Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder.OnGrinderButtonChanged
MockSensors.cs
Source:MockSensors.cs
...284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)...
OnGrinderButtonChanged
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6{7 {8 private bool isOn;9 public MockCoffeeGrinder()10 {11 this.isOn = false;12 }13 public void OnGrinderButtonChanged(bool isOn)14 {15 if (isOn)16 {17 this.isOn = true;18 Console.WriteLine("Coffee grinder is on");19 }20 {21 this.isOn = false;22 Console.WriteLine("Coffee grinder is off");23 }24 }25 }26}27using Microsoft.CoyoteActors;28using System;29using System.Collections.Generic;30using System.Threading.Tasks;31{32 {33 private bool isOn;34 public MockCoffeeGrinder()35 {36 this.isOn = false;37 }38 public void OnGrinderButtonChanged(bool isOn)39 {40 if (isOn)41 {42 this.isOn = true;43 Console.WriteLine("Coffee grinder is on");44 }45 {46 this.isOn = false;47 Console.WriteLine("Coffee grinder is off");48 }49 }50 }51}52using Microsoft.CoyoteActors;53using System;54using System.Collections.Generic;55using System.Threading.Tasks;56{57 {58 private bool isOn;59 public MockCoffeeGrinder()60 {61 this.isOn = false;62 }63 public void OnGrinderButtonChanged(bool isOn)64 {65 if (isOn)66 {67 this.isOn = true;68 Console.WriteLine("Coffee grinder is on");69 }70 {71 this.isOn = false;72 Console.WriteLine("Coffee grinder is off");73 }74 }75 }76}
OnGrinderButtonChanged
Using AI Code Generation
1var coffeeGrinder = new MockCoffeeGrinder();2coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;3var coffeeGrinder = new MockCoffeeGrinder();4coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;5var coffeeGrinder = new MockCoffeeGrinder();6coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;7var coffeeGrinder = new MockCoffeeGrinder();8coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;9var coffeeGrinder = new MockCoffeeGrinder();10coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;11var coffeeGrinder = new MockCoffeeGrinder();12coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;13var coffeeGrinder = new MockCoffeeGrinder();14coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;15var coffeeGrinder = new MockCoffeeGrinder();16coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;17var coffeeGrinder = new MockCoffeeGrinder();18coffeeGrinder.OnGrinderButtonChanged += grinderButtonChanged;
OnGrinderButtonChanged
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var grinder = new MockCoffeeGrinder();9 grinder.OnGrinderButtonChanged += Grinder_OnGrinderButtonChanged;10 await grinder.StartGrinding();11 Console.ReadLine();12 }13 private static void Grinder_OnGrinderButtonChanged(object sender, EventArgs e)14 {15 Console.WriteLine("Grinder button changed");16 }17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using System;21using System.Threading.Tasks;22{23 {24 static async Task Main(string[] args)25 {26 var grinder = new MockCoffeeGrinder();27 grinder.OnGrinderButtonChanged += Grinder_OnGrinderButtonChanged;28 await grinder.StartGrinding();29 Console.ReadLine();30 }31 private static void Grinder_OnGrinderButtonChanged(object sender, EventArgs e)32 {33 Console.WriteLine("Grinder button changed");34 }35 }36}37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var grinder = new MockCoffeeGrinder();45 grinder.OnGrinderButtonChanged += Grinder_OnGrinderButtonChanged;46 await grinder.StartGrinding();47 Console.ReadLine();48 }49 private static void Grinder_OnGrinderButtonChanged(object sender, EventArgs e)50 {51 Console.WriteLine("Grinder button changed");52 }53 }54}
OnGrinderButtonChanged
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 private bool isGrinding;9 private bool isBrewing;10 [OnEventDoAction(typeof(StartGrindingEvent), nameof(StartGrinding))]11 [OnEventDoAction(typeof(StopGrindingEvent), nameof(StopGrinding))]12 [OnEventDoAction(typeof(GrinderButtonChangedEvent), nameof(OnGrinderButtonChanged))]13 {14 }15 private void StartGrinding()16 {17 if (!this.isGrinding)18 {19 this.isGrinding = true;20 this.SendEvent(this.Id, new GrinderStateChangedEvent(true));21 }22 }23 private void StopGrinding()24 {25 if (this.isGrinding)26 {27 this.isGrinding = false;28 this.SendEvent(this.Id, new GrinderStateChangedEvent(false));29 }30 }31 private void OnGrinderButtonChanged()32 {33 var e = this.ReceivedEvent as GrinderButtonChangedEvent;34 if (e.IsGrinding)35 {36 this.StartGrinding();37 }38 {39 this.StopGrinding();40 }41 }42 }43}44using System;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Samples.CoffeeMachineActors;49{50 {51 private bool isGrinding;52 private bool isBrewing;53 [OnEventDoAction(typeof(StartGrindingEvent), nameof(StartGrinding))]54 [OnEventDoAction(typeof(StopGrindingEvent), nameof(StopGrinding))]55 [OnEventDoAction(typeof(GrinderButtonChangedEvent), nameof(OnGrinderButtonChanged))]
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