How to use MonitorGrinder method of Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor.MonitorGrinder

MockSensors.cs

Source:MockSensors.cs Github

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...244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;...

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MonitorGrinder

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 DoorSafetyMonitor monitor = new DoorSafetyMonitor();11 CoffeeMachine coffeeMachine = new CoffeeMachine();12 SafetyMonitorController safetyMonitorController = new SafetyMonitorController(monitor, coffeeMachine);13 safetyMonitorController.Start();14 coffeeMachine.Start();15 monitor.MonitorGrinder();16 Console.ReadLine();17 }18 }19}

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MonitorGrinder

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 [OnEventDoAction(typeof(DoorOpened), nameof(DoorOpenedHandler))]10 [OnEventDoAction(typeof(DoorClosed), nameof(DoorClosedHandler))]11 [OnEventDoAction(typeof(GrindCoffee), nameof(GrindCoffeeHandler))]12 class Init : MonitorState { }13 void DoorOpenedHandler()14 {15 this.RaiseGotoStateEvent<DoorOpenedState>();16 }17 void DoorClosedHandler()18 {19 this.RaiseGotoStateEvent<DoorClosedState>();20 }21 void GrindCoffeeHandler()22 {23 this.Assert(this.CurrentState is DoorClosedState, "Grinding coffee while door is open.");24 }25 class DoorOpenedState : MonitorState { }26 class DoorClosedState : MonitorState { }27 }28}29using System;30using System.Collections.Generic;31using System.Text;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Samples.CoffeeMachineActors;35{36 {37 private readonly ActorId DoorActor;38 private readonly ActorId GrinderActor;39 private readonly ActorId HeaterActor;40 private readonly ActorId BoilerActor;41 public CoffeeMachineActor(ActorId doorActor, ActorId grinderActor, ActorId heaterActor, ActorId boilerActor)42 {43 this.DoorActor = doorActor;44 this.GrinderActor = grinderActor;45 this.HeaterActor = heaterActor;46 this.BoilerActor = boilerActor;47 }48 [OnEventDoAction(typeof(GrindCoffee), nameof(GrindCoffeeHandler))]49 [OnEventDoAction(typeof(BoilerEmpty), nameof(BoilerEmptyHandler))]50 [OnEventDoAction(typeof(BoilerNotEmpty), nameof(BoilerNotEmptyHandler))]51 [OnEventDoAction(typeof(BoilerFull), nameof(Boiler

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 [OnEventGotoState(typeof(DoorOpened), typeof(Opened))]9 [OnEventGotoState(typeof(DoorClosed), typeof(Closed))]10 [OnEventDoAction(typeof(DoorOpened), nameof(MonitorGrinder))]11 class Closed : MonitorState { }12 [OnEventGotoState(typeof(DoorClosed), typeof(Closed))]13 [OnEventDoAction(typeof(DoorOpened), nameof(MonitorGrinder))]14 class Opened : MonitorState { }15 private void MonitorGrinder()16 {17 if (this.Runtime.IsRunning)18 {19 this.Runtime.CreateActor(typeof(Grinder), new Grinder.Config(true));20 }21 }22 }23}24using Microsoft.Coyote;25using Microsoft.Coyote.Samples.CoffeeMachineActors;26using Microsoft.Coyote.Tasks;27using System;28using System.Threading.Tasks;29{30 {31 [OnEventGotoState(typeof(DoorOpened), typeof(Opened))]32 [OnEventGotoState(typeof(DoorClosed), typeof(Closed))]33 [OnEventDoAction(typeof(DoorOpened), nameof(MonitorGrinder))]34 class Closed : MonitorState { }35 [OnEventGotoState(typeof(DoorClosed), typeof(Closed))]36 [OnEventDoAction(typeof(DoorOpened), nameof(MonitorGrinder))]37 class Opened : MonitorState { }38 private void MonitorGrinder()39 {40 if (this.Runtime.IsRunning)41 {42 this.Runtime.CreateActor(typeof(Grinder), new Grinder.Config(true));43 }44 }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Samples.CoffeeMachineActors;49using Microsoft.Coyote.Tasks;

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MonitorGrinder

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var monitor = new DoorSafetyMonitor();11 monitor.MonitorGrinder();12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 var monitor = new DoorSafetyMonitor();25 monitor.MonitorGrinder();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 var monitor = new DoorSafetyMonitor();39 monitor.MonitorGrinder();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 var monitor = new DoorSafetyMonitor();53 monitor.MonitorGrinder();54 }55 }56}

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]7 class Init : MonitorState { }8 private void MonitorGrinder()9 {10 this.Assert(false, "Grinder is not closed.");11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System;16using System.Threading.Tasks;17{18 {19 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]20 class Init : MonitorState { }21 private void MonitorGrinder()22 {23 this.Assert(false, "Grinder is not closed.");24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System;29using System.Threading.Tasks;30{31 {32 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]33 class Init : MonitorState { }34 private void MonitorGrinder()35 {36 this.Assert(false, "Grinder is not closed.");37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using System;42using System.Threading.Tasks;43{44 {45 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]46 class Init : MonitorState { }47 private void MonitorGrinder()48 {49 this.Assert(false, "Grinder

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MonitorGrinder

Using AI Code Generation

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1var monitor = new Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor();2Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());3await Microsoft.Coyote.Tasks.Task.CompletedTask;4Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());5await Microsoft.Coyote.Tasks.Task.CompletedTask;6Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());7await Microsoft.Coyote.Tasks.Task.CompletedTask;8Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());9await Microsoft.Coyote.Tasks.Task.CompletedTask;10Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());11await Microsoft.Coyote.Tasks.Task.CompletedTask;12Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());13await Microsoft.Coyote.Tasks.Task.CompletedTask;14Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());15await Microsoft.Coyote.Tasks.Task.CompletedTask;16Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());17await Microsoft.Coyote.Tasks.Task.CompletedTask;18Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());19await Microsoft.Coyote.Tasks.Task.CompletedTask;20Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());21await Microsoft.Coyote.Tasks.Task.CompletedTask;22Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());23await Microsoft.Coyote.Tasks.Task.CompletedTask;24Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());25await Microsoft.Coyote.Tasks.Task.CompletedTask;26Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());27await Microsoft.Coyote.Tasks.Task.CompletedTask;28Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGr

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MonitorGrinder

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main()9 {10 var coffeeMachine = Actor.CreateFromTask<CoffeeMachine>(CoffeeMachine.RunAsync);11 var doorSafetyMonitor = Actor.CreateFromTask<DoorSafetyMonitor>(DoorSafetyMonitor.RunAsync);12 var coffeeMachineController = Actor.CreateFromTask<CoffeeMachineController>(CoffeeMachineController.RunAsync);13 var coffeeMachineUser = Actor.CreateFromTask<CoffeeMachineUser>(CoffeeMachineUser.RunAsync);14 coffeeMachineController.SendEvent(coffeeMachine, new StartCoffeeMachine());15 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());16 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());17 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());18 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());19 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());20 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());21 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());22 Console.WriteLine("Press any key to exit...");23 Console.ReadLine();24 }25 }26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.Monitor<DoorSafetyMonitor>(new MonitorGrinder());30 return Task.CompletedTask;31 }32 protected override Task OnEventAsync(Event e)33 {34 if (e is StartCoffeeMachine)35 {36 this.SendEvent((Actor)e.Payload, new37 monitor.MonitorGrinder();38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 var monitor = new DoorSafetyMonitor();51 monitor.MonitorGrinder();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 var monitor = new DoorSafetyMonitor();65 monitor.MonitorGrinder();66 }67 }68}

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MonitorGrinder

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5 {6 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]7 class Init : MonitorState { }8 private void MonitorGrinder()9 {10 this.Assert(false, "Grinder is not closed.");11 }12 }13}14using Microsoft.Coyote.Samples.CoffeeMachineActors;15using System;16using System.Threading.Tasks;17{18 {19 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]20 class Init : MonitorState { }21 private void MonitorGrinder()22 {23 this.Assert(false, "Grinder is not closed.");24 }25 }26}27using Microsoft.Coyote.Samples.CoffeeMachineActors;28using System;29using System.Threading.Tasks;30{31 {32 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]33 class Init : MonitorState { }34 private void MonitorGrinder()35 {36 this.Assert(false, "Grinder is not closed.");37 }38 }39}40using Microsoft.Coyote.Samples.CoffeeMachineActors;41using System;42using System.Threading.Tasks;43{44 {45 [OnEventDoAction(typeof(GrindCoffee), nameof(MonitorGrinder))]46 class Init : MonitorState { }47 private void MonitorGrinder()48 {49 this.Assert(false, "Grinder

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MonitorGrinder

Using AI Code Generation

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1var monitor = new Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor();2Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());3await Microsoft.Coyote.Tasks.Task.CompletedTask;4Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());5await Microsoft.Coyote.Tasks.Task.CompletedTask;6Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());7await Microsoft.Coyote.Tasks.Task.CompletedTask;8Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());9await Microsoft.Coyote.Tasks.Task.CompletedTask;10Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());11await Microsoft.Coyote.Tasks.Task.CompletedTask;12Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());13await Microsoft.Coyote.Tasks.Task.CompletedTask;14Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());15await Microsoft.Coyote.Tasks.Task.CompletedTask;16Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());17await Microsoft.Coyote.Tasks.Task.CompletedTask;18Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());19await Microsoft.Coyote.Tasks.Task.CompletedTask;20Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());21await Microsoft.Coyote.Tasks.Task.CompletedTask;22Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());23await Microsoft.Coyote.Tasks.Task.CompletedTask;24Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());25await Microsoft.Coyote.Tasks.Task.CompletedTask;26Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());27await Microsoft.Coyote.Tasks.Task.CompletedTask;28Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGr

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MonitorGrinder

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main()9 {10 var coffeeMachine = Actor.CreateFromTask<CoffeeMachine>(CoffeeMachine.RunAsync);11 var doorSafetyMonitor = Actor.CreateFromTask<DoorSafetyMonitor>(DoorSafetyMonitor.RunAsync);12 var coffeeMachineController = Actor.CreateFromTask<CoffeeMachineController>(CoffeeMachineController.RunAsync);13 var coffeeMachineUser = Actor.CreateFromTask<CoffeeMachineUser>(CoffeeMachineUser.RunAsync);14 coffeeMachineController.SendEvent(coffeeMachine, new StartCoffeeMachine());15 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());16 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());17 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());18 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());19 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());20 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());21 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());22 Console.WriteLine("Press any key to exit...");23 Console.ReadLine();24 }25 }26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.Monitor<DoorSafetyMonitor>(new MonitorGrinder());30 return Task.CompletedTask;31 }32 protected override Task OnEventAsync(Event e)33 {34 if (e is StartCoffeeMachine)35 {36 this.SendEvent((Actor)e.Payload, new

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MonitorGrinder

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1var monitor = new Microsoft.Coyote.Samples.CoffeeMachineActors.DoorSafetyMonitor();2Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());3await Microsoft.Coyote.Tasks.Task.CompletedTask;4Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());5await Microsoft.Coyote.Tasks.Task.CompletedTask;6Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());7await Microsoft.Coyote.Tasks.Task.CompletedTask;8Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());9await Microsoft.Coyote.Tasks.Task.CompletedTask;10Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());11await Microsoft.Coyote.Tasks.Task.CompletedTask;12Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());13await Microsoft.Coyote.Tasks.Task.CompletedTask;14Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());15await Microsoft.Coyote.Tasks.Task.CompletedTask;16Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());17await Microsoft.Coyote.Tasks.Task.CompletedTask;18Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());19await Microsoft.Coyote.Tasks.Task.CompletedTask;20Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());21await Microsoft.Coyote.Tasks.Task.CompletedTask;22Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());23await Microsoft.Coyote.Tasks.Task.CompletedTask;24Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());25await Microsoft.Coyote.Tasks.Task.CompletedTask;26Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGrinder());27await Microsoft.Coyote.Tasks.Task.CompletedTask;28Microsoft.Coyote.Tasks.Task.Run(() => monitor.MonitorGr

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main()9 {10 var coffeeMachine = Actor.CreateFromTask<CoffeeMachine>(CoffeeMachine.RunAsync);11 var doorSafetyMonitor = Actor.CreateFromTask<DoorSafetyMonitor>(DoorSafetyMonitor.RunAsync);12 var coffeeMachineController = Actor.CreateFromTask<CoffeeMachineController>(CoffeeMachineController.RunAsync);13 var coffeeMachineUser = Actor.CreateFromTask<CoffeeMachineUser>(CoffeeMachineUser.RunAsync);14 coffeeMachineController.SendEvent(coffeeMachine, new StartCoffeeMachine());15 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());16 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());17 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());18 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());19 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());20 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());21 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());22 Console.WriteLine("Press any key to exit...");23 Console.ReadLine();24 }25 }26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.Monitor<DoorSafetyMonitor>(new MonitorGrinder());30 return Task.CompletedTask;31 }32 protected override Task OnEventAsync(Event e)33 {34 if (e is StartCoffeeMachine)35 {36 this.SendEvent((Actor)e.Payload, new

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main()9 {10 var coffeeMachine = Actor.CreateFromTask<CoffeeMachine>(CoffeeMachine.RunAsync);11 var doorSafetyMonitor = Actor.CreateFromTask<DoorSafetyMonitor>(DoorSafetyMonitor.RunAsync);12 var coffeeMachineController = Actor.CreateFromTask<CoffeeMachineController>(CoffeeMachineController.RunAsync);13 var coffeeMachineUser = Actor.CreateFromTask<CoffeeMachineUser>(CoffeeMachineUser.RunAsync);14 coffeeMachineController.SendEvent(coffeeMachine, new StartCoffeeMachine());15 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());16 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());17 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());18 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());19 coffeeMachineController.SendEvent(coffeeMachine, new OpenDoor());20 coffeeMachineController.SendEvent(coffeeMachine, new CloseDoor());21 coffeeMachineUser.SendEvent(coffeeMachine, new UserWantsCoffee());22 Console.WriteLine("Press any key to exit...");23 Console.ReadLine();24 }25 }26 {27 protected override Task OnInitializeAsync(Event initialEvent)28 {29 this.Monitor<DoorSafetyMonitor>(new MonitorGrinder());30 return Task.CompletedTask;31 }32 protected override Task OnEventAsync(Event e)33 {34 if (e is StartCoffeeMachine)35 {36 this.SendEvent((Actor)e.Payload, new

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