Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ConfigEvent.OnInit
FailoverDriver.cs
Source: FailoverDriver.cs
...21 private int Iterations;22 private readonly LogWriter Log = LogWriter.Instance;23 internal class StartTestEvent : Event { }24 [Start]25 [OnEntry(nameof(OnInit))]26 [OnEventGotoState(typeof(StartTestEvent), typeof(Test))]27 internal class Init : State { }28 internal void OnInit(Event e)29 {30 if (e is ConfigEvent ce)31 {32 this.RunForever = ce.RunSlowly;33 }34 // Create the persistent sensor state35 this.DoorSensorId = this.CreateActor(typeof(MockDoorSensor), new ConfigEvent(this.RunForever));36 }37 [OnEntry(nameof(OnStartTest))]38 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimer))]39 [OnEventGotoState(typeof(CoffeeMachine.CoffeeCompletedEvent), typeof(Stop))]40 internal class Test : State { }41 internal void OnStartTest()42 {...
CoffeeMachine.cs
Source: CoffeeMachine.cs
...43 }44 internal class TerminateEvent : Event { }45 internal class HaltedEvent : Event { }46 [Start]47 [OnEntry(nameof(OnInit))]48 [DeferEvents(typeof(MakeCoffeeEvent))]49 private class Init : State { }50 private void OnInit(Event e)51 {52 if (e is ConfigEvent configEvent)53 {54 this.Log.WriteLine("initializing...");55 this.Client = configEvent.Client;56 this.WaterTank = configEvent.WaterTank;57 this.CoffeeGrinder = configEvent.CoffeeGrinder;58 this.DoorSensor = configEvent.DoorSensor;59 this.RaiseGotoStateEvent<Check>60 }61 }62 [OnEntry(nameof(OnError))]63 private class Error : State { }64 private void OnError()...
OnInit
Using AI Code Generation
1{2 {3 public string Config;4 public ConfigEvent(string config)5 {6 this.Config = config;7 }8 }9}10{11 {12 public string Config;13 public ConfigEvent(string config)14 {15 this.Config = config;16 }17 }18}19{20 {21 public string Config;22 public ConfigEvent(string config)23 {24 this.Config = config;25 }26 }27}28{29 {30 public string Config;31 public ConfigEvent(string config)32 {33 this.Config = config;34 }35 }36}37{38 {39 public string Config;40 public ConfigEvent(string config)41 {42 this.Config = config;43 }44 }45}46{47 {48 public string Config;49 public ConfigEvent(string config)50 {51 this.Config = config;52 }53 }54}
OnInit
Using AI Code Generation
1OnInit();2OnConfig();3OnStart();4OnStop();5OnReset();6OnCoffeeMade();7OnCoffeeGroundsAdded();8OnCoffeeGroundsRemoved();9OnCoffeeBrewed();10OnCoffeeGroundsEmpty();11OnCoffeeGroundsFull();12OnCoffeeBrewedEmpty();13OnCoffeeBrewedFull();14OnCoffeeGroundsAdded();15OnCoffeeGroundsRemoved();16OnCoffeeBrewed();17OnCoffeeGroundsEmpty();
OnInit
Using AI Code Generation
1 protected override void OnInit(ConfigEvent e)2 {3 this.SendEvent(this.Id, new ConfigureEvent());4 }5}6 protected override void OnEvent(ConfigureEvent e)7 {8 this.SendEvent(this.Id, new ConfiguredEvent());9 }10}11 protected override void OnEvent(ConfiguredEvent e)12 {13 this.SendEvent(this.Id, new StartEvent());14 }15}16 protected override void OnEvent(StartEvent e)17 {18 this.SendEvent(this.Id, new StartedEvent());19 }20}21 protected override void OnEvent(StartedEvent e)22 {23 this.SendEvent(this.Id, new MakeCoffeeEvent());24 }25}26 protected override void OnEvent(MakeCoffeeEvent e)27 {28 this.SendEvent(this.Id, new CoffeeMadeEvent());29 }30}31 protected override void OnEvent(CoffeeMadeEvent e)32 {33 this.SendEvent(this.Id, new MakeTeaEvent());34 }35}36 protected override void OnEvent(MakeTeaEvent e)37 {38 this.SendEvent(this.Id, new TeaMadeEvent());39 }40}41 protected override void OnEvent(TeaMadeEvent e)42 {43 this.SendEvent(this.Id, new MakeCoffeeEvent
OnInit
Using AI Code Generation
1{2 [OnEventDoAction(typeof(ConfigEvent), nameof(OnInit))]3 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(MakeCoffee))]4 {5 }6 private void OnInit()7 {8 this.Monitor<SafetyMonitor>(new MachineConfigEvent(this.Id));9 }10 private void MakeCoffee()11 {12 this.Monitor<SafetyMonitor>(new MakeCoffeeEvent(this.Id));13 }14}15{16 [OnEventDoAction(typeof(ConfigEvent), nameof(OnInit))]17 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(MakeCoffee))]18 {19 }20 private void OnInit()21 {22 this.Monitor<SafetyMonitor>(new MachineConfigEvent(this.Id));23 }24 private void MakeCoffee()25 {26 this.Monitor<SafetyMonitor>(new MakeCoffeeEvent(this.Id));27 }28}29{30 [OnEventGotoState(typeof(ConfigEvent), typeof(Configured))]31 [OnEventDoAction(typeof(MakeCoffeeEvent), nameof(MakeCoffee))]32 {33 }34 [OnEntry(nameof(OnConfig))]35 {36 }37 private void OnConfig()38 {39 this.Monitor<SafetyMonitor>(new MachineConfigEvent(this.Id));40 }41 private void MakeCoffee()42 {43 this.Monitor<SafetyMonitor>(new MakeCoffeeEvent(this.Id));44 }45}46{47 [OnEventGotoState(typeof(ConfigEvent),
OnInit
Using AI Code Generation
1{2 public int WaterLevel;3 public int CoffeeLevel;4 public int MilkLevel;5 public int SugarLevel;6 public int CupLevel;7 public ConfigEvent(int waterLevel, int coffeeLevel, int milkLevel, int sugarLevel, int cupLevel)8 {9 this.WaterLevel = waterLevel;10 this.CoffeeLevel = coffeeLevel;11 this.MilkLevel = milkLevel;12 this.SugarLevel = sugarLevel;13 this.CupLevel = cupLevel;14 }15}16{17 public int WaterLevel;18 public int CoffeeLevel;19 public int MilkLevel;20 public int SugarLevel;21 public int CupLevel;22 public ConfigEvent(int waterLevel, int coffeeLevel, int milkLevel, int sugarLevel, int cupLevel)23 {24 this.WaterLevel = waterLevel;25 this.CoffeeLevel = coffeeLevel;26 this.MilkLevel = milkLevel;27 this.SugarLevel = sugarLevel;28 this.CupLevel = cupLevel;29 }30}31{32 public int WaterLevel;33 public int CoffeeLevel;34 public int MilkLevel;35 public int SugarLevel;36 public int CupLevel;37 public ConfigEvent(int waterLevel, int coffeeLevel, int milkLevel, int sugarLevel, int cupLevel)38 {39 this.WaterLevel = waterLevel;40 this.CoffeeLevel = coffeeLevel;41 this.MilkLevel = milkLevel;42 this.SugarLevel = sugarLevel;43 this.CupLevel = cupLevel;44 }45}46{47 public int WaterLevel;48 public int CoffeeLevel;49 public int MilkLevel;50 public int SugarLevel;51 public int CupLevel;
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