How to use BoundedBuffer method of Microsoft.Coyote.Samples.BoundedBuffer.BoundedBuffer class

Best Coyote code snippet using Microsoft.Coyote.Samples.BoundedBuffer.BoundedBuffer.BoundedBuffer

Program.cs

Source:Program.cs Github

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...4using System.Collections.Generic;5using System.Threading.Tasks;6using Microsoft.Coyote.IO;7using Microsoft.Coyote.Runtime;8namespace Microsoft.Coyote.Samples.BoundedBuffer9{10 public static class Program11 {12 private static bool RunningMain = false;13 public static void Main(string[] args)14 {15 if (args.Length == 0)16 {17 PrintUsage();18 }19 RunningMain = true;20 foreach (var arg in args)21 {22 if (arg[0] == '-')23 {24 switch (arg.ToUpperInvariant().Trim('-'))25 {26 case "M":27 Console.WriteLine("Running with minimal deadlock...");28 TestBoundedBufferMinimalDeadlock();29 break;30 case "F":31 Console.WriteLine("Running with no deadlock...");32 TestBoundedBufferNoDeadlock();33 break;34 case "?":35 case "H":36 case "HELP":37 PrintUsage();38 return;39 default:40 Console.WriteLine("### Unknown arg: " + arg);41 PrintUsage();42 break;43 }44 }45 }46 }47 private static void PrintUsage()48 {49 Console.WriteLine("Usage: BoundedBuffer [option]");50 Console.WriteLine("Options:");51 Console.WriteLine(" -m Run with minimal deadlock");52 Console.WriteLine(" -f Run fixed version which should not deadlock");53 }54 [Microsoft.Coyote.SystematicTesting.Test]55 public static void TestBoundedBufferFindDeadlockConfiguration(ICoyoteRuntime runtime)56 {57 CheckRewritten();58 var random = Microsoft.Coyote.Random.Generator.Create();59 int bufferSize = random.NextInteger(5) + 1;60 int readers = random.NextInteger(5) + 1;61 int writers = random.NextInteger(5) + 1;62 int iterations = random.NextInteger(10) + 1;63 int totalIterations = iterations * readers;64 int writerIterations = totalIterations / writers;65 int remainder = totalIterations % writers;66 runtime.Logger.WriteLine(LogSeverity.Important, "Testing buffer size {0}, reader={1}, writer={2}, iterations={3}", bufferSize, readers, writers, iterations);67 BoundedBuffer buffer = new BoundedBuffer(bufferSize);68 var tasks = new List<Task>();69 for (int i = 0; i < readers; i++)70 {71 tasks.Add(Task.Run(() => Reader(buffer, iterations)));72 }73 int x = 0;74 for (int i = 0; i < writers; i++)75 {76 int w = writerIterations + ((i == (writers - 1)) ? remainder : 0);77 x += w;78 tasks.Add(Task.Run(() => Writer(buffer, w)));79 }80 Microsoft.Coyote.Specifications.Specification.Assert(x == totalIterations, "total writer iterations doesn't match!");81 Task.WaitAll(tasks.ToArray());82 }83 [Microsoft.Coyote.SystematicTesting.Test]84 public static void TestBoundedBufferMinimalDeadlock()85 {86 CheckRewritten();87 BoundedBuffer buffer = new BoundedBuffer(1);88 var tasks = new List<Task>()89 {90 Task.Run(() => Reader(buffer, 5)),91 Task.Run(() => Reader(buffer, 5)),92 Task.Run(() => Writer(buffer, 10))93 };94 Task.WaitAll(tasks.ToArray());95 }96 private static void Reader(BoundedBuffer buffer, int iterations)97 {98 for (int i = 0; i < iterations; i++)99 {100 object x = buffer.Take();101 }102 }103 private static void Writer(BoundedBuffer buffer, int iterations)104 {105 for (int i = 0; i < iterations; i++)106 {107 buffer.Put("hello " + i);108 }109 }110 [Microsoft.Coyote.SystematicTesting.Test]111 public static void TestBoundedBufferNoDeadlock()112 {113 CheckRewritten();114 BoundedBuffer buffer = new BoundedBuffer(1, true);115 var tasks = new List<Task>()116 {117 Task.Run(() => Reader(buffer, 5)),118 Task.Run(() => Reader(buffer, 5)),119 Task.Run(() => Writer(buffer, 10))120 };121 Task.WaitAll(tasks.ToArray());122 }123 private static void CheckRewritten()124 {125 if (!RunningMain && !Microsoft.Coyote.Rewriting.RewritingEngine.IsAssemblyRewritten(typeof(Program).Assembly))126 {127 throw new Exception(string.Format("Error: please rewrite this assembly using coyote rewrite {0}",128 typeof(Program).Assembly.Location));...

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BoundedBuffer.cs

Source:BoundedBuffer.cs Github

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2// Licensed under the MIT License.3// With thanks to Tom Cargill and4// http://wiki.c2.com/?ExtremeProgrammingChallengeFourteen5using System.Threading;6namespace Microsoft.Coyote.Samples.BoundedBuffer7{8 public class BoundedBuffer9 {10 private readonly object SyncObject = new object();11 private readonly object[] Buffer;12 private readonly bool PulseAll;13 private int PutAt;14 private int TakeAt;15 private int Occupied;16 public BoundedBuffer(int bufferSize, bool pulseAll = false)17 {18 this.PulseAll = pulseAll;19 this.Buffer = new object[bufferSize];20 }21 public void Put(object x)22 {23 lock (this.SyncObject)24 {25 while (this.Occupied == this.Buffer.Length)26 {27 Monitor.Wait(this.SyncObject);28 }29 ++this.Occupied;30 this.PutAt %= this.Buffer.Length;...

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BoundedBuffer

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.BoundedBuffer;5{6 {7 static void Main(string[] args)8 {9 BoundedBuffer buffer = new BoundedBuffer(10);10 Task producer = Task.Run(() => Producer(buffer));11 Task consumer = Task.Run(() => Consumer(buffer));12 Task.WaitAll(producer, consumer);13 }14 public static void Producer(BoundedBuffer buffer)15 {16 for (int i = 0; i < 20; i++)17 {18 buffer.Produce(i);19 Console.WriteLine("Produced {0}", i);20 }21 }22 public static void Consumer(BoundedBuffer buffer)23 {24 for (int i = 0; i < 20; i++)25 {26 int item = buffer.Consume();27 Console.WriteLine("Consumed {0}", item);28 }29 }30 }31}32using System.Collections.Concurrent;33{34 {35 private readonly BlockingCollection<int> buffer;36 public BoundedBuffer(int capacity)37 {38 this.buffer = new BlockingCollection<int>(capacity);39 }40 public void Produce(int item)41 {42 this.buffer.Add(item);43 }

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BoundedBuffer

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.BoundedBuffer;5{6 {7 static void Main(string[] args)8 {9 var boundedBuffer = new BoundedBuffer<int>(3);10 boundedBuffer.Put(1);11 boundedBuffer.Put(2);12 boundedBuffer.Put(3);13 Console.WriteLine(boundedBuffer.Take());14 Console.WriteLine(boundedBuffer.Take());15 Console.WriteLine(boundedBuffer.Take());16 }17 }18}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 BoundedBuffer buffer = new BoundedBuffer(5);12 buffer.Produce(1);13 buffer.Produce(2);14 buffer.Produce(3);15 buffer.Consume();16 buffer.Consume();17 buffer.Produce(4);18 buffer.Produce(5);19 buffer.Produce(6);20 buffer.Consume();21 buffer.Consume();22 buffer.Consume();23 buffer.Consume();24 buffer.Consume();25 Console.WriteLine("Press any key to exit");26 Console.ReadKey();27 }28 }29}30using Microsoft.Coyote.Samples.BoundedBuffer;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 BoundedBuffer buffer = new BoundedBuffer(5);41 buffer.Produce(1);42 buffer.Produce(2);43 buffer.Produce(3);44 buffer.Consume();45 buffer.Consume();46 buffer.Produce(4);47 buffer.Produce(5);48 buffer.Produce(6);49 buffer.Consume();50 buffer.Consume();51 buffer.Consume();52 buffer.Consume();53 buffer.Consume();54 Console.WriteLine("Press any key to exit");55 Console.ReadKey();56 }57 }58}59using Microsoft.Coyote.Samples.BoundedBuffer;60using System;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading.Tasks;65{66 {67 static void Main(string[] args)68 {69 BoundedBuffer buffer = new BoundedBuffer(5);70 buffer.Produce(1);71 buffer.Produce(2);72 buffer.Produce(3);73 buffer.Consume();74 buffer.Consume();75 buffer.Produce(4);76 buffer.Produce(5);

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BoundedBuffer

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Samples.BoundedBuffer;5{6 {7 static void Main(string[] args)8 {9 BoundedBuffer boundedBuffer = new BoundedBuffer();10 boundedBuffer.Put(1);11 boundedBuffer.Put(2);12 boundedBuffer.Put(3);13 boundedBuffer.Put(4);14 boundedBuffer.Put(5);15 boundedBuffer.Put(6);16 boundedBuffer.Put(7);17 boundedBuffer.Put(8);18 boundedBuffer.Put(9);19 boundedBuffer.Put(10);20 boundedBuffer.Put(11);21 boundedBuffer.Put(12);22 boundedBuffer.Put(13);23 boundedBuffer.Put(14);24 boundedBuffer.Put(15);25 boundedBuffer.Put(16);26 boundedBuffer.Put(17);27 boundedBuffer.Put(18);28 boundedBuffer.Put(19);29 boundedBuffer.Put(20);30 boundedBuffer.Put(21);31 boundedBuffer.Put(22);32 boundedBuffer.Put(23);33 boundedBuffer.Put(24);34 boundedBuffer.Put(25);35 boundedBuffer.Put(26);36 boundedBuffer.Put(27);37 boundedBuffer.Put(28);38 boundedBuffer.Put(29);39 boundedBuffer.Put(30);40 boundedBuffer.Put(31);41 boundedBuffer.Put(32);42 boundedBuffer.Put(33);43 boundedBuffer.Put(34);44 boundedBuffer.Put(35);45 boundedBuffer.Put(36);46 boundedBuffer.Put(37);47 boundedBuffer.Put(38);48 boundedBuffer.Put(39);49 boundedBuffer.Put(40);50 boundedBuffer.Put(41);51 boundedBuffer.Put(42);52 boundedBuffer.Put(43);53 boundedBuffer.Put(44);54 boundedBuffer.Put(45);55 boundedBuffer.Put(46);56 boundedBuffer.Put(47);57 boundedBuffer.Put(48);58 boundedBuffer.Put(49);59 boundedBuffer.Put(50);60 boundedBuffer.Put(51);61 boundedBuffer.Put(52);62 boundedBuffer.Put(53);63 boundedBuffer.Put(54);64 boundedBuffer.Put(55);65 boundedBuffer.Put(56);66 boundedBuffer.Put(57);67 boundedBuffer.Put(58);68 boundedBuffer.Put(59);69 boundedBuffer.Put(60);70 boundedBuffer.Put(61);

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.BoundedBuffer;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var boundedBuffer = new BoundedBuffer<int>(2);10 var producer = Task.Run(async () =>11 {12 for (int i = 0; i < 3; i++)13 {14 Console.WriteLine($"Producer: {i}");15 await boundedBuffer.PutAsync(i);16 }17 });18 var consumer = Task.Run(async () =>19 {20 for (int i = 0; i < 3; i++)21 {22 Console.WriteLine($"Consumer: {await boundedBuffer.TakeAsync()}");23 }24 });25 await Task.WhenAll(producer, consumer);26 Console.WriteLine("Done!");27 }28 }29}

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.BoundedBuffer;3using System;4{5 {6 static void Main(string[] args)7 {8 var boundedBuffer = new BoundedBuffer();9 boundedBuffer.Run();10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Samples.BoundedBuffer;15using System;16{17 {18 static void Main(string[] args)19 {20 var boundedBuffer = new BoundedBuffer();21 boundedBuffer.Run();22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Samples.BoundedBuffer;27using System;28{29 {30 static void Main(string[] args)31 {32 var boundedBuffer = new BoundedBuffer();33 boundedBuffer.Run();34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Samples.BoundedBuffer;39using System;40{41 {42 static void Main(string[] args)43 {44 var boundedBuffer = new BoundedBuffer();45 boundedBuffer.Run();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Samples.BoundedBuffer;51using System;52{53 {54 static void Main(string[] args)55 {56 var boundedBuffer = new BoundedBuffer();57 boundedBuffer.Run();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.BoundedBuffer;63using System;64{65 {66 static void Main(string[]

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BoundedBuffer<int> buffer = new BoundedBuffer<int>(10);9 await buffer.Add(1);10 await buffer.Add(2);11 await buffer.Add(3);12 await buffer.Add(4);13 await buffer.Add(5);14 await buffer.Add(6);15 await buffer.Add(7);16 await buffer.Add(8);17 await buffer.Add(9);18 await buffer.Add(10);19 await buffer.Add(11);20 await buffer.Add(12);21 await buffer.Add(13);22 await buffer.Add(14);23 await buffer.Add(15);24 await buffer.Add(16);25 await buffer.Add(17);26 await buffer.Add(18);27 await buffer.Add(19);28 await buffer.Add(20);29 await buffer.Add(21);30 await buffer.Add(22);31 await buffer.Add(23);32 await buffer.Add(24);33 await buffer.Add(25);34 await buffer.Add(26);35 await buffer.Add(27);36 await buffer.Add(28);37 await buffer.Add(29);38 await buffer.Add(30);39 await buffer.Add(31);40 await buffer.Add(32);41 await buffer.Add(33);42 await buffer.Add(34);43 await buffer.Add(35);44 await buffer.Add(36);45 await buffer.Add(37);46 await buffer.Add(38);47 await buffer.Add(39);48 await buffer.Add(40);49 await buffer.Add(41);50 await buffer.Add(42);51 await buffer.Add(43);52 await buffer.Add(44);53 await buffer.Add(45);54 await buffer.Add(46);55 await buffer.Add(47);56 await buffer.Add(48);57 await buffer.Add(49);58 await buffer.Add(50);59 await buffer.Add(51);60 await buffer.Add(52);61 await buffer.Add(53);62 await buffer.Add(54);63 await buffer.Add(55);64 await buffer.Add(56);65 await buffer.Add(57);66 await buffer.Add(58);67 await buffer.Add(59);68 await buffer.Add(60);69 await buffer.Add(61);70 await buffer.Add(62);71 await buffer.Add(63

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(() =>10 {11 for (int i = 0; i < 10; i++)12 {13 buffer.Put(i);14 }15 });16 Task.Run(() =>17 {18 for (int i = 0; i < 10; i++)19 {20 int val = buffer.Take();21 Console.WriteLine(val);22 }23 }).Wait();24 }25 }26}27using Microsoft.Coyote.Samples.BoundedBuffer;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var buffer = new BoundedBuffer<int>(3);35 Task.Run(() =>36 {37 for (int i = 0; i < 10; i++)38 {39 buffer.Put(i);40 }41 });42 Task.Run(() =>43 {44 for (int i = 0; i < 10; i++)45 {46 int val = buffer.Take();47 Console.WriteLine(val);48 }49 }).Wait();50 }51 }52}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(async () =>10 {11 await buffer.Put(1);12 await buffer.Put(2);13 await buffer.Put(3);14 await buffer.Put(4);15 await buffer.Put(5);16 });17 Task.Run(async () =>18 {19 await buffer.Get();20 await buffer.Get();21 await buffer.Get();22 await buffer.Get();23 await buffer.Get();24 });25 Console.ReadLine();26 }27 }28}29Microsoft (R) Build Engine version 16.8.0+126527ff1 for .NET30 0 Warning(s)31 0 Error(s)

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 private static readonly int N = 10;7 private static readonly int[] Items = new int[N];8 private static int In = 0;9 private static int Out = 0;10 public static void Put(int x)11 {12 Items[In] = x;13 In = (In + 1) % N;14 }15 public static int Take()16 {17 int x = Items[Out];18 Out = (Out + 1) % N;19 return x;20 }21 }22}23using Microsoft.Coyote.Samples.BoundedBuffer;24using System;25using System.Threading.Tasks;26{27 {28 private static readonly int N = 10;29 private static readonly int[] Items = new int[N];30 private static int In = 0;31 private static int Out = 0;32 public static void Put(int x)33 {34 Items[In] = x;35 In = (In + 1) % N;36 }37 public static int Take()38 {39 int x = Items[Out];40 Out = (Out + 1) % N;41 return x;42 }43 }44}45using Microsoft.Coyote.Samples.BoundedBuffer;46using System;47using System.Threading.Tasks;48{49 {50 private static readonly int N = 10;51 private static readonly int[] Items = new int[N];52 private static int In = 0;53 private static int Out = 0;54 public static void Put(int x)55 {56 Items[In] = x;57 In = (In + 1) % N;58 }59 public static int Take()60 {61 int x = Items[Out];62 Out = (Out + 1) % N;63 boundedBuffer.Put(37);64 boundedBuffer.Put(38);65 boundedBuffer.Put(39);66 boundedBuffer.Put(40);67 boundedBuffer.Put(41);68 boundedBuffer.Put(42);69 boundedBuffer.Put(43);70 boundedBuffer.Put(44);71 boundedBuffer.Put(45);72 boundedBuffer.Put(46);73 boundedBuffer.Put(47);74 boundedBuffer.Put(48);75 boundedBuffer.Put(49);76 boundedBuffer.Put(50);77 boundedBuffer.Put(51);78 boundedBuffer.Put(52);79 boundedBuffer.Put(53);80 boundedBuffer.Put(54);81 boundedBuffer.Put(55);82 boundedBuffer.Put(56);83 boundedBuffer.Put(57);84 boundedBuffer.Put(58);85 boundedBuffer.Put(59);86 boundedBuffer.Put(60);87 boundedBuffer.Put(61);

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.BoundedBuffer;3using System;4{5 {6 static void Main(string[] args)7 {8 var boundedBuffer = new BoundedBuffer();9 boundedBuffer.Run();10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Samples.BoundedBuffer;15using System;16{17 {18 static void Main(string[] args)19 {20 var boundedBuffer = new BoundedBuffer();21 boundedBuffer.Run();22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Samples.BoundedBuffer;27using System;28{29 {30 static void Main(string[] args)31 {32 var boundedBuffer = new BoundedBuffer();33 boundedBuffer.Run();34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Samples.BoundedBuffer;39using System;40{41 {42 static void Main(string[] args)43 {44 var boundedBuffer = new BoundedBuffer();45 boundedBuffer.Run();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Samples.BoundedBuffer;51using System;52{53 {54 static void Main(string[] args)55 {56 var boundedBuffer = new BoundedBuffer();57 boundedBuffer.Run();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Samples.BoundedBuffer;63using System;64{65 {66 static void Main(string[]

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BoundedBuffer<int> buffer = new BoundedBuffer<int>(10);9 await buffer.Add(1);10 await buffer.Add(2);11 await buffer.Add(3);12 await buffer.Add(4);13 await buffer.Add(5);14 await buffer.Add(6);15 await buffer.Add(7);16 await buffer.Add(8);17 await buffer.Add(9);18 await buffer.Add(10);19 await buffer.Add(11);20 await buffer.Add(12);21 await buffer.Add(13);22 await buffer.Add(14);23 await buffer.Add(15);24 await buffer.Add(16);25 await buffer.Add(17);26 await buffer.Add(18);27 await buffer.Add(19);28 await buffer.Add(20);29 await buffer.Add(21);30 await buffer.Add(22);31 await buffer.Add(23);32 await buffer.Add(24);33 await buffer.Add(25);34 await buffer.Add(26);35 await buffer.Add(27);36 await buffer.Add(28);37 await buffer.Add(29);38 await buffer.Add(30);39 await buffer.Add(31);40 await buffer.Add(32);41 await buffer.Add(33);42 await buffer.Add(34);43 await buffer.Add(35);44 await buffer.Add(36);45 await buffer.Add(37);46 await buffer.Add(38);47 await buffer.Add(39);48 await buffer.Add(40);49 await buffer.Add(41);50 await buffer.Add(42);51 await buffer.Add(43);52 await buffer.Add(44);53 await buffer.Add(45);54 await buffer.Add(46);55 await buffer.Add(47);56 await buffer.Add(48);57 await buffer.Add(49);58 await buffer.Add(50);59 await buffer.Add(51);60 await buffer.Add(52);61 await buffer.Add(53);62 await buffer.Add(54);63 await buffer.Add(55);64 await buffer.Add(56);65 await buffer.Add(57);66 await buffer.Add(58);67 await buffer.Add(59);68 await buffer.Add(60);69 await buffer.Add(61);70 await buffer.Add(62);71 await buffer.Add(63

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(() =>10 {11 for (int i = 0; i < 10; i++)12 {13 buffer.Put(i);14 }15 });16 Task.Run(() =>17 {18 for (int i = 0; i < 10; i++)19 {20 int val = buffer.Take();21 Console.WriteLine(val);22 }23 }).Wait();24 }25 }26}27using Microsoft.Coyote.Samples.BoundedBuffer;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var buffer = new BoundedBuffer<int>(3);35 Task.Run(() =>36 {37 for (int i = 0; i < 10; i++)38 {39 buffer.Put(i);40 }41 });42 Task.Run(() =>43 {44 for (int i = 0; i < 10; i++)45 {46 int val = buffer.Take();47 Console.WriteLine(val);48 }49 }).Wait();50 }51 }52}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 private static readonly int N = 10;7 private static readonly int[] Items = new int[N];8 private static int In = 0;9 private static int Out = 0;10 public static void Put(int x)11 {12 Items[In] = x;13 In = (In + 1) % N;14 }15 public static int Take()16 {17 int x = Items[Out];18 Out = (Out + 1) % N;19 return x;20 }21 }22}23using Microsoft.Coyote.Samples.BoundedBuffer;24using System;25using System.Threading.Tasks;26{27 {28 private static readonly int N = 10;29 private static readonly int[] Items = new int[N];30 private static int In = 0;31 private static int Out = 0;32 public static void Put(int x)33 {34 Items[In] = x;35 In = (In + 1) % N;36 }37 public static int Take()38 {39 int x = Items[Out];40 Out = (Out + 1) % N;41 return x;42 }43 }44}45using Microsoft.Coyote.Samples.BoundedBuffer;46using System;47using System.Threading.Tasks;48{49 {50 private static readonly int N = 10;51 private static readonly int[] Items = new int[N];52 private static int In = 0;53 private static int Out = 0;54 public static void Put(int x)55 {56 Items[In] = x;57 In = (In + 1) % N;58 }59 public static int Take()60 {61 int x = Items[Out];62 Out = (Out + 1) % N;63 Task.Run(() =>64 {65 for (int i = 0; i < 10; i++)66 {67 buffer.Put(i);68 }69 });70 Task.Run(() =>71 {72 for (int i = 0; i < 10; i++)73 {74 int val = buffer.Take();75 Console.WriteLine(val);76 }77 }).Wait();78 }79 }80}

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 private static readonly int N = 10;7 private static readonly int[] Items = new int[N];8 private static int In = 0;9 private static int Out = 0;10 public static void Put(int x)11 {12 Items[In] = x;13 In = (In + 1) % N;14 }15 public static int Take()16 {17 int x = Items[Out];18 Out = (Out + 1) % N;19 return x;20 }21 }22}23using Microsoft.Coyote.Samples.BoundedBuffer;24using System;25using System.Threading.Tasks;26{27 {28 private static readonly int N = 10;29 private static readonly int[] Items = new int[N];30 private static int In = 0;31 private static int Out = 0;32 public static void Put(int x)33 {34 Items[In] = x;35 In = (In + 1) % N;36 }37 public static int Take()38 {39 int x = Items[Out];40 Out = (Out + 1) % N;41 return x;42 }43 }44}45using Microsoft.Coyote.Samples.BoundedBuffer;46using System;47using System.Threading.Tasks;48{49 {50 private static readonly int N = 10;51 private static readonly int[] Items = new int[N];52 private static int In = 0;53 private static int Out = 0;54 public static void Put(int x)55 {56 Items[In] = x;57 In = (In + 1) % N;58 }59 public static int Take()60 {61 int x = Items[Out];62 Out = (Out + 1) % N;1);

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BoundedBuffer

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BoundedBuffer<int> buffer = new BoundedBuffer<int>(10);9 await buffer.Add(1);10 await buffer.Add(2);11 await buffer.Add(3);12 await buffer.Add(4);13 await buffer.Add(5);14 await buffer.Add(6);15 await buffer.Add(7);16 await buffer.Add(8);17 await buffer.Add(9);18 await buffer.Add(10);19 await buffer.Add(11);20 await buffer.Add(12);21 await buffer.Add(13);22 await buffer.Add(14);23 await buffer.Add(15);24 await buffer.Add(16);25 await buffer.Add(17);26 await buffer.Add(18);27 await buffer.Add(19);28 await buffer.Add(20);29 await buffer.Add(21);30 await buffer.Add(22);31 await buffer.Add(23);32 await buffer.Add(24);33 await buffer.Add(25);34 await buffer.Add(26);35 await buffer.Add(27);36 await buffer.Add(28);37 await buffer.Add(29);38 await buffer.Add(30);39 await buffer.Add(31);40 await buffer.Add(32);41 await buffer.Add(33);42 await buffer.Add(34);43 await buffer.Add(35);44 await buffer.Add(36);45 await buffer.Add(37);46 await buffer.Add(38);47 await buffer.Add(39);48 await buffer.Add(40);49 await buffer.Add(41);50 await buffer.Add(42);51 await buffer.Add(43);52 await buffer.Add(44);53 await buffer.Add(45);54 await buffer.Add(46);55 await buffer.Add(47);56 await buffer.Add(48);57 await buffer.Add(49);58 await buffer.Add(50);59 await buffer.Add(51);60 await buffer.Add(52);61 await buffer.Add(53);62 await buffer.Add(54);63 await buffer.Add(55);64 await buffer.Add(56);65 await buffer.Add(57);66 await buffer.Add(58);67 await buffer.Add(59);68 await buffer.Add(60);69 await buffer.Add(61);70 await buffer.Add(62);71 await buffer.Add(63

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BoundedBuffer

Using AI Code Generation

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1using Microsoft.Coyote.Samples.BoundedBuffer;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var buffer = new BoundedBuffer<int>(3);9 Task.Run(() =>10 {11 for (int i = 0; i < 10; i++)12 {13 buffer.Put(i);14 }15 });16 Task.Run(() =>17 {18 for (int i = 0; i < 10; i++)19 {20 int val = buffer.Take();21 Console.WriteLine(val);22 }23 }).Wait();24 }25 }26}27using Microsoft.Coyote.Samples.BoundedBuffer;28using System;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 var buffer = new BoundedBuffer<int>(3);35 Task.Run(() =>36 {37 for (int i = 0; i < 10; i++)38 {39 buffer.Put(i);40 }41 });42 Task.Run(() =>43 {44 for (int i = 0; i < 10; i++)45 {46 int val = buffer.Take();47 Console.WriteLine(val);48 }49 }).Wait();50 }51 }52}

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