How to use OnInitializeAsync method of Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder.OnInitializeAsync

MockSensors.cs

Source:MockSensors.cs Github

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...35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {227 this.StopTimer(this.WaterPumpTimer);228 this.WaterPumpTimer = null;229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {...

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 private bool IsGrinding { get; set; }9 protected override async Task OnInitializeAsync(Event initialEvent)10 {11 this.IsGrinding = false;12 await base.OnInitializeAsync(initialEvent);13 }14 protected override async Task OnEventAsync(Event e)15 {16 switch (e)17 {18 if (this.IsGrinding)19 {20 this.SendEvent(this.Id, new GrindingAlreadyStarted());21 }22 {23 this.IsGrinding = true;24 this.SendEvent(this.Id, new GrindingComplete());25 }26 break;27 if (!this.IsGrinding)28 {29 this.SendEvent(this.Id, new GrindingAlreadyStopped());30 }31 {32 this.IsGrinding = false;33 this.SendEvent(this.Id, new GrindingComplete());34 }35 break;36 throw new InvalidOperationException("Unexpected event.");37 }38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Samples.CoffeeMachineActors;46{47 {48 private bool IsPotFull { get; set; }49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 this.IsPotFull = false;52 await base.OnInitializeAsync(initialEvent);53 }54 protected override async Task OnEventAsync(Event e)55 {56 switch (e)57 {58 if (this.IsPotFull)59 {60 this.SendEvent(this.Id, new PotAlreadyStarted());61 }62 {63 this.IsPotFull = true;64 this.SendEvent(this.Id, new PotComplete());65 }66 break;67 if (!this.IsPotFull)68 {

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OnInitializeAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 private readonly ActorId coffeeMachine;9 private bool isGrinding;10 public MockCoffeeGrinder(ActorId coffeeMachine)11 {12 this.coffeeMachine = coffeeMachine;13 }14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 await base.OnInitializeAsync(initialEvent);17 this.isGrinding = false;18 }19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 if (!this.isGrinding)24 {25 this.isGrinding = true;26 this.SendEvent(this.coffeeMachine, new GrinderReady());27 }28 break;29 if (this.isGrinding)30 {31 this.isGrinding = false;32 }33 break;34 }35 return Task.CompletedTask;36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.CoffeeMachineActors;44{45 {46 private readonly ActorId coffeeMachine;47 private bool isHeating;48 public MockCoffeePot(ActorId coffeeMachine)49 {50 this.coffeeMachine = coffeeMachine;51 }52 protected override async Task OnInitializeAsync(Event initialEvent)53 {54 await base.OnInitializeAsync(initialEvent);55 this.isHeating = false;56 }57 protected override Task OnEventAsync(Event e)58 {59 switch (e)60 {61 if (!this.isHeating)62 {63 this.isHeating = true;64 this.SendEvent(this.coffeeMachine, new PotReady());65 }66 break;67 if (this.isHeating)68 {69 this.isHeating = false;70 }71 break;

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 public async Task OnInitializeAsync(Event e)9 {10 await Task.Delay(1000);11 Console.WriteLine("Coffee grinder is ready.");12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Samples.CoffeeMachineActors;20{21 {22 public async Task OnEventReceivedAsync(Event e)23 {24 if (e is StartGrindingCoffee)25 {26 await Task.Delay(1000);27 Console.WriteLine("Coffee is ground.");28 this.SendEvent(this.Id, new CoffeeGround());29 }30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Samples.CoffeeMachineActors;38{39 {40 public async Task OnEventReceivedAsync(Event e)41 {42 if (e is StartGrindingCoffee)43 {44 await Task.Delay(1000);45 Console.WriteLine("Coffee is ground.");46 this.SendEvent(this.Id, new CoffeeGround());47 }48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Samples.CoffeeMachineActors;56{

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 private readonly ActorId coffeeMachine;9 private bool isGrinding;10 public MockCoffeeGrinder(ActorId coffeeMachine)11 {12 this.coffeeMachine = coffeeMachine;13 }14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 await base.OnInitializeAsync(initialEvent);17 this.isGrinding = false;18 }19 protected override Task OnEventAsync(Event e)20 {21 switch (e)22 {23 if (!this.isGrinding)24 {25 this.isGrinding = true;26 this.SendEvent(this.coffeeMachine, new GrinderReady());27 }28 break;29 if (this.isGrinding)30 {31 this.isGrinding = false;32 }33 break;34 }35 return Task.CompletedTask;36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Samples.CoffeeMachineActors;44{45 {46 private readonly ActorId coffeeMachine;47 private bool isHeating;48 public MockCoffeePot(ActorId coffeeMachine)49 {50 this.coffeeMachine = coffeeMachine;51 }52 protected override async Task OnInitializeAsync(Event initialEvent)53 {54 await base.OnInitializeAsync(initialEvent);55 this.isHeating = false;56 }57 protected override Task OnEventAsync(Event e)58 {59 switch (e)60 {61 if (!this.isHe

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OnInitializeAsync

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var coffeeGrinder = new MockCoffeeGrinder();9 await coffeeGrinder.OnInitializeAsync();10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var coffeeGrinder = new MockCoffeeGrinder();21 await coffeeGrinder.OnInitializeAsync();22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var coffeeGrinder = new MockCoffeeGrinder();33 await coffeeGrinder.OnInitializeAsync();34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var coffeeGrinder = new MockCoffeeGrinder();45 await coffeeGrinder.OnInitializeAsync();46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineActors;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var coffeeGrinder = new MockCoffeeGrinder();57 await coffeeGrinder.OnInitializeAsync();58 }59 }60}61 {62 this.isHeating = true;63 this.SendEvent(this.coffeeMachine, new PotReady());64 }65 break;66 if (this.isHeating)67 {68 this.isHeating = false;69 }70 break;

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5{6 {7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 return Task.CompletedTask;10 }11 }12}13using System;14using System.Threading.Tasks;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Samples.CoffeeMachineActors;17{18 {19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 return Task.CompletedTask;22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Samples.CoffeeMachineActors;29{30 {31 protected override Task OnInitializeAsync(Event initialEvent)32 {33 return Task.CompletedTask;34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Samples.CoffeeMachineActors;41{42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 return Task.CompletedTask;46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Samples.CoffeeMachineActors;53{

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OnInitializeAsync

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var coffeeGrinder = new MockCoffeeGrinder();9 await coffeeGrinder.OnInitializeAsync();10 }11 }12}13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var coffeeGrinder = new MockCoffeeGrinder();21 await coffeeGrinder.OnInitializeAsync();22 }23 }24}25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var coffeeGrinder = new MockCoffeeGrinder();33 await coffeeGrinder.OnInitializeAsync();34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var coffeeGrinder = new MockCoffeeGrinder();45 await coffeeGrinder.OnInitializeAsync();46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineActors;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var coffeeGrinder = new MockCoffeeGrinder();57 await coffeeGrinder.OnInitializeAsync();58 }59 }60}

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OnInitializeAsync

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = Runtime.Create();9 var coffeeGrinder = runtime.CreateActor(typeof(MockCoffeeGrinder));

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OnInitializeAsync

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System.Threading;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using Microsoft.Coyote;11using Microsoft.Coyote.Actors;12{13 {14 private bool IsOn;15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this.IsOn = false;18 return Task.CompletedTask;19 }20 private Task OnTurnOn(TurnOn e)21 {22 this.IsOn = true;23 return Task.CompletedTask;24 }25 private Task OnTurnOff(TurnOff e)26 {27 this.IsOn = false;28 return Task.CompletedTask;29 }30 private async Task OnGrindCoffee(GrindCoffee e)31 {32 if (!this.IsOn)33 {34 this.SendEvent(e.CoffeeMachine, new GrinderOff());35 }36 {37 await Task.Delay(1000);38 this.SendEvent(e.CoffeeMachine, new GroundCoffeeReady());39 }40 }41 }42}43using Microsoft.Coyote.Samples.CoffeeMachineActors;44using Microsoft.Coyote.Actors;45using System.Threading.Tasks;46using System.Threading;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;54{55 {56 private bool IsOn;57 protected override Task OnInitializeAsync(Event initialEvent)58 {59 this.IsOn = false;60 return Task.CompletedTask;61 }62 private Task OnTurnOn(TurnOn e)63 {64 this.IsOn = true;65 return Task.CompletedTask;66 }67 private Task OnTurnOff(TurnOff e)68 {69 this.IsOn = false;70 return Task.CompletedTask;71 }72 private async Task OnHeatWater(HeatWater e)73 {74 if (!this.IsOn)75 {76 this.SendEvent(e.C

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OnInitializeAsync

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using System.Threading.Tasks;5using System;6using System.IO;7using System.Text;8using System.Collections.Generic;9using Microsoft.Coyote.Runtime;10using Microsoft.Coyote.SystematicTesting;11using System.Threading;12using System.Reflection;13using Microsoft.Coyote.Tasks;14{15 {16 private readonly MachineId CoffeeMachine;17 private readonly TimeSpan GrindingTime;18 private readonly TimeSpan GrindingNoiseDuration;19 private readonly TimeSpan GrindingNoiseInterval;20 private readonly Random Random;21 private readonly TextWriter Writer;22 public MockCoffeeGrinder(MachineId coffeeMachine, TimeSpan grindingTime, TimeSpan grindingNoiseDuration, TimeSpan grindingNoiseInterval, TextWriter writer)23 {24 this.CoffeeMachine = coffeeMachine;25 this.GrindingTime = grindingTime;26 this.GrindingNoiseDuration = grindingNoiseDuration;27 this.GrindingNoiseInterval = grindingNoiseInterval;28 this.Writer = writer;29 this.Random = new Random();30 }31 protected override Task OnInitializeAsync(Event initialEvent)32 {33 this.RegisterMonitor<MockCoffeeGrinderMonitor>(this.CoffeeMachine);34 return Task.CompletedTask;35 }36 [OnEventDoAction(typeof(GrindCoffee), nameof(GrindCoffee))]37 {38 }39 private async Task GrindCoffee()40 {41 this.SendEvent(this.CoffeeMachine, new GrindingCoffee());42 await Task.Delay(this.GrindingTime);43 this.SendEvent(this.CoffeeMachine, new GroundCoffee());44 }45 private void MakeNoise()46 {

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OnInitializeAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder;8using Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder.Events;9{10    {11        public static async Task Main()12        {13            var config = Configuration.Create();14            config.SchedulingStrategy = SchedulingStrategy.FairPCT;15            config.SchedulingIterations = 1000;16            config.SchedulingSeed = 0;17            config.MaxSchedulingSteps = 1000;18            config.MaxFairSchedulingSteps = 1000;19            config.EnableCycleDetection = true;20            config.EnableDataRaceDetection = true;21            config.EnableHotStateDetection = true;22            config.EnableOperationInterleavings = true;23            config.EnableActorInterleavings = true;24            config.EnableRandomExecution = false;25            config.EnableBuggyExecution = false;26            config.EnableTestingIterations = false;27            config.EnableStateGraph = false;28            config.EnableStateGraphScheduling = false;29            config.EnableStateGraphSchedulingWithFairScheduling = false;30            config.EnableStateGraphSchedulingWithRandomScheduling = false;31            config.EnableStateGraphSchedulingWithBuggyScheduling = false;32            config.EnableStateGraphSchedulingWithTestingIterations = false;33            config.EnableStateGraphSchedulingWithHotStateDetection = false;34            config.EnableStateGraphSchedulingWithCycleDetection = false;35            config.EnableStateGraphSchedulingWithDataRaceDetection = false;36            config.EnableStateGraphSchedulingWithActorInterleavings = false;37            config.EnableStateGraphSchedulingWithOperationInterleavings = false;38            config.EnableStateGraphSchedulingWithFairSchedulingWithRandomScheduling = false;39            config.EnableStateGraphSchedulingWithFairSchedulingWithBuggyScheduling = false;40            config.EnableStateGraphSchedulingWithFairSchedulingWithTestingIterations = false;

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OnInitializeAsync

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1public async Task OnInitializeAsync()2{3 await Task.Delay(1000);4 this.State = GrinderState.Ready;5}6public void TestGrinder()7{8 this.Test(r =>9 {10 var grinder = r.CreateActor<MockCoffeeGrinder>();11 r.SendEvent(grinder, new Grind());12 r.WaitWhile(grinder, s => s != GrinderState.Ready);13 },14 configuration: GetConfiguration());15}

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