Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.GrinderTimerEvent.OnGrinderButtonChanged
MockSensors.cs
Source:MockSensors.cs
...284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)...
OnGrinderButtonChanged
Using AI Code Generation
1GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();2grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;3GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();4grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;5GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();6grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;7GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();8grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;9GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();10grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;11GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();12grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;13GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();14grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;15GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();
OnGrinderButtonChanged
Using AI Code Generation
1GrinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;2GrinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;3GrinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;4GrinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;5GrinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;6GrinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;7GrinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;8GrinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;9GrinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;10GrinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;11GrinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;
OnGrinderButtonChanged
Using AI Code Generation
1GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();2grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;3GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();4grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;5GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();6grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;7GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();8grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;9GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();10grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;11GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();12grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;13GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();14grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;15GrinderTimerEvent grinderTimerEvent = new GrinderTimerEvent();16grinderTimerEvent.OnGrinderButtonChanged += GrinderButtonChanged;
OnGrinderButtonChanged
Using AI Code Generation
1{2 {3 public GrinderTimerEvent()4 {5 }6 public void OnGrinderButtonChanged(bool buttonPressed)7 {8 if (buttonPressed)9 {10 this.SendEvent(new GrinderTimerEvent());11 }12 }13 }14}15{16 {17 public GrinderTimerEvent()18 {19 }20 public void OnGrinderButtonChanged(bool buttonPressed)21 {22 if (buttonPressed)23 {24 this.SendEvent(new GrinderTimerEvent());25 }26 }27 }28}29{30 {31 public GrinderTimerEvent()32 {33 }34 public void OnGrinderButtonChanged(bool buttonPressed)35 {36 if (buttonPressed)37 {38 this.SendEvent(new GrinderTimerEvent());39 }40 }41 }42}43{44 {45 public GrinderTimerEvent()46 {47 }48 public void OnGrinderButtonChanged(bool buttonPressed)49 {50 if (buttonPressed)51 {52 this.SendEvent(new GrinderTimerEvent());53 }54 }55 }56}57{58 {59 public GrinderTimerEvent()60 {61 }62 public void OnGrinderButtonChanged(bool buttonPressed)63 {64 if (buttonPressed)65 {66 this.SendEvent(new GrinderTimerEvent());
OnGrinderButtonChanged
Using AI Code Generation
1var grinderTimerEvent = new GrinderTimerEvent();2grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;3grinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;4grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;5grinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;6grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;7grinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;8grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;9grinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;10grinderTimerEvent.OnGrinderButtonChanged += GrinderTimerEvent_OnGrinderButtonChanged;11grinderTimerEvent.OnGrinderButtonChanged -= GrinderTimerEvent_OnGrinderButtonChanged;
OnGrinderButtonChanged
Using AI Code Generation
1GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>2{3};4GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>5{6};7GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>8{9};10GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>11{12};13GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>14{15};16GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>17{18};19GrinderTimerEvent.OnGrinderButtonChanged += (sender, e) =>20{21};
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