How to use BecomeLeader method of Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent.BecomeLeader

Server.cs

Source:Server.cs Github

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...103 [OnEventDoAction(typeof(AppendLogEntriesResponseEvent), nameof(AppendLogEntriesResponse))]104 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]105 [IgnoreEvents(typeof(ClientRequestEvent), typeof(ClientResponseEvent))]106 private class Candidate : State { }107 [OnEntry(nameof(BecomeLeader))]108 [OnEventDoAction(typeof(ClientRequestEvent), nameof(HandleClientRequest))]109 [OnEventDoAction(typeof(VoteRequestEvent), nameof(VoteRequest))]110 [OnEventDoAction(typeof(VoteResponseEvent), nameof(VoteResponse))]111 [OnEventDoAction(typeof(AppendLogEntriesRequestEvent), nameof(AppendLogEntriesRequest))]112 [OnEventDoAction(typeof(AppendLogEntriesResponseEvent), nameof(AppendLogEntriesResponse))]113 [IgnoreEvents(typeof(TimerElapsedEvent), typeof(ClientResponseEvent))]114 private class Leader : State { }115 /// <summary>116 /// Asynchronous callback that is invoked when the server is initialized.117 /// </summary>>118 protected override Task OnInitializeAsync(Event initialEvent)119 {120 var setupEvent = initialEvent as SetupServerEvent;121 this.Manager = setupEvent.ServerManager;122 this.ClusterManager = setupEvent.ClusterManager;123 this.CurrentTerm = 0;124 this.CommitIndex = 0;125 this.LastApplied = 0;126 this.VotedFor = string.Empty;127 this.Logs = new List<Log>();128 this.NextIndex = new Dictionary<string, int>();129 this.MatchIndex = new Dictionary<string, int>();130 this.HandledClientRequests = new HashSet<string>();131 return Task.CompletedTask;132 }133 private void StartTimer()134 {135 if (this.LeaderElectionTimer is null)136 {137 // Start a periodic leader election timer.138 this.LeaderElectionTimer = this.StartPeriodicTimer(this.Manager.LeaderElectionDueTime,139 this.Manager.LeaderElectionPeriod);140 }141 }142 /// <summary>143 /// Asynchronous callback that initializes the server upon144 /// transition to a new role.145 /// </summary>146 private void BecomeFollower()147 {148 this.StartTimer();149 this.VotesReceived = 0;150 }151 private void BecomeCandidate()152 {153 this.StartTimer();154 this.CurrentTerm++;155 this.VotedFor = this.Manager.ServerId;156 this.VotesReceived = 1;157 var lastLogIndex = this.Logs.Count;158 var lastLogTerm = lastLogIndex > 0 ? this.Logs[lastLogIndex - 1].Term : 0;159 this.SendEvent(this.ClusterManager, new VoteRequestEvent(this.CurrentTerm, this.Manager.ServerId, lastLogIndex, lastLogTerm));160 this.Logger.WriteLine($"<VoteRequest> {this.Manager.ServerId} sent vote request " +161 $"(term={this.CurrentTerm}, lastLogIndex={lastLogIndex}, lastLogTerm={lastLogTerm}).");162 }163 private void BecomeLeader()164 {165 this.Manager.NotifyElectedLeader(this.CurrentTerm);166 var logIndex = this.Logs.Count;167 var logTerm = logIndex > 0 ? this.Logs[logIndex - 1].Term : 0;168 this.NextIndex.Clear();169 this.MatchIndex.Clear();170 foreach (var serverId in this.Manager.RemoteServerIds)171 {172 this.NextIndex.Add(serverId, logIndex + 1);173 this.MatchIndex.Add(serverId, 0);174 }175 foreach (var serverId in this.Manager.RemoteServerIds)176 {177 this.SendEvent(this.ClusterManager, new AppendLogEntriesRequestEvent(serverId, this.Manager.ServerId, this.CurrentTerm, logIndex,...

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BecomeLeader

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CloudMessaging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SetupServerEvent setupServerEvent = new SetupServerEvent();12 setupServerEvent.BecomeLeader();13 }14 }15}

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BecomeLeader

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CloudMessaging;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 1000;12 config.MaxFairSchedulingSteps = 1000;13 config.MaxStepsInHotState = 1000;14 config.MaxStepsInColdState = 1000;15 config.EnableCycleDetection = true;16 config.EnableDataRaceDetection = true;17 config.EnableHotStateDetection = true;18 config.EnableOperationCanceledException = true;19 config.EnableObjectDisposedException = true;20 config.EnableActorDebugging = true;21 config.EnableActorLogging = true;22 config.EnableActorMonitoring = true;23 config.EnableActorScopeDebugging = true;24 config.EnableActorScopeLogging = true;25 config.EnableActorScopeMonitoring = true;26 config.EnableStateGraph = true;27 config.EnableStateGraphLogging = true;28 config.EnableStateGraphMonitoring = true;29 config.EnableStateGraphSchedulerSteps = true;30 config.EnableStateGraphSchedulerStepsLogging = true;31 config.EnableStateGraphSchedulerStepsMonitoring = true;32 config.EnableStateGraphStateId = true;33 config.EnableStateGraphStateIdLogging = true;34 config.EnableStateGraphStateIdMonitoring = true;35 config.EnableStateGraphStateName = true;36 config.EnableStateGraphStateNameLogging = true;37 config.EnableStateGraphStateNameMonitoring = true;38 config.EnableStateGraphStateType = true;39 config.EnableStateGraphStateTypeLogging = true;40 config.EnableStateGraphStateTypeMonitoring = true;41 config.EnableStateGraphStateHash = true;42 config.EnableStateGraphStateHashLogging = true;43 config.EnableStateGraphStateHashMonitoring = true;44 config.EnableStateGraphStateGroup = true;45 config.EnableStateGraphStateGroupLogging = true;46 config.EnableStateGraphStateGroupMonitoring = true;47 config.EnableStateGraphStateGroupCounter = true;48 config.EnableStateGraphStateGroupCounterLogging = true;49 config.EnableStateGraphStateGroupCounterMonitoring = true;50 config.EnableStateGraphStateGroupHash = true;51 config.EnableStateGraphStateGroupHashLogging = true;52 config.EnableStateGraphStateGroupHashMonitoring = true;

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BecomeLeader

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.RegisterMonitor(typeof(SetupServerMonitor));7 runtime.CreateActor(typeof(SetupServer));8 runtime.Wait();9 }10 }11}12{13 {14 [OnEventGotoState(typeof(BecomeLeader), typeof(BecomeLeaderState))]15 class Init : MonitorState { }16 [OnEventDoAction(typeof(BecomeLeader), nameof(HandleBecomeLeader))]17 class BecomeLeaderState : MonitorState { }18 private void HandleBecomeLeader()19 {20 this.WriteLine("Setup server is now the leader.");21 }22 }23}24{25 {26 private bool IsLeader;27 [OnEntry(nameof(OnInitEntry))]28 [OnEventGotoState(typeof(BecomeLeader), typeof(BecomeLeaderState))]29 class Init : MachineState { }30 [OnEntry(nameof(OnBecomeLeaderEntry))]31 class BecomeLeaderState : MachineState { }32 private void OnInitEntry()33 {34 this.IsLeader = false;35 this.RaiseGotoStateEvent<Init>();36 }37 private void OnBecomeLeaderEntry()38 {39 this.IsLeader = true;40 this.Raise(new BecomeLeader());41 }42 }43}

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BecomeLeader

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Samples.CloudMessaging;3{4 {5 public void BecomeLeader()6 {7 Console.WriteLine("Becoming Leader");8 }9 }10}11using System;12using Microsoft.Coyote.Samples.CloudMessaging;13{14 {15 public void BecomeLeader()16 {17 Console.WriteLine("Becoming Leader");18 }19 }20}21using System;22using Microsoft.Coyote.Samples.CloudMessaging;23{24 {25 public void BecomeLeader()26 {27 Console.WriteLine("Becoming Leader");28 }29 }30}31using System;32using Microsoft.Coyote.Samples.CloudMessaging;33{34 {35 public void BecomeLeader()36 {37 Console.WriteLine("Becoming Leader");38 }39 }40}41using System;42using Microsoft.Coyote.Samples.CloudMessaging;43{44 {45 public void BecomeLeader()46 {47 Console.WriteLine("Becoming Leader");48 }49 }50}51using System;52using Microsoft.Coyote.Samples.CloudMessaging;53{54 {55 public void BecomeLeader()56 {57 Console.WriteLine("Becoming Leader");58 }59 }60}61using System;

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BecomeLeader

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1var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();2var evTask = this.Runtime.CreateTask(ev, this.Id);3evTask.Start();4this.Runtime.SendEvent(this.Id, ev);5this.Runtime.BecomeLeader(evTask);6var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();7var evTask = this.Runtime.CreateTask(ev, this.Id);8evTask.Start();9this.Runtime.SendEvent(this.Id, ev);10this.Runtime.BecomeLeader(evTask);11var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();12var evTask = this.Runtime.CreateTask(ev, this.Id);13evTask.Start();14this.Runtime.SendEvent(this.Id, ev);15this.Runtime.BecomeLeader(evTask);16var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();17var evTask = this.Runtime.CreateTask(ev, this.Id);18evTask.Start();19this.Runtime.SendEvent(this.Id, ev);20this.Runtime.BecomeLeader(evTask);21var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();22var evTask = this.Runtime.CreateTask(ev, this.Id);23evTask.Start();24this.Runtime.SendEvent(this.Id, ev);25this.Runtime.BecomeLeader(evTask);26var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();27var evTask = this.Runtime.CreateTask(ev, this.Id);28evTask.Start();29this.Runtime.SendEvent(this.Id, ev);30this.Runtime.BecomeLeader(evTask);31var ev = new Microsoft.Coyote.Samples.CloudMessaging.SetupServerEvent();32var evTask = this.Runtime.CreateTask(ev, this.Id);

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