterTank = new MockWaterTank();10 if (await waterTank.MonitorWaterTemperature())11 {12 Console.WriteLine("Water is hot");13 }14 {15 Console.WriteLine("Water is cold");16 }17 }18 }19}
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