Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.OnMonitorWaterLevel
CoffeeMachine.cs
Source:CoffeeMachine.cs
...269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");...
OnMonitorWaterLevel
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;6using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces.Events;7{8 {9 private int WaterLevel;10 private bool IsOn;11 private async Task OnTurnOn(TurnOnEvent e)12 {13 if (IsOn)14 {15 return;16 }17 this.IsOn = true;18 this.WaterLevel = 0;19 await this.Monitor<ConfigEvent>(new OnMonitorWaterLevel(this.Id));20 }21 private async Task OnTurnOff(TurnOffEvent e)22 {23 if (!IsOn)24 {25 return;26 }27 this.IsOn = false;28 await this.Monitor<ConfigEvent>(new OnMonitorWaterLevel(this.Id));29 }30 private async Task OnMonitorWaterLevel(ConfigEvent e)31 {32 if (!IsOn)33 {34 return;35 }36 if (this.WaterLevel == 0)37 {38 await this.SendEvent(this.Id, new TurnOffEvent());39 }40 {41 await this.Monitor<ConfigEvent>(new OnMonitorWaterLevel(this.Id));42 }43 }44 private async Task OnAddWater(AddWaterEvent e)45 {46 if (!IsOn)47 {48 return;49 }50 this.WaterLevel += e.Amount;51 }52 private async Task OnMakeCoffee(MakeCoffeeEvent e)53 {54 if (!IsOn)55 {56 return;57 }58 if (this.WaterLevel == 0)59 {
OnMonitorWaterLevel
Using AI Code Generation
1Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();2configEvent.OnMonitorWaterLevel = true;3await this.SendEventAsync(configEvent);4Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();5configEvent.OnMonitorWaterLevel = true;6await this.SendEventAsync(configEvent);7Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();8configEvent.OnMonitorWaterLevel = true;9await this.SendEventAsync(configEvent);10Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();11configEvent.OnMonitorWaterLevel = true;12await this.SendEventAsync(configEvent);13Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();14configEvent.OnMonitorWaterLevel = true;15await this.SendEventAsync(configEvent);16Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent configEvent = new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent();17configEvent.OnMonitorWaterLevel = true;18await this.SendEventAsync(configEvent);
OnMonitorWaterLevel
Using AI Code Generation
1await this.Monitor<Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent>(2 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent(3 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent(4 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent(5 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent(6 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent(7 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent(8 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent(9 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent(10 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent(11 new Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.MonitorWaterLevelEvent.WaterLevelEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent.WaterLevelMonitorEvent(
OnMonitorWaterLevel
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tasks;5using System;6{7 {8 public readonly int WaterLevel;9 public ConfigEvent(int waterLevel)10 {11 this.WaterLevel = waterLevel;12 }13 public void OnMonitorWaterLevel()14 {15 Console.WriteLine("Water level is " + this.WaterLevel);16 }17 }18}19using Microsoft.Coyote.Samples.CoffeeMachineActors;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Tasks;23using System;24{25 {26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 await this.SendEvent(this.Id, new ConfigEvent(5));29 await this.SendEvent(this.Id, new ConfigEvent(6));30 await this.SendEvent(this.Id, new ConfigEvent(7));31 }32 }33}34using Microsoft.Coyote.Samples.CoffeeMachineActors;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Tasks;38using System;39{40 {41 static void Main(string[] args)42 {43 CoyoteRuntime runtime = CoyoteRuntime.Create();44 runtime.CreateActor(typeof(MonitorWaterLevel));45 runtime.Run();46 }47 }48}49using Microsoft.Coyote.Samples.CoffeeMachineActors;50using Microsoft.Coyote;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Tasks;53using System;54{55 {56 public readonly int WaterLevel;57 public ConfigEvent(int waterLevel)58 {59 this.WaterLevel = waterLevel;60 }
OnMonitorWaterLevel
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2ConfigEvent configEvent = new ConfigEvent();3configEvent.OnMonitorWaterLevel = true;4this.SendEvent(configEvent);5using Microsoft.Coyote.Samples.CoffeeMachineActors;6ConfigEvent configEvent = new ConfigEvent();7configEvent.OnMonitorWaterLevel = false;8this.SendEvent(configEvent);9using Microsoft.Coyote.Samples.CoffeeMachineActors;10ConfigEvent configEvent = new ConfigEvent();11configEvent.OnMonitorWaterLevel = true;12this.SendEvent(configEvent);13using Microsoft.Coyote.Samples.CoffeeMachineActors;14ConfigEvent configEvent = new ConfigEvent();15configEvent.OnMonitorWaterLevel = false;16this.SendEvent(configEvent);17using Microsoft.Coyote.Samples.CoffeeMachineActors;18ConfigEvent configEvent = new ConfigEvent();19configEvent.OnMonitorWaterLevel = true;20this.SendEvent(configEvent);21using Microsoft.Coyote.Samples.CoffeeMachineActors;22ConfigEvent configEvent = new ConfigEvent();23configEvent.OnMonitorWaterLevel = false;24this.SendEvent(configEvent);25using Microsoft.Coyote.Samples.CoffeeMachineActors;26ConfigEvent configEvent = new ConfigEvent();27configEvent.OnMonitorWaterLevel = true;28this.SendEvent(configEvent);
OnMonitorWaterLevel
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent;3var config = Configuration.Create();4config.OnMonitorWaterLevel += (sender, eventArgs) =>5{6 var waterLevel = eventArgs.WaterLevel;7 Console.WriteLine($"Water level: {waterLevel}");8};9var runtime = RuntimeFactory.Create(config);10runtime.CreateActor(typeof(CoffeeMachine));11runtime.Start();
OnMonitorWaterLevel
Using AI Code Generation
1var monitorEvent = new ConfigEvent.OnMonitorWaterLevel(this.Id, this.ReservoirLevel);2this.SendEvent(monitorEvent);3var monitorEvent = new ConfigEvent.OnMonitorWaterLevel(this.Id, this.ReservoirLevel);4this.SendEvent(monitorEvent);5var monitorEvent = new ConfigEvent.OnMonitorWaterLevel(this.Id, this.ReservoirLevel);6this.SendEvent(monitorEvent);7var monitorEvent = new ConfigEvent.OnMonitorWaterLevel(this.Id, this.ReservoirLevel);8this.SendEvent(monitorEvent);9var monitorEvent = new ConfigEvent.OnMonitorWaterLevel(this.Id, this.ReservoirLevel);10this.SendEvent(monitorEvent);11var monitorEvent = new ConfigEvent.OnMonitorWaterLevel(this.Id, this.ReservoirLevel);12this.SendEvent(monitorEvent);
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