Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.WaitAny
Task.cs
Source:Task.cs
...300 /// <summary>301 /// Waits for any of the provided task objects to complete execution.302 /// </summary>303 [MethodImpl(MethodImplOptions.AggressiveInlining)]304 public static int WaitAny(params SystemTask[] tasks) =>305 WaitAny(tasks, SystemTimeout.Infinite, default);306 /// <summary>307 /// Waits for any of the provided task objects to complete execution within a specified time interval.308 /// </summary>309 public static int WaitAny(SystemTask[] tasks, TimeSpan timeout)310 {311 long totalMilliseconds = (long)timeout.TotalMilliseconds;312 if (totalMilliseconds < -1 || totalMilliseconds > int.MaxValue)313 {314 throw new ArgumentOutOfRangeException(nameof(timeout));315 }316 return WaitAny(tasks, (int)totalMilliseconds, default);317 }318 /// <summary>319 /// Waits for any of the provided task objects to complete execution within320 /// a specified number of milliseconds.321 /// </summary>322 [MethodImpl(MethodImplOptions.AggressiveInlining)]323 public static int WaitAny(SystemTask[] tasks, int millisecondsTimeout) =>324 WaitAny(tasks, millisecondsTimeout, default);325 /// <summary>326 /// Waits for any of the provided task objects to complete execution unless the wait is cancelled.327 /// </summary>328 [MethodImpl(MethodImplOptions.AggressiveInlining)]329 public static int WaitAny(SystemTask[] tasks, SystemCancellationToken cancellationToken) =>330 WaitAny(tasks, SystemTimeout.Infinite, cancellationToken);331 /// <summary>332 /// Waits for any of the provided task objects to complete execution within a specified333 /// number of milliseconds or until a cancellation token is cancelled.334 /// </summary>335 public static int WaitAny(SystemTask[] tasks, int millisecondsTimeout,336 SystemCancellationToken cancellationToken)337 {338 var runtime = CoyoteRuntime.Current;339 if (runtime.SchedulingPolicy != SchedulingPolicy.None && tasks != null)340 {341 // TODO: support timeouts during testing, this would become -1 if there is a timeout.342 TaskServices.WaitUntilAnyTaskCompletes(runtime, tasks);343 }344 return SystemTask.WaitAny(tasks, millisecondsTimeout, cancellationToken);345 }346 /// <summary>347 /// Waits for the specified task to complete execution.348 /// </summary>349 [MethodImpl(MethodImplOptions.AggressiveInlining)]350 public static void Wait(SystemTask task) => Wait(task, SystemTimeout.Infinite, default);351 /// <summary>352 /// Waits for the specified task to complete execution within a specified time interval.353 /// </summary>354 public static bool Wait(SystemTask task, TimeSpan timeout)355 {356 long totalMilliseconds = (long)timeout.TotalMilliseconds;357 if (totalMilliseconds < -1 || totalMilliseconds > int.MaxValue)358 {...
TaskTransform.cs
Source:TaskTransform.cs
...356 methodName == nameof(ControlledTasks.ControlledTask.Delay) ||357 methodName == nameof(ControlledTasks.ControlledTask.WhenAll) ||358 methodName == nameof(ControlledTasks.ControlledTask.WhenAny) ||359 methodName == nameof(ControlledTasks.ControlledTask.WaitAll) ||360 methodName == nameof(ControlledTasks.ControlledTask.WaitAny) ||361 methodName == nameof(ControlledTasks.ControlledTask.Wait) ||362 methodName == nameof(ControlledTasks.ControlledTask.Yield) ||363 methodName == nameof(ControlledTasks.ControlledTask.GetAwaiter) ||364 methodName == nameof(ControlledTasks.ControlledTask.ConfigureAwait));365 }366}...
WaitAny
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Task t1 = Task.Run(() => { Console.WriteLine("1"); });9 Task t2 = Task.Run(() => { Console.WriteLine("2"); });10 Task t3 = Task.Run(() => { Console.WriteLine("3"); });11 Task.WaitAny(t1, t2, t3);12 Console.WriteLine("4");13 }14 }15}16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Task t1 = Task.Run(() => { Console.WriteLine("1"); });23 Task t2 = Task.Run(() => { Console.WriteLine("2"); });24 Task t3 = Task.Run(() => { Console.WriteLine("3"); });25 Task.WaitAny(t1, t2, t3);26 Console.WriteLine("4");27 }28 }29}
WaitAny
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;4using System.Threading;5{6 {7 static void Main(string[] args)8 {9 Task t1 = new Task(() => Console.WriteLine("task 1"));10 Task t2 = new Task(() => Console.WriteLine("task 2"));11 Task t3 = new Task(() => Console.WriteLine("task 3"));12 t1.Start();13 t2.Start();14 t3.Start();15 Task.WaitAny(t1, t2, t3);16 Console.WriteLine("Task completed");17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;23using System.Threading;24{25 {26 static void Main(string[] args)27 {28 Task t1 = new Task(() => Console.WriteLine("task 1"));29 Task t2 = new Task(() => Console.WriteLine("task 2"));30 Task t3 = new Task(() => Console.WriteLine("task 3"));31 t1.Start();32 t2.Start();33 t3.Start();34 Task.WaitAll(t1, t2, t3);35 Console.WriteLine("Task completed");36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;42using System.Threading;43{44 {45 static void Main(string[] args)46 {47 Task t1 = new Task(() => Console.WriteLine("task 1"));48 Task t2 = new Task(() => Console.WriteLine("task 2"));49 Task t3 = new Task(() => Console.WriteLine("task 3"));50 t1.Start();51 t2.Start();52 t3.Start();53 Task.WaitAny(t1, t2, t3);54 Console.WriteLine("Task completed");55 }56 }57}58using System;59using System.Threading.Tasks;
WaitAny
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Task task = Task.Run(() =>9 {10 Task.Delay(1000).Wait();11 Console.WriteLine("Task 1");12 });13 Task task2 = Task.Run(() =>14 {15 Task.Delay(1000).Wait();16 Console.WriteLine("Task 2");17 });18 Task.WaitAny(task, task2);19 Console.WriteLine("Done");20 }21 }22}23using System;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 Task task = Task.Run(() =>30 {31 Task.Delay(1000).Wait();32 Console.WriteLine("Task 1");33 });34 Task task2 = Task.Run(() =>35 {36 Task.Delay(1000).Wait();37 Console.WriteLine("Task 2");38 });39 Task.WaitAny(task, task2);40 Console.WriteLine("Done");41 }42 }43}44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 Task task = Task.Run(() =>51 {52 Task.Delay(1000).Wait();53 Console.WriteLine("Task 1");54 });55 Task task2 = Task.Run(() =>56 {57 Task.Delay(1000).Wait();58 Console.WriteLine("Task 2");59 });60 Task.WaitAny(task, task2);61 Console.WriteLine("Done");62 }63 }64}65using System;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 Task task = Task.Run(() =>72 {73 Task.Delay(1000).Wait();74 Console.WriteLine("Task 1");75 });76 Task task2 = Task.Run(() =>77 {78 Task.Delay(1000).Wait();79 Console.WriteLine("Task 2");80 });81 Task.WaitAny(task, task2);82 Console.WriteLine("Done");
WaitAny
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 var task1 = new Task(() => { });8 var task2 = new Task(() => { });9 var task3 = new Task(() => { });10 var task4 = new Task(() => { });11 var task5 = new Task(() => { });12 var task6 = new Task(() => { });13 var task7 = new Task(() => { });14 var task8 = new Task(() => { });15 var task9 = new Task(() => { });16 var task10 = new Task(() => { });17 var task11 = new Task(() => { });18 var task12 = new Task(() => { });19 var task13 = new Task(() => { });20 var task14 = new Task(() => { });21 var task15 = new Task(() => { });22 var task16 = new Task(() => { });23 var task17 = new Task(() => { });24 var task18 = new Task(() => { });25 var task19 = new Task(() => { });26 var task20 = new Task(() => { });27 var task21 = new Task(() => { });28 var task22 = new Task(() => { });29 var task23 = new Task(() => { });30 var task24 = new Task(() => { });31 var task25 = new Task(() => { });32 var task26 = new Task(() => { });33 var task27 = new Task(() => { });34 var task28 = new Task(() => { });35 var task29 = new Task(() => { });36 var task30 = new Task(() => { });37 var task31 = new Task(() => { });38 var task32 = new Task(() => { });39 var task33 = new Task(() => { });40 var task34 = new Task(() => { });41 var task35 = new Task(() => { });42 var task36 = new Task(() => { });43 var task37 = new Task(() => { });44 var task38 = new Task(() => { });45 var task39 = new Task(() => { });46 var task40 = new Task(() => { });47 var task41 = new Task(() => { });48 var task42 = new Task(() =>
WaitAny
Using AI Code Generation
1using System;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 Task t1 = Task.Run(() => { Console.WriteLine("Task 1"); });8 Task t2 = Task.Run(() => { Console.WriteLine("Task 2"); });9 Task t3 = Task.Run(() => { Console.WriteLine("Task 3"); });10 Task.WaitAny(t1, t2, t3);11 Console.WriteLine("end");12 }13 }14}15using System;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 Task t1 = Task.Run(() => { Console.WriteLine("Task 1"); });22 Task t2 = Task.Run(() => { Console.WriteLine("Task 2"); });23 Task t3 = Task.Run(() => { Console.WriteLine("Task 3"); });24 Task.WaitAny(t1, t2, t3);25 Console.WriteLine("end");26 }27 }28}29using System;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 Task t1 = Task.Run(() => { Console.WriteLine("Task 1"); });36 Task t2 = Task.Run(() => { Console.WriteLine("Task 2"); });37 Task t3 = Task.Run(() => { Console.WriteLine("Task 3"); });38 Task.WaitAny(t1, t2, t3);39 Console.WriteLine("end");40 }41 }42}43using System;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 Task t1 = Task.Run(() => { Console.WriteLine("Task 1"); });50 Task t2 = Task.Run(() => { Console.WriteLine("Task 2"); });51 Task t3 = Task.Run(() => { Console.WriteLine("Task 3"); });52 Task.WaitAny(t1, t2, t3);53 Console.WriteLine("end");
WaitAny
Using AI Code Generation
1Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[] tasks = new Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[2];2tasks[0] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 1"); });3tasks[1] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 2"); });4Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.WaitAny(tasks);5Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[] tasks = new Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[2];6tasks[0] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 1"); });7tasks[1] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 2"); });8Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.WaitAny(tasks);9Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[] tasks = new Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[2];10tasks[0] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 1"); });11tasks[1] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 2"); });12Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.WaitAny(tasks);13Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[] tasks = new Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task[2];14tasks[0] = Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Task.Run(() => { Console.WriteLine("Task 1"); });
WaitAny
Using AI Code Generation
1using System;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 Task t1 = new Task(() => Method1());9 Task t2 = new Task(() => Method2());10 t1.Start();11 t2.Start();12 Task.WaitAny(t1, t2);13 Console.WriteLine("Both the tasks are completed");14 }15 static void Method1()16 {17 Console.WriteLine("Method1 is started");18 for (int i = 0; i < 10; i++)19 {20 Console.WriteLine("Method1 is running");21 }22 Console.WriteLine("Method1 is completed");23 }24 static void Method2()25 {26 Console.WriteLine("Method2 is started");27 for (int i = 0; i < 10; i++)28 {29 Console.WriteLine("Method2 is running");30 }31 Console.WriteLine("Method2 is completed");32 }33 }34}35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 Console.WriteLine("Hello World!");42 Task t1 = new Task(() => Method1());43 Task t2 = new Task(() => Method2());44 t1.Start();45 t2.Start();46 Task.WaitAll(t1, t2);47 Console.WriteLine("Both the tasks are completed");48 }49 static void Method1()50 {51 Console.WriteLine("Method1 is started");52 for (int i = 0; i < 10; i++)53 {54 Console.WriteLine("Method1 is running");55 }56 Console.WriteLine("Method1 is completed");57 }58 static void Method2()59 {60 Console.WriteLine("Method2 is started");61 for (int i = 0; i < 10; i++)62 {63 Console.WriteLine("Method2 is running");64 }65 Console.WriteLine("Method2 is completed");66 }67 }68}69using System;70using System.Threading.Tasks;71{72 {
WaitAny
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var task1 = Task.Run(() => Task.Delay(1000));11 var task2 = Task.Run(() => Task.Delay(2000));12 var task3 = Task.Run(() => Task.Delay(3000));13 var task4 = Task.Run(() => Task.Delay(4000));14 var task5 = Task.Run(() => Task.Delay(5000));15 var task6 = Task.Run(() => Task.Delay(6000));16 var task7 = Task.Run(() => Task.Delay(7000));17 var task8 = Task.Run(() => Task.Delay(8000));18 var task9 = Task.Run(() => Task.Delay(9000));19 var task10 = Task.Run(() => Task.Delay(10000));20 var tasks = new Task[] { task1, task2, task3, task4, task5, task6, task7, task8, task9, task10 };21 var index = Task.WaitAny(tasks);22 Console.WriteLine("Index of the task that completed first: " + index);23 }24 }25}
WaitAny
Using AI Code Generation
1public static void WaitAny()2{3 Task<int>[] tasks = new Task<int>[3];4 tasks[0] = Task.Run(() => { return 1; });5 tasks[1] = Task.Run(() => { return 2; });6 tasks[2] = Task.Run(() => { return 3; });7 int index = Task.WaitAny(tasks);8 Console.WriteLine("Task {0} completed first", index);9 Console.WriteLine("Result: {0}", tasks[index].Result);10}11public static void WaitAll()12{13 Task<int>[] tasks = new Task<int>[3];14 tasks[0] = Task.Run(() => { return 1; });15 tasks[1] = Task.Run(() => { return 2; });16 tasks[2] = Task.Run(() => { return 3; });17 Task.WaitAll(tasks);18 Console.WriteLine("All Tasks completed");19 for (int i = 0; i < tasks.Length; i++)20 {21 Console.WriteLine("Result: {0}", tasks[i].Result);22 }23}24public static void WaitAnyWithTimeout()25{26 Task<int>[] tasks = new Task<int>[3];27 tasks[0] = Task.Run(() => { return 1; });28 tasks[1] = Task.Run(() => { return 2; });29 tasks[2] = Task.Run(() => { return 3; });30 int index = Task.WaitAny(tasks, 1000);31 if (index == -1)
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