Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.OnReadHopperLevel
MockSensors.cs
Source:MockSensors.cs
...242 /// coffee before pouring a shot.243 /// </summary>244 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {...
OnReadHopperLevel
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7{8 {9 {10 }11 private MachineState machineState = MachineState.Idle;12 private ActorId coffeeHopper;13 private ActorId milkHopper;14 private ActorId waterHopper;15 private ActorId wasteHopper;16 private ActorId milkSensor;17 private ActorId waterSensor;18 private ActorId wasteSensor;19 private ActorId coffeeSensor;20 private ActorId milkLevelSensor;21 private ActorId waterLevelSensor;22 private ActorId wasteLevelSensor;23 private ActorId coffeeLevelSensor;24 private ActorId milkForHotChocolateHopper;25 private ActorId waterForHotChocolateHopper;26 private ActorId wasteForHotChocolateHopper;27 private ActorId milkForHotChocolateSensor;28 private ActorId waterForHotChocolateSensor;29 private ActorId wasteForHotChocolateSensor;30 private ActorId milkForHotChocolateLevelSensor;31 private ActorId waterForHotChocolateLevelSensor;32 private ActorId wasteForHotChocolateLevelSensor;33 private ActorId milkLevelSensorForHotChocolate;34 private ActorId waterLevelSensorForHotChocolate;35 private ActorId wasteLevelSensorForHotChocolate;36 private ActorId coffeeLevelSensorForHotChocolate;37 private ActorId milkForHotChocolateHopperLevelSensor;38 private ActorId waterForHotChocolateHopperLevelSensor;39 private ActorId wasteForHotChocolateHopperLevelSensor;40 private ActorId coffeeForHotChocolateHopperLevelSensor;
OnReadHopperLevel
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.CoyoteActors;3using Microsoft.CoyoteActors.Runtime;4using Microsoft.CoyoteActors.Timers;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 private MachineId coffeeMachine;11 private TaskCompletionSource<bool> tcs;12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 this.coffeeMachine = (initialEvent as 3).coffeeMachine;15 this.tcs = (initialEvent as 3).tcs;16 return Task.CompletedTask;17 }18 protected override Task OnReceiveEventAsync(Event e)19 {20 switch (e)21 {22 this.SendEvent(this.coffeeMachine, new OnReadHopperLevel(this.Id));23 return Task.CompletedTask;24 this.tcs.SetResult(true);25 return Task.CompletedTask;26 return Task.CompletedTask;27 }28 }29 }30}31using Microsoft.Coyote.Samples.CoffeeMachineActors;32using Microsoft.CoyoteActors;33using Microsoft.CoyoteActors.Runtime;34using Microsoft.CoyoteActors.Timers;35using System;36using System.Collections.Generic;37using System.Threading.Tasks;38{39 {40 private MachineId coffeeMachine;41 private TaskCompletionSource<bool> tcs;42 protected override Task OnInitializeAsync(Event initialEvent)43 {44 this.coffeeMachine = (initialEvent as 4).coffeeMachine;45 this.tcs = (initialEvent as 4).tcs;46 return Task.CompletedTask;47 }48 protected override Task OnReceiveEventAsync(Event e)49 {50 switch (e)51 {52 this.SendEvent(this.coffeeMachine, new OnReadHopperLevel(this.Id));53 return Task.CompletedTask;54 this.tcs.SetResult(true);55 return Task.CompletedTask;
OnReadHopperLevel
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();5 machine.OnReadHopperLevel();6 }7}8{9 static void Main(string[] args)10 {11 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();12 machine.OnReadHopperLevel();13 }14}15{16 static void Main(string[] args)17 {18 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();19 machine.OnReadHopperLevel();20 }21}22{23 static void Main(string[] args)24 {25 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();26 machine.OnReadHopperLevel();27 }28}29{30 static void Main(string[] args)31 {32 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();33 machine.OnReadHopperLevel();34 }35}36{37 static void Main(string[] args)38 {39 var machine = new Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent();40 machine.OnReadHopperLevel();41 }42}43{44 static void Main(string[] args)45 {
OnReadHopperLevel
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Specifications.Tasks;6using Microsoft.Coyote.Tasks;7using System.Threading.Tasks;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading;13{14 {15 private bool isReady = true;16 private int hopperLevel = 0;17 private int waterLevel = 0;18 private int coffeeLevel = 0;19 private int milkLevel = 0;20 private int sugarLevel = 0;21 private int cupsLevel = 0;22 private int waterLevelMin = 0;23 private int coffeeLevelMin = 0;24 private int milkLevelMin = 0;25 private int sugarLevelMin = 0;26 private int cupsLevelMin = 0;27 private int waterLevelMax = 0;28 private int coffeeLevelMax = 0;29 private int milkLevelMax = 0;30 private int sugarLevelMax = 0;31 private int cupsLevelMax = 0;32 private int waterLevelThreshold = 0;33 private int coffeeLevelThreshold = 0;34 private int milkLevelThreshold = 0;35 private int sugarLevelThreshold = 0;36 private int cupsLevelThreshold = 0;37 private int waterLevelThresholdMin = 0;38 private int coffeeLevelThresholdMin = 0;39 private int milkLevelThresholdMin = 0;40 private int sugarLevelThresholdMin = 0;41 private int cupsLevelThresholdMin = 0;42 private int waterLevelThresholdMax = 0;43 private int coffeeLevelThresholdMax = 0;44 private int milkLevelThresholdMax = 0;45 private int sugarLevelThresholdMax = 0;46 private int cupsLevelThresholdMax = 0;47 private int waterLevelThresholdStep = 0;48 private int coffeeLevelThresholdStep = 0;49 private int milkLevelThresholdStep = 0;50 private int sugarLevelThresholdStep = 0;51 private int cupsLevelThresholdStep = 0;52 private int waterLevelStep = 0;53 private int coffeeLevelStep = 0;
OnReadHopperLevel
Using AI Code Generation
1using System;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.CoyoteActors;6using Microsoft.CoyoteActors.Runtime;7using Microsoft.CoyoteActors.Specifications;8using Microsoft.CoyoteActors.SystematicTesting;9using Microsoft.CoyoteActors.Timers;10{11{12static void Main(string[] args)13{14var runtime = RuntimeFactory.Create();15var system = runtime.CreateActorSystem();16var actor = system.CreateActor(typeof(CoffeeMachine));17var actor2 = system.CreateActor(typeof(CoffeeMachine));18var actor3 = system.CreateActor(typeof(CoffeeMachine));19var actor4 = system.CreateActor(typeof(CoffeeMachine));20var actor5 = system.CreateActor(typeof(CoffeeMachine));21var actor6 = system.CreateActor(typeof(CoffeeMachine));22var actor7 = system.CreateActor(typeof(CoffeeMachine));23var actor8 = system.CreateActor(typeof(CoffeeMachine));24var actor9 = system.CreateActor(typeof(CoffeeMachine));25var actor10 = system.CreateActor(typeof(CoffeeMachine));26var actor11 = system.CreateActor(typeof(CoffeeMachine));27var actor12 = system.CreateActor(typeof(CoffeeMachine));28var actor13 = system.CreateActor(typeof(CoffeeMachine));29var actor14 = system.CreateActor(typeof(CoffeeMachine));30var actor15 = system.CreateActor(typeof(CoffeeMachine));31var actor16 = system.CreateActor(typeof(CoffeeMachine));32var actor17 = system.CreateActor(typeof(CoffeeMachine));33var actor18 = system.CreateActor(typeof(CoffeeMachine));
OnReadHopperLevel
Using AI Code Generation
1var hopperLevel = await this.OnReadHopperLevel();2if (hopperLevel < 10)3{4await this.OnRefillHopper();5}6var waterTankLevel = await this.OnReadWaterTankLevel();7if (waterTankLevel < 10)8{9await this.OnRefillWaterTank();10}11var coffeePotLevel = await this.OnReadCoffeePotLevel();12if (coffeePotLevel < 10)13{14await this.OnRefillCoffeePot();15}16await this.OnMakeCoffee();17var hopperLevel = await this.OnReadHopperLevel();18if (hopperLevel < 10)19{
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