Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent.OnInitializeAsync
MockSensors.cs
Source:MockSensors.cs
...35 internal class MockDoorSensor : Actor36 {37 private bool DoorOpen;38 private ActorId Client;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 // Since this is a mock, we randomly it to false with one chance out of 5 just42 // to test this error condition, if the door is open, the machine should not43 // agree to do anything for you.44 this.DoorOpen = this.RandomInteger(5) is 0;45 if (this.DoorOpen)46 {47 this.Monitor<DoorSafetyMonitor>(new DoorOpenEvent(this.DoorOpen));48 }49 return base.OnInitializeAsync(initialEvent);50 }51 private void OnRegisterClient(Event e)52 {53 this.Client = ((RegisterClientEvent)e).Caller;54 }55 private void OnReadDoorOpen()56 {57 if (this.Client != null)58 {59 this.SendEvent(this.Client, new DoorOpenEvent(this.DoorOpen));60 }61 }62 }63 /// <summary>64 /// This Actor models is a mock implementation of a the water tank inside the coffee machine.65 /// It can heat the water, and run a water pump which runs pressurized water through the66 /// porta filter when making an espresso shot.67 /// </summary>68 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]69 [OnEventDoAction(typeof(ReadWaterLevelEvent), nameof(OnReadWaterLevel))]70 [OnEventDoAction(typeof(ReadWaterTemperatureEvent), nameof(OnReadWaterTemperature))]71 [OnEventDoAction(typeof(WaterHeaterButtonEvent), nameof(OnWaterHeaterButton))]72 [OnEventDoAction(typeof(HeaterTimerEvent), nameof(MonitorWaterTemperature))]73 [OnEventDoAction(typeof(PumpWaterEvent), nameof(OnPumpWater))]74 [OnEventDoAction(typeof(WaterPumpTimerEvent), nameof(MonitorWaterPump))]75 internal class MockWaterTank : Actor76 {77 private ActorId Client;78 private bool RunSlowly;79 private double WaterLevel;80 private double WaterTemperature;81 private bool WaterHeaterButton;82 private TimerInfo WaterHeaterTimer;83 private bool WaterPump;84 private TimerInfo WaterPumpTimer;85 private readonly LogWriter Log = LogWriter.Instance;86 internal class HeaterTimerEvent : TimerElapsedEvent87 {88 }89 internal class WaterPumpTimerEvent : TimerElapsedEvent90 {91 }92 public MockWaterTank()93 {94 // Assume heater is off by default.95 this.WaterHeaterButton = false;96 this.WaterPump = false;97 }98 protected override Task OnInitializeAsync(Event initialEvent)99 {100 if (initialEvent is ConfigEvent ce)101 {102 this.RunSlowly = ce.RunSlowly;103 }104 // Since this is a mock, we randomly initialize the water temperature to105 // some sort of room temperature between 20 and 50 degrees celsius.106 this.WaterTemperature = this.RandomInteger(30) + 20;107 // Since this is a mock, we randomly initialize the water level to some value108 // between 0 and 100% full.109 this.WaterLevel = this.RandomInteger(100);110 return base.OnInitializeAsync(initialEvent);111 }112 private void OnRegisterClient(Event e)113 {114 this.Client = ((RegisterClientEvent)e).Caller;115 }116 private void OnReadWaterLevel()117 {118 if (this.Client != null)119 {120 this.SendEvent(this.Client, new WaterLevelEvent(this.WaterLevel));121 }122 }123 private void OnReadWaterTemperature()124 {125 if (this.Client != null)126 {127 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));128 }129 }130 private void OnWaterHeaterButton(Event e)131 {132 var evt = e as WaterHeaterButtonEvent;133 this.WaterHeaterButton = evt.PowerOn;134 // Should never turn on the heater when there is no water to heat.135 if (this.WaterHeaterButton && this.WaterLevel <= 0)136 {137 this.Assert(false, "Please do not turn on heater if there is no water");138 }139 if (this.WaterHeaterButton)140 {141 this.Monitor<DoorSafetyMonitor>(new BusyEvent());142 this.WaterHeaterTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new HeaterTimerEvent());143 }144 else if (this.WaterHeaterTimer != null)145 {146 this.StopTimer(this.WaterHeaterTimer);147 this.WaterHeaterTimer = null;148 }149 }150 private void MonitorWaterTemperature()151 {152 double temp = this.WaterTemperature;153 if (this.WaterHeaterButton)154 {155 // Note: when running in production mode we run forever, and it is fun to156 // watch the water heat up and cool down. But in test mode this creates too157 // many async events to explore which makes the test slow. So in test mode158 // we short circuit this process and jump straight to the boundary conditions.159 if (!this.RunSlowly && temp < 99)160 {161 temp = 99;162 }163 // Every time interval the temperature increases by 10 degrees up to 100 degrees.164 if (temp < 100)165 {166 temp = (int)temp + 10;167 this.WaterTemperature = temp;168 if (this.Client != null)169 {170 this.SendEvent(this.Client, new WaterTemperatureEvent(this.WaterTemperature));171 }172 }173 else174 {175 if (this.Client != null)176 {177 this.SendEvent(this.Client, new WaterHotEvent());178 }179 }180 }181 else182 {183 // Then it is cooling down to room temperature, more slowly.184 if (temp > 70)185 {186 temp -= 0.1;187 this.WaterTemperature = temp;188 }189 }190 }191 private void OnPumpWater(Event e)192 {193 var evt = e as PumpWaterEvent;194 this.WaterPump = evt.PowerOn;195 if (this.WaterPump)196 {197 this.Monitor<DoorSafetyMonitor>(new BusyEvent());198 // Should never turn on the make shots button when there is no water.199 if (this.WaterLevel <= 0)200 {201 this.Assert(false, "Please do not turn on shot maker if there is no water");202 }203 // Time the shot then send shot complete event.204 this.WaterPumpTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1), new WaterPumpTimerEvent());205 }206 else if (this.WaterPumpTimer != null)207 {208 this.StopTimer(this.WaterPumpTimer);209 this.WaterPumpTimer = null;210 }211 }212 private void MonitorWaterPump()213 {214 // One second of running water completes the shot.215 this.WaterLevel -= 1;216 if (this.WaterLevel > 0)217 {218 this.SendEvent(this.Client, new ShotCompleteEvent());219 }220 else221 {222 this.SendEvent(this.Client, new WaterEmptyEvent());223 }224 // Automatically stop the water when shot is completed.225 if (this.WaterPumpTimer != null)226 {227 this.StopTimer(this.WaterPumpTimer);228 this.WaterPumpTimer = null;229 }230 // Turn off the water.231 this.WaterPump = false;232 }233 protected override Task OnEventUnhandledAsync(Event e, string state)234 {235 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);236 return base.OnEventUnhandledAsync(e, state);237 }238 }239 /// <summary>240 /// This Actor models is a mock implementation of the coffee grinder in the coffee machine.241 /// This is connected to the hopper containing beans, and the porta filter that stores the ground242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {...
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 public int Time { get; set; }9 public GrinderTimerEvent(int time)10 {11 this.Time = time;12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Samples.CoffeeMachineActors;20{21 {22 public GrinderState State { get; set; }23 public GrinderEvent(GrinderState state)24 {25 this.State = state;26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Samples.CoffeeMachineActors;34{35 {36 public int Time { get; set; }37 public HeaterTimerEvent(int time)38 {39 this.Time = time;40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Samples.CoffeeMachineActors;48{49 {50 public HeaterState State { get; set; }51 public HeaterEvent(HeaterState state)52 {53 this.State = state;54 }55 }56}
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;7using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;8using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events.Grinder;9using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events.Machine;10using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events.Motor;11using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events.Pot;12using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events.Timer;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events.WarmerPlate;14using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States;15using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States.Machine;16using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States.Motor;17using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States.Pot;18using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.States.WarmerPlate;19using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines;20using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.Machine;21using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.Motor;22using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.Pot;23using Microsoft.Coyote.Samples.CoffeeMachineActors.Machines.WarmerPlate;24using Microsoft.Coyote.Specifications;25using Microsoft.Coyote.Tasks;26using Microsoft.Coyote.Timers;27using Microsoft.Coyote.Timers.Mocks;28using Microsoft.Coyote.Timers.Mocks.Timers;29using Microsoft.Coyote.Timers.Mocks.Timers.Mocks;30using Microsoft.Coyote.Timers.Mocks.Timers.Mocks.Mocks;31using Microsoft.Coyote.Timers.Mocks.Timers.Mocks.Mocks.Mocks;32using Microsoft.Coyote.Timers.Mocks.Timers.Mocks.Mocks.Mocks.Mocks;33using Microsoft.Coyote.Timers.Mocks.Timers.Mocks.Mocks.Mocks.Mocks.Mocks;
OnInitializeAsync
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tasks;4using System.Threading.Tasks;5using System;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var grinderTimerEvent = new GrinderTimerEvent();12 await runtime.OnInitializeAsync(grinderTimerEvent);13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Tasks;19using System.Threading.Tasks;20using System;21{22 {23 static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var sensorEvent = new SensorEvent();27 await runtime.OnInitializeAsync(sensorEvent);28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Tasks;34using System.Threading.Tasks;35using System;36{37 {38 static async Task Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 var waterTankEvent = new WaterTankEvent();42 await runtime.OnInitializeAsync(waterTankEvent);43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineActors;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Tasks;49using System.Threading.Tasks;50using System;51{52 {53 static async Task Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 var waterTankTimerEvent = new WaterTankTimerEvent();57 await runtime.OnInitializeAsync(waterTank
OnInitializeAsync
Using AI Code Generation
1{2 {3 public GrinderTimerEvent(int timeInMilliseconds) : base(timeInMilliseconds)4 {5 }6 public override Task OnInitializeAsync()7 {8 return Task.CompletedTask;9 }10 }11}12{13 {14 public PumpTimerEvent(int timeInMilliseconds) : base(timeInMilliseconds)15 {16 }17 public override Task OnInitializeAsync()18 {19 return Task.CompletedTask;20 }21 }22}23{24 {25 public WarmerTimerEvent(int timeInMilliseconds) : base(timeInMilliseconds)26 {27 }28 public override Task OnInitializeAsync()29 {30 return Task.CompletedTask;31 }32 }33}34{35 {36 public HeaterTimerEvent(int timeInMilliseconds) : base(timeInMilliseconds)37 {38 }39 public override Task OnInitializeAsync()40 {41 return Task.CompletedTask;42 }43 }44}45{46 {47 public BrewButtonEvent()48 {49 }50 public override Task OnInitializeAsync()51 {52 return Task.CompletedTask;53 }54 }55}
OnInitializeAsync
Using AI Code Generation
1{2 public GrinderTimerEvent()3 {4 }5}6{7 public GrinderTimerEvent()8 {9 }10}11{12 public GrinderTimerEvent()13 {14 }15}16{17 public GrinderTimerEvent()18 {19 }20}21{22 public GrinderTimerEvent()23 {24 }25}26{27 public GrinderTimerEvent()28 {29 }30}31{32 public GrinderTimerEvent()33 {34 }35}36{37 public GrinderTimerEvent()38 {39 }40}41{42 public GrinderTimerEvent()43 {44 }45}46{47 public GrinderTimerEvent()48 {49 }50}
OnInitializeAsync
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 public GrinderTimerEvent()7 {8 }9 public override Task OnInitializeAsync()10 {11 Console.WriteLine("GrinderTimerEvent.OnInitializeAsync");12 return Task.CompletedTask;13 }14 }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using System;18using System.Threading.Tasks;19{20 {21 public HeaterTimerEvent()22 {23 }24 public override Task OnInitializeAsync()25 {26 Console.WriteLine("HeaterTimerEvent.OnInitializeAsync");27 return Task.CompletedTask;28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using System;33using System.Threading.Tasks;34{35 {36 public PressureSensorEvent()37 {38 }39 public override Task OnInitializeAsync()40 {41 Console.WriteLine("PressureSensorEvent.OnInitializeAsync");42 return Task.CompletedTask;43 }44 }45}46using Microsoft.Coyote.Samples.CoffeeMachineActors;47using System;48using System.Threading.Tasks;49{50 {51 public PumpTimerEvent()52 {53 }54 public override Task OnInitializeAsync()55 {56 Console.WriteLine("PumpTimerEvent.OnInitializeAsync");57 return Task.CompletedTask;58 }59 }60}
OnInitializeAsync
Using AI Code Generation
1 protected override async Task OnInitializeAsync(Event initialEvent)2 {3 await base.OnInitializeAsync(initialEvent);4 this.timer = this.Runtime.CreateTimer(this.Id, new GrinderTimerEvent(), 1000);5 }6 }7}
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