How to use SetupEvent method of Microsoft.Coyote.Samples.CloudMessaging.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Samples.CloudMessaging.SetupEvent.SetupEvent

Server.cs

Source:Server.cs Github

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1// Copyright (c) Microsoft Corporation.2// Licensed under the MIT License.3using System;4using System.Collections.Generic;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8namespace Microsoft.Coyote.Samples.CloudMessaging9{10 /// <summary>11 /// A Raft server implemented using a <see cref="StateMachine"/>. The server12 /// transitions between being a follower, candidate or leader. Each of these13 /// roles is implemented as a <see cref="StateMachine.State"/>.14 /// </summary>15 public class Server : StateMachine16 {17 /// <summary>18 /// Event that configures a Raft server.19 /// </summary>20 public class SetupServerEvent : Event21 {22 public readonly IServerManager ServerManager;23 public readonly ActorId ClusterManager;24 public SetupServerEvent(IServerManager serverManager, ActorId clusterManager)25 {26 this.ServerManager = serverManager;27 this.ClusterManager = clusterManager;28 }29 }30 /// <summary>31 /// Manages this server instance.32 /// </summary>33 private IServerManager Manager;34 /// <summary>35 /// The id of the ClusterManager state machine.36 /// </summary>37 private ActorId ClusterManager;38 /// <summary>39 /// Latest term server has seen (initialized to 0 on40 /// first boot, increases monotonically).41 /// </summary>42 private int CurrentTerm;43 /// <summary>44 /// The candidate id that received vote in current term (or null if none).45 /// </summary>46 private string VotedFor;47 /// <summary>48 /// Index of highest log entry known to be committed (initialized49 /// to 0, increases monotonically).50 /// </summary>51 private int CommitIndex;52 /// <summary>53 /// Index of highest log entry applied to state machine (initialized54 /// to 0, increases monotonically).55 /// </summary>56 private int LastApplied;57 /// <summary>58 /// Log entries.59 /// </summary>60 private List<Log> Logs;61 /// <summary>62 /// For each server, index of the next log entry to send to that63 /// server (initialized to leader last log index + 1).64 /// </summary>65 private Dictionary<string, int> NextIndex;66 /// <summary>67 /// For each server, index of highest log entry known to be replicated68 /// on server (initialized to 0, increases monotonically).69 /// </summary>70 private Dictionary<string, int> MatchIndex;71 /// <summary>72 /// Number of canditate votes received.73 /// </summary>74 private int VotesReceived;75 /// <summary>76 /// Number of log entry votes received.77 /// </summary>78 private int LogVotesReceived;79 /// <summary>80 /// Previously handled client requests.81 /// </summary>82 private HashSet<string> HandledClientRequests;83 /// <summary>84 /// The leader election timer.85 /// </summary>86 private TimerInfo LeaderElectionTimer;87 [Start]88 [OnEventGotoState(typeof(NotifyJoinedServiceEvent), typeof(Follower))]89 [DeferEvents(typeof(WildCardEvent))]90 private class Init : State { }91 [OnEntry(nameof(BecomeFollower))]92 [OnEventDoAction(typeof(VoteRequestEvent), nameof(VoteRequest))]93 [OnEventDoAction(typeof(VoteResponseEvent), nameof(VoteResponse))]94 [OnEventDoAction(typeof(AppendLogEntriesRequestEvent), nameof(AppendLogEntriesRequest))]95 [OnEventDoAction(typeof(AppendLogEntriesResponseEvent), nameof(AppendLogEntriesResponse))]96 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]97 [IgnoreEvents(typeof(ClientRequestEvent), typeof(ClientResponseEvent))]98 private class Follower : State { }99 [OnEntry(nameof(BecomeCandidate))]100 [OnEventDoAction(typeof(VoteRequestEvent), nameof(VoteRequest))]101 [OnEventDoAction(typeof(VoteResponseEvent), nameof(VoteResponse))]102 [OnEventDoAction(typeof(AppendLogEntriesRequestEvent), nameof(AppendLogEntriesRequest))]103 [OnEventDoAction(typeof(AppendLogEntriesResponseEvent), nameof(AppendLogEntriesResponse))]104 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]105 [IgnoreEvents(typeof(ClientRequestEvent), typeof(ClientResponseEvent))]106 private class Candidate : State { }107 [OnEntry(nameof(BecomeLeader))]108 [OnEventDoAction(typeof(ClientRequestEvent), nameof(HandleClientRequest))]109 [OnEventDoAction(typeof(VoteRequestEvent), nameof(VoteRequest))]110 [OnEventDoAction(typeof(VoteResponseEvent), nameof(VoteResponse))]111 [OnEventDoAction(typeof(AppendLogEntriesRequestEvent), nameof(AppendLogEntriesRequest))]112 [OnEventDoAction(typeof(AppendLogEntriesResponseEvent), nameof(AppendLogEntriesResponse))]113 [IgnoreEvents(typeof(TimerElapsedEvent), typeof(ClientResponseEvent))]114 private class Leader : State { }115 /// <summary>116 /// Asynchronous callback that is invoked when the server is initialized.117 /// </summary>>118 protected override Task OnInitializeAsync(Event initialEvent)119 {120 var setupEvent = initialEvent as SetupServerEvent;121 this.Manager = setupEvent.ServerManager;122 this.ClusterManager = setupEvent.ClusterManager;123 this.CurrentTerm = 0;124 this.CommitIndex = 0;125 this.LastApplied = 0;126 this.VotedFor = string.Empty;127 this.Logs = new List<Log>();128 this.NextIndex = new Dictionary<string, int>();129 this.MatchIndex = new Dictionary<string, int>();130 this.HandledClientRequests = new HashSet<string>();131 return Task.CompletedTask;132 }133 private void StartTimer()134 {135 if (this.LeaderElectionTimer is null)136 {137 // Start a periodic leader election timer.138 this.LeaderElectionTimer = this.StartPeriodicTimer(this.Manager.LeaderElectionDueTime,139 this.Manager.LeaderElectionPeriod);140 }141 }142 /// <summary>143 /// Asynchronous callback that initializes the server upon144 /// transition to a new role.145 /// </summary>146 private void BecomeFollower()147 {148 this.StartTimer();149 this.VotesReceived = 0;150 }151 private void BecomeCandidate()152 {153 this.StartTimer();154 this.CurrentTerm++;155 this.VotedFor = this.Manager.ServerId;156 this.VotesReceived = 1;157 var lastLogIndex = this.Logs.Count;158 var lastLogTerm = lastLogIndex > 0 ? this.Logs[lastLogIndex - 1].Term : 0;159 this.SendEvent(this.ClusterManager, new VoteRequestEvent(this.CurrentTerm, this.Manager.ServerId, lastLogIndex, lastLogTerm));160 this.Logger.WriteLine($"<VoteRequest> {this.Manager.ServerId} sent vote request " +161 $"(term={this.CurrentTerm}, lastLogIndex={lastLogIndex}, lastLogTerm={lastLogTerm}).");162 }163 private void BecomeLeader()164 {165 this.Manager.NotifyElectedLeader(this.CurrentTerm);166 var logIndex = this.Logs.Count;167 var logTerm = logIndex > 0 ? this.Logs[logIndex - 1].Term : 0;168 this.NextIndex.Clear();169 this.MatchIndex.Clear();170 foreach (var serverId in this.Manager.RemoteServerIds)171 {172 this.NextIndex.Add(serverId, logIndex + 1);173 this.MatchIndex.Add(serverId, 0);174 }175 foreach (var serverId in this.Manager.RemoteServerIds)176 {177 this.SendEvent(this.ClusterManager, new AppendLogEntriesRequestEvent(serverId, this.Manager.ServerId, this.CurrentTerm, logIndex,178 logTerm, new List<Log>(), this.CommitIndex, string.Empty));179 this.Logger.WriteLine($"<AppendLogEntriesRequest> {this.Manager.ServerId} new leader sent append " +180 $"entries request to {serverId} (term={this.CurrentTerm}, " +181 $"prevLogIndex={logIndex}, prevLogTerm={logTerm}, " +182 $"#entries=0, leaderCommit={this.CommitIndex})");183 }184 }185 /// <summary>186 /// Handle the received <see cref="VoteRequestEvent"/> by voting based187 /// on the current role of the Raft server.188 /// </summary>189 private void VoteRequest(Event e)190 {191 var request = e as VoteRequestEvent;192 this.Logger.WriteLine($"<VoteRequest> {this.Manager.ServerId} received vote request from " +193 $"{request.CandidateId} (term={request.Term}, lastLogIndex={request.LastLogIndex}, " +194 $"lastLogTerm={request.LastLogTerm}).");195 if (request.Term > this.CurrentTerm)196 {197 this.CurrentTerm = request.Term;198 this.VotedFor = string.Empty;199 if (this.CurrentState == typeof(Candidate) || this.CurrentState == typeof(Leader))200 {201 if (this.CurrentState == typeof(Leader))202 {203 this.Logger.WriteLine($"<Leader> {this.Manager.ServerId} is relinquishing leadership because VoteRequest term is {request.Term}");204 }205 this.RaiseGotoStateEvent<Follower>();206 }207 }208 var lastLogIndex = this.Logs.Count;209 var lastLogTerm = lastLogIndex > 0 ? this.Logs[lastLogIndex - 1].Term : 0;210 bool voteGranted = false;211 if ((this.VotedFor.Length == 0 || this.VotedFor == request.CandidateId) &&212 request.Term >= this.CurrentTerm && lastLogIndex <= request.LastLogIndex &&213 lastLogTerm <= request.LastLogTerm)214 {215 this.VotedFor = request.CandidateId;216 voteGranted = true;217 }218 this.SendEvent(this.ClusterManager, new VoteResponseEvent(request.CandidateId, this.CurrentTerm, voteGranted));219 this.Logger.WriteLine($"<VoteResponse> {this.Manager.ServerId} sent vote response " +220 $"(term={this.CurrentTerm}, log={this.Logs.Count}, vote={voteGranted}).");221 }222 /// <summary>223 /// Handle the received <see cref="VoteResponseEvent"/> based on the current role224 /// of the Raft server. If the server is in the <see cref="Candidate"/> role, and225 /// receives a vote majority, then it is elected as leader.226 /// </summary>227 private void VoteResponse(Event e)228 {229 var response = e as VoteResponseEvent;230 this.Logger.WriteLine($"<VoteResponse> {this.Manager.ServerId} received vote response " +231 $"(term={response.Term}, vote-granted={response.VoteGranted}).");232 if (response.Term > this.CurrentTerm)233 {234 this.CurrentTerm = response.Term;235 this.VotedFor = string.Empty;236 if (this.CurrentState == typeof(Candidate) || this.CurrentState == typeof(Leader))237 {238 if (this.CurrentState == typeof(Leader))239 {240 this.Logger.WriteLine($"<Leader> {this.Manager.ServerId} is relinquishing leadership because VoteResponseEvent term is {response.Term}");241 }242 this.RaiseGotoStateEvent<Follower>();243 }244 }245 else if (this.CurrentState == typeof(Candidate) &&246 response.Term == this.CurrentTerm && response.VoteGranted)247 {248 this.VotesReceived++;249 if (this.VotesReceived >= (this.Manager.NumServers / 2) + 1)250 {251 // A new leader is elected.252 this.Logger.WriteLine($"<LeaderElection> {this.Manager.ServerId} was elected leader " +253 $"(term={this.CurrentTerm}, #votes={this.VotesReceived}, log={this.Logs.Count}).");254 this.VotesReceived = 0;255 this.RaiseGotoStateEvent<Leader>();256 }257 }258 }259 /// <summary>260 /// Handle the received <see cref="AppendLogEntriesRequestEvent"/> based on261 /// the current role of the Raft server.262 /// </summary>263 private void AppendLogEntriesRequest(Event e)264 {265 var request = e as AppendLogEntriesRequestEvent;266 this.Logger.WriteLine($"<AppendLogEntriesRequest> {this.Manager.ServerId} received append " +267 $"entries request (term={request.Term}, leader={request.LeaderId}, " +268 $"prevLogIndex={request.PrevLogIndex}, prevLogTerm={request.PrevLogTerm}, " +269 $"#entries={request.Entries.Count}, leaderCommit={request.LeaderCommit})");270 bool appendEntries = this.CurrentState == typeof(Follower) ||271 this.CurrentState == typeof(Candidate);272 if (request.Term > this.CurrentTerm)273 {274 this.CurrentTerm = request.Term;275 this.VotedFor = string.Empty;276 if (this.CurrentState == typeof(Candidate))277 {278 this.RaiseGotoStateEvent<Follower>();279 }280 else if (this.CurrentState == typeof(Leader))281 {282 this.Logger.WriteLine($"<Leader> {this.Manager.ServerId} is relinquishing leadership because AppendLogEntriesRequestEvent term is {request.Term}");283 appendEntries = true;284 this.RaiseGotoStateEvent<Follower>();285 }286 }287 if (appendEntries)288 {289 if (request.Term < this.CurrentTerm)290 {291 this.SendEvent(this.ClusterManager, new AppendLogEntriesResponseEvent(request.LeaderId, this.Manager.ServerId, this.CurrentTerm, false, request.Command));292 this.Logger.WriteLine($"<AppendLogEntriesResponse> {this.Manager.ServerId} sent append " +293 $"entries response (term={this.CurrentTerm}, log={this.Logs.Count}, " +294 $"last-applied={this.LastApplied}, append=false[<term]) in state {this.CurrentState.Name}.");295 }296 else297 {298 if (request.PrevLogIndex > 0 &&299 (this.Logs.Count < request.PrevLogIndex ||300 this.Logs[request.PrevLogIndex - 1].Term != request.PrevLogTerm))301 {302 this.SendEvent(this.ClusterManager, new AppendLogEntriesResponseEvent(request.LeaderId, this.Manager.ServerId, this.CurrentTerm, false, request.Command));303 this.Logger.WriteLine($"<AppendLogEntriesResponse> {this.Manager.ServerId} sent append " +304 $"entries response (term={this.CurrentTerm}, log={this.Logs.Count}, " +305 $"last-applied={this.LastApplied}, append=false[missing]) in state {this.CurrentState.Name}.");306 }307 else308 {309 if (request.Entries.Count > 0)310 {311 var currentIndex = request.PrevLogIndex + 1;312 foreach (var entry in request.Entries)313 {314 if (this.Logs.Count < currentIndex)315 {316 this.Logs.Add(entry);317 }318 else if (this.Logs[currentIndex - 1].Term != entry.Term)319 {320 this.Logs.RemoveRange(currentIndex - 1, this.Logs.Count - (currentIndex - 1));321 this.Logs.Add(entry);322 }323 currentIndex++;324 }325 }326 if (request.LeaderCommit > this.CommitIndex &&327 this.Logs.Count < request.LeaderCommit)328 {329 this.CommitIndex = this.Logs.Count;330 }331 else if (request.LeaderCommit > this.CommitIndex)332 {333 this.CommitIndex = request.LeaderCommit;334 }335 if (this.CommitIndex > this.LastApplied)336 {337 this.LastApplied++;338 }339 this.SendEvent(this.ClusterManager, new AppendLogEntriesResponseEvent(request.LeaderId, this.Manager.ServerId, this.CurrentTerm, true, request.Command));340 this.Logger.WriteLine($"<AppendLogEntriesResponse> {this.Manager.ServerId} sent append " +341 $"entries response (term={this.CurrentTerm}, log={this.Logs.Count}, " +342 $"entries-received={request.Entries.Count}, last-applied={this.LastApplied}, " +343 $"append=true) in state {this.CurrentState.Name}.");344 }345 }346 }347 }348 /// <summary>349 /// Handle the received <see cref="AppendLogEntriesResponseEvent"/> based on350 /// the current role of the Raft server.351 /// </summary>352 private void AppendLogEntriesResponse(Event e)353 {354 var response = e as AppendLogEntriesResponseEvent;355 this.Logger.WriteLine($"<AppendLogEntriesResponse> {this.Manager.ServerId} received append entries " +356 $"response from {response.SenderId} (term={response.Term}, success={response.Success}) in state {this.CurrentState.Name}");357 if (response.Term > this.CurrentTerm)358 {359 this.CurrentTerm = response.Term;360 this.VotedFor = string.Empty;361 if (this.CurrentState == typeof(Candidate) || this.CurrentState == typeof(Leader))362 {363 if (this.CurrentState == typeof(Leader))364 {365 this.Logger.WriteLine($"<Leader> {this.Manager.ServerId} is relinquishing leadership because AppendLogEntriesResponseEvent term is {response.Term}");366 }367 this.RaiseGotoStateEvent<Follower>();368 }369 }370 else if (this.CurrentState == typeof(Leader) && response.Term == this.CurrentTerm)371 {372 if (response.Success)373 {374 this.NextIndex[response.SenderId] = this.Logs.Count + 1;375 this.MatchIndex[response.SenderId] = this.Logs.Count;376 this.LogVotesReceived++;377 if (response.Command.Length > 0 &&378 this.LogVotesReceived >= (this.Manager.NumServers / 2) + 1)379 {380 var commitIndex = this.MatchIndex[response.SenderId];381 if (commitIndex > this.CommitIndex &&382 this.Logs[commitIndex - 1].Term == this.CurrentTerm)383 {384 this.CommitIndex = commitIndex;385 }386 this.LogVotesReceived = 0;387 this.HandledClientRequests.Add(response.Command);388 this.SendEvent(this.ClusterManager, new ClientResponseEvent(response.Command, this.Manager.ServerId));389 this.Logger.WriteLine($"<ClientResponse> {this.Manager.ServerId} sent " +390 $"client response (command={response.Command})");391 }392 else393 {394 this.Logger.WriteLine($"<Leader> {this.Manager.ServerId} has {this.LogVotesReceived} of max possible {this.Manager.NumServers} on command {response.Command}");395 }396 }397 else398 {399 if (this.NextIndex[response.SenderId] > 1)400 {401 this.NextIndex[response.SenderId] = this.NextIndex[response.SenderId] - 1;402 }403 var entries = this.Logs.GetRange(this.NextIndex[response.SenderId] - 1, this.Logs.Count - (this.NextIndex[response.SenderId] - 1));404 var prevLogIndex = this.NextIndex[response.SenderId] - 1;405 var prevLogTerm = prevLogIndex > 0 ? this.Logs[prevLogIndex - 1].Term : 0;406 this.SendEvent(this.ClusterManager, new AppendLogEntriesRequestEvent(response.SenderId, this.Manager.ServerId, this.CurrentTerm, prevLogIndex,407 prevLogTerm, entries, this.CommitIndex, response.Command));408 this.Logger.WriteLine($"<AppendLogEntriesRequest> {this.Manager.ServerId} sent append " +409 $"entries request to {response.SenderId} (term={this.CurrentTerm}, " +410 $"prevLogIndex={prevLogIndex}, prevLogTerm={prevLogTerm}, " +411 $"#entries={entries.Count}, leaderCommit={this.CommitIndex})");412 }413 }414 }415 /// <summary>416 /// Handle the received <see cref="ClientRequestEvent"/>.417 /// </summary>418 private void HandleClientRequest(Event e)419 {420 var clientRequest = e as ClientRequestEvent;421 if (this.HandledClientRequests.Contains(clientRequest.Command))422 {423 return;424 }425 this.Logger.WriteLine($"<ClientRequest> {this.Manager.ServerId} received " +426 $"client request (command={clientRequest.Command})");427 // Append the command to the log.428 this.Logs.Add(new Log(this.CurrentTerm, clientRequest.Command));429 this.LogVotesReceived = 1;430 // Replicate the new log entries out to each remote server then wait for a majority of nodes to431 // respond with AppendLogEntriesResponseEvent before deciding if we can commit this new log entry432 // and then send the ClientResponseEvent.433 var lastLogIndex = this.Logs.Count;434 foreach (var serverId in this.Manager.RemoteServerIds)435 {436 if (lastLogIndex < this.NextIndex[serverId])437 {438 continue;439 }440 var entries = this.Logs.GetRange(this.NextIndex[serverId] - 1,441 this.Logs.Count - (this.NextIndex[serverId] - 1));442 var prevLogIndex = this.NextIndex[serverId] - 1;443 var prevLogTerm = prevLogIndex > 0 ? this.Logs[prevLogIndex - 1].Term : 0;444 this.SendEvent(this.ClusterManager, new AppendLogEntriesRequestEvent(serverId, this.Manager.ServerId, this.CurrentTerm, prevLogIndex,445 prevLogTerm, entries, this.CommitIndex, clientRequest.Command));446 this.Logger.WriteLine($"<AppendLogEntriesRequest> {this.Manager.ServerId} leader sent append " +447 $"entries request to {serverId} (term={this.CurrentTerm}, " +448 $"prevLogIndex={prevLogIndex}, prevLogTerm={prevLogTerm}, " +449 $"#entries={entries.Count}, leaderCommit={this.CommitIndex}, command={clientRequest.Command}");450 }451 }452 /// <summary>453 /// Handle the received <see cref="TimerElapsedEvent"/> to start a new454 /// leader election. This handler is only called when the server is in455 /// the <see cref="Follower"/> or <see cref="Candidate"/> role.456 /// </summary>457 private void HandleTimeout()458 {459 // The timeout happens too often during testing, so we add a Random 1 in 10 chance here460 // to reduce that a bit.461 if (this.Manager.TimeoutDelay is 0 || this.RandomInteger(this.Manager.TimeoutDelay) is 0)462 {463 this.RaiseGotoStateEvent<Candidate>();464 }465 }466 protected override Task OnExceptionHandledAsync(Exception ex, Event e)467 {468 return base.OnExceptionHandledAsync(ex, e);469 }470 }471}...

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RaftTestScenario.cs

Source:RaftTestScenario.cs Github

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...60 {61 serverHost.Start();62 }63 // Create the client actor instance, so the runtime starts executing it.64 runtime.CreateActor(client, typeof(MockClient), new MockClient.SetupEvent(cluster, numRequests, TimeSpan.FromSeconds(1)));65 }66 /// <summary>67 /// Creates a new cluster manager.68 /// </summary>69 protected virtual ActorId CreateClusterManager(IActorRuntime runtime) =>70 runtime.CreateActor(typeof(MockClusterManager));71 /// <summary>72 /// Creates a new server host.73 /// </summary>74 protected virtual IServerManager CreateServerHost(IActorRuntime runtime, ActorId serverProxy,75 IEnumerable<ActorId> serverProxies, ActorId client, ActorId cluster) =>76 new MockServerHost(runtime, serverProxy, serverProxies, client, cluster);77 }78}...

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MockClient.cs

Source:MockClient.cs Github

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...13 [OnEventDoAction(typeof(ClientResponseEvent), nameof(HandleResponse))]14 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]15 public class MockClient : Actor16 {17 public class SetupEvent : Event18 {19 internal readonly ActorId Cluster;20 internal readonly int NumRequests;21 internal readonly TimeSpan RetryTimeout;22 public TaskCompletionSource<bool> Finished;23 public SetupEvent(ActorId cluster, int numRequests, TimeSpan retryTimeout)24 {25 this.Cluster = cluster;26 this.NumRequests = numRequests;27 this.RetryTimeout = retryTimeout;28 this.Finished = new TaskCompletionSource<bool>();29 }30 }31 private SetupEvent ClientInfo;32 private int NumResponses;33 private string NextCommand => $"request-{this.NumResponses}";34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 var setup = initialEvent as SetupEvent;37 this.ClientInfo = setup;38 this.NumResponses = 0;39 // Start by sending the first request.40 this.SendNextRequest();41 // Create a periodic timer to retry sending requests, if needed.42 // The chosen time does not matter, as the client will run under43 // test mode, and thus the time is controlled by the runtime.44 this.StartPeriodicTimer(TimeSpan.FromSeconds(1), TimeSpan.FromSeconds(1));45 return Task.CompletedTask;46 }47 private void SendNextRequest()48 {49 this.SendEvent(this.ClientInfo.Cluster, new ClientRequestEvent(this.NextCommand));50 this.Logger.WriteLine($"<Client> sent {this.NextCommand}.");...

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SetupEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CloudMessaging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Samples.CloudMessaging;10{11 {12 static void Main(string[] args)13 {14 var runtime = RuntimeFactory.Create();15 var id = new Guid("00000000-0000-0000-0000-000000000001");16 var setupEvent = new SetupEvent(id, "hello world!");17 runtime.SendEvent(id, setupEvent);18 Console.ReadLine();19 }20 }21}22using Microsoft.Coyote.Samples.CloudMessaging;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Samples.CloudMessaging;31{32 {33 static void Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 var id = new Guid("00000000-0000-0000-0000-000000000001");37 var setupEvent = new SetupEvent(id, "hello world!");38 runtime.SendEvent(id, setupEvent);39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Samples.CloudMessaging;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.CloudMessaging;52{53 {54 static void Main(string[] args)55 {56 var runtime = RuntimeFactory.Create();57 var id = new Guid("00000000-0000-0000-0000-000000000001");58 var setupEvent = new SetupEvent(id, "hello world!");59 runtime.SendEvent(id, setupEvent);60 Console.ReadLine();61 }62 }63}

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SetupEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.CloudMessaging;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7{8 {9 public string Message { get; private set; }10 public SetupEvent(string msg)11 {12 Message = msg;13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Samples.CloudMessaging;20using Microsoft.Coyote.Specifications;21using Microsoft.Coyote.Tasks;22{23 {24 public string Message { get; private set; }25 public SetupEvent(string msg)26 {27 Message = msg;28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Samples.CloudMessaging;35using Microsoft.Coyote.Specifications;36using Microsoft.Coyote.Tasks;37{38 {39 public string Message { get; private set; }40 public SetupEvent(string msg)41 {42 Message = msg;43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Samples.CloudMessaging;50using Microsoft.Coyote.Specifications;51using Microsoft.Coyote.Tasks;52{53 {54 public string Message { get; private set; }55 public SetupEvent(string msg)56 {57 Message = msg;58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Samples.CloudMessaging;65using Microsoft.Coyote.Specifications;

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SetupEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.CloudMessaging;5{6 {7 private readonly string _clientId;8 public Client(string clientId)9 {10 _clientId = clientId;11 }12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 await this.RegisterClientAsync();15 }16 private async Task RegisterClientAsync()17 {18 {19 };20 await this.SendEventAsync(CloudMessaging.SetupActorId, registerEvent);21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Samples.CloudMessaging;28{29 {30 protected override async Task OnInitializeAsync(Event initialEvent)31 {32 await this.RegisterServerAsync();33 }34 private async Task RegisterServerAsync()35 {36 {37 };38 await this.SendEventAsync(CloudMessaging.SetupActorId, registerEvent);39 }40 [OnEventDoAction(typeof(MessageEvent), nameof(HandleMessageEvent))]41 {42 }43 private void HandleMessageEvent(Event e)44 {45 var msg = e as MessageEvent;46 this.Assert(msg != null, "Expected MessageEvent.");47 this.Assert(msg.ServerId == this.Id, "Expected message to be for this server.");48 this.Assert(msg.ClientId != null, "Expected message to be from a client.");49 this.Assert(msg.Message != null, "Expected message to have a payload.");50 this.Assert(msg.Message == "Hello World!", "Expected message payload to be 'Hello World!'.");51 this.Assert(msg.ReplyTo != null, "Expected message to have a reply address.");52 this.Assert(msg.ReplyTo == CloudMessaging.SetupActorId, "Expected reply to be to the setup actor.");53 this.Assert(msg.Reply != null, "Expected message to have a reply payload.");54 this.Assert(msg.Reply == "Hello Client!", "Expected message reply to be 'Hello Client!'.");55 }

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