How to use OnBusy method of Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.BusyEvent.OnBusy

MockSensors.cs

Source:MockSensors.cs Github

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...19 [Start]20 [OnEventGotoState(typeof(DoorOpenEvent), typeof(Error))]21 [IgnoreEvents(typeof(BusyEvent))]22 private class Init : State { }23 [OnEventDoAction(typeof(BusyEvent), nameof(OnBusy))]24 private class Error : State { }25 private void OnBusy()26 {27 this.Assert(false, "Should not be doing anything while door is open");28 }29 }30 /// <summary>31 /// This Actor models is a sensor that detects whether any doors on the coffee machine are open.32 /// For safe operation, all doors must be closed before machine will do anything.33 /// </summary>34 [OnEventDoAction(typeof(ReadDoorOpenEvent), nameof(OnReadDoorOpen))]35 [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]36 internal class MockDoorSensor : Actor37 {38 private bool DoorOpen;39 private ActorId Client;...

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OnBusy

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 RunAsync().Wait();15 }16 private static async Task RunAsync()17 {18 var config = Configuration.Create();19 config.MaxSchedulingSteps = 10000;20 config.SchedulingIterations = 1000;21 config.SchedulingStrategy = SchedulingStrategy.DFS;22 config.Verbose = 3;23 config.EnableCycleDetection = true;24 config.EnableDataRaceDetection = true;25 config.EnableFairScheduling = true;26 config.EnableHotStateDetection = true;27 config.EnableLivenessChecking = true;28 config.EnableOperationInterleavings = true;29 config.EnableRandomExecution = true;30 config.EnableStateGraphChecking = true;31 config.EnableStateGraphScheduling = true;32 config.EnableStateSnapshotting = true;33 config.EnableTestingIterations = true;34 config.EnableUnfairScheduling = true;35 config.EnableWorkStealing = true;36 config.EnableWorkStealingScheduling = true;37 config.ThrowOnFailure = true;38 config.ThrowOnHotState = true;39 config.ThrowOnOperationInterleavings = true;40 config.ThrowOnRandomExecution = true;41 config.ThrowOnUnfairScheduling = true;42 config.ThrowOnWorkStealing = true;43 config.ThrowOnWorkStealingScheduling = true;44 config.ThrowOnCycleInTrace = true;45 config.ThrowOnMaxSchedulingSteps = true;46 config.ThrowOnMaxStepsFromInitial = true;47 config.ThrowOnMaxStepsFromAny = true;48 config.ThrowOnMaxFairSchedulingSteps = true;49 config.ThrowOnMaxFairSchedulingStepsFromInitial = true;50 config.ThrowOnMaxFairSchedulingStepsFromAny = true;51 config.ThrowOnMaxStateGraphSize = true;52 config.ThrowOnMaxUnfairSchedulingSteps = true;53 config.ThrowOnMaxUnfairSchedulingStepsFromInitial = true;54 config.ThrowOnMaxUnfairSchedulingStepsFromAny = true;55 config.ThrowOnMaxWorkStealingSteps = true;

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OnBusy

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4{5 {6 public MachineId CoffeeMachine;7 public MachineId User;8 public int Time;9 public BusyEvent(MachineId coffeeMachine, MachineId user, int time)10 {11 this.CoffeeMachine = coffeeMachine;12 this.User = user;13 this.Time = time;14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Samples.CoffeeMachineActors;20{21 {22 public MachineId CoffeeMachine;23 public MachineId User;24 public int Time;25 public BusyEvent(MachineId coffeeMachine, MachineId user, int time)26 {27 this.CoffeeMachine = coffeeMachine;28 this.User = user;29 this.Time = time;30 }31 }32}33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Samples.CoffeeMachineActors;36{37 {38 public MachineId CoffeeMachine;39 public MachineId User;40 public int Time;41 public BusyEvent(MachineId coffeeMachine, MachineId user, int time)42 {43 this.CoffeeMachine = coffeeMachine;44 this.User = user;45 this.Time = time;46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.CoffeeMachineActors;52{53 {54 public MachineId CoffeeMachine;55 public MachineId User;

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OnBusy

Using AI Code Generation

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1await this.OnBusyAsync();2await this.OnBusyAsync();3await this.OnBusyAsync();4await this.OnBusyAsync();5await this.OnBusyAsync();6await this.OnBusyAsync();7await this.OnBusyAsync();8await this.OnBusyAsync();9await this.OnBusyAsync();10await this.OnBusyAsync();11await this.OnBusyAsync();12await this.OnBusyAsync();13await this.OnBusyAsync();14await this.OnBusyAsync();15await this.OnBusyAsync();16await this.OnBusyAsync();17await this.OnBusyAsync();18await this.OnBusyAsync();19await this.OnBusyAsync();20await this.OnBusyAsync();21await this.OnBusyAsync();22await this.OnBusyAsync();23await this.OnBusyAsync();24await this.OnBusyAsync();25await this.OnBusyAsync();26await this.OnBusyAsync();27await this.OnBusyAsync();28await this.OnBusyAsync();

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OnBusy

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5using System;6using System.Threading;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 private static async Task Main(string[] args)14 {15 var config = Configuration.Create();16 config.MaxSchedulingSteps = 100;17 config.EnableCycleDetection = true;18 config.EnableFairScheduling = true;19 config.EnableRandomExecution = true;20 config.EnableBuggyActorLogging = true;21 var runtime = RuntimeFactory.Create(config);22 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));23 runtime.CreateActor(typeof(User), new User.Create(coffeeMachine, "Alice"));24 runtime.CreateActor(typeof(User), new User.Create(coffeeMachine, "Bob"));25 runtime.CreateActor(typeof(User), new User.Create(coffeeMachine, "Carol"));26 await runtime.WaitAsync();27 }28 }29}30using Microsoft.Coyote.Samples.CoffeeMachineActors;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote;33using System.Threading.Tasks;34using System;35using System.Threading;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 private static async Task Main(string[] args)43 {44 var config = Configuration.Create();45 config.MaxSchedulingSteps = 100;46 config.EnableCycleDetection = true;47 config.EnableFairScheduling = true;48 config.EnableRandomExecution = true;49 config.EnableBuggyActorLogging = true;50 var runtime = RuntimeFactory.Create(config);51 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));52 runtime.CreateActor(typeof(User), new User.Create(coffeeMachine, "Alice"));53 runtime.CreateActor(typeof(User), new User.Create(coffeeMachine, "Bob"));54 runtime.CreateActor(typeof(User), new User.Create(coffeeMachine, "Carol"));55 await runtime.WaitAsync();56 }57 }58}

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