Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.MockCoffeeGrinder.OnGrinderButton
MockSensors.cs
Source: MockSensors.cs
...243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)...
OnGrinderButton
Using AI Code Generation
1{2 private readonly MockCoffeeGrinder grinder;3 public GrinderActor(MockCoffeeGrinder grinder)4 {5 this.grinder = grinder;6 }7 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]8 private void OnGrindCoffee(Event e)9 {10 this.grinder.OnGrinderButton();11 }12}13{14 private readonly MockCoffeeGrinder grinder;15 public GrinderActor(MockCoffeeGrinder grinder)16 {17 this.grinder = grinder;18 }19 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]20 private void OnGrindCoffee(Event e)21 {22 this.grinder.OnGrinderButton();23 }24}25{26 private readonly MockCoffeeGrinder grinder;27 public GrinderActor(MockCoffeeGrinder grinder)28 {29 this.grinder = grinder;30 }31 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]32 private void OnGrindCoffee(Event e)33 {34 this.grinder.OnGrinderButton();35 }36}37{38 private readonly MockCoffeeGrinder grinder;39 public GrinderActor(MockCoffeeGrinder grinder)40 {41 this.grinder = grinder;42 }43 [OnEventDoAction(typeof(GrindCoffeeEvent), nameof(OnGrindCoffee))]44 private void OnGrindCoffee(Event e)45 {46 this.grinder.OnGrinderButton();47 }48}49{50 private readonly MockCoffeeGrinder grinder;51 public GrinderActor(MockCoffeeGrinder grinder)52 {
OnGrinderButton
Using AI Code Generation
1 [OnEventDoAction(typeof(GrindCoffee), nameof(OnGrinderButton))]2 class GrindingCoffee : MachineState { }3 void OnGrinderButton(Event e)4 {5 this.Send(this.Grinder, e);6 }7 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrinderComplete))]8 class GrindingComplete : MachineState { }9 void OnGrinderComplete(Event e)10 {11 this.Send(this.Grinder, e);12 }13 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrindComplete))]14 class WaitingForGrind : MachineState { }15 void OnGrindComplete(Event e)16 {17 this.Send(this.Grinder, e);18 }19 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrindComplete))]20 class GrindComplete : MachineState { }21 void OnGrindComplete(Event e)22 {23 this.Send(this.Grinder, e);24 }25 [OnEventDoAction(typeof(GrindComplete), nameof(OnGrindComplete))]
OnGrinderButton
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 }8 {9 }10 {11 }12 {13 }14 {15 }16 {17 private TaskCompletionSource<bool> tcs;18 [OnEventDoAction(typeof(GrinderButtonPressedEvent), nameof(OnGrinderButton))]19 [OnEventDoAction(typeof(GrinderReadyEvent), nameof(OnGrinderReady))]20 [OnEventDoAction(typeof(GrinderBrewingEvent), nameof(OnGrinderBrewing))]21 [OnEventDoAction(typeof(GrinderBrewedEvent), nameof(OnGrinderBrewed))]22 [OnEventDoAction(typeof(GrinderBrewingStoppedEvent), nameof(OnGrinderBrewingStopped))]23 {24 }25 private void OnGrinderButton(Event e)26 {27 this.tcs = new TaskCompletionSource<bool>();28 this.SendEvent(this.Id, new GrinderReadyEvent());29 }30 private void OnGrinderReady(Event e)31 {32 this.SendEvent(this.Id, new GrinderBrewingEvent());33 }34 private void OnGrinderBrewing(Event e)35 {
Check out the latest blogs from LambdaTest on this topic:
One of the most important tasks of a software developer is not just writing code fast; it is the ability to find what causes errors and bugs whenever you encounter one and the ability to solve them quickly.
Recently, I was going through some of the design patterns in Java by reading the book Head First Design Patterns by Eric Freeman, Elisabeth Robson, Bert Bates, and Kathy Sierra.
These days, development teams depend heavily on feedback from automated tests to evaluate the quality of the system they are working on.
Technical debt was originally defined as code restructuring, but in today’s fast-paced software delivery environment, it has evolved. Technical debt may be anything that the software development team puts off for later, such as ineffective code, unfixed defects, lacking unit tests, excessive manual tests, or missing automated tests. And, like financial debt, it is challenging to pay back.
I was once asked at a testing summit, “How do you manage a QA team using scrum?” After some consideration, I realized it would make a good article, so here I am. Understand that the idea behind developing software in a scrum environment is for development teams to self-organize.
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!