Best Coyote code snippet using Microsoft.Coyote.Runtime.RuntimeLogTextFormatter.OnMonitorStateTransition
LogWriter.cs
Source:LogWriter.cs
...125 if (this.Logs.Count > 0)126 {127 foreach (var log in this.Logs)128 {129 log.OnMonitorStateTransition(monitorType, stateName, isEntry, isInHotState);130 }131 }132 }133 /// <summary>134 /// Logs that the specified monitor has found an error.135 /// </summary>136 /// <param name="monitorType">The name of the type of the monitor.</param>137 /// <param name="stateName">The name of the current state.</param>138 /// <param name="isInHotState">If true, the monitor is in a hot state; if false, the monitor is in a cold state;139 /// else no liveness state is available.</param>140 internal void LogMonitorError(string monitorType, string stateName, bool? isInHotState)141 {142 if (this.Logs.Count > 0)143 {...
RuntimeLogTextFormatter.cs
Source:RuntimeLogTextFormatter.cs
...54 string text = $"<MonitorLog> {monitorType} raised event '{eventName}' in state '{stateName}'.";55 this.Logger.WriteLine(text);56 }57 /// <inheritdoc/>58 public virtual void OnMonitorStateTransition(string monitorType, string stateName, bool isEntry, bool? isInHotState)59 {60 var liveness = isInHotState.HasValue ? (isInHotState.Value ? "hot " : "cold ") : string.Empty;61 var direction = isEntry ? "enters" : "exits";62 var text = $"<MonitorLog> {monitorType} {direction} {liveness}state '{stateName}'.";63 this.Logger.WriteLine(text);64 }65 /// <inheritdoc/>66 public virtual void OnMonitorError(string monitorType, string stateName, bool? isInHotState)67 {68 this.Logger.WriteLine(LogSeverity.Error, $"<MonitorLog> {monitorType} found an error in state {stateName}.");69 }70 /// <inheritdoc/>71 public virtual void OnRandom(bool result, string callerName, string callerType)72 {...
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 Runtime.RegisterMonitor(typeof(MyMonitor));15 Runtime.RegisterMonitor(typeof(MyMonitor2));16 Runtime.RegisterMonitor(typeof(MyMonitor3));17 Runtime.RegisterMonitor(typeof(MyMonitor4));18 Runtime.RegisterMonitor(typeof(MyMonitor5));19 Runtime.RegisterMonitor(typeof(MyMonitor6));20 Runtime.RegisterMonitor(typeof(MyMonitor7));21 Runtime.RegisterMonitor(typeof(MyMonitor8));22 Runtime.RegisterMonitor(typeof(MyMonitor9));23 Runtime.RegisterMonitor(typeof(MyMonitor10));24 Runtime.RegisterMonitor(typeof(MyMonitor11));25 Runtime.RegisterMonitor(typeof(MyMonitor12));26 Runtime.RegisterMonitor(typeof(MyMonitor13));27 Runtime.RegisterMonitor(typeof(MyMonitor14));28 Runtime.RegisterMonitor(typeof(MyMonitor15));29 Runtime.RegisterMonitor(typeof(MyMonitor16));30 Runtime.RegisterMonitor(typeof(MyMonitor17));31 Runtime.RegisterMonitor(typeof(MyMonitor18));32 Runtime.RegisterMonitor(typeof(MyMonitor19));33 Runtime.RegisterMonitor(typeof(MyMonitor20));34 Runtime;egisterMonitor(typeof(MyMonitor21));35 Re.RegistrMonitor(typeof(MyMonitor22))36 Runtime.RegisterMonitor(typeof(MyMonitor23));using Microsoft.Coyote.Actors;37 Runtime.RegisterMouitor(typeof(MyMonitor24));38 Runtime.RegisterMonitor(typeof(MyMonitor25));39 Runtime.RegisterMonitor(typeof(MyMonitor26));40 Runtime.RegisterMonitor(typeof(MyMonitor27));41 Runtime.RegisterMonitor(typeof(MyMonitor28));42 Runtime.RegisterMonitor(typeof(MyMonitor29));43 Runtime.RegisterMonitor(typeof(MyMonitor30));44 Runtime.RegisterMonitor(typeof(MyMonitor31));45 Runtime.RegisterMonitor(typeof(MyMonitor32));46 Runtime.RegisterMonitor(typeof(MyMonitor33));47 Runtime.RegisterMonitor(typeof(MyMonitor34));48 Runtime.RegisterMonitor(typeof(MyMonitor35));49 Runtime.RegisterMonitor(typeof(MyMonitor36));50 Runtime.RegisterMonitor(typeof(MyMonitor37));51 Runtime.RegisterMonitor(typeof(MyMonitor38));52 Runtime.RegisterMonitor(typeof(MyMonitor39));53 Runtime.RegisterMonitor(typeof(MyMonitor40));54 Runtime.RegisterMonitor(typeof(MyMonitor41));55 Runtime.RegisterMonitor(typeof(MyMonitor42));56 Runtime.RegisterMonitor(typeof(MyMonitor43));57 Runtime.RegisterMonitor(typeof(MyMonitor44));58 Runtime.RegisterMonitor(typeof(MyMonitor45));59 Runtime.RegisterMonitor(typeof(MyMonitor46));60 Runtime.RegisterMonitor(typeof(MyMonitor47));
OnMonitorStateTransition
Using AI Code Generation
1using System;2using Systei.Collections.Gennric;3using Sygtem.Text;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.IO;10using Microsoft.Coyote.Runtime;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;14using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graphs;15using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGra h;16using Microsoft.Coyote.SystemMtiiTcsting.Strategies.StateExploration.StateGraph.Strategies;17usingrMicrosoft.osoft..SystematicCesting.Strategioy.StateExploration.StateGraph.Straoegies.Cache;te.Specifications;18using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist;19using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies;20using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.FIFO;21using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.LIFO;22using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.Random;23using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.RoundRobin;24using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.UniformRandom;25using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.UniformRandomWeighted;26using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.Weighted;27using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedRandom;28using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedRoundRobin;29using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedUniformRandom;30using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedUniformRandomWeighted;
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Runtime;7using Microsoft.Coyote.Tasks;8{9 {10 static void Main(string[] args)11 {12 Runtime.RegisterMonitor(typeof(MyMonitor));13 Runtime.RegisterMonitor(typeof(MyMonitor2));14 Runtime.RegisterMonitor(typeof(MyMonitor3));15 Runtime.RegisterMonitor(typeof(MyMonitor4));16 Runtime.RegisterMonitor(typeof(MyMonitor5));17 Runtime.RegisterMonitor(typeof(MyMonitor6));18 Runtime.RegisterMonitor(typeof(MyMonitor7));19 Runtime.RegisterMonitor(typeof(MyMonitor8));20 Runtime.RegisterMonitor(typeof(MyMonitor9));21 Runtime.RegisterMonitor(typeof(MyMonitor10));22 Runtime.RegisterMonitor(typeof(MyMonitor11));23 Runtime.RegisterMonitor(typeof(MyMonitor12));24 Runtime.RegisterMonitor(typeof(MyMonitor13));25 Runtime.RegisterMonitor(typeof(MyMonitor14));26 Runtime.RegisterMonitor(typeof(MyMonitor15));27 Runtime.RegisterMonitor(typeof(MyMonitor16));28 Runtime.RegisterMonitor(typeof(MyMonitor17));29 Runtime.RegisterMonitor(typeof(MyMonitor18));30 Runtime.RegisterMonitor(typeof(MyMonitor19));31 Runtime.RegisterMonitor(typeof(MyMonitor20));32 Runtime.RegisterMonitor(typeof(MyMonitor21));33 Runtime.RegisterMonitor(typeof(MyMonitor22));34 Runtime.RegisterMonitor(typeof(MyMonitor23));35 Runtime.RegisterMonitor(typeof(MyMonitor24));36 Runtime.RegisterMonitor(typeof(MyMonitor25));37 Runtime.RegisterMonitor(typeof(MyMonitor26));38 Runtime.RegisterMonitor(typeof(MyMonitor27));39 Runtime.RegisterMonitor(typeof(MyMonitor28));40 Runtime.RegisterMonitor(typeof(MyMonitor29));41 Runtime.RegisterMonitor(typeof(MyMonitor30));42 Runtime.RegisterMonitor(typeof(MyMonitor31));43 Runtime.RegisterMonitor(typeof(MyMonitor32));44 Runtime.RegisterMonitor(typeof(MyMonitor33));45 Runtime.RegisterMonitor(typeof(MyMonitor34));46 Runtime.RegisterMonitor(typeof(MyMonitor35));47 Runtime.RegisterMonitor(typeof(MyMonitor36));48 Runtime.RegisterMonitor(typeof(MyMonitor37));49 Runtime.RegisterMonitor(typeof(MyMonitor38));50 Runtime.RegisterMonitor(typeof(MyMonitor39));51 Runtime.RegisterMonitor(typeof(MyMonitor40));52 Runtime.RegisterMonitor(typeof(MyMonitor41));53 Runtime.RegisterMonitor(typeof(MyMonitor42));54 Runtime.RegisterMonitor(typeof(MyMonitor43));55 Runtime.RegisterMonitor(typeof(MyMonitor44));56 Runtime.RegisterMonitor(typeof(MyMonitor45));57 Runtime.RegisterMonitor(typeof(MyMonitor46));58 Runtime.RegisterMonitor(typeof(MyMonitor47));
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.IO;10using Microsoft.Coyote.Runtime;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration;14using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.Graphs;15using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph;16using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies;17using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache;18using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist;19using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies;20using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.FIFO;21using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.LIFO;22using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.Random;23using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.RoundRobin;24using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.UniformRandom;25using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.UniformRandomWeighted;26using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.Weighted;27using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedRandom;28using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedRoundRobin;29using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedUniformRandom;30using Microsoft.Coyote.SystematicTesting.Strategies.StateExploration.StateGraph.Strategies.Cache.Worklist.Strategies.WeightedUniformRandomWeighted;
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Runtime;7{8 {9 static void Main(string[] args)10 {11 RuntimeLogTextFormatter rt = new RuntimeLogTextFormatter();12 rt.OnMonitorStateTransition("Monitor1", "State1", "State2");13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Runtime;22{23 {24 static void Main(string[] args)25 {26 RuntimeLogTextFormatter rt = new RuntimeLogTextFormatter();27 rt.OnMonitorEventEnqueued("Monitor1", "Event1");28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Runtime;37{38 {39 static void Main(string[] args)40 {41 RuntimeLogTextFormatter rt = new RuntimeLogTextFormatter();42 rt.OnMonitorEventDequeued("Monitor1", "Event1");43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Runtime;52{53 {54 static void Main(string[] args)55 {56 RuntimeLogTextFormatter rt = new RuntimeLogTextFormatter();57 rt.OnMonitorEventProcessed("Monitor1", "Event1");58 }59 }60}
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.IO;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors.Timers;12using Microsoft.Coyote.Actors.Coverage;13using Microsoft.Coyote.Actors.Coverage.CoverageReport;14using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model;15using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.State;16using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.Transition;17using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.Action;18using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine;19using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.State;20using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Transition;21using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action;22using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType;23using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl;24using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl.ActionTypeImpl;25using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl;26using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl;27using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl;28using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl;29using Microsoft.Coyote.Actors.Coverage.CoverageReport.Model.StateMachine.Action.ActionType.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl.ActionTypeImpl;
OnMonitorStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Runtime;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var configuration = Configuration.Create().WithNumberOfIterations(1);14 var testEngine = TestingEngine.Create(configuration, new CustomLogger());15 testEngine.Run();16 }17 }18 {19 public void Dispose()20 {21 throw new NotImplementedException();22 }23 public void OnCreateActor(ActorId actor, Type type, ActorId creator)24 {25 throw new NotImplementedException();26 }27 public void OnCreateMachine(MachineId machine, Type type, MachineId creator)28 {29 throw new NotImplementedException();30 }31 public void OnDequeue(MachineId machine, Event e)32 {33 throw new NotImplementedException();34 }35 public void OnDropEvent(MachineId machine, Event e)36 {37 throw new NotImplementedException();38 }39 public void OnEnqueue(MachineId machine, Event e)40 {41 throw new NotImplementedException();42 }43 public void OnHalt(MachineId machine)44 {45 throw new NotImplementedException();46 }47 public void OnMonitorEvent(string name, bool enabled)48 {49 throw new NotImplementedException();50 }51 public void OnMonitorStateTransition(string name, string state)52 {53 Console.WriteLine("Monitor {0} has transitioned to state {1}", name, state);54 }55 public void OnReceive(MachineId machine, Event e)56 {57 throw new NotImplementedException();58 }59 public void OnSend(MachineId from, MachineId to, Event e)60 {61 throw new NotImplementedException();62 }63 public void OnSetTimer(MachineId machine, string name, TimeSpan timeout, bool isPeriodic)64 {65 throw new NotImplementedException();66 }67 public void OnStateTransition(MachineId machine, string state)68 {69 throw new NotImplementedException();70 }71 public void OnWait(MachineId machine, TimeSpan timeout)72 {73 throw new NotImplementedException();74 }75 }76}
OnMonitorStateTransition
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5{6 {7 static void Main(string[] args)8 {9 RuntimeLogTextFormatter.OnMonitorStateTransition += RuntimeLogTextFormatter_OnMonitorStateTransition;10 Runtime.RegisterMonitor(typeof(MyMonitor));11 Runtime.RegisterMonitor(typeof(MyMonitor2));12 Runtime.Start();13 }14 private static void RuntimeLogTextFormatter_OnMonitorStateTransition(Monitor monitor, string stateName, string senderName)15 {16 Console.WriteLine("Monitor: " + monitor.GetType().Name + " state: " + stateName + " sender: " + senderName);17 }18 }19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]21 class Init : MonitorState { }22 void OnUnitEvent()23 {24 Console.WriteLine("Monitor: " + this.GetType().Name + " state: " + this.CurrentStateName + " sender: " + this.CurrentEventSenderName);25 }26 }27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]29 class Init : MonitorState { }30 void OnUnitEvent()31 {32 Console.WriteLine("Monitor: " + this.GetType().Name + " state: " + this.CurrentStateName + " sender: " + this.CurrentEventSenderName);33 }34 }35 public class UnitEvent : Event { }36}37using System;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Specifications;41{42 {43 static void Main(string[] args)44 {45 RuntimeLogTextFormatter.OnMonitorStateTransition += RuntimeLogTextFormatter_OnMonitorStateTransition;46 Runtime.RegisterMonitor(typeof(MyMonitor));47 Runtime.RegisterMonitor(typeof(MyMonitor2));48 Runtime.Start();49 }50 private static void RuntimeLogTextFormatter_OnMonitorStateTransition(Monitor monitor, string stateName, string senderName)51 {52 Console.WriteLine("Monitor: " + monitor.GetType().Name + " state: " + stateName + " sender: " +
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();
OnMonitorStateTransition
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Testing;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.Interleaving;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.Random;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.RandomWalk;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.Bounded;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst.Strategies.Bounded;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst.Strategies.Bounded.HistoryGuided;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst.Strategies.Bounded.HistoryGuided.Heuristics;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst.Strategies.Bounded.HistoryGuided.Heuristics.Coverage;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.CallsOnly.Strategies.StateSpace.SearchStrategies.DepthFirst.Str config.RuntimeLogWriter = new Microsoft.Coyote.Runtime.RuntimeLogWriter();29 config.RuntimeLogWriter.TextFormatter = new Microsoft.Coyote.Runtime.RuntimeLogTextFormatter();30 config.RuntimeLogWriter.TextFormatter.OnMonitorStateTransition += RuntimeLogTextFormatter_OnMonitorStateTransition;31 Runtime runtime = RuntimeFactory.Create(config);
OnMonitorStateTransition
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Runtime;3using System;4{5 {6 static void Main(string[] args)7 {8 RuntimeLogTextFormatter.OnMonitorStateTransition += OnMonitorStateTransition;9 Microsoft.Coyote.Runtime.CoyoteRuntime.RunAsync(MainAsync()).Wait();10 }11 static async System.Threading.Tasks.Task MainAsync()12 {13 var monitor = new Monitor();14 var machine = new Machine();15 machine.SendEvent(new E());16 }17 static void OnMonitorStateTransition(Monitor monitor, string stateName)18 {19 Console.WriteLine($"Monitor {monitor.GetType().Name} transitioned to state {stateName}.");20 }21 }22 class E : Event { }23 {24 [OnEntry(nameof(InitOnEntry))]25 [OnEventDoAction(typeof(E), nameof(HandleE))]26 [OnEventGotoState(typeof(E), typeof(S1))]27 class Init : MonitorState { }28 void InitOnEntry()29 {30 this.RaiseGotoStateEvent<Init>();31 }32 void HandleE()33 {34 this.RaiseGotoStateEvent<Init>();35 }36 [OnEntry(nameof(S1OnEntry))]37 class S1 : MonitorState { }38 void S1OnEntry()39 {40 this.RaiseGotoStateEvent<Init>();41 }42 }43 {44 [OnEventDoAction(typeof(E), nameof(HandleE))]45 [OnEventGotoState(typeof(E), typeof(S1))]46 class Init : MachineState { }47 void HandleE()48 {49 this.RaiseGotoStateEvent<Init>();50 }51 [OnEntry(nameof(S1OnEntry))]52 class S1 : MachineState { }53 void S1OnEntry()54 {55 this.RaiseGotoStateEvent<Init>();56 }57 }58}59using Microsoft.Coyote;60using Microsoft.Coyote.Runtime;61using System;62{
OnMonitorStateTransition
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tasks;6{7 {8 public static void Main(string[] args)9 {10 RuntimeLogTextFormatter.OnMonitorStateTransition = (monitorName, stateName) =>11 {12 Console.WriteLine("Monitor: {0} reached state: {1}", monitorName, stateName);13 };14 Runtime.RegisterMonitor(typeof(Monitor1));15 Runtime.RegisterMonitor(typeof(Monitor2));16 Runtime.Start(new Configuration(), () =>17 {18 var a = Actor.Create(typeof(A));19 a.SendEvent(new e1());20 });21 Console.ReadLine();22 }23 }24 {25 [OnEntry(nameof(InitOnEntry))]26 [OnEventDoAction(typeof(e1), nameof(Handle_e1))]27 [OnEventDoAction(typeof(e2), nameof(Handle_e2))]28 [OnEventDoAction(typeof(e3), nameof(Handle_e3))]29 [OnEventDoAction(typeof(e4), nameof(Handle_e4))]30 [OnEventDoAction(typeof(e5), nameof(Handle_e5))]31 [OnEventDoAction(typeof(e6), nameof(Handle_e6))]32 {33 }34 private void InitOnEntry()35 {36 this.Monitor<Monitor1>(new e1());37 }38 private void Handle_e1()39 {40 this.Monitor<Monitor1>(new e2());41 }42 private void Handle_e2()43 {44 this.Monitor<Monitor2>(new e1());45 }46 private void Handle_e3()47 {48 this.Monitor<Monitor2>(new e2());49 }50 private void Handle_e4()51 {52 this.Monitor<Monitor1>(new e3());53 }54 private void Handle_e5()55 {56 this.Monitor<Monitor2>(new e3());57 }58 private void Handle_e6()59 {60 this.Monitor<Monitor1>(new e4());61 }62 }63 {64 [OnEventDoAction(typeof(e1), nameof(Handle_e1))]65 [OnEventDoAction(typeof(e2), nameof(Handle_e
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