How to use BoundedBuffer method of Microsoft.Coyote.Samples.BoundedBuffer.BoundedBuffer class

Best Coyote code snippet using Microsoft.Coyote.Samples.BoundedBuffer.BoundedBuffer.BoundedBuffer

Program.cs

Source: Program.cs Github

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...4using System.Collections.Generic;5using System.Threading.Tasks;6using Microsoft.Coyote.IO;7using Microsoft.Coyote.Runtime;8namespace Microsoft.Coyote.Samples.BoundedBuffer9{10 public static class Program11 {12 private static bool RunningMain = false;13 public static void Main(string[] args)14 {15 if (args.Length == 0)16 {17 PrintUsage();18 }19 RunningMain = true;20 foreach (var arg in args)21 {22 if (arg[0] == '-')23 {24 switch (arg.ToUpperInvariant().Trim('-'))25 {26 case "M":27 Console.WriteLine("Running with minimal deadlock...");28 TestBoundedBufferMinimalDeadlock();29 break;30 case "F":31 Console.WriteLine("Running with no deadlock...");32 TestBoundedBufferNoDeadlock();33 break;34 case "?":35 case "H":36 case "HELP":37 PrintUsage();38 return;39 default:40 Console.WriteLine("### Unknown arg: " + arg);41 PrintUsage();42 break;43 }44 }45 }46 }47 private static void PrintUsage()48 {49 Console.WriteLine("Usage: BoundedBuffer [option]");50 Console.WriteLine("Options:");51 Console.WriteLine(" -m Run with minimal deadlock");52 Console.WriteLine(" -f Run fixed version which should not deadlock");53 }54 [Microsoft.Coyote.SystematicTesting.Test]55 public static void TestBoundedBufferFindDeadlockConfiguration(ICoyoteRuntime runtime)56 {57 CheckRewritten();58 var random = Microsoft.Coyote.Random.Generator.Create();59 int bufferSize = random.NextInteger(5) + 1;60 int readers = random.NextInteger(5) + 1;61 int writers = random.NextInteger(5) + 1;62 int iterations = random.NextInteger(10) + 1;63 int totalIterations = iterations * readers;64 int writerIterations = totalIterations /​ writers;65 int remainder = totalIterations % writers;66 runtime.Logger.WriteLine(LogSeverity.Important, "Testing buffer size {0}, reader={1}, writer={2}, iterations={3}", bufferSize, readers, writers, iterations);67 BoundedBuffer buffer = new BoundedBuffer(bufferSize);68 var tasks = new List<Task>();69 for (int i = 0; i < readers; i++)70 {71 tasks.Add(Task.Run(() => Reader(buffer, iterations)));72 }73 int x = 0;74 for (int i = 0; i < writers; i++)75 {76 int w = writerIterations + ((i == (writers - 1)) ? remainder : 0);77 x += w;78 tasks.Add(Task.Run(() => Writer(buffer, w)));79 }80 Microsoft.Coyote.Specifications.Specification.Assert(x == totalIterations, "total writer iterations doesn't match!");81 Task.WaitAll(tasks.ToArray());82 }83 [Microsoft.Coyote.SystematicTesting.Test]84 public static void TestBoundedBufferMinimalDeadlock()85 {86 CheckRewritten();87 BoundedBuffer buffer = new BoundedBuffer(1);88 var tasks = new List<Task>()89 {90 Task.Run(() => Reader(buffer, 5)),91 Task.Run(() => Reader(buffer, 5)),92 Task.Run(() => Writer(buffer, 10))93 };94 Task.WaitAll(tasks.ToArray());95 }96 private static void Reader(BoundedBuffer buffer, int iterations)97 {98 for (int i = 0; i < iterations; i++)99 {100 object x = buffer.Take();101 }102 }103 private static void Writer(BoundedBuffer buffer, int iterations)104 {105 for (int i = 0; i < iterations; i++)106 {107 buffer.Put("hello " + i);108 }109 }110 [Microsoft.Coyote.SystematicTesting.Test]111 public static void TestBoundedBufferNoDeadlock()112 {113 CheckRewritten();114 BoundedBuffer buffer = new BoundedBuffer(1, true);115 var tasks = new List<Task>()116 {117 Task.Run(() => Reader(buffer, 5)),118 Task.Run(() => Reader(buffer, 5)),119 Task.Run(() => Writer(buffer, 10))120 };121 Task.WaitAll(tasks.ToArray());122 }123 private static void CheckRewritten()124 {125 if (!RunningMain && !Microsoft.Coyote.Rewriting.RewritingEngine.IsAssemblyRewritten(typeof(Program).Assembly))126 {127 throw new Exception(string.Format("Error: please rewrite this assembly using coyote rewrite {0}",128 typeof(Program).Assembly.Location));...

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BoundedBuffer.cs

Source: BoundedBuffer.cs Github

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2/​/​ Licensed under the MIT License.3/​/​ With thanks to Tom Cargill and4/​/​ http:/​/​wiki.c2.com/​?ExtremeProgrammingChallengeFourteen5using System.Threading;6namespace Microsoft.Coyote.Samples.BoundedBuffer7{8 public class BoundedBuffer9 {10 private readonly object SyncObject = new object();11 private readonly object[] Buffer;12 private readonly bool PulseAll;13 private int PutAt;14 private int TakeAt;15 private int Occupied;16 public BoundedBuffer(int bufferSize, bool pulseAll = false)17 {18 this.PulseAll = pulseAll;19 this.Buffer = new object[bufferSize];20 }21 public void Put(object x)22 {23 lock (this.SyncObject)24 {25 while (this.Occupied == this.Buffer.Length)26 {27 Monitor.Wait(this.SyncObject);28 }29 ++this.Occupied;30 this.PutAt %= this.Buffer.Length;...

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BoundedBuffer

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.BoundedBuffer;5{6 {7 static void Main(string[] args)8 {9 BoundedBuffer buffer = new BoundedBuffer(10);10 Task producer = Task.Run(() => Producer(buffer));11 Task consumer = Task.Run(() => Consumer(buffer));12 Task.WaitAll(producer, consumer);13 }14 public static void Producer(BoundedBuffer buffer)15 {16 for (int i = 0; i < 20; i++)17 {18 buffer.Produce(i);19 Console.WriteLine("Produced {0}", i);20 }21 }22 public static void Consumer(BoundedBuffer buffer)23 {24 for (int i = 0; i < 20; i++)25 {26 int item = buffer.Consume();27 Console.WriteLine("Consumed {0}", item);28 }29 }30 }31}32using System.Collections.Concurrent;33{34 {35 private readonly BlockingCollection<int> buffer;36 public BoundedBuffer(int capacity)37 {38 this.buffer = new BlockingCollection<int>(capacity);39 }40 public void Produce(int item)41 {42 this.buffer.Add(item);43 }

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BoundedBuffer

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.BoundedBuffer;5{6 {7 static void Main(string[] args)8 {9 var boundedBuffer = new BoundedBuffer<int>(3);10 boundedBuffer.Put(1);11 boundedBuffer.Put(2);12 boundedBuffer.Put(3);13 Console.WriteLine(boundedBuffer.Take());14 Console.WriteLine(boundedBuffer.Take());15 Console.WriteLine(boundedBuffer.Take());16 }17 }18}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 BoundedBuffer buffer = new BoundedBuffer(5);12 buffer.Produce(1);13 buffer.Produce(2);14 buffer.Produce(3);15 buffer.Consume();16 buffer.Consume();17 buffer.Produce(4);18 buffer.Produce(5);19 buffer.Produce(6);20 buffer.Consume();21 buffer.Consume();22 buffer.Consume();23 buffer.Consume();24 buffer.Consume();25 Console.WriteLine("Press any key to exit");26 Console.ReadKey();27 }28 }29}30using Microsoft.Coyote.Samples.BoundedBuffer;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 BoundedBuffer buffer = new BoundedBuffer(5);41 buffer.Produce(1);42 buffer.Produce(2);43 buffer.Produce(3);44 buffer.Consume();45 buffer.Consume();46 buffer.Produce(4);47 buffer.Produce(5);48 buffer.Produce(6);49 buffer.Consume();50 buffer.Consume();51 buffer.Consume();52 buffer.Consume();53 buffer.Consume();54 Console.WriteLine("Press any key to exit");55 Console.ReadKey();56 }57 }58}59using Microsoft.Coyote.Samples.BoundedBuffer;60using System;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading.Tasks;65{66 {67 static void Main(string[] args)68 {69 BoundedBuffer buffer = new BoundedBuffer(5);70 buffer.Produce(1);71 buffer.Produce(2);72 buffer.Produce(3);73 buffer.Consume();74 buffer.Consume();75 buffer.Produce(4);76 buffer.Produce(5);

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BoundedBuffer

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.BoundedBuffer;5{6 {7 static void Main(string[] args)8 {9 BoundedBuffer boundedBuffer = new BoundedBuffer();10 boundedBuffer.Put(1);11 boundedBuffer.Put(2);12 boundedBuffer.Put(3);13 boundedBuffer.Put(4);14 boundedBuffer.Put(5);15 boundedBuffer.Put(6);16 boundedBuffer.Put(7);17 boundedBuffer.Put(8);18 boundedBuffer.Put(9);19 boundedBuffer.Put(10);20 boundedBuffer.Put(11);21 boundedBuffer.Put(12);22 boundedBuffer.Put(13);23 boundedBuffer.Put(14);24 boundedBuffer.Put(15);25 boundedBuffer.Put(16);26 boundedBuffer.Put(17);27 boundedBuffer.Put(18);28 boundedBuffer.Put(19);29 boundedBuffer.Put(20);30 boundedBuffer.Put(21);31 boundedBuffer.Put(22);32 boundedBuffer.Put(23);33 boundedBuffer.Put(24);34 boundedBuffer.Put(25);35 boundedBuffer.Put(26);36 boundedBuffer.Put(27);37 boundedBuffer.Put(28);38 boundedBuffer.Put(29);39 boundedBuffer.Put(30);40 boundedBuffer.Put(31);41 boundedBuffer.Put(32);42 boundedBuffer.Put(33);43 boundedBuffer.Put(34);44 boundedBuffer.Put(35);45 boundedBuffer.Put(36);46 boundedBuffer.Put(37);47 boundedBuffer.Put(38);48 boundedBuffer.Put(39);49 boundedBuffer.Put(40);50 boundedBuffer.Put(41);51 boundedBuffer.Put(42);52 boundedBuffer.Put(43);53 boundedBuffer.Put(44);54 boundedBuffer.Put(45);55 boundedBuffer.Put(46);56 boundedBuffer.Put(47);57 boundedBuffer.Put(48);58 boundedBuffer.Put(49);59 boundedBuffer.Put(50);60 boundedBuffer.Put(51);61 boundedBuffer.Put(52);62 boundedBuffer.Put(53);63 boundedBuffer.Put(54);64 boundedBuffer.Put(55);65 boundedBuffer.Put(56);66 boundedBuffer.Put(57);67 boundedBuffer.Put(58);68 boundedBuffer.Put(59);69 boundedBuffer.Put(60);70 boundedBuffer.Put(61);

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.BoundedBuffer;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var boundedBuffer = new BoundedBuffer<int>(2);10 var producer = Task.Run(async () =>11 {12 for (int i = 0; i < 3; i++)13 {14 Console.WriteLine($"Producer: {i}");15 await boundedBuffer.PutAsync(i);16 }17 });18 var consumer = Task.Run(async () =>19 {20 for (int i = 0; i < 3; i++)21 {22 Console.WriteLine($"Consumer: {await boundedBuffer.TakeAsync()}");23 }24 });25 await Task.WhenAll(producer, consumer);26 Console.WriteLine("Done!");27 }28 }29}

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.BoundedBuffer;3using System;4{5 {6 static void Main(string[] args)7 {8 var boundedBuffer = new BoundedBuffer();9 boundedBuffer.Run();10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Samples.BoundedBuffer;15using System;16{17 {18 static void Main(string[] args)19 {20 var boundedBuffer = new BoundedBuffer();21 boundedBuffer.Run();22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Samples.BoundedBuffer;27using System;28{29 {30 static void Main(string[] args)31 {32 var boundedBuffer = new BoundedBuffer();33 boundedBuffer.Run();34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Samples.BoundedBuffer;39using System;40{41 {42 static void Main(string[] args)43 {44 var boundedBuffer = new BoundedBuffer();45 boundedBuffer.Run();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Samples.BoundedBuffer;51using System;52{53 {54 static void Main(string[] args)55 {56 var boundedBuffer = new BoundedBuffer();57 boundedBuffer.Run();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.BoundedBuffer;63using System;64{65 {66 static void Main(string[]

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BoundedBuffer<int> buffer = new BoundedBuffer<int>(10);9 await buffer.Add(1);10 await buffer.Add(2);11 await buffer.Add(3);12 await buffer.Add(4);13 await buffer.Add(5);14 await buffer.Add(6);15 await buffer.Add(7);16 await buffer.Add(8);17 await buffer.Add(9);18 await buffer.Add(10);19 await buffer.Add(11);20 await buffer.Add(12);21 await buffer.Add(13);22 await buffer.Add(14);23 await buffer.Add(15);24 await buffer.Add(16);25 await buffer.Add(17);26 await buffer.Add(18);27 await buffer.Add(19);28 await buffer.Add(20);29 await buffer.Add(21);30 await buffer.Add(22);31 await buffer.Add(23);32 await buffer.Add(24);33 await buffer.Add(25);34 await buffer.Add(26);35 await buffer.Add(27);36 await buffer.Add(28);37 await buffer.Add(29);38 await buffer.Add(30);39 await buffer.Add(31);40 await buffer.Add(32);41 await buffer.Add(33);42 await buffer.Add(34);43 await buffer.Add(35);44 await buffer.Add(36);45 await buffer.Add(37);46 await buffer.Add(38);47 await buffer.Add(39);48 await buffer.Add(40);49 await buffer.Add(41);50 await buffer.Add(42);51 await buffer.Add(43);52 await buffer.Add(44);53 await buffer.Add(45);54 await buffer.Add(46);55 await buffer.Add(47);56 await buffer.Add(48);57 await buffer.Add(49);58 await buffer.Add(50);59 await buffer.Add(51);60 await buffer.Add(52);61 await buffer.Add(53);62 await buffer.Add(54);63 await buffer.Add(55);64 await buffer.Add(56);65 await buffer.Add(57);66 await buffer.Add(58);67 await buffer.Add(59);68 await buffer.Add(60);69 await buffer.Add(61);70 await buffer.Add(62);71 await buffer.Add(63

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(() =>10 {11 for (int i = 0; i < 10; i++)12 {13 buffer.Put(i);14 }15 });16 Task.Run(() =>17 {18 for (int i = 0; i < 10; i++)19 {20 int val = buffer.Take();21 Console.WriteLine(val);22 }23 }).Wait();24 }25 }26}27using Microsoft.Coyote.Samples.BoundedBuffer;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var buffer = new BoundedBuffer<int>(3);35 Task.Run(() =>36 {37 for (int i = 0; i < 10; i++)38 {39 buffer.Put(i);40 }41 });42 Task.Run(() =>43 {44 for (int i = 0; i < 10; i++)45 {46 int val = buffer.Take();47 Console.WriteLine(val);48 }49 }).Wait();50 }51 }52}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(async () =>10 {11 await buffer.Put(1);12 await buffer.Put(2);13 await buffer.Put(3);14 await buffer.Put(4);15 await buffer.Put(5);16 });17 Task.Run(async () =>18 {19 await buffer.Get();20 await buffer.Get();21 await buffer.Get();22 await buffer.Get();23 await buffer.Get();24 });25 Console.ReadLine();26 }27 }28}29Microsoft (R) Build Engine version 16.8.0+126527ff1 for .NET30 0 Warning(s)31 0 Error(s)

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 private static readonly int N = 10;7 private static readonly int[] Items = new int[N];8 private static int In = 0;9 private static int Out = 0;10 public static void Put(int x)11 {12 Items[In] = x;13 In = (In + 1) % N;14 }15 public static int Take()16 {17 int x = Items[Out];18 Out = (Out + 1) % N;19 return x;20 }21 }22}23using Microsoft.Coyote.Samples.BoundedBuffer;24using System;25using System.Threading.Tasks;26{27 {28 private static readonly int N = 10;29 private static readonly int[] Items = new int[N];30 private static int In = 0;31 private static int Out = 0;32 public static void Put(int x)33 {34 Items[In] = x;35 In = (In + 1) % N;36 }37 public static int Take()38 {39 int x = Items[Out];40 Out = (Out + 1) % N;41 return x;42 }43 }44}45using Microsoft.Coyote.Samples.BoundedBuffer;46using System;47using System.Threading.Tasks;48{49 {50 private static readonly int N = 10;51 private static readonly int[] Items = new int[N];52 private static int In = 0;53 private static int Out = 0;54 public static void Put(int x)55 {56 Items[In] = x;57 In = (In + 1) % N;58 }59 public static int Take()60 {61 int x = Items[Out];62 Out = (Out + 1) % N;63 boundedBuffer.Put(37);64 boundedBuffer.Put(38);65 boundedBuffer.Put(39);66 boundedBuffer.Put(40);67 boundedBuffer.Put(41);68 boundedBuffer.Put(42);69 boundedBuffer.Put(43);70 boundedBuffer.Put(44);71 boundedBuffer.Put(45);72 boundedBuffer.Put(46);73 boundedBuffer.Put(47);74 boundedBuffer.Put(48);75 boundedBuffer.Put(49);76 boundedBuffer.Put(50);77 boundedBuffer.Put(51);78 boundedBuffer.Put(52);79 boundedBuffer.Put(53);80 boundedBuffer.Put(54);81 boundedBuffer.Put(55);82 boundedBuffer.Put(56);83 boundedBuffer.Put(57);84 boundedBuffer.Put(58);85 boundedBuffer.Put(59);86 boundedBuffer.Put(60);87 boundedBuffer.Put(61);

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.BoundedBuffer;3using System;4{5 {6 static void Main(string[] args)7 {8 var boundedBuffer = new BoundedBuffer();9 boundedBuffer.Run();10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Samples.BoundedBuffer;15using System;16{17 {18 static void Main(string[] args)19 {20 var boundedBuffer = new BoundedBuffer();21 boundedBuffer.Run();22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Samples.BoundedBuffer;27using System;28{29 {30 static void Main(string[] args)31 {32 var boundedBuffer = new BoundedBuffer();33 boundedBuffer.Run();34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Samples.BoundedBuffer;39using System;40{41 {42 static void Main(string[] args)43 {44 var boundedBuffer = new BoundedBuffer();45 boundedBuffer.Run();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Samples.BoundedBuffer;51using System;52{53 {54 static void Main(string[] args)55 {56 var boundedBuffer = new BoundedBuffer();57 boundedBuffer.Run();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.BoundedBuffer;63using System;64{65 {66 static void Main(string[]

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BoundedBuffer<int> buffer = new BoundedBuffer<int>(10);9 await buffer.Add(1);10 await buffer.Add(2);11 await buffer.Add(3);12 await buffer.Add(4);13 await buffer.Add(5);14 await buffer.Add(6);15 await buffer.Add(7);16 await buffer.Add(8);17 await buffer.Add(9);18 await buffer.Add(10);19 await buffer.Add(11);20 await buffer.Add(12);21 await buffer.Add(13);22 await buffer.Add(14);23 await buffer.Add(15);24 await buffer.Add(16);25 await buffer.Add(17);26 await buffer.Add(18);27 await buffer.Add(19);28 await buffer.Add(20);29 await buffer.Add(21);30 await buffer.Add(22);31 await buffer.Add(23);32 await buffer.Add(24);33 await buffer.Add(25);34 await buffer.Add(26);35 await buffer.Add(27);36 await buffer.Add(28);37 await buffer.Add(29);38 await buffer.Add(30);39 await buffer.Add(31);40 await buffer.Add(32);41 await buffer.Add(33);42 await buffer.Add(34);43 await buffer.Add(35);44 await buffer.Add(36);45 await buffer.Add(37);46 await buffer.Add(38);47 await buffer.Add(39);48 await buffer.Add(40);49 await buffer.Add(41);50 await buffer.Add(42);51 await buffer.Add(43);52 await buffer.Add(44);53 await buffer.Add(45);54 await buffer.Add(46);55 await buffer.Add(47);56 await buffer.Add(48);57 await buffer.Add(49);58 await buffer.Add(50);59 await buffer.Add(51);60 await buffer.Add(52);61 await buffer.Add(53);62 await buffer.Add(54);63 await buffer.Add(55);64 await buffer.Add(56);65 await buffer.Add(57);66 await buffer.Add(58);67 await buffer.Add(59);68 await buffer.Add(60);69 await buffer.Add(61);70 await buffer.Add(62);71 await buffer.Add(63

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(() =>10 {11 for (int i = 0; i < 10; i++)12 {13 buffer.Put(i);14 }15 });16 Task.Run(() =>17 {18 for (int i = 0; i < 10; i++)19 {20 int val = buffer.Take();21 Console.WriteLine(val);22 }23 }).Wait();24 }25 }26}27using Microsoft.Coyote.Samples.BoundedBuffer;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var buffer = new BoundedBuffer<int>(3);35 Task.Run(() =>36 {37 for (int i = 0; i < 10; i++)38 {39 buffer.Put(i);40 }41 });42 Task.Run(() =>43 {44 for (int i = 0; i < 10; i++)45 {46 int val = buffer.Take();47 Console.WriteLine(val);48 }49 }).Wait();50 }51 }52}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 private static readonly int N = 10;7 private static readonly int[] Items = new int[N];8 private static int In = 0;9 private static int Out = 0;10 public static void Put(int x)11 {12 Items[In] = x;13 In = (In + 1) % N;14 }15 public static int Take()16 {17 int x = Items[Out];18 Out = (Out + 1) % N;19 return x;20 }21 }22}23using Microsoft.Coyote.Samples.BoundedBuffer;24using System;25using System.Threading.Tasks;26{27 {28 private static readonly int N = 10;29 private static readonly int[] Items = new int[N];30 private static int In = 0;31 private static int Out = 0;32 public static void Put(int x)33 {34 Items[In] = x;35 In = (In + 1) % N;36 }37 public static int Take()38 {39 int x = Items[Out];40 Out = (Out + 1) % N;41 return x;42 }43 }44}45using Microsoft.Coyote.Samples.BoundedBuffer;46using System;47using System.Threading.Tasks;48{49 {50 private static readonly int N = 10;51 private static readonly int[] Items = new int[N];52 private static int In = 0;53 private static int Out = 0;54 public static void Put(int x)55 {56 Items[In] = x;57 In = (In + 1) % N;58 }59 public static int Take()60 {61 int x = Items[Out];62 Out = (Out + 1) % N;63 Task.Run(() =>64 {65 for (int i = 0; i < 10; i++)66 {67 buffer.Put(i);68 }69 });70 Task.Run(() =>71 {72 for (int i = 0; i < 10; i++)73 {74 int val = buffer.Take();75 Console.WriteLine(val);76 }77 }).Wait();78 }79 }80}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 private static readonly int N = 10;7 private static readonly int[] Items = new int[N];8 private static int In = 0;9 private static int Out = 0;10 public static void Put(int x)11 {12 Items[In] = x;13 In = (In + 1) % N;14 }15 public static int Take()16 {17 int x = Items[Out];18 Out = (Out + 1) % N;19 return x;20 }21 }22}23using Microsoft.Coyote.Samples.BoundedBuffer;24using System;25using System.Threading.Tasks;26{27 {28 private static readonly int N = 10;29 private static readonly int[] Items = new int[N];30 private static int In = 0;31 private static int Out = 0;32 public static void Put(int x)33 {34 Items[In] = x;35 In = (In + 1) % N;36 }37 public static int Take()38 {39 int x = Items[Out];40 Out = (Out + 1) % N;41 return x;42 }43 }44}45using Microsoft.Coyote.Samples.BoundedBuffer;46using System;47using System.Threading.Tasks;48{49 {50 private static readonly int N = 10;51 private static readonly int[] Items = new int[N];52 private static int In = 0;53 private static int Out = 0;54 public static void Put(int x)55 {56 Items[In] = x;57 In = (In + 1) % N;58 }59 public static int Take()60 {61 int x = Items[Out];62 Out = (Out + 1) % N;1);

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BoundedBuffer<int> buffer = new BoundedBuffer<int>(10);9 await buffer.Add(1);10 await buffer.Add(2);11 await buffer.Add(3);12 await buffer.Add(4);13 await buffer.Add(5);14 await buffer.Add(6);15 await buffer.Add(7);16 await buffer.Add(8);17 await buffer.Add(9);18 await buffer.Add(10);19 await buffer.Add(11);20 await buffer.Add(12);21 await buffer.Add(13);22 await buffer.Add(14);23 await buffer.Add(15);24 await buffer.Add(16);25 await buffer.Add(17);26 await buffer.Add(18);27 await buffer.Add(19);28 await buffer.Add(20);29 await buffer.Add(21);30 await buffer.Add(22);31 await buffer.Add(23);32 await buffer.Add(24);33 await buffer.Add(25);34 await buffer.Add(26);35 await buffer.Add(27);36 await buffer.Add(28);37 await buffer.Add(29);38 await buffer.Add(30);39 await buffer.Add(31);40 await buffer.Add(32);41 await buffer.Add(33);42 await buffer.Add(34);43 await buffer.Add(35);44 await buffer.Add(36);45 await buffer.Add(37);46 await buffer.Add(38);47 await buffer.Add(39);48 await buffer.Add(40);49 await buffer.Add(41);50 await buffer.Add(42);51 await buffer.Add(43);52 await buffer.Add(44);53 await buffer.Add(45);54 await buffer.Add(46);55 await buffer.Add(47);56 await buffer.Add(48);57 await buffer.Add(49);58 await buffer.Add(50);59 await buffer.Add(51);60 await buffer.Add(52);61 await buffer.Add(53);62 await buffer.Add(54);63 await buffer.Add(55);64 await buffer.Add(56);65 await buffer.Add(57);66 await buffer.Add(58);67 await buffer.Add(59);68 await buffer.Add(60);69 await buffer.Add(61);70 await buffer.Add(62);71 await buffer.Add(63

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BoundedBuffer

Using AI Code Generation

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(() =>10 {11 for (int i = 0; i < 10; i++)12 {13 buffer.Put(i);14 }15 });16 Task.Run(() =>17 {18 for (int i = 0; i < 10; i++)19 {20 int val = buffer.Take();21 Console.WriteLine(val);22 }23 }).Wait();24 }25 }26}27using Microsoft.Coyote.Samples.BoundedBuffer;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var buffer = new BoundedBuffer<int>(3);35 Task.Run(() =>36 {37 for (int i = 0; i < 10; i++)38 {39 buffer.Put(i);40 }41 });42 Task.Run(() =>43 {44 for (int i = 0; i < 10; i++)45 {46 int val = buffer.Take();47 Console.WriteLine(val);48 }49 }).Wait();50 }51 }52}

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Blogs

Check out the latest blogs from LambdaTest on this topic:

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I was once asked at a testing summit, “How do you manage a QA team using scrum?” After some consideration, I realized it would make a good article, so here I am. Understand that the idea behind developing software in a scrum environment is for development teams to self-organize.

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

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