How to use OnWaterHot method of Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.OnWaterHot

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {160 // Start heater and keep monitoring the water temp till it reaches 100!161 this.Log.WriteLine("Warming the water to 100 degrees");162 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163 this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164 }165 private void OnWaterHot()166 {167 this.Log.WriteLine("Coffee machine water temperature is now 100");168 if (this.Heating)169 {170 this.Heating = false;171 // Turn off the heater so we don't overheat it!172 this.Log.WriteLine("Turning off the water heater");173 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174 }175 this.RaiseGotoStateEvent<Ready>();176 }177 private void MonitorWaterTemperature(Event e)178 {179 var evt = e as WaterTemperatureEvent;180 this.WaterTemperature = evt.WaterTemperature;181 if (this.WaterTemperature.Value >= 100)182 {183 this.OnWaterHot();184 }185 else186 {187 if (!this.Heating)188 {189 this.Heating = true;190 // Turn on the heater and wait for WaterHotEvent.191 this.Log.WriteLine("Turning on the water heater");192 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193 }194 }195 this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196 }197 [OnEntry(nameof(OnReady))]...

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OnWaterHot

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2ConfigEvent e = new ConfigEvent();3e.OnWaterHot();4using Microsoft.Coyote.Samples.CoffeeMachineActors;5ConfigEvent e = new ConfigEvent();6e.OnWaterHot();7using Microsoft.Coyote.Samples.CoffeeMachineActors;8ConfigEvent e = new ConfigEvent();9e.OnWaterHot();10using Microsoft.Coyote.Samples.CoffeeMachineActors;11ConfigEvent e = new ConfigEvent();12e.OnWaterHot();13using Microsoft.Coyote.Samples.CoffeeMachineActors;14ConfigEvent e = new ConfigEvent();15e.OnWaterHot();16using Microsoft.Coyote.Samples.CoffeeMachineActors;17ConfigEvent e = new ConfigEvent();18e.OnWaterHot();19using Microsoft.Coyote.Samples.CoffeeMachineActors;20ConfigEvent e = new ConfigEvent();21e.OnWaterHot();22using Microsoft.Coyote.Samples.CoffeeMachineActors;23ConfigEvent e = new ConfigEvent();24e.OnWaterHot();25using Microsoft.Coyote.Samples.CoffeeMachineActors;26ConfigEvent e = new ConfigEvent();27e.OnWaterHot();

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OnWaterHot

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1var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();2configEvent.OnWaterHot = OnWaterHot;3var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();4configEvent.OnWaterHot = OnWaterHot;5var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();6configEvent.OnWaterHot = OnWaterHot;7var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();8configEvent.OnWaterHot = OnWaterHot;9var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();10configEvent.OnWaterHot = OnWaterHot;11var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();12configEvent.OnWaterHot = OnWaterHot;13var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();14configEvent.OnWaterHot = OnWaterHot;15var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();16configEvent.OnWaterHot = OnWaterHot;

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OnWaterHot

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1var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();2configEvent.OnWaterHot = new Action(() =>3{4 Console.WriteLine("Water is hot");5});6var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();7configEvent.OnWaterHot = new Action(() =>8{9 Console.WriteLine("Water is hot");10});11var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();12configEvent.OnWaterHot = new Action(() =>13{14 Console.WriteLine("Water is hot");15});16var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();17configEvent.OnWaterHot = new Action(() =>18{19 Console.WriteLine("Water is hot");20});21var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();22configEvent.OnWaterHot = new Action(() =>23{24 Console.WriteLine("Water is hot");25});26var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();27configEvent.OnWaterHot = new Action(() =>28{29 Console.WriteLine("Water is hot");30});31var configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();32configEvent.OnWaterHot = new Action(() =>33{34 Console.WriteLine("Water is hot");35});

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OnWaterHot

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1config.OnWaterHot += (sender, e) => { Console.WriteLine("Water is hot."); };2config.OnWaterBoiled += (sender, e) => { Console.WriteLine("Water is boiled."); };3config.OnCoffeeReady += (sender, e) => { Console.WriteLine("Coffee is ready."); };4config.OnCoffeeServed += (sender, e) => { Console.WriteLine("Coffee is served."); };5config.OnCoffeeServed += (sender, e) => { Console.WriteLine("Coffee is served."); };6config.OnWaterHot += (sender, e) => { Console.WriteLine("Water is hot."); };7config.OnWaterBoiled += (sender, e) => { Console.WriteLine("Water is boiled."); };8config.OnCoffeeReady += (sender, e) => { Console.WriteLine("Coffee is ready."); };9config.OnCoffeeServed += (sender, e) => { Console.WriteLine("Coffee is served."); };10config.OnWaterHot += (sender, e) => { Console.WriteLine("Water is hot."); };11config.OnWaterBoiled += (sender, e) => { Console.WriteLine("Water is boiled."); };

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OnWaterHot

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1public static void Main(string[] args)2{3 var config = Configuration.Create().WithVerbosityEnabled(Verbosity.Detailed);4 var runtime = RuntimeFactory.Create(config);5 runtime.CreateActor(typeof(CoffeeMachine));6 runtime.SendEvent(typeof(OnWaterHot));7}8{9 [OnEntry(nameof(Initialize))]10 [OnEventGotoState(typeof(OnWaterHot), typeof(PouringCoffee))]11 class Ready : State { }12 [OnEntry(nameof(PourCoffee))]13 [OnEventGotoState(typeof(CoffeeReady), typeof(CoffeeReady))]14 class PouringCoffee : State { }15 [OnEntry(nameof(ShowCoffee))]16 class CoffeeReady : State { }17 void Initialize()18 {19 this.Raise(new OnWaterHot());20 }21 void PourCoffee()22 {23 this.Send(this.Id, new CoffeeReady(), TimeSpan.FromSeconds(1));24 }25 void ShowCoffee()26 {27 this.Logger.WriteLine("Coffee is ready");28 }29}30{31 [OnEntry(nameof(Initialize))]32 [OnEventGotoState(typeof(OnWaterHot), typeof(Pour

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OnWaterHot

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2var configEvent = new ConfigEvent();3configEvent.OnWaterHot = () => { Console.WriteLine("Water is hot"); };4await this.SendEventAsync(coffeeMachine, configEvent);5using Microsoft.Coyote.Samples.CoffeeMachineActors;6var configEvent = new ConfigEvent();7configEvent.OnWaterHot = (string msg) => { Console.WriteLine(msg); };8await this.SendEventAsync(coffeeMachine, configEvent);9using Microsoft.Coyote.Samples.CoffeeMachineActors;10var configEvent = new ConfigEvent();11configEvent.OnWaterHot = (string msg) => { Console.WriteLine(msg); };12configEvent.OnWaterHot += (string msg) => { Console.WriteLine(msg); };13await this.SendEventAsync(coffeeMachine, configEvent);

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OnWaterHot

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1var configEvent = new ConfigEvent();2configEvent.OnWaterHot += (sender, e) => {3 Console.WriteLine("Water is hot");4};5coffeeMachineActor.SendEvent(configEvent);6var configEvent = new ConfigEvent();7configEvent.OnWaterHot += (sender, e) => {8 Console.WriteLine("Water is hot");9};10coffeeMachineActor.SendEvent(configEvent);11var configEvent = new ConfigEvent();12configEvent.OnWaterHot += (sender, e) => {13 Console.WriteLine("Water is hot");14};15coffeeMachineActor.SendEvent(configEvent);16var configEvent = new ConfigEvent();17configEvent.OnWaterHot += (sender, e) => {18 Console.WriteLine("Water is hot");19};20coffeeMachineActor.SendEvent(configEvent);21var configEvent = new ConfigEvent();22configEvent.OnWaterHot += (sender, e) => {23 Console.WriteLine("Water is hot");24};25coffeeMachineActor.SendEvent(configEvent);26var configEvent = new ConfigEvent();27configEvent.OnWaterHot += (sender, e) => {28 Console.WriteLine("Water is hot");29};30coffeeMachineActor.SendEvent(configEvent);31var configEvent = new ConfigEvent();

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