Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder.OnGrinderButton
MockSensors.cs
Source:MockSensors.cs
...243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)...
OnGrinderButton
Using AI Code Generation
1{2 private readonly MockCoffeeGrinder grinder;3 public GrinderActor(MockCoffeeGrinder grinder)4 {5 this.grinder = grinder;6 }7 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]8 private void OnGrindCoffee(Event e)9 {10 this.grinder.OnGrinderButton();11 }12}13{14 private readonly MockCoffeeGrinder grinder;15 public GrinderActor(MockCoffeeGrinder grinder)16 {17 this.grinder = grinder;18 }19 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]20 private void OnGrindCoffee(Event e)21 {22 this.grinder.OnGrinderButton();23 }24}25{26 private readonly MockCoffeeGrinder grinder;27 public GrinderActor(MockCoffeeGrinder grinder)28 {29 this.grinder = grinder;30 }31 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]32 private void OnGrindCoffee(Event e)33 {34 this.grinder.OnGrinderButton();35 }36}37{38 private readonly MockCoffeeGrinder grinder;39 public GrinderActor(MockCoffeeGrinder grinder)40 {41 this.grinder = grinder;42 }43 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]44 private void OnGrindCoffee(Event e)45 {46 this.grinder.OnGrinderButton();47 }48}49{50 private readonly MockCoffeeGrinder grinder;51 public GrinderActor(MockCoffeeGrinder grinder)52 {
OnGrinderButton
Using AI Code Generation
1 [OnEventDoAction(typeof(GrindCoffee), nameof(OnGrinderButton))]2 class GrindingCoffee : MachineState { }3 void OnGrinderButton(Event e)4 {5 this.Send(this.Grinder, e);6 }7 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrinderComplete))]8 class GrindingComplete : MachineState { }9 void OnGrinderComplete(Event e)10 {11 this.Send(this.Grinder, e);12 }13 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrindComplete))]14 class WaitingForGrind : MachineState { }15 void OnGrindComplete(Event e)16 {17 this.Send(this.Grinder, e);18 }19 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrindComplete))]20 class GrindComplete : MachineState { }21 void OnGrindComplete(Event e)22 {23 this.Send(this.Grinder, e);24 }25 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrindComplete))]
OnGrinderButton
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 }8 {9 }10 {11 }12 {13 }14 {15 }16 {17 private TaskCompletionSource<bool> tcs;18 [OnEventDoAction(typeof(GrinderButtonPressedEvent), nameof(OnGrinderButton))]19 [OnEventDoAction(typeof(GrinderReadyEvent), nameof(OnGrinderReady))]20 [OnEventDoAction(typeof(GrinderBrewingEvent), nameof(OnGrinderBrewing))]21 [OnEventDoAction(typeof(GrinderBrewedEvent), nameof(OnGrinderBrewed))]22 [OnEventDoAction(typeof(GrinderBrewingStoppedEvent), nameof(OnGrinderBrewingStopped))]23 {24 }25 private void OnGrinderButton(Event e)26 {27 this.tcs = new TaskCompletionSource<bool>();28 this.SendEvent(this.Id, new GrinderReadyEvent());29 }30 private void OnGrinderReady(Event e)31 {32 this.SendEvent(this.Id, new GrinderBrewingEvent());33 }34 private void OnGrinderBrewing(Event e)35 {
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